From a79bafaaaf3df2a0e1663bf9317ee53eb06db204 Mon Sep 17 00:00:00 2001 From: Melanie Date: Sun, 16 Sep 2012 22:52:45 +0200 Subject: Change the close tmeout from 2 to 3 seconds on teleport. This may prevent being logged out after a successful teleport. --- .../Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 9090f64..880b2cc 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs @@ -648,7 +648,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer // // This sleep can be increased if necessary. However, whilst it's active, // an agent cannot teleport back to this region if it has teleported away. - Thread.Sleep(2000); + Thread.Sleep(3000); sp.Scene.IncomingCloseAgent(sp.UUID); } -- cgit v1.1