From 981a407bbe5ce17445fb8b2d7d4816a9e7cb5ae0 Mon Sep 17 00:00:00 2001 From: onefang Date: Thu, 15 Aug 2019 04:36:20 +1000 Subject: Teleport home from off grid shouldn't land on roofs either. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 6aa5047..5d311aa 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1374,7 +1374,7 @@ namespace OpenSim.Region.Framework.Scenes || (m_teleportFlags & TeleportFlags.ViaMap) != 0 || (m_teleportFlags & TeleportFlags.ViaHGLogin) != 0); - if(checkPhysics && ((m_teleportFlags & TeleportFlags.ViaScript) == 0)) + if(checkPhysics && ((m_teleportFlags & TeleportFlags.ViaScript) == 0) && ((m_teleportFlags & TeleportFlags.ViaHome) == 0)) { // land check was done above RayFilterFlags rayfilter = RayFilterFlags.BackFaceCull; -- cgit v1.1