From 968b9e160d70568fbdea5b190d1386e9431316e3 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 29 Jan 2010 20:36:13 +0000
Subject: improve locking of m_items in SceneObjectPartInventory
---
.../Framework/Scenes/SceneObjectPartInventory.cs | 218 +++++++++++++--------
1 file changed, 133 insertions(+), 85 deletions(-)
(limited to 'OpenSim')
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index b37e1a2..87c1a95 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -44,6 +44,8 @@ namespace OpenSim.Region.Framework.Scenes
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+ static System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
+
private string m_inventoryFileName = String.Empty;
private int m_inventoryFileNameSerial = 0;
@@ -270,8 +272,12 @@ namespace OpenSim.Region.Framework.Scenes
if (stateSource == 1 && // Prim crossing
m_part.ParentGroup.Scene.m_trustBinaries)
{
- m_items[item.ItemID].PermsMask = 0;
- m_items[item.ItemID].PermsGranter = UUID.Zero;
+ lock (m_items)
+ {
+ m_items[item.ItemID].PermsMask = 0;
+ m_items[item.ItemID].PermsGranter = UUID.Zero;
+ }
+
m_part.ParentGroup.Scene.EventManager.TriggerRezScript(
m_part.LocalId, item.ItemID, String.Empty, startParam, postOnRez, engine, stateSource);
m_part.ParentGroup.AddActiveScriptCount(1);
@@ -279,33 +285,38 @@ namespace OpenSim.Region.Framework.Scenes
return;
}
- m_part.ParentGroup.Scene.AssetService.Get(item.AssetID.ToString(), this, delegate(string id, object sender, AssetBase asset)
- {
- if (null == asset)
- {
- m_log.ErrorFormat(
- "[PRIM INVENTORY]: " +
- "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found",
- item.Name, item.ItemID, m_part.AbsolutePosition,
- m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID);
- }
- else
- {
- if (m_part.ParentGroup.m_savedScriptState != null)
- RestoreSavedScriptState(item.OldItemID, item.ItemID);
- m_items[item.ItemID].PermsMask = 0;
- m_items[item.ItemID].PermsGranter = UUID.Zero;
- string script = Utils.BytesToString(asset.Data);
- m_part.ParentGroup.Scene.EventManager.TriggerRezScript(
- m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource);
- m_part.ParentGroup.AddActiveScriptCount(1);
- m_part.ScheduleFullUpdate();
- }
- });
- }
- }
+ m_part.ParentGroup.Scene.AssetService.Get(
+ item.AssetID.ToString(), this, delegate(string id, object sender, AssetBase asset)
+ {
+ if (null == asset)
+ {
+ m_log.ErrorFormat(
+ "[PRIM INVENTORY]: " +
+ "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found",
+ item.Name, item.ItemID, m_part.AbsolutePosition,
+ m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID);
+ }
+ else
+ {
+ if (m_part.ParentGroup.m_savedScriptState != null)
+ RestoreSavedScriptState(item.OldItemID, item.ItemID);
- static System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
+ lock (m_items)
+ {
+ m_items[item.ItemID].PermsMask = 0;
+ m_items[item.ItemID].PermsGranter = UUID.Zero;
+ }
+
+ string script = Utils.BytesToString(asset.Data);
+ m_part.ParentGroup.Scene.EventManager.TriggerRezScript(
+ m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource);
+ m_part.ParentGroup.AddActiveScriptCount(1);
+ m_part.ScheduleFullUpdate();
+ }
+ }
+ );
+ }
+ }
private void RestoreSavedScriptState(UUID oldID, UUID newID)
{
@@ -397,7 +408,15 @@ namespace OpenSim.Region.Framework.Scenes
///
public void RemoveScriptInstance(UUID itemId, bool sceneObjectBeingDeleted)
{
- if (m_items.ContainsKey(itemId))
+ bool scriptPresent = false;
+
+ lock (m_items)
+ {
+ if (m_items.ContainsKey(itemId))
+ scriptPresent = true;
+ }
+
+ if (scriptPresent)
{
if (!sceneObjectBeingDeleted)
m_part.RemoveScriptEvents(itemId);
@@ -469,7 +488,13 @@ namespace OpenSim.Region.Framework.Scenes
///
public void AddInventoryItemExclusive(TaskInventoryItem item, bool allowedDrop)
{
- List il = new List(m_items.Values);
+ List il;
+
+ lock (m_items)
+ {
+ il = new List(m_items.Values);
+ }
+
foreach (TaskInventoryItem i in il)
{
if (i.Name == item.Name)
@@ -551,7 +576,9 @@ namespace OpenSim.Region.Framework.Scenes
public TaskInventoryItem GetInventoryItem(UUID itemId)
{
TaskInventoryItem item;
- m_items.TryGetValue(itemId, out item);
+
+ lock (m_items)
+ m_items.TryGetValue(itemId, out item);
return item;
}
@@ -877,54 +904,61 @@ namespace OpenSim.Region.Framework.Scenes
{
uint mask=0x7fffffff;
- foreach (TaskInventoryItem item in m_items.Values)
+ lock (m_items)
{
- if (item.InvType != (int)InventoryType.Object)
- {
- if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Copy) == 0)
- mask &= ~((uint)PermissionMask.Copy >> 13);
- if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Transfer) == 0)
- mask &= ~((uint)PermissionMask.Transfer >> 13);
- if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Modify) == 0)
- mask &= ~((uint)PermissionMask.Modify >> 13);
- }
- else
+ foreach (TaskInventoryItem item in m_items.Values)
{
- if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0)
- mask &= ~((uint)PermissionMask.Copy >> 13);
- if ((item.CurrentPermissions & ((uint)PermissionMask.Transfer >> 13)) == 0)
- mask &= ~((uint)PermissionMask.Transfer >> 13);
- if ((item.CurrentPermissions & ((uint)PermissionMask.Modify >> 13)) == 0)
- mask &= ~((uint)PermissionMask.Modify >> 13);
+ if (item.InvType != (int)InventoryType.Object)
+ {
+ if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Copy) == 0)
+ mask &= ~((uint)PermissionMask.Copy >> 13);
+ if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Transfer) == 0)
+ mask &= ~((uint)PermissionMask.Transfer >> 13);
+ if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Modify) == 0)
+ mask &= ~((uint)PermissionMask.Modify >> 13);
+ }
+ else
+ {
+ if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0)
+ mask &= ~((uint)PermissionMask.Copy >> 13);
+ if ((item.CurrentPermissions & ((uint)PermissionMask.Transfer >> 13)) == 0)
+ mask &= ~((uint)PermissionMask.Transfer >> 13);
+ if ((item.CurrentPermissions & ((uint)PermissionMask.Modify >> 13)) == 0)
+ mask &= ~((uint)PermissionMask.Modify >> 13);
+ }
+
+ if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
+ mask &= ~(uint)PermissionMask.Copy;
+ if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)
+ mask &= ~(uint)PermissionMask.Transfer;
+ if ((item.CurrentPermissions & (uint)PermissionMask.Modify) == 0)
+ mask &= ~(uint)PermissionMask.Modify;
}
-
- if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
- mask &= ~(uint)PermissionMask.Copy;
- if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)
- mask &= ~(uint)PermissionMask.Transfer;
- if ((item.CurrentPermissions & (uint)PermissionMask.Modify) == 0)
- mask &= ~(uint)PermissionMask.Modify;
}
+
return mask;
}
public void ApplyNextOwnerPermissions()
{
- foreach (TaskInventoryItem item in m_items.Values)
+ lock (m_items)
{
- if (item.InvType == (int)InventoryType.Object && (item.CurrentPermissions & 7) != 0)
+ foreach (TaskInventoryItem item in m_items.Values)
{
- if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0)
- item.CurrentPermissions &= ~(uint)PermissionMask.Copy;
- if ((item.CurrentPermissions & ((uint)PermissionMask.Transfer >> 13)) == 0)
- item.CurrentPermissions &= ~(uint)PermissionMask.Transfer;
- if ((item.CurrentPermissions & ((uint)PermissionMask.Modify >> 13)) == 0)
- item.CurrentPermissions &= ~(uint)PermissionMask.Modify;
- item.CurrentPermissions |= 8;
+ if (item.InvType == (int)InventoryType.Object && (item.CurrentPermissions & 7) != 0)
+ {
+ if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0)
+ item.CurrentPermissions &= ~(uint)PermissionMask.Copy;
+ if ((item.CurrentPermissions & ((uint)PermissionMask.Transfer >> 13)) == 0)
+ item.CurrentPermissions &= ~(uint)PermissionMask.Transfer;
+ if ((item.CurrentPermissions & ((uint)PermissionMask.Modify >> 13)) == 0)
+ item.CurrentPermissions &= ~(uint)PermissionMask.Modify;
+ item.CurrentPermissions |= 8;
+ }
+ item.CurrentPermissions &= item.NextPermissions;
+ item.BasePermissions &= item.NextPermissions;
+ item.EveryonePermissions &= item.NextPermissions;
}
- item.CurrentPermissions &= item.NextPermissions;
- item.BasePermissions &= item.NextPermissions;
- item.EveryonePermissions &= item.NextPermissions;
}
m_part.TriggerScriptChangedEvent(Changed.OWNER);
@@ -932,22 +966,29 @@ namespace OpenSim.Region.Framework.Scenes
public void ApplyGodPermissions(uint perms)
{
- foreach (TaskInventoryItem item in m_items.Values)
+ lock (m_items)
{
- item.CurrentPermissions = perms;
- item.BasePermissions = perms;
+ foreach (TaskInventoryItem item in m_items.Values)
+ {
+ item.CurrentPermissions = perms;
+ item.BasePermissions = perms;
+ }
}
}
public bool ContainsScripts()
{
- foreach (TaskInventoryItem item in m_items.Values)
+ lock (m_items)
{
- if (item.InvType == (int)InventoryType.LSL)
+ foreach (TaskInventoryItem item in m_items.Values)
{
- return true;
+ if (item.InvType == (int)InventoryType.LSL)
+ {
+ return true;
+ }
}
}
+
return false;
}
@@ -955,8 +996,11 @@ namespace OpenSim.Region.Framework.Scenes
{
List ret = new List();
- foreach (TaskInventoryItem item in m_items.Values)
- ret.Add(item.ItemID);
+ lock (m_items)
+ {
+ foreach (TaskInventoryItem item in m_items.Values)
+ ret.Add(item.ItemID);
+ }
return ret;
}
@@ -969,26 +1013,30 @@ namespace OpenSim.Region.Framework.Scenes
if (engines == null) // No engine at all
return ret;
- foreach (TaskInventoryItem item in m_items.Values)
+ lock (m_items)
{
- if (item.InvType == (int)InventoryType.LSL)
+ foreach (TaskInventoryItem item in m_items.Values)
{
- foreach (IScriptModule e in engines)
+ if (item.InvType == (int)InventoryType.LSL)
{
- if (e != null)
+ foreach (IScriptModule e in engines)
{
- string n = e.GetXMLState(item.ItemID);
- if (n != String.Empty)
+ if (e != null)
{
- if (!ret.ContainsKey(item.ItemID))
- ret[item.ItemID] = n;
- break;
+ string n = e.GetXMLState(item.ItemID);
+ if (n != String.Empty)
+ {
+ if (!ret.ContainsKey(item.ItemID))
+ ret[item.ItemID] = n;
+ break;
+ }
}
}
}
}
}
+
return ret;
}
}
-}
+}
\ No newline at end of file
--
cgit v1.1