From 96018afab40fc59b890448f2fa826cd296650b48 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 30 Nov 2013 01:52:45 +0000 Subject: Remove unused SP.Updated flag, which appears unused for many years and was only set true once and never reset --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7a6a334..d74d92b 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -353,19 +353,11 @@ namespace OpenSim.Region.Framework.Scenes /// public uint MovementFlag { get; private set; } - private bool m_updateflag; - /// /// Is the agent stop control flag currently active? /// public bool AgentControlStopActive { get; private set; } - public bool Updated - { - set { m_updateflag = value; } - get { return m_updateflag; } - } - private bool m_invulnerable = true; public bool Invulnerable @@ -3688,8 +3680,6 @@ namespace OpenSim.Region.Framework.Scenes { Vector3 force = m_forceToApply.Value; - Updated = true; - Velocity = force; m_forceToApply = null; -- cgit v1.1