From 1c68ad2bba43b87e204cf6eafb7f0a31d3272c01 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 3 Mar 2010 17:50:05 +0000 Subject: remove references to OpenSim.Framework.Commuications.Tests.dll since all relevant test code has been obsoleted this allows the tests to pass on my local system --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 16 +++++++++++++--- OpenSim/Region/Framework/Scenes/SceneManager.cs | 2 +- 2 files changed, 14 insertions(+), 4 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index ef49205..569dc8d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -97,6 +97,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// public class LLClientView : IClientAPI, IClientCore, IClientIM, IClientChat, IClientIPEndpoint, IStatsCollector { + /// + /// Debug packet level. At the moment, only 255 does anything (prints out all in and out packets). + /// + protected int m_debugPacketLevel = 0; + #region Events public event GenericMessage OnGenericMessage; @@ -472,6 +477,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP public void SetDebugPacketLevel(int newDebug) { + m_debugPacketLevel = newDebug; } #region Client Methods @@ -10952,7 +10958,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP LLUDPServer.LogPacketHeader(false, m_circuitCode, 0, packet.Type, (ushort)packet.Length); #endregion BinaryStats - m_udpServer.SendPacket(m_udpClient, packet, throttlePacketType, true); + OutPacket(packet, throttlePacketType, true); } /// @@ -10965,6 +10971,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// handles splitting manually protected void OutPacket(Packet packet, ThrottleOutPacketType throttlePacketType, bool doAutomaticSplitting) { + if (m_debugPacketLevel >= 255) + m_log.DebugFormat("[CLIENT]: Packet OUT {0}", packet.Type); + m_udpServer.SendPacket(m_udpClient, packet, throttlePacketType, doAutomaticSplitting); } @@ -11036,10 +11045,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// OpenMetaverse.packet public void ProcessInPacket(Packet Pack) { -// m_log.DebugFormat("[CLIENT]: Packet IN {0}", Pack); + if (m_debugPacketLevel >= 255) + m_log.DebugFormat("[CLIENT]: Packet IN {0}", Pack.Type); if (!ProcessPacketMethod(Pack)) - m_log.Warn("[CLIENT]: unhandled packet " + Pack); + m_log.Warn("[CLIENT]: unhandled packet " + Pack.Type); PacketPool.Instance.ReturnPacket(Pack); } diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index 6395d98..680c39a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs @@ -422,7 +422,7 @@ namespace OpenSim.Region.Framework.Scenes if (!scenePresence.IsChildAgent) { - m_log.ErrorFormat("Packet debug for {0} {1} set to {2}", + m_log.DebugFormat("Packet debug for {0} {1} set to {2}", scenePresence.Firstname, scenePresence.Lastname, newDebug); -- cgit v1.1 From 296c68a9de2d8253bdb88c67529619398d8ec6c9 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 3 Mar 2010 18:28:30 +0000 Subject: Make the service loader pump out the error to the log (in red) and include the dll/interface/args that caused the problem This gives people more of a fighting chance of finding out what went wrong --- OpenSim/Services/Base/ServiceBase.cs | 20 ++++++++++++++++++-- OpenSim/Services/Friends/FriendsServiceBase.cs | 9 ++++++--- 2 files changed, 24 insertions(+), 5 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Services/Base/ServiceBase.cs b/OpenSim/Services/Base/ServiceBase.cs index 8e24d85..91d5c56 100644 --- a/OpenSim/Services/Base/ServiceBase.cs +++ b/OpenSim/Services/Base/ServiceBase.cs @@ -26,7 +26,9 @@ */ using System; +using System.Collections.Generic; using System.Reflection; +using log4net; using Nini.Config; using OpenSim.Services.Interfaces; @@ -34,6 +36,8 @@ namespace OpenSim.Services.Base { public class ServiceBase { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + public T LoadPlugin(string dllName) where T:class { return LoadPlugin(dllName, new Object[0]); @@ -61,8 +65,12 @@ namespace OpenSim.Services.Base { Assembly pluginAssembly = Assembly.LoadFrom(dllName); +// m_log.DebugFormat("[SERVICE BASE]: Found assembly {0}", dllName); + foreach (Type pluginType in pluginAssembly.GetTypes()) { +// m_log.DebugFormat("[SERVICE BASE]: Found type {0}", pluginType); + if (pluginType.IsPublic) { if (className != String.Empty && @@ -86,7 +94,15 @@ namespace OpenSim.Services.Base } catch (Exception e) { - Console.WriteLine("XXX Exception " + e.StackTrace); + List strArgs = new List(); + foreach (Object arg in args) + strArgs.Add(arg.ToString()); + + m_log.Error( + string.Format( + "[SERVICE BASE]: Failed to load plugin {0} from {1} with args {2}", + interfaceName, dllName, string.Join(", ", strArgs.ToArray())), e); + return null; } } @@ -95,4 +111,4 @@ namespace OpenSim.Services.Base { } } -} +} \ No newline at end of file diff --git a/OpenSim/Services/Friends/FriendsServiceBase.cs b/OpenSim/Services/Friends/FriendsServiceBase.cs index 9858972..6ab0bff 100644 --- a/OpenSim/Services/Friends/FriendsServiceBase.cs +++ b/OpenSim/Services/Friends/FriendsServiceBase.cs @@ -27,13 +27,12 @@ using System; using System.Reflection; +using log4net; using Nini.Config; using OpenSim.Framework; using OpenSim.Data; using OpenSim.Services.Interfaces; using OpenSim.Services.Base; -using Nini.Config; -using log4net; namespace OpenSim.Services.Friends { @@ -80,7 +79,11 @@ namespace OpenSim.Services.Friends m_Database = LoadPlugin(dllName, new Object[] { connString, realm }); if (m_Database == null) - throw new Exception("Could not find a storage interface in the given module"); + { + throw new Exception( + string.Format( + "Could not find a storage interface {0} in the given StorageProvider {1}", "IFriendsData", dllName)); + } } } } -- cgit v1.1 From 660ebe52cf37828d32647030de940c8928d3c9f2 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 1 Feb 2010 20:15:36 +0000 Subject: Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing! --- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 3 +++ 1 file changed, 3 insertions(+) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 369552f..b7fcd7d 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -540,6 +540,9 @@ namespace OpenSim.Region.Framework.Scenes // Fire after attach, so we don't get messy perms dialogs // 3 == AttachedRez objatt.CreateScriptInstances(0, true, m_parentScene.DefaultScriptEngine, 3); + + // Do this last so that event listeners have access to all the effects of the attachment + m_parentScene.EventManager.TriggerOnAttach(objatt.LocalId, itemID, remoteClient.AgentId); } return objatt; } -- cgit v1.1