From 94195c4927575f55e2cb040c788ea839890732fc Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 7 Sep 2008 04:00:44 +0000 Subject: Clean up some of the nonsensical use of ScriptSleep inside our LSL-C# wrapper subroutines. --- .../ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 57 +--------------------- 1 file changed, 1 insertion(+), 56 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 8fc0ffb..55bdf07 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -1488,7 +1488,6 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); SetTexture(m_host, texture, face); - // ScriptSleep(200); } private void SetTexture(SceneObjectPart part, string texture, int face) @@ -1533,7 +1532,6 @@ namespace OpenSim.Region.ScriptEngine.Common m_host.AddScriptLPS(1); ScaleTexture(m_host, u, v, face); - // ScriptSleep(200); } private void ScaleTexture(SceneObjectPart part, double u, double v, int face) @@ -1569,7 +1567,6 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); OffsetTexture(m_host, u, v, face); - // ScriptSleep(200); } private void OffsetTexture(SceneObjectPart part, double u, double v, int face) @@ -1605,7 +1602,6 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); RotateTexture(m_host, rotation, face); - // ScriptSleep(200); } private void RotateTexture(SceneObjectPart part, double rotation, int face) @@ -1657,10 +1653,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetPos(LSL_Types.Vector3 pos) { m_host.AddScriptLPS(1); - SetPos(m_host, pos); - - ScriptSleep(200); } private void SetPos(SceneObjectPart part, LSL_Types.Vector3 targetPos) @@ -1710,10 +1703,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetRot(LSL_Types.Quaternion rot) { m_host.AddScriptLPS(1); - SetRot(m_host, rot); - - ScriptSleep(200); } private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) @@ -1992,7 +1982,6 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); m_host.PreloadSound(sound); - // ScriptSleep(1000); } /// @@ -2276,28 +2265,24 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); Deprecated("llMakeExplosion"); - // ScriptSleep(100); } public void llMakeFountain() { m_host.AddScriptLPS(1); Deprecated("llMakeFountain"); - // ScriptSleep(100); } public void llMakeSmoke() { m_host.AddScriptLPS(1); Deprecated("llMakeSmoke"); - // ScriptSleep(100); } public void llMakeFire() { m_host.AddScriptLPS(1); Deprecated("llMakeFire"); - // ScriptSleep(100); } public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) @@ -2354,7 +2339,6 @@ namespace OpenSim.Region.ScriptEngine.Common found = true; // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) ScriptSleep((int)((groupmass * velmag) / 10)); - // ScriptSleep(100); break; } } @@ -2537,7 +2521,6 @@ namespace OpenSim.Region.ScriptEngine.Common return; emailModule.SendEmail(m_host.UUID, address, subject, message); - // ScriptSleep(20000); } public void llGetNextEmail(string address, string subject) @@ -2979,7 +2962,7 @@ namespace OpenSim.Region.ScriptEngine.Common parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); parentPrim.GetProperties(client); - ScriptSleep(1000); + ScriptSleep(500); } public void llBreakLink(int linknum) @@ -3141,7 +3124,6 @@ namespace OpenSim.Region.ScriptEngine.Common // destination is an object World.MoveTaskInventoryItem(destId, m_host, objId); } - // ScriptSleep(3000); } public void llRemoveInventory(string name) @@ -3180,7 +3162,6 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); NotImplemented("llRequestAgentData"); - // ScriptSleep(100); return String.Empty; } @@ -3214,12 +3195,9 @@ namespace OpenSim.Region.ScriptEngine.Common m_Dataserver.DataserverReply(i.ToString(), reply); }, false); - - // ScriptSleep(1000); return tid.ToString(); } } - // ScriptSleep(1000); return String.Empty; } @@ -4439,7 +4417,6 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); m_host.AdjustSoundGain(volume); - // ScriptSleep(100); } public void llSetSoundQueueing(int queue) @@ -5043,7 +5020,6 @@ namespace OpenSim.Region.ScriptEngine.Common land.ParcelAccessList.Add(entry); } } - // ScriptSleep(100); } public void llSetTouchText(string text) @@ -5131,7 +5107,6 @@ namespace OpenSim.Region.ScriptEngine.Common buts[i] = buttons.Data[i].ToString(); } World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); - // ScriptSleep(1000); } public void llVolumeDetect(int detect) @@ -5206,7 +5181,6 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); Deprecated("llRemoteLoadScript"); - // ScriptSleep(3000); } public void llSetRemoteScriptAccessPin(int pin) @@ -5257,8 +5231,6 @@ namespace OpenSim.Region.ScriptEngine.Common // the rest of the permission checks are done in RezScript, so check the pin there as well World.RezScript(srcId, m_host, destId, pin, running, start_param); - // this will cause the delay even if the script pin or permissions were wrong - seems ok - ScriptSleep(3000); } public void llOpenRemoteDataChannel() @@ -5271,14 +5243,12 @@ namespace OpenSim.Region.ScriptEngine.Common object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); } - // ScriptSleep(1000); } public string llSendRemoteData(string channel, string dest, int idata, string sdata) { m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); - // ScriptSleep(3000); return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); } @@ -5287,7 +5257,6 @@ namespace OpenSim.Region.ScriptEngine.Common m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); - // ScriptSleep(3000); } public void llCloseRemoteDataChannel(string channel) @@ -5295,7 +5264,6 @@ namespace OpenSim.Region.ScriptEngine.Common m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); xmlrpcMod.CloseXMLRPCChannel(channel); - // ScriptSleep(1000); } public string llMD5String(string src, int nonce) @@ -5989,7 +5957,6 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); Deprecated("llXorBase64Strings"); - // ScriptSleep(300); } public void llRemoteDataSetRegion() @@ -6038,7 +6005,6 @@ namespace OpenSim.Region.ScriptEngine.Common return; } World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); - // ScriptSleep(2000); } public void osSetParcelMediaURL(string url) @@ -6710,7 +6676,6 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); m_host.RotationOffset = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); - // ScriptSleep(200); } // @@ -7031,7 +6996,6 @@ namespace OpenSim.Region.ScriptEngine.Common case 5: // DATA_SIM_POS if (info == null) { - // ScriptSleep(1000); return UUID.Zero.ToString(); } reply = new LSL_Types.Vector3( @@ -7048,7 +7012,6 @@ namespace OpenSim.Region.ScriptEngine.Common case 7: // DATA_SIM_RATING if (info == null) { - // ScriptSleep(1000); return UUID.Zero.ToString(); } int access = info.RegionSettings.Maturity; @@ -7063,7 +7026,6 @@ namespace OpenSim.Region.ScriptEngine.Common reply = m_ScriptEngine.World.GetSimulatorVersion(); break; default: - // ScriptSleep(1000); return UUID.Zero.ToString(); // Raise no event } UUID rq = UUID.Random(); @@ -7074,7 +7036,6 @@ namespace OpenSim.Region.ScriptEngine.Common m_ScriptEngine.m_ASYNCLSLCommandManager. m_Dataserver.DataserverReply(rq.ToString(), reply); - // ScriptSleep(1000); return tid.ToString(); } catch(Exception e) @@ -7189,7 +7150,6 @@ namespace OpenSim.Region.ScriptEngine.Common UUID avatarId = new UUID(avatar_id); m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url); - // ScriptSleep(10000); } public void llParcelMediaCommandList(LSL_Types.list commandList) @@ -7313,7 +7273,6 @@ namespace OpenSim.Region.ScriptEngine.Common } } - // ScriptSleep(2000); return list; } @@ -7322,7 +7281,6 @@ namespace OpenSim.Region.ScriptEngine.Common m_host.AddScriptLPS(1); Int64 tmp = 0; Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); - // ScriptSleep(1000); return Convert.ToInt32(tmp); } @@ -7391,14 +7349,12 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); NotImplemented("llSetPrimURL"); - // ScriptSleep(2000); } public void llRefreshPrimURL() { m_host.AddScriptLPS(1); NotImplemented("llRefreshPrimURL"); - // ScriptSleep(20000); } public string llEscapeURL(string url) @@ -7431,7 +7387,6 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); NotImplemented("llMapDestination"); - // ScriptSleep(1000); } public void llAddToLandBanList(string avatar, double hours) @@ -7450,7 +7405,6 @@ namespace OpenSim.Region.ScriptEngine.Common land.ParcelAccessList.Add(entry); } } - // ScriptSleep(100); } public void llRemoveFromLandPassList(string avatar) @@ -7472,7 +7426,6 @@ namespace OpenSim.Region.ScriptEngine.Common } } } - // ScriptSleep(100); } public void llRemoveFromLandBanList(string avatar) @@ -7494,7 +7447,6 @@ namespace OpenSim.Region.ScriptEngine.Common } } } - // ScriptSleep(100); } public void llSetCameraParams(LSL_Types.list rules) @@ -7702,7 +7654,6 @@ namespace OpenSim.Region.ScriptEngine.Common } } } - // ScriptSleep(100); } public void llResetLandPassList() @@ -7719,7 +7670,6 @@ namespace OpenSim.Region.ScriptEngine.Common } } } - // ScriptSleep(100); } public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) @@ -7798,7 +7748,6 @@ namespace OpenSim.Region.ScriptEngine.Common ret.Add(d.Value); } } - // ScriptSleep(2000); return ret; } @@ -7895,7 +7844,6 @@ namespace OpenSim.Region.ScriptEngine.Common return; SetTexture(part, texture, face); - // ScriptSleep(200); } public string llStringTrim(string src, int type) @@ -8039,7 +7987,6 @@ namespace OpenSim.Region.ScriptEngine.Common { return 0; } - // ScriptSleep(100); } public string llGetNotecardLine(string name, int line) @@ -8057,12 +8004,10 @@ namespace OpenSim.Region.ScriptEngine.Common (line >= 0) && (line < notecardLines.Length)) { - // ScriptSleep(100); return notecardLines[line]; } else { - // ScriptSleep(100); return String.Empty; } } -- cgit v1.1