From 934b291f59bc28fd08cb1ab9477527f67fc2938e Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 25 Jun 2009 13:12:48 +0000 Subject: Added a note to the ScenePresence.UpdateMovement() method, to remind everyone that the so called "forces" are actually velocities. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index cc25f48..cdd1a85 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3241,7 +3241,7 @@ namespace OpenSim.Region.Framework.Scenes { if (m_forcesList.Count > 0) { - //we are only interested in the last force added to the list + //we are only interested in the last velocity added to the list [Although they are called forces, they are actually velocities] NewForce force = m_forcesList[m_forcesList.Count - 1]; m_updateflag = true; -- cgit v1.1