From 90b65338e6f6776eb2862bbdfe1e40264273e9ed Mon Sep 17 00:00:00 2001
From: Melanie
Date: Sat, 2 Jan 2010 19:29:02 +0000
Subject: Strip the lindenisms from the interface
---
OpenSim/Services/Interfaces/IAvatarService.cs | 10 ++--------
1 file changed, 2 insertions(+), 8 deletions(-)
(limited to 'OpenSim')
diff --git a/OpenSim/Services/Interfaces/IAvatarService.cs b/OpenSim/Services/Interfaces/IAvatarService.cs
index d2b7ba4..bebd455 100644
--- a/OpenSim/Services/Interfaces/IAvatarService.cs
+++ b/OpenSim/Services/Interfaces/IAvatarService.cs
@@ -65,8 +65,8 @@ namespace OpenSim.Services.Interfaces
///
///
///
- bool SetAttachments(UUID userID, AttachmentData[] attachs);
- bool Detach(UUID userID, UUID id);
+ bool SetItems(UUID userID, string[] names, string[] values);
+ bool RemoveItems(UUID userID, string[] names);
}
///
@@ -75,12 +75,6 @@ namespace OpenSim.Services.Interfaces
///
public interface IAvatarData
{
- AttachmentData[] GetAttachments(int[] attachPoints);
- int GetAttachmentPoint(UUID id);
-
- bool SetAttachments(AttachmentData[] attachs);
- bool Detach(UUID id);
-
// This pretty much determines which name/value pairs will be
// present below. The name/value pair describe a part of
// the avatar. For SL avatars, these would be "shape", "texture1",
--
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