From 8af64c979fcc993615243d66f03903173ab933b0 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sun, 24 Feb 2008 16:41:56 +0000 Subject: By now you all have learned that when I'm committing scripting usually doesn't work, so no big surprise. :) Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :) --- .../Common/BuiltIn_Commands_BaseClass.cs | 2216 ++++++++++++++++++++ .../Region/ScriptEngine/Common/LSL_BaseClass.cs | 2212 ------------------- .../ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 110 +- .../ScriptEngine/Common/OSSL_BuilIn_Commands.cs | 4 +- .../DotNetEngine/Compiler/LSL/Compiler.cs | 6 +- .../Region/ScriptEngine/LSOEngine/LSO/Engine.cs | 6 +- .../LSOEngine/LSO/LSL_OPCODE_IL_processor.cs | 8 +- 7 files changed, 2284 insertions(+), 2278 deletions(-) create mode 100644 OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs delete mode 100644 OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs (limited to 'OpenSim') diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs new file mode 100644 index 0000000..9c87964 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs @@ -0,0 +1,2216 @@ +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ + +using System; +using System.Collections.Generic; +using System.Runtime.Remoting.Lifetime; +using System.Threading; +using OpenSim.Region.ScriptEngine.Common; +using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase; +using integer = System.Int32; +using key = System.String; +using vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3; +using rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion; + +namespace OpenSim.Region.ScriptEngine.Common +{ + public class BuiltIn_Commands_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript + { + // + // Included as base for any LSL-script that is compiled. + // Any function added here will be accessible to the LSL script. But it must also be added to "LSL_BuiltIn_Commands_Interface" in "OpenSim.Region.ScriptEngine.Common" class. + // + // Security note: This script will be running inside an restricted AppDomain. Currently AppDomain is not very restricted. + // + + //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + // Object never expires + public override Object InitializeLifetimeService() + { + //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()"); + // return null; + ILease lease = (ILease)base.InitializeLifetimeService(); + + if (lease.CurrentState == LeaseState.Initial) + { + lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); + //lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); + //lease.RenewOnCallTime = TimeSpan.FromSeconds(2); + } + return lease; + } + + public EventQueueManager.Queue_llDetectParams_Struct _llDetectParams; + EventQueueManager.Queue_llDetectParams_Struct IScript.llDetectParams + { + get { return _llDetectParams; } + set { _llDetectParams = value; } + } + + private Executor m_Exec; + + ExecutorBase IScript.Exec + { + get + { + if (m_Exec == null) + m_Exec = new Executor(this); + return m_Exec; + } + } + + + public BuilIn_Commands m_LSL_Functions; + private string _Source = String.Empty; + public string Source + { + get + { + return _Source; + } + set { _Source = value; } + } + + + public BuiltIn_Commands_BaseClass() + { + } + + public string State + { + get { return m_LSL_Functions.State; } + set { m_LSL_Functions.State = value; } + } + + + + public void Start(BuilIn_Commands LSL_Functions) + { + m_LSL_Functions = LSL_Functions; + + //m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called."); + + // Get this AppDomain's settings and display some of them. + AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation; + Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}", + ads.ApplicationName, + ads.ApplicationBase, + ads.ConfigurationFile + ); + + // Display the name of the calling AppDomain and the name + // of the second domain. + // NOTE: The application's thread has transitioned between + // AppDomains. + Console.WriteLine("Calling to '{0}'.", + Thread.GetDomain().FriendlyName + ); + + return; + } + + + + public OSSL_BuilIn_Commands.OSSLPrim Prim { + get { return m_LSL_Functions.Prim; } + } + + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + // They are only forwarders to LSL_BuiltIn_Commands.cs + // + public double llSin(double f) + { + return m_LSL_Functions.llSin(f); + } + + public double llCos(double f) + { + return m_LSL_Functions.llCos(f); + } + + public double llTan(double f) + { + return m_LSL_Functions.llTan(f); + } + + public double llAtan2(double x, double y) + { + return m_LSL_Functions.llAtan2(x, y); + } + + public double llSqrt(double f) + { + return m_LSL_Functions.llSqrt(f); + } + + public double llPow(double fbase, double fexponent) + { + return m_LSL_Functions.llPow(fbase, fexponent); + } + + public int llAbs(int i) + { + return m_LSL_Functions.llAbs(i); + } + + public double llFabs(double f) + { + return m_LSL_Functions.llFabs(f); + } + + public double llFrand(double mag) + { + return m_LSL_Functions.llFrand(mag); + } + + public int llFloor(double f) + { + return m_LSL_Functions.llFloor(f); + } + + public int llCeil(double f) + { + return m_LSL_Functions.llCeil(f); + } + + public int llRound(double f) + { + return m_LSL_Functions.llRound(f); + } + + public double llVecMag(vector v) + { + return m_LSL_Functions.llVecMag(v); + } + + public vector llVecNorm(vector v) + { + return m_LSL_Functions.llVecNorm(v); + } + + public double llVecDist(vector a, vector b) + { + return m_LSL_Functions.llVecDist(a, b); + } + + public vector llRot2Euler(rotation r) + { + return m_LSL_Functions.llRot2Euler(r); + } + + public rotation llEuler2Rot(vector v) + { + return m_LSL_Functions.llEuler2Rot(v); + } + + public rotation llAxes2Rot(vector fwd, vector left, vector up) + { + return m_LSL_Functions.llAxes2Rot(fwd, left, up); + } + + public vector llRot2Fwd(rotation r) + { + return m_LSL_Functions.llRot2Fwd(r); + } + + public vector llRot2Left(rotation r) + { + return m_LSL_Functions.llRot2Left(r); + } + + public vector llRot2Up(rotation r) + { + return m_LSL_Functions.llRot2Up(r); + } + + public rotation llRotBetween(vector start, vector end) + { + return m_LSL_Functions.llRotBetween(start, end); + } + + public void llWhisper(int channelID, string text) + { + m_LSL_Functions.llWhisper(channelID, text); + } + + public void llSay(int channelID, string text) + { + m_LSL_Functions.llSay(channelID, text); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llShout(int channelID, string text) + { + m_LSL_Functions.llShout(channelID, text); + } + + public int llListen(int channelID, string name, string ID, string msg) + { + return m_LSL_Functions.llListen(channelID, name, ID, msg); + } + + public void llListenControl(int number, int active) + { + m_LSL_Functions.llListenControl(number, active); + } + + public void llListenRemove(int number) + { + m_LSL_Functions.llListenRemove(number); + } + + public void llSensor(string name, string id, int type, double range, double arc) + { + m_LSL_Functions.llSensor(name, id, type, range, arc); + } + + public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) + { + m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate); + } + + public void llSensorRemove() + { + m_LSL_Functions.llSensorRemove(); + } + + public string llDetectedName(int number) + { + return m_LSL_Functions.llDetectedName(number); + } + + public string llDetectedKey(int number) + { + return m_LSL_Functions.llDetectedKey(number); + } + + public string llDetectedOwner(int number) + { + return m_LSL_Functions.llDetectedOwner(number); + } + + public int llDetectedType(int number) + { + return m_LSL_Functions.llDetectedType(number); + } + + public vector llDetectedPos(int number) + { + return m_LSL_Functions.llDetectedPos(number); + } + + public vector llDetectedVel(int number) + { + return m_LSL_Functions.llDetectedVel(number); + } + + public vector llDetectedGrab(int number) + { + return m_LSL_Functions.llDetectedGrab(number); + } + + public rotation llDetectedRot(int number) + { + return m_LSL_Functions.llDetectedRot(number); + } + + public int llDetectedGroup(int number) + { + return m_LSL_Functions.llDetectedGroup(number); + } + + public int llDetectedLinkNumber(int number) + { + return m_LSL_Functions.llDetectedLinkNumber(number); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llDie() + { + m_LSL_Functions.llDie(); + } + + public double llGround(vector offset) + { + return m_LSL_Functions.llGround(offset); + } + + public double llCloud(vector offset) + { + return m_LSL_Functions.llCloud(offset); + } + + public vector llWind(vector offset) + { + return m_LSL_Functions.llWind(offset); + } + + public void llSetStatus(int status, int value) + { + m_LSL_Functions.llSetStatus(status, value); + } + + public int llGetStatus(int status) + { + return m_LSL_Functions.llGetStatus(status); + } + + public void llSetScale(vector scale) + { + m_LSL_Functions.llSetScale(scale); + } + + public vector llGetScale() + { + return m_LSL_Functions.llGetScale(); + } + + public void llSetColor(vector color, int face) + { + m_LSL_Functions.llSetColor(color, face); + } + + public double llGetAlpha(int face) + { + return m_LSL_Functions.llGetAlpha(face); + } + + public void llSetAlpha(double alpha, int face) + { + m_LSL_Functions.llSetAlpha(alpha, face); + } + + public vector llGetColor(int face) + { + return m_LSL_Functions.llGetColor(face); + } + + public void llSetTexture(string texture, int face) + { + m_LSL_Functions.llSetTexture(texture, face); + } + + public void llScaleTexture(double u, double v, int face) + { + m_LSL_Functions.llScaleTexture(u, v, face); + } + + public void llOffsetTexture(double u, double v, int face) + { + m_LSL_Functions.llOffsetTexture(u, v, face); + } + + public void llRotateTexture(double rotation, int face) + { + m_LSL_Functions.llRotateTexture(rotation, face); + } + + public string llGetTexture(int face) + { + return m_LSL_Functions.llGetTexture(face); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llSetPos(vector pos) + { + m_LSL_Functions.llSetPos(pos); + } + + public vector llGetPos() + { + return m_LSL_Functions.llGetPos(); + } + + public vector llGetLocalPos() + { + return m_LSL_Functions.llGetLocalPos(); + } + + public void llSetRot(rotation rot) + { + m_LSL_Functions.llSetRot(rot); + } + + public rotation llGetRot() + { + return m_LSL_Functions.llGetRot(); + } + + public rotation llGetLocalRot() + { + return m_LSL_Functions.llGetLocalRot(); + } + + public void llSetForce(vector force, int local) + { + m_LSL_Functions.llSetForce(force, local); + } + + public vector llGetForce() + { + return m_LSL_Functions.llGetForce(); + } + + public int llTarget(vector position, double range) + { + return m_LSL_Functions.llTarget(position, range); + } + + public void llTargetRemove(int number) + { + m_LSL_Functions.llTargetRemove(number); + } + + public int llRotTarget(rotation rot, double error) + { + return m_LSL_Functions.llRotTarget(rot, error); + } + + public void llRotTargetRemove(int number) + { + m_LSL_Functions.llRotTargetRemove(number); + } + + public void llMoveToTarget(vector target, double tau) + { + m_LSL_Functions.llMoveToTarget(target, tau); + } + + public void llStopMoveToTarget() + { + m_LSL_Functions.llStopMoveToTarget(); + } + + public void llApplyImpulse(vector force, int local) + { + m_LSL_Functions.llApplyImpulse(force, local); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llApplyRotationalImpulse(vector force, int local) + { + m_LSL_Functions.llApplyRotationalImpulse(force, local); + } + + public void llSetTorque(vector torque, int local) + { + m_LSL_Functions.llSetTorque(torque, local); + } + + public vector llGetTorque() + { + return m_LSL_Functions.llGetTorque(); + } + + public void llSetForceAndTorque(vector force, vector torque, int local) + { + m_LSL_Functions.llSetForceAndTorque(force, torque, local); + } + + public vector llGetVel() + { + return m_LSL_Functions.llGetVel(); + } + + public vector llGetAccel() + { + return m_LSL_Functions.llGetAccel(); + } + + public vector llGetOmega() + { + return m_LSL_Functions.llGetOmega(); + } + + public double llGetTimeOfDay() + { + return m_LSL_Functions.llGetTimeOfDay(); + } + + public double llGetWallclock() + { + return m_LSL_Functions.llGetWallclock(); + } + + public double llGetTime() + { + return m_LSL_Functions.llGetTime(); + } + + public void llResetTime() + { + m_LSL_Functions.llResetTime(); + } + + public double llGetAndResetTime() + { + return m_LSL_Functions.llGetAndResetTime(); + } + + public void llSound() + { + m_LSL_Functions.llSound(); + } + + public void llPlaySound(string sound, double volume) + { + m_LSL_Functions.llPlaySound(sound, volume); + } + + public void llLoopSound(string sound, double volume) + { + m_LSL_Functions.llLoopSound(sound, volume); + } + + public void llLoopSoundMaster(string sound, double volume) + { + m_LSL_Functions.llLoopSoundMaster(sound, volume); + } + + public void llLoopSoundSlave(string sound, double volume) + { + m_LSL_Functions.llLoopSoundSlave(sound, volume); + } + + public void llPlaySoundSlave(string sound, double volume) + { + m_LSL_Functions.llPlaySoundSlave(sound, volume); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llTriggerSound(string sound, double volume) + { + m_LSL_Functions.llTriggerSound(sound, volume); + } + + public void llStopSound() + { + m_LSL_Functions.llStopSound(); + } + + public void llPreloadSound(string sound) + { + m_LSL_Functions.llPreloadSound(sound); + } + + public string llGetSubString(string src, int start, int end) + { + return m_LSL_Functions.llGetSubString(src, start, end); + } + + public string llDeleteSubString(string src, int start, int end) + { + return m_LSL_Functions.llDeleteSubString(src, start, end); + } + + public string llInsertString(string dst, int position, string src) + { + return m_LSL_Functions.llInsertString(dst, position, src); + } + + public string llToUpper(string source) + { + return m_LSL_Functions.llToUpper(source); + } + + public string llToLower(string source) + { + return m_LSL_Functions.llToLower(source); + } + + public int llGiveMoney(string destination, int amount) + { + return m_LSL_Functions.llGiveMoney(destination, amount); + } + + public void llMakeExplosion() + { + m_LSL_Functions.llMakeExplosion(); + } + + public void llMakeFountain() + { + m_LSL_Functions.llMakeFountain(); + } + + public void llMakeSmoke() + { + m_LSL_Functions.llMakeSmoke(); + } + + public void llMakeFire() + { + m_LSL_Functions.llMakeFire(); + } + + public void llRezObject(string inventory, vector pos, rotation rot, int param) + { + m_LSL_Functions.llRezObject(inventory, pos, rot, param); + } + + public void llLookAt(vector target, double strength, double damping) + { + m_LSL_Functions.llLookAt(target, strength, damping); + } + + public void llStopLookAt() + { + m_LSL_Functions.llStopLookAt(); + } + + public void llSetTimerEvent(double sec) + { + m_LSL_Functions.llSetTimerEvent(sec); + } + + public void llSleep(double sec) + { + m_LSL_Functions.llSleep(sec); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public double llGetMass() + { + return m_LSL_Functions.llGetMass(); + } + + public void llCollisionFilter(string name, string id, int accept) + { + m_LSL_Functions.llCollisionFilter(name, id, accept); + } + + public void llTakeControls(int controls, int accept, int pass_on) + { + m_LSL_Functions.llTakeControls(controls, accept, pass_on); + } + + public void llReleaseControls() + { + m_LSL_Functions.llReleaseControls(); + } + + public void llAttachToAvatar(int attachment) + { + m_LSL_Functions.llAttachToAvatar(attachment); + } + + public void llDetachFromAvatar() + { + m_LSL_Functions.llDetachFromAvatar(); + } + + public void llTakeCamera() + { + m_LSL_Functions.llTakeCamera(); + } + + public void llReleaseCamera() + { + m_LSL_Functions.llReleaseCamera(); + } + + public string llGetOwner() + { + return m_LSL_Functions.llGetOwner(); + } + + public void llInstantMessage(string user, string message) + { + m_LSL_Functions.llInstantMessage(user, message); + } + + public void llEmail(string address, string subject, string message) + { + m_LSL_Functions.llEmail(address, subject, message); + } + + public void llGetNextEmail(string address, string subject) + { + m_LSL_Functions.llGetNextEmail(address, subject); + } + + public string llGetKey() + { + return m_LSL_Functions.llGetKey(); + } + + public void llSetBuoyancy(double buoyancy) + { + m_LSL_Functions.llSetBuoyancy(buoyancy); + } + + public void llSetHoverHeight(double height, int water, double tau) + { + m_LSL_Functions.llSetHoverHeight(height, water, tau); + } + + public void llStopHover() + { + m_LSL_Functions.llStopHover(); + } + + public void llMinEventDelay(double delay) + { + m_LSL_Functions.llMinEventDelay(delay); + } + + public void llSoundPreload() + { + m_LSL_Functions.llSoundPreload(); + } + + public void llRotLookAt(rotation target, double strength, double damping) + { + m_LSL_Functions.llRotLookAt(target, strength, damping); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public int llStringLength(string str) + { + return m_LSL_Functions.llStringLength(str); + } + + public void llStartAnimation(string anim) + { + m_LSL_Functions.llStartAnimation(anim); + } + + public void llStopAnimation(string anim) + { + m_LSL_Functions.llStopAnimation(anim); + } + + public void llPointAt() + { + m_LSL_Functions.llPointAt(); + } + + public void llStopPointAt() + { + m_LSL_Functions.llStopPointAt(); + } + + public void llTargetOmega(vector axis, double spinrate, double gain) + { + m_LSL_Functions.llTargetOmega(axis, spinrate, gain); + } + + public int llGetStartParameter() + { + return m_LSL_Functions.llGetStartParameter(); + } + + public void llGodLikeRezObject(string inventory, vector pos) + { + m_LSL_Functions.llGodLikeRezObject(inventory, pos); + } + + public void llRequestPermissions(string agent, int perm) + { + m_LSL_Functions.llRequestPermissions(agent, perm); + } + + public string llGetPermissionsKey() + { + return m_LSL_Functions.llGetPermissionsKey(); + } + + public int llGetPermissions() + { + return m_LSL_Functions.llGetPermissions(); + } + + public int llGetLinkNumber() + { + return m_LSL_Functions.llGetLinkNumber(); + } + + public void llSetLinkColor(int linknumber, vector color, int face) + { + m_LSL_Functions.llSetLinkColor(linknumber, color, face); + } + + public void llCreateLink(string target, int parent) + { + m_LSL_Functions.llCreateLink(target, parent); + } + + public void llBreakLink(int linknum) + { + m_LSL_Functions.llBreakLink(linknum); + } + + public void llBreakAllLinks() + { + m_LSL_Functions.llBreakAllLinks(); + } + + public string llGetLinkKey(int linknum) + { + return m_LSL_Functions.llGetLinkKey(linknum); + } + + public string llGetLinkName(int linknum) + { + return m_LSL_Functions.llGetLinkName(linknum); + } + + public int llGetInventoryNumber(int type) + { + return m_LSL_Functions.llGetInventoryNumber(type); + } + + public string llGetInventoryName(int type, int number) + { + return m_LSL_Functions.llGetInventoryName(type, number); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llSetScriptState(string name, int run) + { + m_LSL_Functions.llSetScriptState(name, run); + } + + public double llGetEnergy() + { + return m_LSL_Functions.llGetEnergy(); + } + + public void llGiveInventory(string destination, string inventory) + { + m_LSL_Functions.llGiveInventory(destination, inventory); + } + + public void llRemoveInventory(string item) + { + m_LSL_Functions.llRemoveInventory(item); + } + + public void llSetText(string text, vector color, double alpha) + { + m_LSL_Functions.llSetText(text, color, alpha); + } + + public double llWater(vector offset) + { + return m_LSL_Functions.llWater(offset); + } + + public void llPassTouches(int pass) + { + m_LSL_Functions.llPassTouches(pass); + } + + public string llRequestAgentData(string id, int data) + { + return m_LSL_Functions.llRequestAgentData(id, data); + } + + public string llRequestInventoryData(string name) + { + return m_LSL_Functions.llRequestInventoryData(name); + } + + public void llSetDamage(double damage) + { + m_LSL_Functions.llSetDamage(damage); + } + + public void llTeleportAgentHome(string agent) + { + m_LSL_Functions.llTeleportAgentHome(agent); + } + + public void llModifyLand(int action, int brush) + { + m_LSL_Functions.llModifyLand(action, brush); + } + + public void llCollisionSound(string impact_sound, double impact_volume) + { + m_LSL_Functions.llCollisionSound(impact_sound, impact_volume); + } + + public void llCollisionSprite(string impact_sprite) + { + m_LSL_Functions.llCollisionSprite(impact_sprite); + } + + public string llGetAnimation(string id) + { + return m_LSL_Functions.llGetAnimation(id); + } + + public void llResetScript() + { + m_LSL_Functions.llResetScript(); + } + + public void llMessageLinked(int linknum, int num, string str, string id) + { + m_LSL_Functions.llMessageLinked(linknum, num, str, id); + } + + public void llPushObject(string target, vector impulse, vector ang_impulse, int local) + { + m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local); + } + + public void llPassCollisions(int pass) + { + m_LSL_Functions.llPassCollisions(pass); + } + + public string llGetScriptName() + { + return m_LSL_Functions.llGetScriptName(); + } + + public int llGetNumberOfSides() + { + return m_LSL_Functions.llGetNumberOfSides(); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public rotation llAxisAngle2Rot(vector axis, double angle) + { + return m_LSL_Functions.llAxisAngle2Rot(axis, angle); + } + + public vector llRot2Axis(rotation rot) + { + return m_LSL_Functions.llRot2Axis(rot); + } + + public void llRot2Angle() + { + m_LSL_Functions.llRot2Angle(); + } + + public double llAcos(double val) + { + return m_LSL_Functions.llAcos(val); + } + + public double llAsin(double val) + { + return m_LSL_Functions.llAsin(val); + } + + public double llAngleBetween(rotation a, rotation b) + { + return m_LSL_Functions.llAngleBetween(a, b); + } + + public string llGetInventoryKey(string name) + { + return m_LSL_Functions.llGetInventoryKey(name); + } + + public void llAllowInventoryDrop(int add) + { + m_LSL_Functions.llAllowInventoryDrop(add); + } + + public vector llGetSunDirection() + { + return m_LSL_Functions.llGetSunDirection(); + } + + public vector llGetTextureOffset(int face) + { + return m_LSL_Functions.llGetTextureOffset(face); + } + + public vector llGetTextureScale(int side) + { + return m_LSL_Functions.llGetTextureScale(side); + } + + public double llGetTextureRot(int side) + { + return m_LSL_Functions.llGetTextureRot(side); + } + + public int llSubStringIndex(string source, string pattern) + { + return m_LSL_Functions.llSubStringIndex(source, pattern); + } + + public string llGetOwnerKey(string id) + { + return m_LSL_Functions.llGetOwnerKey(id); + } + + public vector llGetCenterOfMass() + { + return m_LSL_Functions.llGetCenterOfMass(); + } + + public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) + { + return m_LSL_Functions.llListSort(src, stride, ascending); + } + + public int llGetListLength(LSL_Types.list src) + { + return m_LSL_Functions.llGetListLength(src); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public int llList2Integer(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2Integer(src, index); + } + + public double osList2Double(LSL_Types.list src, int index) + { + return m_LSL_Functions.osList2Double(src, index); + } + + public string llList2String(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2String(src, index); + } + + public string llList2Key(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2Key(src, index); + } + + public vector llList2Vector(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2Vector(src, index); + } + + public rotation llList2Rot(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2Rot(src, index); + } + + public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) + { + return m_LSL_Functions.llList2List(src, start, end); + } + + public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end) + { + return m_LSL_Functions.llDeleteSubList(src, start, end); + } + + public int llGetListEntryType(LSL_Types.list src, int index) + { + return m_LSL_Functions.llGetListEntryType(src, index); + } + + public string llList2CSV(LSL_Types.list src) + { + return m_LSL_Functions.llList2CSV(src); + } + + public LSL_Types.list llCSV2List(string src) + { + return m_LSL_Functions.llCSV2List(src); + } + + public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) + { + return m_LSL_Functions.llListRandomize(src, stride); + } + + public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) + { + return m_LSL_Functions.llList2ListStrided(src, start, end, stride); + } + + public vector llGetRegionCorner() + { + return m_LSL_Functions.llGetRegionCorner(); + } + + public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start) + { + return m_LSL_Functions.llListInsertList(dest, src, start); + } + + public int llListFindList(LSL_Types.list src, LSL_Types.list test) + { + return m_LSL_Functions.llListFindList(src, test); + } + + public string llGetObjectName() + { + return m_LSL_Functions.llGetObjectName(); + } + + public void llSetObjectName(string name) + { + m_LSL_Functions.llSetObjectName(name); + } + + public string llGetDate() + { + return m_LSL_Functions.llGetDate(); + } + + public int llEdgeOfWorld(vector pos, vector dir) + { + return m_LSL_Functions.llEdgeOfWorld(pos, dir); + } + + public int llGetAgentInfo(string id) + { + return m_LSL_Functions.llGetAgentInfo(id); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llAdjustSoundVolume(double volume) + { + m_LSL_Functions.llAdjustSoundVolume(volume); + } + + public void llSetSoundQueueing(int queue) + { + m_LSL_Functions.llSetSoundQueueing(queue); + } + + public void llSetSoundRadius(double radius) + { + m_LSL_Functions.llSetSoundRadius(radius); + } + + public string llKey2Name(string id) + { + return m_LSL_Functions.llKey2Name(id); + } + + public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) + { + m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate); + } + + public void llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) + { + m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west); + } + + public void llEjectFromLand(string pest) + { + m_LSL_Functions.llEjectFromLand(pest); + } + + public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers) + { + return m_LSL_Functions.llParseString2List(str,separators,spacers); + } + + public int llOverMyLand(string id) + { + return m_LSL_Functions.llOverMyLand(id); + } + + public string llGetLandOwnerAt(vector pos) + { + return m_LSL_Functions.llGetLandOwnerAt(pos); + } + + public string llGetNotecardLine(string name, int line) + { + return m_LSL_Functions.llGetNotecardLine(name, line); + } + + public vector llGetAgentSize(string id) + { + return m_LSL_Functions.llGetAgentSize(id); + } + + public int llSameGroup(string agent) + { + return m_LSL_Functions.llSameGroup(agent); + } + + public void llUnSit(string id) + { + m_LSL_Functions.llUnSit(id); + } + + public vector llGroundSlope(vector offset) + { + return m_LSL_Functions.llGroundSlope(offset); + } + + public vector llGroundNormal(vector offset) + { + return m_LSL_Functions.llGroundNormal(offset); + } + + public vector llGroundContour(vector offset) + { + return m_LSL_Functions.llGroundContour(offset); + } + + public int llGetAttached() + { + return m_LSL_Functions.llGetAttached(); + } + + public int llGetFreeMemory() + { + return m_LSL_Functions.llGetFreeMemory(); + } + + public string llGetRegionName() + { + return m_LSL_Functions.llGetRegionName(); + } + + public double llGetRegionTimeDilation() + { + return m_LSL_Functions.llGetRegionTimeDilation(); + } + + public double llGetRegionFPS() + { + return m_LSL_Functions.llGetRegionFPS(); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llParticleSystem(LSL_Types.list rules) + { + m_LSL_Functions.llParticleSystem(rules); + } + + public void llGroundRepel(double height, int water, double tau) + { + m_LSL_Functions.llGroundRepel(height, water, tau); + } + + public void llGiveInventoryList() + { + m_LSL_Functions.llGiveInventoryList(); + } + + public void llSetVehicleType(int type) + { + m_LSL_Functions.llSetVehicleType(type); + } + + public void llSetVehicledoubleParam(int param, double value) + { + m_LSL_Functions.llSetVehicledoubleParam(param, value); + } + + public void llSetVehicleVectorParam(int param, vector vec) + { + m_LSL_Functions.llSetVehicleVectorParam(param, vec); + } + + public void llSetVehicleRotationParam(int param, rotation rot) + { + m_LSL_Functions.llSetVehicleRotationParam(param, rot); + } + + public void llSetVehicleFlags(int flags) + { + m_LSL_Functions.llSetVehicleFlags(flags); + } + + public void llRemoveVehicleFlags(int flags) + { + m_LSL_Functions.llRemoveVehicleFlags(flags); + } + + public void llSitTarget(vector offset, rotation rot) + { + m_LSL_Functions.llSitTarget(offset, rot); + } + + public string llAvatarOnSitTarget() + { + return m_LSL_Functions.llAvatarOnSitTarget(); + } + + public void llAddToLandPassList(string avatar, double hours) + { + m_LSL_Functions.llAddToLandPassList(avatar, hours); + } + + public void llSetTouchText(string text) + { + m_LSL_Functions.llSetTouchText(text); + } + + public void llSetSitText(string text) + { + m_LSL_Functions.llSetSitText(text); + } + + public void llSetCameraEyeOffset(vector offset) + { + m_LSL_Functions.llSetCameraEyeOffset(offset); + } + + public void llSetCameraAtOffset(vector offset) + { + m_LSL_Functions.llSetCameraAtOffset(offset); + } + + public string llDumpList2String(LSL_Types.list src, string seperator) + { + return m_LSL_Functions.llDumpList2String(src, seperator); + } + + public void llScriptDanger(vector pos) + { + m_LSL_Functions.llScriptDanger(pos); + } + + public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) + { + m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); + } + + public void llVolumeDetect(int detect) + { + m_LSL_Functions.llVolumeDetect(detect); + } + + public void llResetOtherScript(string name) + { + m_LSL_Functions.llResetOtherScript(name); + } + + public int llGetScriptState(string name) + { + return m_LSL_Functions.llGetScriptState(name); + } + + public void llRemoteLoadScript() + { + m_LSL_Functions.llRemoteLoadScript(); + } + + public void llSetRemoteScriptAccessPin(int pin) + { + m_LSL_Functions.llSetRemoteScriptAccessPin(pin); + } + + public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) + { + m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llOpenRemoteDataChannel() + { + m_LSL_Functions.llOpenRemoteDataChannel(); + } + + public string llSendRemoteData(string channel, string dest, int idata, string sdata) + { + return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata); + } + + public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) + { + m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata); + } + + public void llCloseRemoteDataChannel(string channel) + { + m_LSL_Functions.llCloseRemoteDataChannel(channel); + } + + public string llMD5String(string src, int nonce) + { + return m_LSL_Functions.llMD5String(src, nonce); + } + + public void llSetPrimitiveParams(LSL_Types.list rules) + { + m_LSL_Functions.llSetPrimitiveParams(rules); + } + + public string llStringToBase64(string str) + { + return m_LSL_Functions.llStringToBase64(str); + } + + public string llBase64ToString(string str) + { + return m_LSL_Functions.llBase64ToString(str); + } + + public void llXorBase64Strings() + { + m_LSL_Functions.llXorBase64Strings(); + } + + public void llRemoteDataSetRegion() + { + m_LSL_Functions.llRemoteDataSetRegion(); + } + + public double llLog10(double val) + { + return m_LSL_Functions.llLog10(val); + } + + public double llLog(double val) + { + return m_LSL_Functions.llLog(val); + } + + public LSL_Types.list llGetAnimationList(string id) + { + return m_LSL_Functions.llGetAnimationList(id); + } + + public void llSetParcelMusicURL(string url) + { + m_LSL_Functions.llSetParcelMusicURL(url); + } + + public vector llGetRootPosition() + { + return m_LSL_Functions.llGetRootPosition(); + } + + public rotation llGetRootRotation() + { + return m_LSL_Functions.llGetRootRotation(); + } + + public string llGetObjectDesc() + { + return m_LSL_Functions.llGetObjectDesc(); + } + + public void llSetObjectDesc(string desc) + { + m_LSL_Functions.llSetObjectDesc(desc); + } + + public string llGetCreator() + { + return m_LSL_Functions.llGetCreator(); + } + + public string llGetTimestamp() + { + return m_LSL_Functions.llGetTimestamp(); + } + + public void llSetLinkAlpha(int linknumber, double alpha, int face) + { + m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face); + } + + public int llGetNumberOfPrims() + { + return m_LSL_Functions.llGetNumberOfPrims(); + } + + public string llGetNumberOfNotecardLines(string name) + { + return m_LSL_Functions.llGetNumberOfNotecardLines(name); + } + + public LSL_Types.list llGetBoundingBox(string obj) + { + return m_LSL_Functions.llGetBoundingBox(obj); + } + + public vector llGetGeometricCenter() + { + return m_LSL_Functions.llGetGeometricCenter(); + } + + public void llGetPrimitiveParams() + { + m_LSL_Functions.llGetPrimitiveParams(); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public string llIntegerToBase64(int number) + { + return m_LSL_Functions.llIntegerToBase64(number); + } + + public int llBase64ToInteger(string str) + { + return m_LSL_Functions.llBase64ToInteger(str); + } + + public double llGetGMTclock() + { + return m_LSL_Functions.llGetGMTclock(); + } + + public string llGetSimulatorHostname() + { + return m_LSL_Functions.llGetSimulatorHostname(); + } + + public void llSetLocalRot(rotation rot) + { + m_LSL_Functions.llSetLocalRot(rot); + } + + public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers) + { + return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers); + } + + public void llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, int param) + { + m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param); + } + + public int llGetObjectPermMask(int mask) + { + return m_LSL_Functions.llGetObjectPermMask(mask); + } + + public void llSetObjectPermMask(int mask, int value) + { + m_LSL_Functions.llSetObjectPermMask(mask, value); + } + + public void llGetInventoryPermMask(string item, int mask) + { + m_LSL_Functions.llGetInventoryPermMask(item, mask); + } + + public void llSetInventoryPermMask(string item, int mask, int value) + { + m_LSL_Functions.llSetInventoryPermMask(item, mask, value); + } + + public string llGetInventoryCreator(string item) + { + return m_LSL_Functions.llGetInventoryCreator(item); + } + + public void llOwnerSay(string msg) + { + m_LSL_Functions.llOwnerSay(msg); + } + + public void llRequestSimulatorData(string simulator, int data) + { + m_LSL_Functions.llRequestSimulatorData(simulator, data); + } + + public void llForceMouselook(int mouselook) + { + m_LSL_Functions.llForceMouselook(mouselook); + } + + public double llGetObjectMass(string id) + { + return m_LSL_Functions.llGetObjectMass(id); + } + + public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) + { + return m_LSL_Functions.llListReplaceList(dest, src, start, end); + } + + public void llLoadURL(string avatar_id, string message, string url) + { + m_LSL_Functions.llLoadURL(avatar_id, message, url); + } + + public void llParcelMediaCommandList(LSL_Types.list commandList) + { + m_LSL_Functions.llParcelMediaCommandList(commandList); + } + + public void llParcelMediaQuery() + { + m_LSL_Functions.llParcelMediaQuery(); + } + + public int llModPow(int a, int b, int c) + { + return m_LSL_Functions.llModPow(a, b, c); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public int llGetInventoryType(string name) + { + return m_LSL_Functions.llGetInventoryType(name); + } + + public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) + { + m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons); + } + + public vector llGetCameraPos() + { + return m_LSL_Functions.llGetCameraPos(); + } + + public rotation llGetCameraRot() + { + return m_LSL_Functions.llGetCameraRot(); + } + + public void llSetPrimURL() + { + m_LSL_Functions.llSetPrimURL(); + } + + public void llRefreshPrimURL() + { + m_LSL_Functions.llRefreshPrimURL(); + } + + public string llEscapeURL(string url) + { + return m_LSL_Functions.llEscapeURL(url); + } + + public string llUnescapeURL(string url) + { + return m_LSL_Functions.llUnescapeURL(url); + } + + public void llMapDestination(string simname, vector pos, vector look_at) + { + m_LSL_Functions.llMapDestination(simname, pos, look_at); + } + + public void llAddToLandBanList(string avatar, double hours) + { + m_LSL_Functions.llAddToLandBanList(avatar, hours); + } + + public void llRemoveFromLandPassList(string avatar) + { + m_LSL_Functions.llRemoveFromLandPassList(avatar); + } + + public void llRemoveFromLandBanList(string avatar) + { + m_LSL_Functions.llRemoveFromLandBanList(avatar); + } + + public void llSetCameraParams(LSL_Types.list rules) + { + m_LSL_Functions.llSetCameraParams(rules); + } + + public void llClearCameraParams() + { + m_LSL_Functions.llClearCameraParams(); + } + + public double llListStatistics(int operation, LSL_Types.list src) + { + return m_LSL_Functions.llListStatistics(operation, src); + } + + public int llGetUnixTime() + { + return m_LSL_Functions.llGetUnixTime(); + } + + public int llGetParcelFlags(vector pos) + { + return m_LSL_Functions.llGetParcelFlags(pos); + } + + public int llGetRegionFlags() + { + return m_LSL_Functions.llGetRegionFlags(); + } + + public string llXorBase64StringsCorrect(string str1, string str2) + { + return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); + } + + public string llHTTPRequest(string url, LSL_Types.list parameters, string body) + { + return m_LSL_Functions.llHTTPRequest(url, parameters, body); + } + + public void llResetLandBanList() + { + m_LSL_Functions.llResetLandBanList(); + } + + public void llResetLandPassList() + { + m_LSL_Functions.llResetLandPassList(); + } + + public int llGetParcelPrimCount(vector pos, int category, int sim_wide) + { + return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide); + } + + public LSL_Types.list llGetParcelPrimOwners(vector pos) + { + return m_LSL_Functions.llGetParcelPrimOwners(pos); + } + + public int llGetObjectPrimCount(string object_id) + { + return m_LSL_Functions.llGetObjectPrimCount(object_id); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public int llGetParcelMaxPrims(vector pos, int sim_wide) + { + return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); + } + + public LSL_Types.list llGetParcelDetails(vector pos, LSL_Types.list param) + { + return m_LSL_Functions.llGetParcelDetails(pos, param); + } + + public string llStringTrim(string src, int type) + { + return m_LSL_Functions.llStringTrim(src, type); + } + + // + // OpenSim Functions + // + public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, + int timer) + { + return m_LSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer); + } + + public double osTerrainGetHeight(int x, int y) + { + return m_LSL_Functions.osTerrainGetHeight(x, y); + } + + public int osTerrainSetHeight(int x, int y, double val) + { + return m_LSL_Functions.osTerrainSetHeight(x, y, val); + } + + public int osRegionRestart(double seconds) + { + return m_LSL_Functions.osRegionRestart(seconds); + } + + public void osRegionNotice(string msg) + { + m_LSL_Functions.osRegionNotice(msg); + } + + public bool osConsoleCommand(string Command) + { + return m_LSL_Functions.osConsoleCommand(Command); + } + + public double llList2Float(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2Float(src, index); + } + + // LSL CONSTANTS + public const int TRUE = 1; + public const int FALSE = 0; + public const int STATUS_PHYSICS = 1; + public const int STATUS_ROTATE_X = 2; + public const int STATUS_ROTATE_Y = 4; + public const int STATUS_ROTATE_Z = 8; + public const int STATUS_PHANTOM = 16; + public const int STATUS_SANDBOX = 32; + public const int STATUS_BLOCK_GRAB = 64; + public const int STATUS_DIE_AT_EDGE = 128; + public const int STATUS_RETURN_AT_EDGE = 256; + public const int STATUS_CAST_SHADOWS = 512; + public const int AGENT = 1; + public const int ACTIVE = 2; + public const int PASSIVE = 4; + public const int SCRIPTED = 8; + public const int CONTROL_FWD = 1; + public const int CONTROL_BACK = 2; + public const int CONTROL_LEFT = 4; + public const int CONTROL_RIGHT = 8; + public const int CONTROL_UP = 16; + public const int CONTROL_DOWN = 32; + public const int CONTROL_ROT_LEFT = 256; + public const int CONTROL_ROT_RIGHT = 512; + public const int CONTROL_LBUTTON = 268435456; + public const int CONTROL_ML_LBUTTON = 1073741824; + public const int PERMISSION_DEBIT = 2; + public const int PERMISSION_TAKE_CONTROLS = 4; + public const int PERMISSION_REMAP_CONTROLS = 8; + public const int PERMISSION_TRIGGER_ANIMATION = 16; + public const int PERMISSION_ATTACH = 32; + public const int PERMISSION_RELEASE_OWNERSHIP = 64; + public const int PERMISSION_CHANGE_LINKS = 128; + public const int PERMISSION_CHANGE_JOINTS = 256; + public const int PERMISSION_CHANGE_PERMISSIONS = 512; + public const int PERMISSION_TRACK_CAMERA = 1024; + public const int AGENT_FLYING = 1; + public const int AGENT_ATTACHMENTS = 2; + public const int AGENT_SCRIPTED = 4; + public const int AGENT_MOUSELOOK = 8; + public const int AGENT_SITTING = 16; + public const int AGENT_ON_OBJECT = 32; + public const int AGENT_AWAY = 64; + public const int AGENT_WALKING = 128; + public const int AGENT_IN_AIR = 256; + public const int AGENT_TYPING = 512; + public const int AGENT_CROUCHING = 1024; + public const int AGENT_BUSY = 2048; + public const int AGENT_ALWAYS_RUN = 4096; + public const int PSYS_PART_INTERP_COLOR_MASK = 1; + public const int PSYS_PART_INTERP_SCALE_MASK = 2; + public const int PSYS_PART_BOUNCE_MASK = 4; + public const int PSYS_PART_WIND_MASK = 8; + public const int PSYS_PART_FOLLOW_SRC_MASK = 16; + public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32; + public const int PSYS_PART_TARGET_POS_MASK = 64; + public const int PSYS_PART_TARGET_LINEAR_MASK = 128; + public const int PSYS_PART_EMISSIVE_MASK = 256; + public const int PSYS_PART_FLAGS = 0; + public const int PSYS_PART_START_COLOR = 1; + public const int PSYS_PART_START_ALPHA = 2; + public const int PSYS_PART_END_COLOR = 3; + public const int PSYS_PART_END_ALPHA = 4; + public const int PSYS_PART_START_SCALE = 5; + public const int PSYS_PART_END_SCALE = 6; + public const int PSYS_PART_MAX_AGE = 7; + public const int PSYS_SRC_ACCEL = 8; + public const int PSYS_SRC_PATTERN = 9; + public const int PSYS_SRC_INNERANGLE = 10; + public const int PSYS_SRC_OUTERANGLE = 11; + public const int PSYS_SRC_TEXTURE = 12; + public const int PSYS_SRC_BURST_RATE = 13; + public const int PSYS_SRC_BURST_PART_COUNT = 15; + public const int PSYS_SRC_BURST_RADIUS = 16; + public const int PSYS_SRC_BURST_SPEED_MIN = 17; + public const int PSYS_SRC_BURST_SPEED_MAX = 18; + public const int PSYS_SRC_MAX_AGE = 19; + public const int PSYS_SRC_TARGET_KEY = 20; + public const int PSYS_SRC_OMEGA = 21; + public const int PSYS_SRC_ANGLE_BEGIN = 22; + public const int PSYS_SRC_ANGLE_END = 23; + public const int PSYS_SRC_PATTERN_DROP = 1; + public const int PSYS_SRC_PATTERN_EXPLODE = 2; + public const int PSYS_SRC_PATTERN_ANGLE = 4; + public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8; + public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16; + public const int VEHICLE_TYPE_NONE = 0; + public const int VEHICLE_TYPE_SLED = 1; + public const int VEHICLE_TYPE_CAR = 2; + public const int VEHICLE_TYPE_BOAT = 3; + public const int VEHICLE_TYPE_AIRPLANE = 4; + public const int VEHICLE_TYPE_BALLOON = 5; + public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16; + public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17; + public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18; + public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20; + public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19; + public const int VEHICLE_HOVER_HEIGHT = 24; + public const int VEHICLE_HOVER_EFFICIENCY = 25; + public const int VEHICLE_HOVER_TIMESCALE = 26; + public const int VEHICLE_BUOYANCY = 27; + public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28; + public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29; + public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30; + public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31; + public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32; + public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33; + public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34; + public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35; + public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36; + public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37; + public const int VEHICLE_BANKING_EFFICIENCY = 38; + public const int VEHICLE_BANKING_MIX = 39; + public const int VEHICLE_BANKING_TIMESCALE = 40; + public const int VEHICLE_REFERENCE_FRAME = 44; + public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; + public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; + public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; + public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8; + public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16; + public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32; + public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64; + public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; + public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; + public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; + public const int INVENTORY_ALL = -1; + public const int INVENTORY_NONE = -1; + public const int INVENTORY_TEXTURE = 0; + public const int INVENTORY_SOUND = 1; + public const int INVENTORY_LANDMARK = 3; + public const int INVENTORY_CLOTHING = 5; + public const int INVENTORY_OBJECT = 6; + public const int INVENTORY_NOTECARD = 7; + public const int INVENTORY_SCRIPT = 10; + public const int INVENTORY_BODYPART = 13; + public const int INVENTORY_ANIMATION = 20; + public const int INVENTORY_GESTURE = 21; + public const int ATTACH_CHEST = 1; + public const int ATTACH_HEAD = 2; + public const int ATTACH_LSHOULDER = 3; + public const int ATTACH_RSHOULDER = 4; + public const int ATTACH_LHAND = 5; + public const int ATTACH_RHAND = 6; + public const int ATTACH_LFOOT = 7; + public const int ATTACH_RFOOT = 8; + public const int ATTACH_BACK = 9; + public const int ATTACH_PELVIS = 10; + public const int ATTACH_MOUTH = 11; + public const int ATTACH_CHIN = 12; + public const int ATTACH_LEAR = 13; + public const int ATTACH_REAR = 14; + public const int ATTACH_LEYE = 15; + public const int ATTACH_REYE = 16; + public const int ATTACH_NOSE = 17; + public const int ATTACH_RUARM = 18; + public const int ATTACH_RLARM = 19; + public const int ATTACH_LUARM = 20; + public const int ATTACH_LLARM = 21; + public const int ATTACH_RHIP = 22; + public const int ATTACH_RULEG = 23; + public const int ATTACH_RLLEG = 24; + public const int ATTACH_LHIP = 25; + public const int ATTACH_LULEG = 26; + public const int ATTACH_LLLEG = 27; + public const int ATTACH_BELLY = 28; + public const int ATTACH_RPEC = 29; + public const int ATTACH_LPEC = 30; + public const int LAND_LEVEL = 0; + public const int LAND_RAISE = 1; + public const int LAND_LOWER = 2; + public const int LAND_SMOOTH = 3; + public const int LAND_NOISE = 4; + public const int LAND_REVERT = 5; + public const int LAND_SMALL_BRUSH = 1; + public const int LAND_MEDIUM_BRUSH = 2; + public const int LAND_LARGE_BRUSH = 3; + public const int DATA_ONLINE = 1; + public const int DATA_NAME = 2; + public const int DATA_BORN = 3; + public const int DATA_RATING = 4; + public const int DATA_SIM_POS = 5; + public const int DATA_SIM_STATUS = 6; + public const int DATA_SIM_RATING = 7; + public const int ANIM_ON = 1; + public const int LOOP = 2; + public const int REVERSE = 4; + public const int PING_PONG = 8; + public const int SMOOTH = 16; + public const int ROTATE = 32; + public const int SCALE = 64; + public const int ALL_SIDES = -1; + public const int LINK_SET = -1; + public const int LINK_ROOT = 1; + public const int LINK_ALL_OTHERS = -2; + public const int LINK_ALL_CHILDREN = -3; + public const int LINK_THIS = -4; + public const int CHANGED_INVENTORY = 1; + public const int CHANGED_COLOR = 2; + public const int CHANGED_SHAPE = 4; + public const int CHANGED_SCALE = 8; + public const int CHANGED_TEXTURE = 16; + public const int CHANGED_LINK = 32; + public const int CHANGED_ALLOWED_DROP = 64; + public const int CHANGED_OWNER = 128; + public const int TYPE_INVALID = 0; + public const int TYPE_INTEGER = 1; + public const int TYPE_double = 2; + public const int TYPE_STRING = 3; + public const int TYPE_KEY = 4; + public const int TYPE_VECTOR = 5; + public const int TYPE_ROTATION = 6; + public const int REMOTE_DATA_CHANNEL = 1; + public const int REMOTE_DATA_REQUEST = 2; + public const int REMOTE_DATA_REPLY = 3; + public const int HTTP_METHOD = 0; + public const int HTTP_MIMETYPE = 1; + public const int HTTP_BODY_MAXLENGTH = 2; + public const int HTTP_VERIFY_CERT = 3; + + public const int PRIM_MATERIAL = 2; + public const int PRIM_PHYSICS = 3; + public const int PRIM_TEMP_ON_REZ = 4; + public const int PRIM_PHANTOM = 5; + public const int PRIM_POSITION = 6; + public const int PRIM_SIZE = 7; + public const int PRIM_ROTATION = 8; + public const int PRIM_TYPE = 9; + public const int PRIM_TEXTURE = 17; + public const int PRIM_COLOR = 18; + public const int PRIM_BUMP_SHINY = 19; + public const int PRIM_FULLBRIGHT = 20; + public const int PRIM_FLEXIBLE = 21; + public const int PRIM_TEXGEN = 22; + public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake + public const int PRIM_POINT_LIGHT = 23; // Huh? + public const int PRIM_TEXGEN_DEFAULT = 0; + public const int PRIM_TEXGEN_PLANAR = 1; + public const int PRIM_TYPE_BOX = 0; + public const int PRIM_TYPE_CYLINDER = 1; + public const int PRIM_TYPE_PRISM = 2; + public const int PRIM_TYPE_SPHERE = 3; + public const int PRIM_TYPE_TORUS = 4; + public const int PRIM_TYPE_TUBE = 5; + public const int PRIM_TYPE_RING = 6; + public const int PRIM_TYPE_SCULPT = 7; + public const int PRIM_HOLE_DEFAULT = 0; + public const int PRIM_HOLE_CIRCLE = 16; + public const int PRIM_HOLE_SQUARE = 32; + public const int PRIM_HOLE_TRIANGLE = 48; + public const int PRIM_MATERIAL_STONE = 0; + public const int PRIM_MATERIAL_METAL = 1; + public const int PRIM_MATERIAL_GLASS = 2; + public const int PRIM_MATERIAL_WOOD = 3; + public const int PRIM_MATERIAL_FLESH = 4; + public const int PRIM_MATERIAL_PLASTIC = 5; + public const int PRIM_MATERIAL_RUBBER = 6; + public const int PRIM_MATERIAL_LIGHT = 7; + public const int PRIM_SHINY_NONE = 0; + public const int PRIM_SHINY_LOW = 1; + public const int PRIM_SHINY_MEDIUM = 2; + public const int PRIM_SHINY_HIGH = 3; + public const int PRIM_BUMP_NONE = 0; + public const int PRIM_BUMP_BRIGHT = 1; + public const int PRIM_BUMP_DARK = 2; + public const int PRIM_BUMP_WOOD = 3; + public const int PRIM_BUMP_BARK = 4; + public const int PRIM_BUMP_BRICKS = 5; + public const int PRIM_BUMP_CHECKER = 6; + public const int PRIM_BUMP_CONCRETE = 7; + public const int PRIM_BUMP_TILE = 8; + public const int PRIM_BUMP_STONE = 9; + public const int PRIM_BUMP_DISKS = 10; + public const int PRIM_BUMP_GRAVEL = 11; + public const int PRIM_BUMP_BLOBS = 12; + public const int PRIM_BUMP_SIDING = 13; + public const int PRIM_BUMP_LARGETILE = 14; + public const int PRIM_BUMP_STUCCO = 15; + public const int PRIM_BUMP_SUCTION = 16; + public const int PRIM_BUMP_WEAVE = 17; + + public const int PRIM_SCULPT_TYPE_SPHERE = 1; + public const int PRIM_SCULPT_TYPE_TORUS = 2; + public const int PRIM_SCULPT_TYPE_PLANE = 3; + public const int PRIM_SCULPT_TYPE_CYLINDER = 4; + + public const int MASK_BASE = 0; + public const int MASK_OWNER = 1; + public const int MASK_GROUP = 2; + public const int MASK_EVERYONE = 3; + public const int MASK_NEXT = 4; + public const int PERM_TRANSFER = 8192; + public const int PERM_MODIFY = 16384; + public const int PERM_COPY = 32768; + public const int PERM_MOVE = 524288; + public const int PERM_ALL = 2147483647; + public const int PARCEL_MEDIA_COMMAND_STOP = 0; + public const int PARCEL_MEDIA_COMMAND_PAUSE = 1; + public const int PARCEL_MEDIA_COMMAND_PLAY = 2; + public const int PARCEL_MEDIA_COMMAND_LOOP = 3; + public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4; + public const int PARCEL_MEDIA_COMMAND_URL = 5; + public const int PARCEL_MEDIA_COMMAND_TIME = 6; + public const int PARCEL_MEDIA_COMMAND_AGENT = 7; + public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8; + public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; + public const int PAY_HIDE = -1; + public const int PAY_DEFAULT = -2; + public const string NULL_KEY = "00000000-0000-0000-0000-000000000000"; + public const string EOF = "\n\n\n"; + public const double PI = 3.14159274f; + public const double TWO_PI = 6.28318548f; + public const double PI_BY_TWO = 1.57079637f; + public const double DEG_TO_RAD = 0.01745329238f; + public const double RAD_TO_DEG = 57.29578f; + public const double SQRT2 = 1.414213538f; + public const int STRING_TRIM_HEAD = 1; + public const int STRING_TRIM_TAIL = 2; + public const int STRING_TRIM = 3; + public const int LIST_STAT_RANGE = 0; + public const int LIST_STAT_MIN = 1; + public const int LIST_STAT_MAX = 2; + public const int LIST_STAT_MEAN = 3; + public const int LIST_STAT_MEDIAN = 4; + public const int LIST_STAT_STD_DEV = 5; + public const int LIST_STAT_SUM = 6; + public const int LIST_STAT_SUM_SQUARES = 7; + public const int LIST_STAT_NUM_COUNT = 8; + public const int LIST_STAT_GEOMETRIC_MEAN = 9; + public const int LIST_STAT_HARMONIC_MEAN = 100; + // Can not be public const? + public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); + public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0); + } +} diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs deleted file mode 100644 index 58f58aa..0000000 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs +++ /dev/null @@ -1,2212 +0,0 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ - -using System; -using System.Collections.Generic; -using System.Runtime.Remoting.Lifetime; -using System.Threading; -using OpenSim.Region.ScriptEngine.Common; -using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase; -using integer = System.Int32; -using key = System.String; -using vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3; -using rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion; - -namespace OpenSim.Region.ScriptEngine.Common -{ - public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript - { - // - // Included as base for any LSL-script that is compiled. - // Any function added here will be accessible to the LSL script. But it must also be added to "LSL_BuiltIn_Commands_Interface" in "OpenSim.Region.ScriptEngine.Common" class. - // - // Security note: This script will be running inside an restricted AppDomain. Currently AppDomain is not very restricted. - // - - //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - - // Object never expires - public override Object InitializeLifetimeService() - { - //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()"); - // return null; - ILease lease = (ILease)base.InitializeLifetimeService(); - - if (lease.CurrentState == LeaseState.Initial) - { - lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); - //lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); - //lease.RenewOnCallTime = TimeSpan.FromSeconds(2); - } - return lease; - } - - public EventQueueManager.Queue_llDetectParams_Struct _llDetectParams; - EventQueueManager.Queue_llDetectParams_Struct IScript.llDetectParams - { - get { return _llDetectParams; } - set { _llDetectParams = value; } - } - - private Executor m_Exec; - - ExecutorBase IScript.Exec - { - get - { - if (m_Exec == null) - m_Exec = new Executor(this); - return m_Exec; - } - } - - - public BuilIn_Commands m_LSL_Functions; - private string _Source = String.Empty; - public string Source - { - get - { - return _Source; - } - set { _Source = value; } - } - - - public LSL_BaseClass() - { - } - - public string State - { - get { return m_LSL_Functions.State; } - set { m_LSL_Functions.State = value; } - } - - - - public void Start(BuilIn_Commands LSL_Functions) - { - m_LSL_Functions = LSL_Functions; - - //m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called."); - - // Get this AppDomain's settings and display some of them. - AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation; - Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}", - ads.ApplicationName, - ads.ApplicationBase, - ads.ConfigurationFile - ); - - // Display the name of the calling AppDomain and the name - // of the second domain. - // NOTE: The application's thread has transitioned between - // AppDomains. - Console.WriteLine("Calling to '{0}'.", - Thread.GetDomain().FriendlyName - ); - - return; - } - - - - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - // They are only forwarders to LSL_BuiltIn_Commands.cs - // - public double llSin(double f) - { - return m_LSL_Functions.llSin(f); - } - - public double llCos(double f) - { - return m_LSL_Functions.llCos(f); - } - - public double llTan(double f) - { - return m_LSL_Functions.llTan(f); - } - - public double llAtan2(double x, double y) - { - return m_LSL_Functions.llAtan2(x, y); - } - - public double llSqrt(double f) - { - return m_LSL_Functions.llSqrt(f); - } - - public double llPow(double fbase, double fexponent) - { - return m_LSL_Functions.llPow(fbase, fexponent); - } - - public int llAbs(int i) - { - return m_LSL_Functions.llAbs(i); - } - - public double llFabs(double f) - { - return m_LSL_Functions.llFabs(f); - } - - public double llFrand(double mag) - { - return m_LSL_Functions.llFrand(mag); - } - - public int llFloor(double f) - { - return m_LSL_Functions.llFloor(f); - } - - public int llCeil(double f) - { - return m_LSL_Functions.llCeil(f); - } - - public int llRound(double f) - { - return m_LSL_Functions.llRound(f); - } - - public double llVecMag(vector v) - { - return m_LSL_Functions.llVecMag(v); - } - - public vector llVecNorm(vector v) - { - return m_LSL_Functions.llVecNorm(v); - } - - public double llVecDist(vector a, vector b) - { - return m_LSL_Functions.llVecDist(a, b); - } - - public vector llRot2Euler(rotation r) - { - return m_LSL_Functions.llRot2Euler(r); - } - - public rotation llEuler2Rot(vector v) - { - return m_LSL_Functions.llEuler2Rot(v); - } - - public rotation llAxes2Rot(vector fwd, vector left, vector up) - { - return m_LSL_Functions.llAxes2Rot(fwd, left, up); - } - - public vector llRot2Fwd(rotation r) - { - return m_LSL_Functions.llRot2Fwd(r); - } - - public vector llRot2Left(rotation r) - { - return m_LSL_Functions.llRot2Left(r); - } - - public vector llRot2Up(rotation r) - { - return m_LSL_Functions.llRot2Up(r); - } - - public rotation llRotBetween(vector start, vector end) - { - return m_LSL_Functions.llRotBetween(start, end); - } - - public void llWhisper(int channelID, string text) - { - m_LSL_Functions.llWhisper(channelID, text); - } - - public void llSay(int channelID, string text) - { - m_LSL_Functions.llSay(channelID, text); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public void llShout(int channelID, string text) - { - m_LSL_Functions.llShout(channelID, text); - } - - public int llListen(int channelID, string name, string ID, string msg) - { - return m_LSL_Functions.llListen(channelID, name, ID, msg); - } - - public void llListenControl(int number, int active) - { - m_LSL_Functions.llListenControl(number, active); - } - - public void llListenRemove(int number) - { - m_LSL_Functions.llListenRemove(number); - } - - public void llSensor(string name, string id, int type, double range, double arc) - { - m_LSL_Functions.llSensor(name, id, type, range, arc); - } - - public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) - { - m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate); - } - - public void llSensorRemove() - { - m_LSL_Functions.llSensorRemove(); - } - - public string llDetectedName(int number) - { - return m_LSL_Functions.llDetectedName(number); - } - - public string llDetectedKey(int number) - { - return m_LSL_Functions.llDetectedKey(number); - } - - public string llDetectedOwner(int number) - { - return m_LSL_Functions.llDetectedOwner(number); - } - - public int llDetectedType(int number) - { - return m_LSL_Functions.llDetectedType(number); - } - - public vector llDetectedPos(int number) - { - return m_LSL_Functions.llDetectedPos(number); - } - - public vector llDetectedVel(int number) - { - return m_LSL_Functions.llDetectedVel(number); - } - - public vector llDetectedGrab(int number) - { - return m_LSL_Functions.llDetectedGrab(number); - } - - public rotation llDetectedRot(int number) - { - return m_LSL_Functions.llDetectedRot(number); - } - - public int llDetectedGroup(int number) - { - return m_LSL_Functions.llDetectedGroup(number); - } - - public int llDetectedLinkNumber(int number) - { - return m_LSL_Functions.llDetectedLinkNumber(number); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public void llDie() - { - m_LSL_Functions.llDie(); - } - - public double llGround(vector offset) - { - return m_LSL_Functions.llGround(offset); - } - - public double llCloud(vector offset) - { - return m_LSL_Functions.llCloud(offset); - } - - public vector llWind(vector offset) - { - return m_LSL_Functions.llWind(offset); - } - - public void llSetStatus(int status, int value) - { - m_LSL_Functions.llSetStatus(status, value); - } - - public int llGetStatus(int status) - { - return m_LSL_Functions.llGetStatus(status); - } - - public void llSetScale(vector scale) - { - m_LSL_Functions.llSetScale(scale); - } - - public vector llGetScale() - { - return m_LSL_Functions.llGetScale(); - } - - public void llSetColor(vector color, int face) - { - m_LSL_Functions.llSetColor(color, face); - } - - public double llGetAlpha(int face) - { - return m_LSL_Functions.llGetAlpha(face); - } - - public void llSetAlpha(double alpha, int face) - { - m_LSL_Functions.llSetAlpha(alpha, face); - } - - public vector llGetColor(int face) - { - return m_LSL_Functions.llGetColor(face); - } - - public void llSetTexture(string texture, int face) - { - m_LSL_Functions.llSetTexture(texture, face); - } - - public void llScaleTexture(double u, double v, int face) - { - m_LSL_Functions.llScaleTexture(u, v, face); - } - - public void llOffsetTexture(double u, double v, int face) - { - m_LSL_Functions.llOffsetTexture(u, v, face); - } - - public void llRotateTexture(double rotation, int face) - { - m_LSL_Functions.llRotateTexture(rotation, face); - } - - public string llGetTexture(int face) - { - return m_LSL_Functions.llGetTexture(face); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public void llSetPos(vector pos) - { - m_LSL_Functions.llSetPos(pos); - } - - public vector llGetPos() - { - return m_LSL_Functions.llGetPos(); - } - - public vector llGetLocalPos() - { - return m_LSL_Functions.llGetLocalPos(); - } - - public void llSetRot(rotation rot) - { - m_LSL_Functions.llSetRot(rot); - } - - public rotation llGetRot() - { - return m_LSL_Functions.llGetRot(); - } - - public rotation llGetLocalRot() - { - return m_LSL_Functions.llGetLocalRot(); - } - - public void llSetForce(vector force, int local) - { - m_LSL_Functions.llSetForce(force, local); - } - - public vector llGetForce() - { - return m_LSL_Functions.llGetForce(); - } - - public int llTarget(vector position, double range) - { - return m_LSL_Functions.llTarget(position, range); - } - - public void llTargetRemove(int number) - { - m_LSL_Functions.llTargetRemove(number); - } - - public int llRotTarget(rotation rot, double error) - { - return m_LSL_Functions.llRotTarget(rot, error); - } - - public void llRotTargetRemove(int number) - { - m_LSL_Functions.llRotTargetRemove(number); - } - - public void llMoveToTarget(vector target, double tau) - { - m_LSL_Functions.llMoveToTarget(target, tau); - } - - public void llStopMoveToTarget() - { - m_LSL_Functions.llStopMoveToTarget(); - } - - public void llApplyImpulse(vector force, int local) - { - m_LSL_Functions.llApplyImpulse(force, local); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public void llApplyRotationalImpulse(vector force, int local) - { - m_LSL_Functions.llApplyRotationalImpulse(force, local); - } - - public void llSetTorque(vector torque, int local) - { - m_LSL_Functions.llSetTorque(torque, local); - } - - public vector llGetTorque() - { - return m_LSL_Functions.llGetTorque(); - } - - public void llSetForceAndTorque(vector force, vector torque, int local) - { - m_LSL_Functions.llSetForceAndTorque(force, torque, local); - } - - public vector llGetVel() - { - return m_LSL_Functions.llGetVel(); - } - - public vector llGetAccel() - { - return m_LSL_Functions.llGetAccel(); - } - - public vector llGetOmega() - { - return m_LSL_Functions.llGetOmega(); - } - - public double llGetTimeOfDay() - { - return m_LSL_Functions.llGetTimeOfDay(); - } - - public double llGetWallclock() - { - return m_LSL_Functions.llGetWallclock(); - } - - public double llGetTime() - { - return m_LSL_Functions.llGetTime(); - } - - public void llResetTime() - { - m_LSL_Functions.llResetTime(); - } - - public double llGetAndResetTime() - { - return m_LSL_Functions.llGetAndResetTime(); - } - - public void llSound() - { - m_LSL_Functions.llSound(); - } - - public void llPlaySound(string sound, double volume) - { - m_LSL_Functions.llPlaySound(sound, volume); - } - - public void llLoopSound(string sound, double volume) - { - m_LSL_Functions.llLoopSound(sound, volume); - } - - public void llLoopSoundMaster(string sound, double volume) - { - m_LSL_Functions.llLoopSoundMaster(sound, volume); - } - - public void llLoopSoundSlave(string sound, double volume) - { - m_LSL_Functions.llLoopSoundSlave(sound, volume); - } - - public void llPlaySoundSlave(string sound, double volume) - { - m_LSL_Functions.llPlaySoundSlave(sound, volume); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public void llTriggerSound(string sound, double volume) - { - m_LSL_Functions.llTriggerSound(sound, volume); - } - - public void llStopSound() - { - m_LSL_Functions.llStopSound(); - } - - public void llPreloadSound(string sound) - { - m_LSL_Functions.llPreloadSound(sound); - } - - public string llGetSubString(string src, int start, int end) - { - return m_LSL_Functions.llGetSubString(src, start, end); - } - - public string llDeleteSubString(string src, int start, int end) - { - return m_LSL_Functions.llDeleteSubString(src, start, end); - } - - public string llInsertString(string dst, int position, string src) - { - return m_LSL_Functions.llInsertString(dst, position, src); - } - - public string llToUpper(string source) - { - return m_LSL_Functions.llToUpper(source); - } - - public string llToLower(string source) - { - return m_LSL_Functions.llToLower(source); - } - - public int llGiveMoney(string destination, int amount) - { - return m_LSL_Functions.llGiveMoney(destination, amount); - } - - public void llMakeExplosion() - { - m_LSL_Functions.llMakeExplosion(); - } - - public void llMakeFountain() - { - m_LSL_Functions.llMakeFountain(); - } - - public void llMakeSmoke() - { - m_LSL_Functions.llMakeSmoke(); - } - - public void llMakeFire() - { - m_LSL_Functions.llMakeFire(); - } - - public void llRezObject(string inventory, vector pos, rotation rot, int param) - { - m_LSL_Functions.llRezObject(inventory, pos, rot, param); - } - - public void llLookAt(vector target, double strength, double damping) - { - m_LSL_Functions.llLookAt(target, strength, damping); - } - - public void llStopLookAt() - { - m_LSL_Functions.llStopLookAt(); - } - - public void llSetTimerEvent(double sec) - { - m_LSL_Functions.llSetTimerEvent(sec); - } - - public void llSleep(double sec) - { - m_LSL_Functions.llSleep(sec); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public double llGetMass() - { - return m_LSL_Functions.llGetMass(); - } - - public void llCollisionFilter(string name, string id, int accept) - { - m_LSL_Functions.llCollisionFilter(name, id, accept); - } - - public void llTakeControls(int controls, int accept, int pass_on) - { - m_LSL_Functions.llTakeControls(controls, accept, pass_on); - } - - public void llReleaseControls() - { - m_LSL_Functions.llReleaseControls(); - } - - public void llAttachToAvatar(int attachment) - { - m_LSL_Functions.llAttachToAvatar(attachment); - } - - public void llDetachFromAvatar() - { - m_LSL_Functions.llDetachFromAvatar(); - } - - public void llTakeCamera() - { - m_LSL_Functions.llTakeCamera(); - } - - public void llReleaseCamera() - { - m_LSL_Functions.llReleaseCamera(); - } - - public string llGetOwner() - { - return m_LSL_Functions.llGetOwner(); - } - - public void llInstantMessage(string user, string message) - { - m_LSL_Functions.llInstantMessage(user, message); - } - - public void llEmail(string address, string subject, string message) - { - m_LSL_Functions.llEmail(address, subject, message); - } - - public void llGetNextEmail(string address, string subject) - { - m_LSL_Functions.llGetNextEmail(address, subject); - } - - public string llGetKey() - { - return m_LSL_Functions.llGetKey(); - } - - public void llSetBuoyancy(double buoyancy) - { - m_LSL_Functions.llSetBuoyancy(buoyancy); - } - - public void llSetHoverHeight(double height, int water, double tau) - { - m_LSL_Functions.llSetHoverHeight(height, water, tau); - } - - public void llStopHover() - { - m_LSL_Functions.llStopHover(); - } - - public void llMinEventDelay(double delay) - { - m_LSL_Functions.llMinEventDelay(delay); - } - - public void llSoundPreload() - { - m_LSL_Functions.llSoundPreload(); - } - - public void llRotLookAt(rotation target, double strength, double damping) - { - m_LSL_Functions.llRotLookAt(target, strength, damping); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public int llStringLength(string str) - { - return m_LSL_Functions.llStringLength(str); - } - - public void llStartAnimation(string anim) - { - m_LSL_Functions.llStartAnimation(anim); - } - - public void llStopAnimation(string anim) - { - m_LSL_Functions.llStopAnimation(anim); - } - - public void llPointAt() - { - m_LSL_Functions.llPointAt(); - } - - public void llStopPointAt() - { - m_LSL_Functions.llStopPointAt(); - } - - public void llTargetOmega(vector axis, double spinrate, double gain) - { - m_LSL_Functions.llTargetOmega(axis, spinrate, gain); - } - - public int llGetStartParameter() - { - return m_LSL_Functions.llGetStartParameter(); - } - - public void llGodLikeRezObject(string inventory, vector pos) - { - m_LSL_Functions.llGodLikeRezObject(inventory, pos); - } - - public void llRequestPermissions(string agent, int perm) - { - m_LSL_Functions.llRequestPermissions(agent, perm); - } - - public string llGetPermissionsKey() - { - return m_LSL_Functions.llGetPermissionsKey(); - } - - public int llGetPermissions() - { - return m_LSL_Functions.llGetPermissions(); - } - - public int llGetLinkNumber() - { - return m_LSL_Functions.llGetLinkNumber(); - } - - public void llSetLinkColor(int linknumber, vector color, int face) - { - m_LSL_Functions.llSetLinkColor(linknumber, color, face); - } - - public void llCreateLink(string target, int parent) - { - m_LSL_Functions.llCreateLink(target, parent); - } - - public void llBreakLink(int linknum) - { - m_LSL_Functions.llBreakLink(linknum); - } - - public void llBreakAllLinks() - { - m_LSL_Functions.llBreakAllLinks(); - } - - public string llGetLinkKey(int linknum) - { - return m_LSL_Functions.llGetLinkKey(linknum); - } - - public string llGetLinkName(int linknum) - { - return m_LSL_Functions.llGetLinkName(linknum); - } - - public int llGetInventoryNumber(int type) - { - return m_LSL_Functions.llGetInventoryNumber(type); - } - - public string llGetInventoryName(int type, int number) - { - return m_LSL_Functions.llGetInventoryName(type, number); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public void llSetScriptState(string name, int run) - { - m_LSL_Functions.llSetScriptState(name, run); - } - - public double llGetEnergy() - { - return m_LSL_Functions.llGetEnergy(); - } - - public void llGiveInventory(string destination, string inventory) - { - m_LSL_Functions.llGiveInventory(destination, inventory); - } - - public void llRemoveInventory(string item) - { - m_LSL_Functions.llRemoveInventory(item); - } - - public void llSetText(string text, vector color, double alpha) - { - m_LSL_Functions.llSetText(text, color, alpha); - } - - public double llWater(vector offset) - { - return m_LSL_Functions.llWater(offset); - } - - public void llPassTouches(int pass) - { - m_LSL_Functions.llPassTouches(pass); - } - - public string llRequestAgentData(string id, int data) - { - return m_LSL_Functions.llRequestAgentData(id, data); - } - - public string llRequestInventoryData(string name) - { - return m_LSL_Functions.llRequestInventoryData(name); - } - - public void llSetDamage(double damage) - { - m_LSL_Functions.llSetDamage(damage); - } - - public void llTeleportAgentHome(string agent) - { - m_LSL_Functions.llTeleportAgentHome(agent); - } - - public void llModifyLand(int action, int brush) - { - m_LSL_Functions.llModifyLand(action, brush); - } - - public void llCollisionSound(string impact_sound, double impact_volume) - { - m_LSL_Functions.llCollisionSound(impact_sound, impact_volume); - } - - public void llCollisionSprite(string impact_sprite) - { - m_LSL_Functions.llCollisionSprite(impact_sprite); - } - - public string llGetAnimation(string id) - { - return m_LSL_Functions.llGetAnimation(id); - } - - public void llResetScript() - { - m_LSL_Functions.llResetScript(); - } - - public void llMessageLinked(int linknum, int num, string str, string id) - { - m_LSL_Functions.llMessageLinked(linknum, num, str, id); - } - - public void llPushObject(string target, vector impulse, vector ang_impulse, int local) - { - m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local); - } - - public void llPassCollisions(int pass) - { - m_LSL_Functions.llPassCollisions(pass); - } - - public string llGetScriptName() - { - return m_LSL_Functions.llGetScriptName(); - } - - public int llGetNumberOfSides() - { - return m_LSL_Functions.llGetNumberOfSides(); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public rotation llAxisAngle2Rot(vector axis, double angle) - { - return m_LSL_Functions.llAxisAngle2Rot(axis, angle); - } - - public vector llRot2Axis(rotation rot) - { - return m_LSL_Functions.llRot2Axis(rot); - } - - public void llRot2Angle() - { - m_LSL_Functions.llRot2Angle(); - } - - public double llAcos(double val) - { - return m_LSL_Functions.llAcos(val); - } - - public double llAsin(double val) - { - return m_LSL_Functions.llAsin(val); - } - - public double llAngleBetween(rotation a, rotation b) - { - return m_LSL_Functions.llAngleBetween(a, b); - } - - public string llGetInventoryKey(string name) - { - return m_LSL_Functions.llGetInventoryKey(name); - } - - public void llAllowInventoryDrop(int add) - { - m_LSL_Functions.llAllowInventoryDrop(add); - } - - public vector llGetSunDirection() - { - return m_LSL_Functions.llGetSunDirection(); - } - - public vector llGetTextureOffset(int face) - { - return m_LSL_Functions.llGetTextureOffset(face); - } - - public vector llGetTextureScale(int side) - { - return m_LSL_Functions.llGetTextureScale(side); - } - - public double llGetTextureRot(int side) - { - return m_LSL_Functions.llGetTextureRot(side); - } - - public int llSubStringIndex(string source, string pattern) - { - return m_LSL_Functions.llSubStringIndex(source, pattern); - } - - public string llGetOwnerKey(string id) - { - return m_LSL_Functions.llGetOwnerKey(id); - } - - public vector llGetCenterOfMass() - { - return m_LSL_Functions.llGetCenterOfMass(); - } - - public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) - { - return m_LSL_Functions.llListSort(src, stride, ascending); - } - - public int llGetListLength(LSL_Types.list src) - { - return m_LSL_Functions.llGetListLength(src); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public int llList2Integer(LSL_Types.list src, int index) - { - return m_LSL_Functions.llList2Integer(src, index); - } - - public double osList2Double(LSL_Types.list src, int index) - { - return m_LSL_Functions.osList2Double(src, index); - } - - public string llList2String(LSL_Types.list src, int index) - { - return m_LSL_Functions.llList2String(src, index); - } - - public string llList2Key(LSL_Types.list src, int index) - { - return m_LSL_Functions.llList2Key(src, index); - } - - public vector llList2Vector(LSL_Types.list src, int index) - { - return m_LSL_Functions.llList2Vector(src, index); - } - - public rotation llList2Rot(LSL_Types.list src, int index) - { - return m_LSL_Functions.llList2Rot(src, index); - } - - public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) - { - return m_LSL_Functions.llList2List(src, start, end); - } - - public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end) - { - return m_LSL_Functions.llDeleteSubList(src, start, end); - } - - public int llGetListEntryType(LSL_Types.list src, int index) - { - return m_LSL_Functions.llGetListEntryType(src, index); - } - - public string llList2CSV(LSL_Types.list src) - { - return m_LSL_Functions.llList2CSV(src); - } - - public LSL_Types.list llCSV2List(string src) - { - return m_LSL_Functions.llCSV2List(src); - } - - public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) - { - return m_LSL_Functions.llListRandomize(src, stride); - } - - public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) - { - return m_LSL_Functions.llList2ListStrided(src, start, end, stride); - } - - public vector llGetRegionCorner() - { - return m_LSL_Functions.llGetRegionCorner(); - } - - public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start) - { - return m_LSL_Functions.llListInsertList(dest, src, start); - } - - public int llListFindList(LSL_Types.list src, LSL_Types.list test) - { - return m_LSL_Functions.llListFindList(src, test); - } - - public string llGetObjectName() - { - return m_LSL_Functions.llGetObjectName(); - } - - public void llSetObjectName(string name) - { - m_LSL_Functions.llSetObjectName(name); - } - - public string llGetDate() - { - return m_LSL_Functions.llGetDate(); - } - - public int llEdgeOfWorld(vector pos, vector dir) - { - return m_LSL_Functions.llEdgeOfWorld(pos, dir); - } - - public int llGetAgentInfo(string id) - { - return m_LSL_Functions.llGetAgentInfo(id); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public void llAdjustSoundVolume(double volume) - { - m_LSL_Functions.llAdjustSoundVolume(volume); - } - - public void llSetSoundQueueing(int queue) - { - m_LSL_Functions.llSetSoundQueueing(queue); - } - - public void llSetSoundRadius(double radius) - { - m_LSL_Functions.llSetSoundRadius(radius); - } - - public string llKey2Name(string id) - { - return m_LSL_Functions.llKey2Name(id); - } - - public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) - { - m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate); - } - - public void llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) - { - m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west); - } - - public void llEjectFromLand(string pest) - { - m_LSL_Functions.llEjectFromLand(pest); - } - - public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers) - { - return m_LSL_Functions.llParseString2List(str,separators,spacers); - } - - public int llOverMyLand(string id) - { - return m_LSL_Functions.llOverMyLand(id); - } - - public string llGetLandOwnerAt(vector pos) - { - return m_LSL_Functions.llGetLandOwnerAt(pos); - } - - public string llGetNotecardLine(string name, int line) - { - return m_LSL_Functions.llGetNotecardLine(name, line); - } - - public vector llGetAgentSize(string id) - { - return m_LSL_Functions.llGetAgentSize(id); - } - - public int llSameGroup(string agent) - { - return m_LSL_Functions.llSameGroup(agent); - } - - public void llUnSit(string id) - { - m_LSL_Functions.llUnSit(id); - } - - public vector llGroundSlope(vector offset) - { - return m_LSL_Functions.llGroundSlope(offset); - } - - public vector llGroundNormal(vector offset) - { - return m_LSL_Functions.llGroundNormal(offset); - } - - public vector llGroundContour(vector offset) - { - return m_LSL_Functions.llGroundContour(offset); - } - - public int llGetAttached() - { - return m_LSL_Functions.llGetAttached(); - } - - public int llGetFreeMemory() - { - return m_LSL_Functions.llGetFreeMemory(); - } - - public string llGetRegionName() - { - return m_LSL_Functions.llGetRegionName(); - } - - public double llGetRegionTimeDilation() - { - return m_LSL_Functions.llGetRegionTimeDilation(); - } - - public double llGetRegionFPS() - { - return m_LSL_Functions.llGetRegionFPS(); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public void llParticleSystem(LSL_Types.list rules) - { - m_LSL_Functions.llParticleSystem(rules); - } - - public void llGroundRepel(double height, int water, double tau) - { - m_LSL_Functions.llGroundRepel(height, water, tau); - } - - public void llGiveInventoryList() - { - m_LSL_Functions.llGiveInventoryList(); - } - - public void llSetVehicleType(int type) - { - m_LSL_Functions.llSetVehicleType(type); - } - - public void llSetVehicledoubleParam(int param, double value) - { - m_LSL_Functions.llSetVehicledoubleParam(param, value); - } - - public void llSetVehicleVectorParam(int param, vector vec) - { - m_LSL_Functions.llSetVehicleVectorParam(param, vec); - } - - public void llSetVehicleRotationParam(int param, rotation rot) - { - m_LSL_Functions.llSetVehicleRotationParam(param, rot); - } - - public void llSetVehicleFlags(int flags) - { - m_LSL_Functions.llSetVehicleFlags(flags); - } - - public void llRemoveVehicleFlags(int flags) - { - m_LSL_Functions.llRemoveVehicleFlags(flags); - } - - public void llSitTarget(vector offset, rotation rot) - { - m_LSL_Functions.llSitTarget(offset, rot); - } - - public string llAvatarOnSitTarget() - { - return m_LSL_Functions.llAvatarOnSitTarget(); - } - - public void llAddToLandPassList(string avatar, double hours) - { - m_LSL_Functions.llAddToLandPassList(avatar, hours); - } - - public void llSetTouchText(string text) - { - m_LSL_Functions.llSetTouchText(text); - } - - public void llSetSitText(string text) - { - m_LSL_Functions.llSetSitText(text); - } - - public void llSetCameraEyeOffset(vector offset) - { - m_LSL_Functions.llSetCameraEyeOffset(offset); - } - - public void llSetCameraAtOffset(vector offset) - { - m_LSL_Functions.llSetCameraAtOffset(offset); - } - - public string llDumpList2String(LSL_Types.list src, string seperator) - { - return m_LSL_Functions.llDumpList2String(src, seperator); - } - - public void llScriptDanger(vector pos) - { - m_LSL_Functions.llScriptDanger(pos); - } - - public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) - { - m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); - } - - public void llVolumeDetect(int detect) - { - m_LSL_Functions.llVolumeDetect(detect); - } - - public void llResetOtherScript(string name) - { - m_LSL_Functions.llResetOtherScript(name); - } - - public int llGetScriptState(string name) - { - return m_LSL_Functions.llGetScriptState(name); - } - - public void llRemoteLoadScript() - { - m_LSL_Functions.llRemoteLoadScript(); - } - - public void llSetRemoteScriptAccessPin(int pin) - { - m_LSL_Functions.llSetRemoteScriptAccessPin(pin); - } - - public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) - { - m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public void llOpenRemoteDataChannel() - { - m_LSL_Functions.llOpenRemoteDataChannel(); - } - - public string llSendRemoteData(string channel, string dest, int idata, string sdata) - { - return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata); - } - - public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) - { - m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata); - } - - public void llCloseRemoteDataChannel(string channel) - { - m_LSL_Functions.llCloseRemoteDataChannel(channel); - } - - public string llMD5String(string src, int nonce) - { - return m_LSL_Functions.llMD5String(src, nonce); - } - - public void llSetPrimitiveParams(LSL_Types.list rules) - { - m_LSL_Functions.llSetPrimitiveParams(rules); - } - - public string llStringToBase64(string str) - { - return m_LSL_Functions.llStringToBase64(str); - } - - public string llBase64ToString(string str) - { - return m_LSL_Functions.llBase64ToString(str); - } - - public void llXorBase64Strings() - { - m_LSL_Functions.llXorBase64Strings(); - } - - public void llRemoteDataSetRegion() - { - m_LSL_Functions.llRemoteDataSetRegion(); - } - - public double llLog10(double val) - { - return m_LSL_Functions.llLog10(val); - } - - public double llLog(double val) - { - return m_LSL_Functions.llLog(val); - } - - public LSL_Types.list llGetAnimationList(string id) - { - return m_LSL_Functions.llGetAnimationList(id); - } - - public void llSetParcelMusicURL(string url) - { - m_LSL_Functions.llSetParcelMusicURL(url); - } - - public vector llGetRootPosition() - { - return m_LSL_Functions.llGetRootPosition(); - } - - public rotation llGetRootRotation() - { - return m_LSL_Functions.llGetRootRotation(); - } - - public string llGetObjectDesc() - { - return m_LSL_Functions.llGetObjectDesc(); - } - - public void llSetObjectDesc(string desc) - { - m_LSL_Functions.llSetObjectDesc(desc); - } - - public string llGetCreator() - { - return m_LSL_Functions.llGetCreator(); - } - - public string llGetTimestamp() - { - return m_LSL_Functions.llGetTimestamp(); - } - - public void llSetLinkAlpha(int linknumber, double alpha, int face) - { - m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face); - } - - public int llGetNumberOfPrims() - { - return m_LSL_Functions.llGetNumberOfPrims(); - } - - public string llGetNumberOfNotecardLines(string name) - { - return m_LSL_Functions.llGetNumberOfNotecardLines(name); - } - - public LSL_Types.list llGetBoundingBox(string obj) - { - return m_LSL_Functions.llGetBoundingBox(obj); - } - - public vector llGetGeometricCenter() - { - return m_LSL_Functions.llGetGeometricCenter(); - } - - public void llGetPrimitiveParams() - { - m_LSL_Functions.llGetPrimitiveParams(); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public string llIntegerToBase64(int number) - { - return m_LSL_Functions.llIntegerToBase64(number); - } - - public int llBase64ToInteger(string str) - { - return m_LSL_Functions.llBase64ToInteger(str); - } - - public double llGetGMTclock() - { - return m_LSL_Functions.llGetGMTclock(); - } - - public string llGetSimulatorHostname() - { - return m_LSL_Functions.llGetSimulatorHostname(); - } - - public void llSetLocalRot(rotation rot) - { - m_LSL_Functions.llSetLocalRot(rot); - } - - public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers) - { - return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers); - } - - public void llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, int param) - { - m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param); - } - - public int llGetObjectPermMask(int mask) - { - return m_LSL_Functions.llGetObjectPermMask(mask); - } - - public void llSetObjectPermMask(int mask, int value) - { - m_LSL_Functions.llSetObjectPermMask(mask, value); - } - - public void llGetInventoryPermMask(string item, int mask) - { - m_LSL_Functions.llGetInventoryPermMask(item, mask); - } - - public void llSetInventoryPermMask(string item, int mask, int value) - { - m_LSL_Functions.llSetInventoryPermMask(item, mask, value); - } - - public string llGetInventoryCreator(string item) - { - return m_LSL_Functions.llGetInventoryCreator(item); - } - - public void llOwnerSay(string msg) - { - m_LSL_Functions.llOwnerSay(msg); - } - - public void llRequestSimulatorData(string simulator, int data) - { - m_LSL_Functions.llRequestSimulatorData(simulator, data); - } - - public void llForceMouselook(int mouselook) - { - m_LSL_Functions.llForceMouselook(mouselook); - } - - public double llGetObjectMass(string id) - { - return m_LSL_Functions.llGetObjectMass(id); - } - - public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) - { - return m_LSL_Functions.llListReplaceList(dest, src, start, end); - } - - public void llLoadURL(string avatar_id, string message, string url) - { - m_LSL_Functions.llLoadURL(avatar_id, message, url); - } - - public void llParcelMediaCommandList(LSL_Types.list commandList) - { - m_LSL_Functions.llParcelMediaCommandList(commandList); - } - - public void llParcelMediaQuery() - { - m_LSL_Functions.llParcelMediaQuery(); - } - - public int llModPow(int a, int b, int c) - { - return m_LSL_Functions.llModPow(a, b, c); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public int llGetInventoryType(string name) - { - return m_LSL_Functions.llGetInventoryType(name); - } - - public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) - { - m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons); - } - - public vector llGetCameraPos() - { - return m_LSL_Functions.llGetCameraPos(); - } - - public rotation llGetCameraRot() - { - return m_LSL_Functions.llGetCameraRot(); - } - - public void llSetPrimURL() - { - m_LSL_Functions.llSetPrimURL(); - } - - public void llRefreshPrimURL() - { - m_LSL_Functions.llRefreshPrimURL(); - } - - public string llEscapeURL(string url) - { - return m_LSL_Functions.llEscapeURL(url); - } - - public string llUnescapeURL(string url) - { - return m_LSL_Functions.llUnescapeURL(url); - } - - public void llMapDestination(string simname, vector pos, vector look_at) - { - m_LSL_Functions.llMapDestination(simname, pos, look_at); - } - - public void llAddToLandBanList(string avatar, double hours) - { - m_LSL_Functions.llAddToLandBanList(avatar, hours); - } - - public void llRemoveFromLandPassList(string avatar) - { - m_LSL_Functions.llRemoveFromLandPassList(avatar); - } - - public void llRemoveFromLandBanList(string avatar) - { - m_LSL_Functions.llRemoveFromLandBanList(avatar); - } - - public void llSetCameraParams(LSL_Types.list rules) - { - m_LSL_Functions.llSetCameraParams(rules); - } - - public void llClearCameraParams() - { - m_LSL_Functions.llClearCameraParams(); - } - - public double llListStatistics(int operation, LSL_Types.list src) - { - return m_LSL_Functions.llListStatistics(operation, src); - } - - public int llGetUnixTime() - { - return m_LSL_Functions.llGetUnixTime(); - } - - public int llGetParcelFlags(vector pos) - { - return m_LSL_Functions.llGetParcelFlags(pos); - } - - public int llGetRegionFlags() - { - return m_LSL_Functions.llGetRegionFlags(); - } - - public string llXorBase64StringsCorrect(string str1, string str2) - { - return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); - } - - public string llHTTPRequest(string url, LSL_Types.list parameters, string body) - { - return m_LSL_Functions.llHTTPRequest(url, parameters, body); - } - - public void llResetLandBanList() - { - m_LSL_Functions.llResetLandBanList(); - } - - public void llResetLandPassList() - { - m_LSL_Functions.llResetLandPassList(); - } - - public int llGetParcelPrimCount(vector pos, int category, int sim_wide) - { - return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide); - } - - public LSL_Types.list llGetParcelPrimOwners(vector pos) - { - return m_LSL_Functions.llGetParcelPrimOwners(pos); - } - - public int llGetObjectPrimCount(string object_id) - { - return m_LSL_Functions.llGetObjectPrimCount(object_id); - } - - // - // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs - // - public int llGetParcelMaxPrims(vector pos, int sim_wide) - { - return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); - } - - public LSL_Types.list llGetParcelDetails(vector pos, LSL_Types.list param) - { - return m_LSL_Functions.llGetParcelDetails(pos, param); - } - - public string llStringTrim(string src, int type) - { - return m_LSL_Functions.llStringTrim(src, type); - } - - // - // OpenSim Functions - // - public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, - int timer) - { - return m_LSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer); - } - - public double osTerrainGetHeight(int x, int y) - { - return m_LSL_Functions.osTerrainGetHeight(x, y); - } - - public int osTerrainSetHeight(int x, int y, double val) - { - return m_LSL_Functions.osTerrainSetHeight(x, y, val); - } - - public int osRegionRestart(double seconds) - { - return m_LSL_Functions.osRegionRestart(seconds); - } - - public void osRegionNotice(string msg) - { - m_LSL_Functions.osRegionNotice(msg); - } - - public bool osConsoleCommand(string Command) - { - return m_LSL_Functions.osConsoleCommand(Command); - } - - public double llList2Float(LSL_Types.list src, int index) - { - return m_LSL_Functions.llList2Float(src, index); - } - - // LSL CONSTANTS - public const int TRUE = 1; - public const int FALSE = 0; - public const int STATUS_PHYSICS = 1; - public const int STATUS_ROTATE_X = 2; - public const int STATUS_ROTATE_Y = 4; - public const int STATUS_ROTATE_Z = 8; - public const int STATUS_PHANTOM = 16; - public const int STATUS_SANDBOX = 32; - public const int STATUS_BLOCK_GRAB = 64; - public const int STATUS_DIE_AT_EDGE = 128; - public const int STATUS_RETURN_AT_EDGE = 256; - public const int STATUS_CAST_SHADOWS = 512; - public const int AGENT = 1; - public const int ACTIVE = 2; - public const int PASSIVE = 4; - public const int SCRIPTED = 8; - public const int CONTROL_FWD = 1; - public const int CONTROL_BACK = 2; - public const int CONTROL_LEFT = 4; - public const int CONTROL_RIGHT = 8; - public const int CONTROL_UP = 16; - public const int CONTROL_DOWN = 32; - public const int CONTROL_ROT_LEFT = 256; - public const int CONTROL_ROT_RIGHT = 512; - public const int CONTROL_LBUTTON = 268435456; - public const int CONTROL_ML_LBUTTON = 1073741824; - public const int PERMISSION_DEBIT = 2; - public const int PERMISSION_TAKE_CONTROLS = 4; - public const int PERMISSION_REMAP_CONTROLS = 8; - public const int PERMISSION_TRIGGER_ANIMATION = 16; - public const int PERMISSION_ATTACH = 32; - public const int PERMISSION_RELEASE_OWNERSHIP = 64; - public const int PERMISSION_CHANGE_LINKS = 128; - public const int PERMISSION_CHANGE_JOINTS = 256; - public const int PERMISSION_CHANGE_PERMISSIONS = 512; - public const int PERMISSION_TRACK_CAMERA = 1024; - public const int AGENT_FLYING = 1; - public const int AGENT_ATTACHMENTS = 2; - public const int AGENT_SCRIPTED = 4; - public const int AGENT_MOUSELOOK = 8; - public const int AGENT_SITTING = 16; - public const int AGENT_ON_OBJECT = 32; - public const int AGENT_AWAY = 64; - public const int AGENT_WALKING = 128; - public const int AGENT_IN_AIR = 256; - public const int AGENT_TYPING = 512; - public const int AGENT_CROUCHING = 1024; - public const int AGENT_BUSY = 2048; - public const int AGENT_ALWAYS_RUN = 4096; - public const int PSYS_PART_INTERP_COLOR_MASK = 1; - public const int PSYS_PART_INTERP_SCALE_MASK = 2; - public const int PSYS_PART_BOUNCE_MASK = 4; - public const int PSYS_PART_WIND_MASK = 8; - public const int PSYS_PART_FOLLOW_SRC_MASK = 16; - public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32; - public const int PSYS_PART_TARGET_POS_MASK = 64; - public const int PSYS_PART_TARGET_LINEAR_MASK = 128; - public const int PSYS_PART_EMISSIVE_MASK = 256; - public const int PSYS_PART_FLAGS = 0; - public const int PSYS_PART_START_COLOR = 1; - public const int PSYS_PART_START_ALPHA = 2; - public const int PSYS_PART_END_COLOR = 3; - public const int PSYS_PART_END_ALPHA = 4; - public const int PSYS_PART_START_SCALE = 5; - public const int PSYS_PART_END_SCALE = 6; - public const int PSYS_PART_MAX_AGE = 7; - public const int PSYS_SRC_ACCEL = 8; - public const int PSYS_SRC_PATTERN = 9; - public const int PSYS_SRC_INNERANGLE = 10; - public const int PSYS_SRC_OUTERANGLE = 11; - public const int PSYS_SRC_TEXTURE = 12; - public const int PSYS_SRC_BURST_RATE = 13; - public const int PSYS_SRC_BURST_PART_COUNT = 15; - public const int PSYS_SRC_BURST_RADIUS = 16; - public const int PSYS_SRC_BURST_SPEED_MIN = 17; - public const int PSYS_SRC_BURST_SPEED_MAX = 18; - public const int PSYS_SRC_MAX_AGE = 19; - public const int PSYS_SRC_TARGET_KEY = 20; - public const int PSYS_SRC_OMEGA = 21; - public const int PSYS_SRC_ANGLE_BEGIN = 22; - public const int PSYS_SRC_ANGLE_END = 23; - public const int PSYS_SRC_PATTERN_DROP = 1; - public const int PSYS_SRC_PATTERN_EXPLODE = 2; - public const int PSYS_SRC_PATTERN_ANGLE = 4; - public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8; - public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16; - public const int VEHICLE_TYPE_NONE = 0; - public const int VEHICLE_TYPE_SLED = 1; - public const int VEHICLE_TYPE_CAR = 2; - public const int VEHICLE_TYPE_BOAT = 3; - public const int VEHICLE_TYPE_AIRPLANE = 4; - public const int VEHICLE_TYPE_BALLOON = 5; - public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16; - public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17; - public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18; - public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20; - public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19; - public const int VEHICLE_HOVER_HEIGHT = 24; - public const int VEHICLE_HOVER_EFFICIENCY = 25; - public const int VEHICLE_HOVER_TIMESCALE = 26; - public const int VEHICLE_BUOYANCY = 27; - public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28; - public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29; - public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30; - public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31; - public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32; - public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33; - public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34; - public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35; - public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36; - public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37; - public const int VEHICLE_BANKING_EFFICIENCY = 38; - public const int VEHICLE_BANKING_MIX = 39; - public const int VEHICLE_BANKING_TIMESCALE = 40; - public const int VEHICLE_REFERENCE_FRAME = 44; - public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; - public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; - public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; - public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8; - public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16; - public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32; - public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64; - public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; - public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; - public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; - public const int INVENTORY_ALL = -1; - public const int INVENTORY_NONE = -1; - public const int INVENTORY_TEXTURE = 0; - public const int INVENTORY_SOUND = 1; - public const int INVENTORY_LANDMARK = 3; - public const int INVENTORY_CLOTHING = 5; - public const int INVENTORY_OBJECT = 6; - public const int INVENTORY_NOTECARD = 7; - public const int INVENTORY_SCRIPT = 10; - public const int INVENTORY_BODYPART = 13; - public const int INVENTORY_ANIMATION = 20; - public const int INVENTORY_GESTURE = 21; - public const int ATTACH_CHEST = 1; - public const int ATTACH_HEAD = 2; - public const int ATTACH_LSHOULDER = 3; - public const int ATTACH_RSHOULDER = 4; - public const int ATTACH_LHAND = 5; - public const int ATTACH_RHAND = 6; - public const int ATTACH_LFOOT = 7; - public const int ATTACH_RFOOT = 8; - public const int ATTACH_BACK = 9; - public const int ATTACH_PELVIS = 10; - public const int ATTACH_MOUTH = 11; - public const int ATTACH_CHIN = 12; - public const int ATTACH_LEAR = 13; - public const int ATTACH_REAR = 14; - public const int ATTACH_LEYE = 15; - public const int ATTACH_REYE = 16; - public const int ATTACH_NOSE = 17; - public const int ATTACH_RUARM = 18; - public const int ATTACH_RLARM = 19; - public const int ATTACH_LUARM = 20; - public const int ATTACH_LLARM = 21; - public const int ATTACH_RHIP = 22; - public const int ATTACH_RULEG = 23; - public const int ATTACH_RLLEG = 24; - public const int ATTACH_LHIP = 25; - public const int ATTACH_LULEG = 26; - public const int ATTACH_LLLEG = 27; - public const int ATTACH_BELLY = 28; - public const int ATTACH_RPEC = 29; - public const int ATTACH_LPEC = 30; - public const int LAND_LEVEL = 0; - public const int LAND_RAISE = 1; - public const int LAND_LOWER = 2; - public const int LAND_SMOOTH = 3; - public const int LAND_NOISE = 4; - public const int LAND_REVERT = 5; - public const int LAND_SMALL_BRUSH = 1; - public const int LAND_MEDIUM_BRUSH = 2; - public const int LAND_LARGE_BRUSH = 3; - public const int DATA_ONLINE = 1; - public const int DATA_NAME = 2; - public const int DATA_BORN = 3; - public const int DATA_RATING = 4; - public const int DATA_SIM_POS = 5; - public const int DATA_SIM_STATUS = 6; - public const int DATA_SIM_RATING = 7; - public const int ANIM_ON = 1; - public const int LOOP = 2; - public const int REVERSE = 4; - public const int PING_PONG = 8; - public const int SMOOTH = 16; - public const int ROTATE = 32; - public const int SCALE = 64; - public const int ALL_SIDES = -1; - public const int LINK_SET = -1; - public const int LINK_ROOT = 1; - public const int LINK_ALL_OTHERS = -2; - public const int LINK_ALL_CHILDREN = -3; - public const int LINK_THIS = -4; - public const int CHANGED_INVENTORY = 1; - public const int CHANGED_COLOR = 2; - public const int CHANGED_SHAPE = 4; - public const int CHANGED_SCALE = 8; - public const int CHANGED_TEXTURE = 16; - public const int CHANGED_LINK = 32; - public const int CHANGED_ALLOWED_DROP = 64; - public const int CHANGED_OWNER = 128; - public const int TYPE_INVALID = 0; - public const int TYPE_INTEGER = 1; - public const int TYPE_double = 2; - public const int TYPE_STRING = 3; - public const int TYPE_KEY = 4; - public const int TYPE_VECTOR = 5; - public const int TYPE_ROTATION = 6; - public const int REMOTE_DATA_CHANNEL = 1; - public const int REMOTE_DATA_REQUEST = 2; - public const int REMOTE_DATA_REPLY = 3; - public const int HTTP_METHOD = 0; - public const int HTTP_MIMETYPE = 1; - public const int HTTP_BODY_MAXLENGTH = 2; - public const int HTTP_VERIFY_CERT = 3; - - public const int PRIM_MATERIAL = 2; - public const int PRIM_PHYSICS = 3; - public const int PRIM_TEMP_ON_REZ = 4; - public const int PRIM_PHANTOM = 5; - public const int PRIM_POSITION = 6; - public const int PRIM_SIZE = 7; - public const int PRIM_ROTATION = 8; - public const int PRIM_TYPE = 9; - public const int PRIM_TEXTURE = 17; - public const int PRIM_COLOR = 18; - public const int PRIM_BUMP_SHINY = 19; - public const int PRIM_FULLBRIGHT = 20; - public const int PRIM_FLEXIBLE = 21; - public const int PRIM_TEXGEN = 22; - public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake - public const int PRIM_POINT_LIGHT = 23; // Huh? - public const int PRIM_TEXGEN_DEFAULT = 0; - public const int PRIM_TEXGEN_PLANAR = 1; - public const int PRIM_TYPE_BOX = 0; - public const int PRIM_TYPE_CYLINDER = 1; - public const int PRIM_TYPE_PRISM = 2; - public const int PRIM_TYPE_SPHERE = 3; - public const int PRIM_TYPE_TORUS = 4; - public const int PRIM_TYPE_TUBE = 5; - public const int PRIM_TYPE_RING = 6; - public const int PRIM_TYPE_SCULPT = 7; - public const int PRIM_HOLE_DEFAULT = 0; - public const int PRIM_HOLE_CIRCLE = 16; - public const int PRIM_HOLE_SQUARE = 32; - public const int PRIM_HOLE_TRIANGLE = 48; - public const int PRIM_MATERIAL_STONE = 0; - public const int PRIM_MATERIAL_METAL = 1; - public const int PRIM_MATERIAL_GLASS = 2; - public const int PRIM_MATERIAL_WOOD = 3; - public const int PRIM_MATERIAL_FLESH = 4; - public const int PRIM_MATERIAL_PLASTIC = 5; - public const int PRIM_MATERIAL_RUBBER = 6; - public const int PRIM_MATERIAL_LIGHT = 7; - public const int PRIM_SHINY_NONE = 0; - public const int PRIM_SHINY_LOW = 1; - public const int PRIM_SHINY_MEDIUM = 2; - public const int PRIM_SHINY_HIGH = 3; - public const int PRIM_BUMP_NONE = 0; - public const int PRIM_BUMP_BRIGHT = 1; - public const int PRIM_BUMP_DARK = 2; - public const int PRIM_BUMP_WOOD = 3; - public const int PRIM_BUMP_BARK = 4; - public const int PRIM_BUMP_BRICKS = 5; - public const int PRIM_BUMP_CHECKER = 6; - public const int PRIM_BUMP_CONCRETE = 7; - public const int PRIM_BUMP_TILE = 8; - public const int PRIM_BUMP_STONE = 9; - public const int PRIM_BUMP_DISKS = 10; - public const int PRIM_BUMP_GRAVEL = 11; - public const int PRIM_BUMP_BLOBS = 12; - public const int PRIM_BUMP_SIDING = 13; - public const int PRIM_BUMP_LARGETILE = 14; - public const int PRIM_BUMP_STUCCO = 15; - public const int PRIM_BUMP_SUCTION = 16; - public const int PRIM_BUMP_WEAVE = 17; - - public const int PRIM_SCULPT_TYPE_SPHERE = 1; - public const int PRIM_SCULPT_TYPE_TORUS = 2; - public const int PRIM_SCULPT_TYPE_PLANE = 3; - public const int PRIM_SCULPT_TYPE_CYLINDER = 4; - - public const int MASK_BASE = 0; - public const int MASK_OWNER = 1; - public const int MASK_GROUP = 2; - public const int MASK_EVERYONE = 3; - public const int MASK_NEXT = 4; - public const int PERM_TRANSFER = 8192; - public const int PERM_MODIFY = 16384; - public const int PERM_COPY = 32768; - public const int PERM_MOVE = 524288; - public const int PERM_ALL = 2147483647; - public const int PARCEL_MEDIA_COMMAND_STOP = 0; - public const int PARCEL_MEDIA_COMMAND_PAUSE = 1; - public const int PARCEL_MEDIA_COMMAND_PLAY = 2; - public const int PARCEL_MEDIA_COMMAND_LOOP = 3; - public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4; - public const int PARCEL_MEDIA_COMMAND_URL = 5; - public const int PARCEL_MEDIA_COMMAND_TIME = 6; - public const int PARCEL_MEDIA_COMMAND_AGENT = 7; - public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8; - public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; - public const int PAY_HIDE = -1; - public const int PAY_DEFAULT = -2; - public const string NULL_KEY = "00000000-0000-0000-0000-000000000000"; - public const string EOF = "\n\n\n"; - public const double PI = 3.14159274f; - public const double TWO_PI = 6.28318548f; - public const double PI_BY_TWO = 1.57079637f; - public const double DEG_TO_RAD = 0.01745329238f; - public const double RAD_TO_DEG = 57.29578f; - public const double SQRT2 = 1.414213538f; - public const int STRING_TRIM_HEAD = 1; - public const int STRING_TRIM_TAIL = 2; - public const int STRING_TRIM = 3; - public const int LIST_STAT_RANGE = 0; - public const int LIST_STAT_MIN = 1; - public const int LIST_STAT_MAX = 2; - public const int LIST_STAT_MEAN = 3; - public const int LIST_STAT_MEDIAN = 4; - public const int LIST_STAT_STD_DEV = 5; - public const int LIST_STAT_SUM = 6; - public const int LIST_STAT_SUM_SQUARES = 7; - public const int LIST_STAT_NUM_COUNT = 8; - public const int LIST_STAT_GEOMETRIC_MEAN = 9; - public const int LIST_STAT_HARMONIC_MEAN = 100; - // Can not be public const? - public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); - public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0); - } -} diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index b91751d..b2f2d59 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -482,43 +482,43 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetStatus(int status, int value) { m_host.AddScriptLPS(1); - if ((status & LSL_BaseClass.STATUS_PHYSICS) == LSL_BaseClass.STATUS_PHYSICS) + if ((status & BuiltIn_Commands_BaseClass.STATUS_PHYSICS) == BuiltIn_Commands_BaseClass.STATUS_PHYSICS) { m_host.AddFlag(LLObject.ObjectFlags.Physics); } - if ((status & LSL_BaseClass.STATUS_PHANTOM) == LSL_BaseClass.STATUS_PHANTOM) + if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM) { m_host.AddFlag(LLObject.ObjectFlags.Phantom); } - if ((status & LSL_BaseClass.STATUS_CAST_SHADOWS) == LSL_BaseClass.STATUS_CAST_SHADOWS) + if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) { m_host.AddFlag(LLObject.ObjectFlags.CastShadows); } - if ((status & LSL_BaseClass.STATUS_ROTATE_X) == LSL_BaseClass.STATUS_ROTATE_X) + if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) { NotImplemented("llSetStatus - STATUS_ROTATE_X"); } - if ((status & LSL_BaseClass.STATUS_ROTATE_Y) == LSL_BaseClass.STATUS_ROTATE_Y) + if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) { NotImplemented("llSetStatus - STATUS_ROTATE_Y"); } - if ((status & LSL_BaseClass.STATUS_ROTATE_Z) == LSL_BaseClass.STATUS_ROTATE_Z) + if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) { NotImplemented("llSetStatus - STATUS_ROTATE_Z"); } - if ((status & LSL_BaseClass.STATUS_BLOCK_GRAB) == LSL_BaseClass.STATUS_BLOCK_GRAB) + if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) { NotImplemented("llSetStatus - STATUS_BLOCK_GRAB"); } - if ((status & LSL_BaseClass.STATUS_DIE_AT_EDGE) == LSL_BaseClass.STATUS_DIE_AT_EDGE) + if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) { NotImplemented("llSetStatus - STATUS_DIE_AT_EDGE"); } - if ((status & LSL_BaseClass.STATUS_RETURN_AT_EDGE) == LSL_BaseClass.STATUS_RETURN_AT_EDGE) + if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) { NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE"); } - if ((status & LSL_BaseClass.STATUS_SANDBOX) == LSL_BaseClass.STATUS_SANDBOX) + if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX) { NotImplemented("llSetStatus - STATUS_SANDBOX"); } @@ -532,43 +532,43 @@ namespace OpenSim.Region.ScriptEngine.Common Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.ObjectFlags.ToString()); switch (status) { - case LSL_BaseClass.STATUS_PHYSICS: + case BuiltIn_Commands_BaseClass.STATUS_PHYSICS: if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics) { return 1; } return 0; - case LSL_BaseClass.STATUS_PHANTOM: + case BuiltIn_Commands_BaseClass.STATUS_PHANTOM: if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom) { return 1; } return 0; - case LSL_BaseClass.STATUS_CAST_SHADOWS: + case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS: if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows) { return 1; } return 0; - case LSL_BaseClass.STATUS_BLOCK_GRAB: + case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB: NotImplemented("llGetStatus - STATUS_BLOCK_GRAB"); return 0; - case LSL_BaseClass.STATUS_DIE_AT_EDGE: + case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE: NotImplemented("llGetStatus - STATUS_DIE_AT_EDGE"); return 0; - case LSL_BaseClass.STATUS_RETURN_AT_EDGE: + case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE: NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE"); return 0; - case LSL_BaseClass.STATUS_ROTATE_X: + case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X: NotImplemented("llGetStatus - STATUS_ROTATE_X"); return 0; - case LSL_BaseClass.STATUS_ROTATE_Y: + case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y: NotImplemented("llGetStatus - STATUS_ROTATE_Y"); return 0; - case LSL_BaseClass.STATUS_ROTATE_Z: + case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z: NotImplemented("llGetStatus - STATUS_ROTATE_Z"); return 0; - case LSL_BaseClass.STATUS_SANDBOX: + case BuiltIn_Commands_BaseClass.STATUS_SANDBOX: NotImplemented("llGetStatus - STATUS_SANDBOX"); return 0; } @@ -2553,23 +2553,23 @@ namespace OpenSim.Region.ScriptEngine.Common { switch ((int)rules.Data[i]) { - case (int)LSL_BaseClass.PSYS_PART_FLAGS: + case (int)BuiltIn_Commands_BaseClass.PSYS_PART_FLAGS: prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString())); break; - case (int)LSL_BaseClass.PSYS_PART_START_COLOR: + case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_COLOR: tempv = (LSL_Types.Vector3)rules.Data[i + 1]; prules.PartStartColor.R = (float)tempv.x; prules.PartStartColor.G = (float)tempv.y; prules.PartStartColor.B = (float)tempv.z; break; - case (int)LSL_BaseClass.PSYS_PART_START_ALPHA: + case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_ALPHA: tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); prules.PartStartColor.A = (float)tempf; break; - case (int)LSL_BaseClass.PSYS_PART_END_COLOR: + case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR: tempv = (LSL_Types.Vector3)rules.Data[i + 1]; //prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1); @@ -2578,74 +2578,74 @@ namespace OpenSim.Region.ScriptEngine.Common prules.PartEndColor.B = (float)tempv.z; break; - case (int)LSL_BaseClass.PSYS_PART_END_ALPHA: + case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_ALPHA: tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); prules.PartEndColor.A = (float)tempf; break; - case (int)LSL_BaseClass.PSYS_PART_START_SCALE: + case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_SCALE: tempv = (LSL_Types.Vector3)rules.Data[i + 1]; prules.PartStartScaleX = (float)tempv.x; prules.PartStartScaleY = (float)tempv.y; break; - case (int)LSL_BaseClass.PSYS_PART_END_SCALE: + case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_SCALE: tempv = (LSL_Types.Vector3)rules.Data[i + 1]; prules.PartEndScaleX = (float)tempv.x; prules.PartEndScaleY = (float)tempv.y; break; - case (int)LSL_BaseClass.PSYS_PART_MAX_AGE: + case (int)BuiltIn_Commands_BaseClass.PSYS_PART_MAX_AGE: tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); prules.PartMaxAge = (float)tempf; break; - case (int)LSL_BaseClass.PSYS_SRC_ACCEL: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ACCEL: tempv = (LSL_Types.Vector3)rules.Data[i + 1]; prules.PartAcceleration.X = (float)tempv.x; prules.PartAcceleration.Y = (float)tempv.y; prules.PartAcceleration.Z = (float)tempv.z; break; - case (int)LSL_BaseClass.PSYS_SRC_PATTERN: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_PATTERN: int tmpi = (int)rules.Data[i + 1]; prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi; break; - case (int)LSL_BaseClass.PSYS_SRC_TEXTURE: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TEXTURE: prules.Texture = new LLUUID(rules.Data[i + 1].ToString()); break; - case (int)LSL_BaseClass.PSYS_SRC_BURST_RATE: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RATE: tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); prules.BurstRate = (float)tempf; break; - case (int)LSL_BaseClass.PSYS_SRC_BURST_PART_COUNT: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_PART_COUNT: prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString()); break; - case (int)LSL_BaseClass.PSYS_SRC_BURST_RADIUS: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RADIUS: tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); prules.BurstRadius = (float)tempf; break; - case (int)LSL_BaseClass.PSYS_SRC_BURST_SPEED_MIN: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MIN: tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); prules.BurstSpeedMin = (float)tempf; break; - case (int)LSL_BaseClass.PSYS_SRC_BURST_SPEED_MAX: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MAX: tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); prules.BurstSpeedMax = (float)tempf; break; - case (int)LSL_BaseClass.PSYS_SRC_MAX_AGE: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_MAX_AGE: tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); prules.MaxAge = (float)tempf; break; - case (int)LSL_BaseClass.PSYS_SRC_TARGET_KEY: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY: LLUUID key = LLUUID.Zero; if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key)) { @@ -2657,7 +2657,7 @@ namespace OpenSim.Region.ScriptEngine.Common } break; - case (int)LSL_BaseClass.PSYS_SRC_OMEGA: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_OMEGA: // AL: This is an assumption, since it is the only thing that would match. tempv = (LSL_Types.Vector3)rules.Data[i + 1]; prules.AngularVelocity.X = (float)tempv.x; @@ -2666,12 +2666,12 @@ namespace OpenSim.Region.ScriptEngine.Common //cast?? prules.MaxAge = (float)rules[i + 1]; break; - case (int)LSL_BaseClass.PSYS_SRC_ANGLE_BEGIN: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_BEGIN: tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); prules.InnerAngle = (float)tempf; break; - case (int)LSL_BaseClass.PSYS_SRC_ANGLE_END: + case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_END: tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); prules.OuterAngle = (float)tempf; break; @@ -3391,27 +3391,27 @@ namespace OpenSim.Region.ScriptEngine.Common LSL_Types.list nums = LSL_Types.list.ToDoubleList(src); switch (operation) { - case LSL_BaseClass.LIST_STAT_RANGE: + case BuiltIn_Commands_BaseClass.LIST_STAT_RANGE: return nums.Range(); - case LSL_BaseClass.LIST_STAT_MIN: + case BuiltIn_Commands_BaseClass.LIST_STAT_MIN: return nums.Min(); - case LSL_BaseClass.LIST_STAT_MAX: + case BuiltIn_Commands_BaseClass.LIST_STAT_MAX: return nums.Max(); - case LSL_BaseClass.LIST_STAT_MEAN: + case BuiltIn_Commands_BaseClass.LIST_STAT_MEAN: return nums.Mean(); - case LSL_BaseClass.LIST_STAT_MEDIAN: + case BuiltIn_Commands_BaseClass.LIST_STAT_MEDIAN: return nums.Median(); - case LSL_BaseClass.LIST_STAT_NUM_COUNT: + case BuiltIn_Commands_BaseClass.LIST_STAT_NUM_COUNT: return nums.NumericLength(); - case LSL_BaseClass.LIST_STAT_STD_DEV: + case BuiltIn_Commands_BaseClass.LIST_STAT_STD_DEV: return nums.StdDev(); - case LSL_BaseClass.LIST_STAT_SUM: + case BuiltIn_Commands_BaseClass.LIST_STAT_SUM: return nums.Sum(); - case LSL_BaseClass.LIST_STAT_SUM_SQUARES: + case BuiltIn_Commands_BaseClass.LIST_STAT_SUM_SQUARES: return nums.SumSqrs(); - case LSL_BaseClass.LIST_STAT_GEOMETRIC_MEAN: + case BuiltIn_Commands_BaseClass.LIST_STAT_GEOMETRIC_MEAN: return nums.GeometricMean(); - case LSL_BaseClass.LIST_STAT_HARMONIC_MEAN: + case BuiltIn_Commands_BaseClass.LIST_STAT_HARMONIC_MEAN: return nums.HarmonicMean(); default: return 0.0; @@ -3576,9 +3576,9 @@ namespace OpenSim.Region.ScriptEngine.Common public string llStringTrim(string src, int type) { m_host.AddScriptLPS(1); - if (type == (int)LSL_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); } - if (type == (int)LSL_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); } - if (type == (int)LSL_BaseClass.STRING_TRIM) { return src.Trim(); } + if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); } + if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); } + if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM) { return src.Trim(); } return src; } diff --git a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs index d5af74a..80360ee 100644 --- a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs @@ -39,9 +39,11 @@ namespace OpenSim.Region.ScriptEngine.Common LLUUID itemID) : base(scriptEngine, host, localID, itemID) { + Prim = new OSSLPrim(this); } - private OSSLPrim Prim; + + public OSSLPrim Prim; public class OSSLPrim { diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index fe30119..5cd3d94 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs @@ -289,7 +289,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL compileScript = String.Empty + "import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;\r\n" + "package SecondLife {\r\n" + - "class Script extends OpenSim.Region.ScriptEngine.Common.BuilIn_Commands { \r\n" + + "class Script extends OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass { \r\n" + compileScript + "} }\r\n"; return compileScript; @@ -300,7 +300,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL compileScript = String.Empty + "using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;\r\n" + String.Empty + "namespace SecondLife { " + - String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.BuilIn_Commands { \r\n" + + String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass { \r\n" + @"public Script() { } " + compileScript + "} }\r\n"; @@ -312,7 +312,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL compileScript = String.Empty + "Imports OpenSim.Region.ScriptEngine.Common: Imports System.Collections.Generic: " + String.Empty + "NameSpace SecondLife:" + - String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Common.BuilIn_Commands: " + + String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass: " + "\r\nPublic Sub New()\r\nEnd Sub: " + compileScript + ":End Class :End Namespace\r\n"; diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs index c6fa4ce..a64f580 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs @@ -86,7 +86,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO TypeBuilder typeBuilder = modBuilder.DefineType( "LSL_ScriptObject", TypeAttributes.Public | TypeAttributes.BeforeFieldInit, - typeof (LSL_BaseClass)); + typeof (BuiltIn_Commands_BaseClass)); //, // typeof()); //, typeof(LSL_BuiltIn_Commands_Interface)); @@ -179,7 +179,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO new Type[0]); //Define the reflection ConstructorInfor for System.Object - ConstructorInfo conObj = typeof (LSL_BaseClass).GetConstructor(new Type[0]); + ConstructorInfo conObj = typeof (BuiltIn_Commands_BaseClass).GetConstructor(new Type[0]); //call constructor of base object ILGenerator il = constructor.GetILGenerator(); @@ -272,7 +272,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO // Make call il.Emit(OpCodes.Call, - typeof (LSL_BaseClass).GetMethod("AddToStatic", new Type[] {typeof (UInt32), datatype})); + typeof (BuiltIn_Commands_BaseClass).GetMethod("AddToStatic", new Type[] {typeof (UInt32), datatype})); } } diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_OPCODE_IL_processor.cs index 30d3890..8c5262b 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_OPCODE_IL_processor.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_OPCODE_IL_processor.cs @@ -162,7 +162,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO if (mi.Name == fname) { il.Emit(OpCodes.Ldarg_0); - il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod("GetLSL_BuiltIn", new Type[] {})); + il.Emit(OpCodes.Call, typeof (BuiltIn_Commands_BaseClass).GetMethod("GetLSL_BuiltIn", new Type[] {})); // Pop required number of items from my stack to .Net stack IL_PopToStack(il, mi.GetParameters().Length); il.Emit(OpCodes.Callvirt, mi); @@ -377,7 +377,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO private void IL_CallBaseFunction(ILGenerator il, string methodname) { il.Emit(OpCodes.Ldarg_0); - il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod(methodname, new Type[] {})); + il.Emit(OpCodes.Call, typeof (BuiltIn_Commands_BaseClass).GetMethod(methodname, new Type[] {})); } private void IL_CallBaseFunction(ILGenerator il, string methodname, object data) @@ -387,7 +387,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO il.Emit(OpCodes.Ldstr, (string) data); if (data.GetType() == typeof (UInt32)) il.Emit(OpCodes.Ldc_I4, (UInt32) data); - il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod(methodname, new Type[] {data.GetType()})); + il.Emit(OpCodes.Call, typeof (BuiltIn_Commands_BaseClass).GetMethod(methodname, new Type[] {data.GetType()})); } private void IL_Push(ILGenerator il, object data) @@ -397,7 +397,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO IL_PushDataTypeToILStack(il, data); - il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod("PUSH", new Type[] {data.GetType()})); + il.Emit(OpCodes.Call, typeof (BuiltIn_Commands_BaseClass).GetMethod("PUSH", new Type[] {data.GetType()})); } private void IL_PushDataTypeToILStack(ILGenerator il, object data) -- cgit v1.1