From 803670e6eaaeafa1b7f90b6a7a9f461bd459634a Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Fri, 21 Mar 2008 02:36:34 +0000 Subject: * Removed more encoding faults. --- OpenSim/Region/ClientStack/ClientView.cs | 13 +------------ OpenSim/Region/Environment/EstateManager.cs | 5 +---- OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 3 --- 3 files changed, 2 insertions(+), 19 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 23354a1..0f8e196 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -1164,8 +1164,6 @@ namespace OpenSim.Region.ClientStack // 6 to 7 items at a time, so let's stick with 6 int MAX_ITEMS_PER_PACKET = 6; - // ENCODING FAULT - Encoding enc = Encoding.UTF8; uint FULL_MASK_PERMISSIONS = 2147483647; if (fetchItems) @@ -1336,8 +1334,6 @@ namespace OpenSim.Region.ClientStack public void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) { - // ENCODING FAULT - Encoding enc = Encoding.UTF8; uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); // TODO: don't create new blocks if recycling an old packet @@ -1379,8 +1375,6 @@ namespace OpenSim.Region.ClientStack /// IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase) public void SendInventoryItemCreateUpdate(InventoryItemBase Item) { - // ENCODING FAULT - Encoding enc = Encoding.UTF8; uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; UpdateCreateInventoryItemPacket InventoryReply = (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket(PacketType.UpdateCreateInventoryItem); // TODO: don't create new blocks if recycling an old packet @@ -2215,12 +2209,10 @@ namespace OpenSim.Region.ClientStack { objdata.TextureEntry = textureEntry; } - // ENCODING FAULT - Encoding enc = Encoding.UTF8; LLVector3 pos = new LLVector3(objdata.ObjectData, 16); pos.X = 100f; objdata.ID = 8880000; - objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0"); + objdata.NameValue = Helpers.StringToField("FirstName STRING RW SV Test \nLastName STRING RW SV User "); //LLVector3 pos2 = new LLVector3(100f, 100f, 23f); //objdata.FullID=user.AgentId; byte[] pb = pos.GetBytes(); @@ -2944,9 +2936,6 @@ namespace OpenSim.Region.ClientStack } else { - // ENCODING FAULT - Encoding _enc = Encoding.UTF8; - switch (Pack.Type) { #region Scene/Avatar diff --git a/OpenSim/Region/Environment/EstateManager.cs b/OpenSim/Region/Environment/EstateManager.cs index 9c53f38..f097b61 100644 --- a/OpenSim/Region/Environment/EstateManager.cs +++ b/OpenSim/Region/Environment/EstateManager.cs @@ -634,9 +634,6 @@ namespace OpenSim.Region.Environment public void sendRegionInfoPacket(IClientAPI remote_client) { - // ENCODING FAULT - Encoding _enc = Encoding.UTF8; - AgentCircuitData circuitData = remote_client.RequestClientInfo(); RegionInfoPacket regionInfoPacket = new RegionInfoPacket(); @@ -652,7 +649,7 @@ namespace OpenSim.Region.Environment regionInfoPacket.RegionInfo.RedirectGridY = m_regInfo.EstateSettings.redirectGridY; regionInfoPacket.RegionInfo.RegionFlags = (uint) m_regInfo.EstateSettings.regionFlags; regionInfoPacket.RegionInfo.SimAccess = (byte) m_regInfo.EstateSettings.simAccess; - regionInfoPacket.RegionInfo.SimName = _enc.GetBytes(m_regInfo.RegionName); + regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_regInfo.RegionName); regionInfoPacket.RegionInfo.SunHour = m_regInfo.EstateSettings.sunHour; regionInfoPacket.RegionInfo.TerrainLowerLimit = m_regInfo.EstateSettings.terrainLowerLimit; regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_regInfo.EstateSettings.terrainRaiseLimit; diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index b0ed04e..c83027d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -45,9 +45,6 @@ namespace OpenSim.Region.Environment.Scenes public partial class SceneObjectGroup : EntityBase { - // ENCODING FAULT - private Encoding enc = Encoding.UTF8; - protected SceneObjectPart m_rootPart; /// -- cgit v1.1