From 7d3cd3dd5972e77f7a5117c416d3300681548940 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 7 Jan 2017 09:02:50 +0000 Subject: coment out a flodding debug message --- OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index dbc38a7..0ccc683 100755 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -1014,7 +1014,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine { lock (m_CompileDict) { - m_log.DebugFormat("[XENGINE]: Set compile dict for {0}", itemID); +// m_log.DebugFormat("[XENGINE]: Set compile dict for {0}", itemID); m_CompileDict[itemID] = new ScriptCompileInfo(); } @@ -1024,7 +1024,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine { lock (m_CompileDict) m_CompileDict[itemID] = new ScriptCompileInfo(); - m_log.DebugFormat("[XENGINE]: Set compile dict for {0} delayed", itemID); +// m_log.DebugFormat("[XENGINE]: Set compile dict for {0} delayed", itemID); // This must occur after the m_CompileDict so that an existing compile thread cannot hit the check // in DoOnRezScript() before m_CompileDict has been updated. -- cgit v1.1