From 7ce8ccb043002520a82ce14325e991a22e0c292b Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 19 Dec 2008 17:57:03 +0000 Subject: * refactor: Move tree code out into a separate module --- .../Environment/Interfaces/IVegetationModule.cs | 49 +++++++++ .../Modules/Avatar/Gestures/GesturesModule.cs | 2 +- .../World/TreePopulator/TreePopulatorModule.cs | 16 +-- .../Modules/World/Vegetation/VegetationModule.cs | 118 +++++++++++++++++++++ OpenSim/Region/Environment/Scenes/Scene.cs | 87 +++++++-------- 5 files changed, 215 insertions(+), 57 deletions(-) create mode 100644 OpenSim/Region/Environment/Interfaces/IVegetationModule.cs create mode 100644 OpenSim/Region/Environment/Modules/World/Vegetation/VegetationModule.cs (limited to 'OpenSim') diff --git a/OpenSim/Region/Environment/Interfaces/IVegetationModule.cs b/OpenSim/Region/Environment/Interfaces/IVegetationModule.cs new file mode 100644 index 0000000..c411993 --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/IVegetationModule.cs @@ -0,0 +1,49 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenMetaverse; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Interfaces +{ + public interface IVegetationModule : IEntityCreator + { + /// + /// Add a new tree to the scene. Used by other modules. + /// + /// + /// + /// + /// + /// + /// + /// + /// + SceneObjectGroup AddTree( + UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree); + } +} diff --git a/OpenSim/Region/Environment/Modules/Avatar/Gestures/GesturesModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Gestures/GesturesModule.cs index 5f0f4f9..a86fceb 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Gestures/GesturesModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Gestures/GesturesModule.cs @@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Gestures m_log.ErrorFormat("[GESTURES]: Unable to find user {0}", client.Name); } - public virtual void DeactivateGesture(IClientAPI client, UUID gestureId) + public virtual void DeactivateGesture(IClientAPI client, UUID gestureId) { CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(client.AgentId); diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs index 990d36e..8061648 100644 --- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs @@ -233,13 +233,15 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator { position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; - SceneObjectGroup tree = - m_scene.AddTree(uuid, UUID.Zero, new Vector3(0.1f, 0.1f, 0.1f), - Quaternion.Identity, - position, - Tree.Cypress1, - false); - + IVegetationModule module = m_scene.RequestModuleInterface(); + + if (null == module) + return; + + SceneObjectGroup tree + = module.AddTree( + uuid, UUID.Zero, new Vector3(0.1f, 0.1f, 0.1f), Quaternion.Identity, position, Tree.Cypress1, false); + m_trees.Add(tree.UUID); tree.SendGroupFullUpdate(); } diff --git a/OpenSim/Region/Environment/Modules/World/Vegetation/VegetationModule.cs b/OpenSim/Region/Environment/Modules/World/Vegetation/VegetationModule.cs new file mode 100644 index 0000000..a1c2192 --- /dev/null +++ b/OpenSim/Region/Environment/Modules/World/Vegetation/VegetationModule.cs @@ -0,0 +1,118 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Reflection; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Framework.Communications.Cache; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.Modules.Avatar.Vegetation +{ + public class VegetationModule : IRegionModule, IVegetationModule + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + protected Scene m_scene; + + protected static readonly PCode[] creationCapabilities = new PCode[] { PCode.Grass, PCode.NewTree, PCode.Tree }; + public PCode[] CreationCapabilities { get { return creationCapabilities; } } + + public void Initialise(Scene scene, IConfigSource source) + { + m_scene = scene; + m_scene.RegisterModuleInterface(this); + } + + public void PostInitialise() {} + public void Close() {} + public string Name { get { return "Vegetation Module"; } } + public bool IsSharedModule { get { return false; } } + + public SceneObjectGroup AddTree( + UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree) + { + PrimitiveBaseShape treeShape = new PrimitiveBaseShape(); + treeShape.PathCurve = 16; + treeShape.PathEnd = 49900; + treeShape.PCode = newTree ? (byte)PCode.NewTree : (byte)PCode.Tree; + treeShape.Scale = scale; + treeShape.State = (byte)treeType; + + return m_scene.AddNewPrim(uuid, groupID, position, rotation, treeShape); + } + + public SceneObjectGroup CreateEntity( + UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) + { + if (Array.IndexOf(creationCapabilities, (PCode)shape.PCode) < 0) + { + m_log.DebugFormat("[VEGETATION]: PCode {0} not handled by {1}", shape.PCode, Name); + return null; + } + + SceneObjectGroup sceneObject = new SceneObjectGroup(ownerID, pos, rot, shape); + SceneObjectPart rootPart = sceneObject.GetChildPart(sceneObject.UUID); + + // if grass or tree, make phantom + //rootPart.TrimPermissions(); + rootPart.AddFlag(PrimFlags.Phantom); + if (rootPart.Shape.PCode != (byte)PCode.Grass) + AdaptTree(ref shape); + + m_scene.AddNewSceneObject(sceneObject, true); + sceneObject.SetGroup(groupID, null); + + return sceneObject; + } + + protected void AdaptTree(ref PrimitiveBaseShape tree) + { + // Tree size has to be adapted depending on its type + switch ((Tree)tree.State) + { + case Tree.Cypress1: + case Tree.Cypress2: + tree.Scale = new Vector3(4, 4, 10); + break; + + // case... other tree types + // tree.Scale = new Vector3(?, ?, ?); + // break; + + default: + tree.Scale = new Vector3(4, 4, 4); + break; + } + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 72748b6..eecfd70 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -6,7 +6,7 @@ * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright + * * Redistributions in binary form must reproduce the above copyrightD * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the @@ -259,6 +259,11 @@ namespace OpenSim.Region.Environment.Scenes } public int objectCapacity = 45000; + + /// + /// Registered classes that are capable of creating entities. + /// + protected Dictionary m_entityCreators = new Dictionary(); #endregion @@ -1753,63 +1758,24 @@ namespace OpenSim.Region.Environment.Scenes } } - public virtual SceneObjectGroup AddNewPrim(UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) + public virtual SceneObjectGroup AddNewPrim( + UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) { //m_log.DebugFormat( - // "[SCENE]: Scene.AddNewPrim() called for agent {0} in {1}", ownerID, RegionInfo.RegionName); + // "[SCENE]: Scene.AddNewPrim() pcode {0} called for {1} in {2}", shape.PCode, ownerID, RegionInfo.RegionName); + + // If an entity creator has been registered for this prim type then use that + if (m_entityCreators.ContainsKey((PCode)shape.PCode)) + return m_entityCreators[(PCode)shape.PCode].CreateEntity(ownerID, groupID, pos, rot, shape); + // Otherwise, use this default creation code; SceneObjectGroup sceneObject = new SceneObjectGroup(ownerID, pos, rot, shape); - - SceneObjectPart rootPart = sceneObject.GetChildPart(sceneObject.UUID); - // if grass or tree, make phantom - //rootPart.TrimPermissions(); - if ((rootPart.Shape.PCode == (byte)PCode.Grass) - || (rootPart.Shape.PCode == (byte)PCode.Tree) || (rootPart.Shape.PCode == (byte)PCode.NewTree)) - { - rootPart.AddFlag(PrimFlags.Phantom); - //rootPart.ObjectFlags += (uint)PrimFlags.Phantom; - if (rootPart.Shape.PCode != (byte)PCode.Grass) - AdaptTree(ref shape); - } - AddNewSceneObject(sceneObject, true); sceneObject.SetGroup(groupID, null); return sceneObject; } - protected void AdaptTree(ref PrimitiveBaseShape tree) - { - // Tree size has to be adapted depending on its type - switch ((Tree)tree.State) - { - case Tree.Cypress1: - case Tree.Cypress2: - tree.Scale = new Vector3(4, 4, 10); - break; - - // case... other tree types - // tree.Scale = new Vector3(?, ?, ?); - // break; - - default: - tree.Scale = new Vector3(4, 4, 4); - break; - } - } - - public SceneObjectGroup AddTree(UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, - Tree treeType, bool newTree) - { - PrimitiveBaseShape treeShape = new PrimitiveBaseShape(); - treeShape.PathCurve = 16; - treeShape.PathEnd = 49900; - treeShape.PCode = newTree ? (byte)PCode.NewTree : (byte)PCode.Tree; - treeShape.Scale = scale; - treeShape.State = (byte)treeType; - return AddNewPrim(uuid, groupID, position, rotation, treeShape); - } - /// /// Add an object into the scene that has come from storage /// @@ -3299,6 +3265,15 @@ namespace OpenSim.Region.Environment.Scenes List l = new List(); l.Add(mod); ModuleInterfaces.Add(typeof(M), l); + + if (mod is IEntityCreator) + { + IEntityCreator entityCreator = (IEntityCreator)mod; + foreach (PCode pcode in entityCreator.CreationCapabilities) + { + m_entityCreators[pcode] = entityCreator; + } + } } } @@ -3314,13 +3289,23 @@ namespace OpenSim.Region.Environment.Scenes return; l.Add(mod); + + if (mod is IEntityCreator) + { + IEntityCreator entityCreator = (IEntityCreator)mod; + foreach (PCode pcode in entityCreator.CreationCapabilities) + { + m_entityCreators[pcode] = entityCreator; + } + } + ModuleInterfaces[typeof(M)] = l; } /// /// For the given interface, retrieve the region module which implements it. /// - /// null if there is no module implementing that interface + /// null if there is no registered module implementing that interface public override T RequestModuleInterface() { if (ModuleInterfaces.ContainsKey(typeof(T))) @@ -3333,6 +3318,10 @@ namespace OpenSim.Region.Environment.Scenes } } + /// + /// For the given interface, retrieve an array of region modules that implement it. + /// + /// an empty array if there are no registered modules implementing that interface public override T[] RequestModuleInterfaces() { if (ModuleInterfaces.ContainsKey(typeof(T))) -- cgit v1.1