From e3d9d5566a799fdbb4261010b97b8b04dbd7da1e Mon Sep 17 00:00:00 2001 From: BlueWall Date: Wed, 1 May 2013 18:46:57 -0400 Subject: Fix inventory issue Fix issue where objects rezzed from Trash or Lost And Found then be placed back in the respective folder when taking the object or a copy back into inventory. --- .../CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim') diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index eb37626..e6d6cbf 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -671,6 +671,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess { InventoryFolderBase f = new InventoryFolderBase(so.FromFolderID, userID); folder = m_Scene.InventoryService.GetFolder(f); + + if(folder.Type == 14 || folder.Type == 16) + { + // folder.Type = 6; + folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.Object); + } } } -- cgit v1.1