From 776b1f341aea5005a94bc3e03159619b3e9ce502 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Mon, 28 Apr 2008 14:41:46 +0000 Subject: From: Dr Scofield Note: This is the first part of some changes from Dr Scofield to support console-less operation of an OpenSim region server. The changes are not yet complete. * refactors OpenSimMain into two classes: OpenSimMain and OpenSimMainConsole. OpenSimMainConsole derives from OpenSimMain and basically is the "old" OpenSimMain * drops StartConsole from RegionApplicationBase (was only called from the "old" OpenSimMain anyhow) * reverts the changes to TryGetScene(string, out scene) as that seems to work perfectly fine * adds a check to region-remove to see whether m_sceneManger.CurrentScene is non-null before comparing it against the region-to-be-removed --- OpenSim/Region/Application/Application.cs | 26 +- OpenSim/Region/Application/OpenSimMain.cs | 725 ++------------------- OpenSim/Region/Application/OpenSimMainConsole.cs | 716 ++++++++++++++++++++ .../Region/ClientStack/RegionApplicationBase.cs | 14 +- OpenSim/Region/Environment/Scenes/SceneManager.cs | 15 +- 5 files changed, 794 insertions(+), 702 deletions(-) create mode 100644 OpenSim/Region/Application/OpenSimMainConsole.cs (limited to 'OpenSim') diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index eaa4788..828490a 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs @@ -65,6 +65,12 @@ namespace OpenSim ArgvConfigSource configSource = new ArgvConfigSource(args); + configSource.Alias.AddAlias("On", true); + configSource.Alias.AddAlias("Off", false); + configSource.Alias.AddAlias("True", true); + configSource.Alias.AddAlias("False", false); + + configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "gridmode"); configSource.AddSwitch("Startup", "physics"); @@ -73,13 +79,23 @@ namespace OpenSim configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); - OpenSimMain sim = new OpenSimMain(configSource); - - sim.StartUp(); + bool background = configSource.Configs["Startup"].GetBoolean("background", false); - while (true) + if (background) + { + Console.WriteLine("background mode"); + OpenSimMain sim = new OpenSimMain(configSource); + sim.StartUp(); + } + else { - MainConsole.Instance.Prompt(); + OpenSimMain sim = new OpenSimMainConsole(configSource); + sim.StartUp(); + + while (true) + { + MainConsole.Instance.Prompt(); + } } } diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 93d6f56..3bee7f3 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -54,15 +54,14 @@ using Timer=System.Timers.Timer; namespace OpenSim { - public delegate void ConsoleCommand(string[] comParams); - - public class OpenSimMain : RegionApplicationBase, conscmd_callback + public class OpenSimMain : RegionApplicationBase { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private string proxyUrl; - private int proxyOffset = 0; - private const string DEFAULT_PRIM_BACKUP_FILENAME = "prim-backup.xml"; + protected string proxyUrl; + protected int proxyOffset = 0; + + protected const string DEFAULT_PRIM_BACKUP_FILENAME = "prim-backup.xml"; public string m_physicsEngine; public string m_meshEngineName; @@ -76,35 +75,29 @@ namespace OpenSim protected string m_storageDll; - protected string m_startupCommandsFile; - protected string m_shutdownCommandsFile; - protected List m_udpServers = new List(); protected List m_regionData = new List(); - private bool m_physicalPrim; - private bool m_permissions = false; + protected bool m_physicalPrim; + protected bool m_permissions = false; - private bool m_standaloneAuthenticate = false; - private string m_standaloneWelcomeMessage = null; - private string m_standaloneInventoryPlugin; - private string m_standaloneAssetPlugin; - private string m_standaloneUserPlugin; + protected bool m_standaloneAuthenticate = false; + protected string m_standaloneWelcomeMessage = null; + protected string m_standaloneInventoryPlugin; + protected string m_standaloneAssetPlugin; + protected string m_standaloneUserPlugin; private string m_standaloneInventorySource; private string m_standaloneAssetSource; private string m_standaloneUserSource; - private string m_assetStorage = "local"; - - private string m_timedScript = "disabled"; - private Timer m_scriptTimer; + protected string m_assetStorage = "local"; public ConsoleCommand CreateAccount = null; - private bool m_dumpAssetsToFile; + protected bool m_dumpAssetsToFile; - private List m_plugins = new List(); + protected List m_plugins = new List(); - private IniConfigSource m_config; + protected IniConfigSource m_config; public IniConfigSource ConfigSource { @@ -127,7 +120,7 @@ namespace OpenSim get { return m_regionData; } } - private ModuleLoader m_moduleLoader; + protected ModuleLoader m_moduleLoader; public ModuleLoader ModuleLoader { @@ -260,7 +253,7 @@ namespace OpenSim } - protected void ReadConfigSettings() + protected virtual void ReadConfigSettings() { m_networkServersInfo = new NetworkServersInfo(); @@ -290,13 +283,8 @@ namespace OpenSim m_storagePersistPrimInventories = startupConfig.GetBoolean("storage_prim_inventories", true); - m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", String.Empty); - m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", String.Empty); - m_scriptEngine = startupConfig.GetString("script_engine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"); m_assetStorage = startupConfig.GetString("asset_database", "local"); - - m_timedScript = startupConfig.GetString("timer_Script", "disabled"); } IConfig standaloneConfig = m_config.Configs["StandAlone"]; @@ -325,6 +313,8 @@ namespace OpenSim m_networkServersInfo.loadFromConfiguration(m_config); } + private ManualResetEvent WorldHasComeToAnEnd = new ManualResetEvent(false); + /// /// Performs initialisation of the scene, such as loading configuration from disk. /// @@ -334,14 +324,30 @@ namespace OpenSim // Called from app startup (OpenSim.Application) // - m_log.Info("===================================================================="); - m_log.Info("========================= STARTING OPENSIM ========================="); - m_log.Info("===================================================================="); + m_log.Info("[OPENSIM]: Starting Opensim"); m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (m_sandbox ? "sandbox" : "grid")); - m_console = CreateConsole(); - MainConsole.Instance = m_console; + InternalStartUp(); + + // We are done with startup + m_log.Info("[OPENSIM MAIN]: Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)"); + WorldHasComeToAnEnd.WaitOne(); + } + + + /// + /// Signal that the end of the world is now. + /// + public void ApocalypseNow() + { + WorldHasComeToAnEnd.Set(); + } + /// + /// Performs initialisation of the scene, such as loading configuration from disk. + /// + protected void InternalStartUp() + { StatsManager.StartCollectingSimExtraStats(); // Do baseclass startup sequence: OpenSim.Region.ClientStack.RegionApplicationBase.StartUp @@ -411,28 +417,6 @@ namespace OpenSim // m_udpServers[i].ServerListener(); // } - //Run Startup Commands - if (m_startupCommandsFile != String.Empty) - { - RunCommandScript(m_startupCommandsFile); - } - else - { - m_log.Info("[STARTUP]: No startup command script specified. Moving on..."); - } - - // Start timer script (run a script every xx seconds) - if (m_timedScript != "disabled") - { - m_scriptTimer = new Timer(); - m_scriptTimer.Enabled = true; - m_scriptTimer.Interval = (int)(1200 * 1000); - m_scriptTimer.Elapsed += new ElapsedEventHandler(RunAutoTimerScript); - } - - // We are done with startup - PrintFileToConsole("startuplogo.txt"); - m_log.Info("[OPENSIM MAIN]: Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)"); } protected override void Initialize() @@ -644,11 +628,6 @@ namespace OpenSim //m_sceneManager.SendSimOnlineNotification(restartingRegion.RegionHandle); } - protected override ConsoleBase CreateConsole() - { - return new ConsoleBase("Region", this); - } - # region Setup methods protected override PhysicsScene GetPhysicsScene() @@ -656,7 +635,7 @@ namespace OpenSim return GetPhysicsScene(m_physicsEngine, m_meshEngineName); } - private class SimStatusHandler : IStreamedRequestHandler + protected class SimStatusHandler : IStreamedRequestHandler { public byte[] Handle(string path, Stream request) { @@ -684,18 +663,13 @@ namespace OpenSim /// /// Performs any last-minute sanity checking and shuts down the region server /// - public virtual void Shutdown() + protected virtual void InternalShutdown() { if (proxyUrl.Length > 0) { Util.XmlRpcCommand(proxyUrl, "Stop"); } - if (m_startupCommandsFile != String.Empty) - { - RunCommandScript(m_shutdownCommandsFile); - } - m_log.Info("[SHUTDOWN]: Closing all threads"); m_log.Info("[SHUTDOWN]: Killing listener thread"); m_log.Info("[SHUTDOWN]: Killing clients"); @@ -703,619 +677,16 @@ namespace OpenSim m_log.Info("[SHUTDOWN]: Closing console and terminating"); m_sceneManager.Close(); - - m_console.Close(); - Environment.Exit(0); - } - - private void RunAutoTimerScript(object sender, EventArgs e) - { - if (m_timedScript != "disabled") - { - RunCommandScript(m_timedScript); - } - } - - #region Console Commands - - /// - /// - /// - /// - private void RunCommandScript(string fileName) - { - m_log.Info("[COMMANDFILE]: Running " + fileName); - if (File.Exists(fileName)) - { - StreamReader readFile = File.OpenText(fileName); - string currentCommand = String.Empty; - while ((currentCommand = readFile.ReadLine()) != null) - { - if (currentCommand != String.Empty) - { - m_log.Info("[COMMANDFILE]: Running '" + currentCommand + "'"); - m_console.RunCommand(currentCommand); - } - } - } - else - { - m_log.Error("[COMMANDFILE]: Command script missing. Can not run commands"); - } - } - - private void PrintFileToConsole(string fileName) - { - if (File.Exists(fileName)) - { - StreamReader readFile = File.OpenText(fileName); - string currentLine = String.Empty; - while ((currentLine = readFile.ReadLine()) != null) - { - m_log.Info("[!]" + currentLine); - } - } + // needs to be called by Shutdown() method + // Environment.Exit(0); } - - /// - /// Runs commands issued by the server console from the operator - /// - /// The first argument of the parameter (the command) - /// Additional arguments passed to the command - public override void RunCmd(string command, string[] cmdparams) - { - base.RunCmd(command, cmdparams); - - switch (command) - { - case "clear-assets": - m_assetCache.Clear(); - break; - - case "set-time": - m_sceneManager.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0])); - break; - - case "force-update": - m_console.Notice("Updating all clients"); - m_sceneManager.ForceCurrentSceneClientUpdate(); - break; - - case "edit-scale": - if (cmdparams.Length == 4) - { - m_sceneManager.HandleEditCommandOnCurrentScene(cmdparams); - } - break; - - case "debug": - if (cmdparams.Length > 0) - { - Debug(cmdparams); - } - break; - - case "scene-debug": - if (cmdparams.Length == 3) - { - if (m_sceneManager.CurrentScene == null) - { - m_console.Error("CONSOLE", "Please use 'change-region ' first"); - } - else - { - m_sceneManager.CurrentScene.SetSceneCoreDebug(!Convert.ToBoolean(cmdparams[0]), !Convert.ToBoolean(cmdparams[1]), !Convert.ToBoolean(cmdparams[2])); - } - } - else - { - m_console.Error("scene-debug (where inside <> is true/false)"); - } - break; - - case "help": - m_console.Notice("alert - send alert to a designated user or all users."); - m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive."); - m_console.Notice(" alert general [Message] - send an alert to all users."); - m_console.Notice("backup - trigger a simulator backup"); - m_console.Notice("change-region [name] - sets the region that many of these commands affect."); - m_console.Notice("clear-assets - clear asset cache"); - m_console.Notice("command-script [filename] - Execute command in a file."); - m_console.Notice("config get section field - get a config value"); - m_console.Notice("config save - save OpenSim.ini"); - m_console.Notice("config set section field value - set a config value"); - m_console.Notice("create-region - creates a new region"); - m_console.Notice("create user - adds a new user."); - m_console.Notice("debug - debugging commands"); - m_console.Notice(" packet 0..255 - print incoming/outgoing packets (0=off)"); - m_console.Notice("scene-debug [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False"); - m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim"); - m_console.Notice("export-map [filename] - save image of world map"); - m_console.Notice("force-update - force an update of prims in the scene"); - m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format"); - m_console.Notice("permissions [true/false] - turn on/off permissions on the scene"); - m_console.Notice("quit - equivalent to shutdown."); - m_console.Notice("remove-region [name] - remove a region"); - m_console.Notice("restart - disconnects all clients and restarts the sims in the instance."); - m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format"); - m_console.Notice("script - manually trigger scripts? or script commands?"); - m_console.Notice("set-time [x] - set the current scene time phase"); - m_console.Notice("show assets - show state of asset cache."); - m_console.Notice("show modules - shows info about loaded modules."); - m_console.Notice("show regions - shows info about active regions."); - m_console.Notice("show users - show info about connected users."); - m_console.Notice("show stats - statistical information for this server not displayed in the client"); - m_console.Notice("shutdown - disconnect all clients and shutdown."); - m_console.Notice("terrain help - show help for terrain commands."); - m_console.Notice("threads - list threads"); - break; - - case "threads": -// m_console.Notice("THREAD", Process.GetCurrentProcess().Threads.Count + " threads running:"); -// int _tc = 0; - -// foreach (ProcessThread pt in Process.GetCurrentProcess().Threads) -// { -// _tc++; -// m_console.Notice("THREAD", _tc + ": ID: " + pt.Id + ", Started: " + pt.StartTime.ToString() + ", CPU time: " + pt.TotalProcessorTime + ", Pri: " + pt.BasePriority.ToString() + ", State: " + pt.ThreadState.ToString()); -// } - - List threads = ThreadTracker.GetThreads(); - if (threads == null) - { - m_console.Notice("THREAD", "Thread tracking is only enabled in DEBUG mode."); - } - else - { - int _tc = 0; - m_console.Notice("THREAD", threads.Count + " threads are being tracked:"); - foreach (Thread t in threads) - { - _tc++; - m_console.Notice("THREAD", _tc + ": ID: " + t.ManagedThreadId.ToString() + ", Name: " + t.Name + ", Alive: " + t.IsAlive.ToString() + ", Pri: " + t.Priority.ToString() + ", State: " + t.ThreadState.ToString()); - } - } - - break; - case "save-xml": - if (cmdparams.Length > 0) - { - m_sceneManager.SaveCurrentSceneToXml(cmdparams[0]); - } - else - { - m_sceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME); - } - break; - - case "load-xml": - LLVector3 loadOffset = new LLVector3(0, 0, 0); - if (cmdparams.Length > 0) - { - bool generateNewIDS = false; - if (cmdparams.Length > 1) - { - if (cmdparams[1] == "-newUID") - { - generateNewIDS = true; - } - if (cmdparams.Length > 2) - { - loadOffset.X = (float) Convert.ToDecimal(cmdparams[2]); - if (cmdparams.Length > 3) - { - loadOffset.Y = (float) Convert.ToDecimal(cmdparams[3]); - } - if (cmdparams.Length > 4) - { - loadOffset.Z = (float) Convert.ToDecimal(cmdparams[4]); - } - m_console.Error("loadOffsets = <" + loadOffset.X + "," + loadOffset.Y + "," + - loadOffset.Z + ">"); - } - } - m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset); - } - else - { - m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset); - } - break; - - case "save-xml2": - if (cmdparams.Length > 0) - { - m_sceneManager.SaveCurrentSceneToXml2(cmdparams[0]); - } - else - { - m_sceneManager.SaveCurrentSceneToXml2(DEFAULT_PRIM_BACKUP_FILENAME); - } - break; - - case "load-xml2": - if (cmdparams.Length > 0) - { - m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[0]); - } - else - { - m_sceneManager.LoadCurrentSceneFromXml2(DEFAULT_PRIM_BACKUP_FILENAME); - } - break; - - case "plugin": - m_sceneManager.SendCommandToPluginModules(cmdparams); - break; - - case "command-script": - if (cmdparams.Length > 0) - { - RunCommandScript(cmdparams[0]); - } - break; - - case "permissions": - // Treats each user as a super-admin when disabled - bool permissions = Convert.ToBoolean(cmdparams[0]); - m_sceneManager.SetBypassPermissionsOnCurrentScene(!permissions); - break; - - case "backup": - m_sceneManager.BackupCurrentScene(); - break; - - case "alert": - m_sceneManager.HandleAlertCommandOnCurrentScene(cmdparams); - break; - - case "create": - CreateAccount(cmdparams); - break; - - case "create-region": - CreateRegion(new RegionInfo(cmdparams[0], "Regions/" + cmdparams[1],false), true); - break; - case "remove-region": - - string regName = CombineParams(cmdparams, 0); - - Console.WriteLine("Trying to kill: " + regName); - Scene killScene; - - /* if (m_sceneManager.TryGetScene(regName, out killScene)) - { - Console.WriteLine("Returned object ID: ", killScene.RegionInfo.RegionID.ToString()); - Console.WriteLine("Returned object Name: ", killScene.RegionInfo.RegionName); - - - if (killScene == null) - { - Console.WriteLine("Returned object is null!"); - } - - if (m_sceneManager.CurrentScene.RegionInfo.RegionID == killScene.RegionInfo.RegionID) - { - m_sceneManager.TrySetCurrentScene(".."); - } - - m_regionData.Remove(killScene.RegionInfo); - m_sceneManager.CloseScene(killScene); - - - }*/ - - - /// note from John R Sohn aka XenReborn (irc.freenode.net) - /// the trygetscene function does not work - /// when debugging it i noticed it did indeed find the region by name - /// but the OUT parameter "scene" return an empty object - /// hence the reason it threw an exception - /// when the server code in this block tried to kill it - /// i know its not supposed to work that way... but it seems.. - /// that it is.. given a flaw in the langauge or concurrency error.. - /// i have no idea, but for some reason, performing the search here - /// locally does work, as does dynamically killing the region - /// however on server restart, the region returns, i dunno if this was - /// intentional or not.... i suggest creating a seperate function - /// which will permanently remove all data relating to the region - /// as an administrative option... maybe something like "Purge Region" - /// - /// i made editations with debug console output in above commented code.. - /// and the trygetscene(string,out scene) function to show whats happening. - - for (int x = 0; x < m_sceneManager.Scenes.Count; x++) - { - if (m_sceneManager.Scenes[x].RegionInfo.RegionName.CompareTo(regName) == 0) - { - killScene = m_sceneManager.Scenes[x]; - m_regionData.Remove(killScene.RegionInfo); - m_sceneManager.CloseScene(killScene); - } - } - - break; - - case "exit": - case "quit": - case "shutdown": - Shutdown(); - break; - - case "restart": - m_sceneManager.RestartCurrentScene(); - break; - - case "change-region": - if (cmdparams.Length > 0) - { - string regionName = CombineParams(cmdparams, 0); - - if (!m_sceneManager.TrySetCurrentScene(regionName)) - { - m_console.Error("Couldn't set current region to: " + regionName); - } - } - - if (m_sceneManager.CurrentScene == null) - { - m_console.Error("CONSOLE", "Currently at Root level. To change region please use 'change-region '"); - } - else - { - m_console.Error("CONSOLE", "Current Region: " + m_sceneManager.CurrentScene.RegionInfo.RegionName + - ". To change region please use 'change-region '"); - } - - break; - - case "export-map": - if (cmdparams.Length > 0) - { - m_sceneManager.CurrentOrFirstScene.ExportWorldMap(cmdparams[0]); - } - else - { - m_sceneManager.CurrentOrFirstScene.ExportWorldMap("exportmap.jpg"); - } - break; - - case "config": - string n = command.ToUpper(); - if (cmdparams.Length > 0) - { - switch (cmdparams[0].ToLower()) - { - case "set": - if (cmdparams.Length < 4) - { - m_console.Error(n, "SYNTAX: " + n + " SET SECTION KEY VALUE"); - m_console.Error(n, "EXAMPLE: " + n + " SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5"); - } - else - { - IConfig c = DefaultConfig().Configs[cmdparams[1]]; - if (c == null) - c = DefaultConfig().AddConfig(cmdparams[1]); - string _value = String.Join(" ", cmdparams, 3, cmdparams.Length - 3); - c.Set(cmdparams[2], _value); - m_config.Merge(c.ConfigSource); - - m_console.Error(n, n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " + - _value); - } - break; - case "get": - if (cmdparams.Length < 3) - { - m_console.Error(n, "SYNTAX: " + n + " GET SECTION KEY"); - m_console.Error(n, "EXAMPLE: " + n + " GET ScriptEngine.DotNetEngine NumberOfScriptThreads"); - } - else - { - IConfig c = DefaultConfig().Configs[cmdparams[1]]; - if (c == null) - { - m_console.Notice(n, "Section \"" + cmdparams[1] + "\" does not exist."); - break; - } - else - { - m_console.Notice(n + " GET " + cmdparams[1] + " " + cmdparams[2] + ": " + - c.GetString(cmdparams[2])); - } - } - - break; - case "save": - m_console.Notice("Saving configuration file: " + Application.iniFilePath); - m_config.Save(Application.iniFilePath); - break; - } - } - break; - case "modules": - if (cmdparams.Length > 0) - { - switch (cmdparams[0].ToLower()) - { - case "list": - foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules) - { - m_console.Notice("Shared region module: " + irm.Name); - } - break; - case "unload": - if (cmdparams.Length > 1) - { - foreach (IRegionModule rm in new ArrayList(m_moduleLoader.GetLoadedSharedModules)) - { - if (rm.Name.ToLower() == cmdparams[1].ToLower()) - { - m_console.Notice("Unloading module: " + rm.Name); - m_moduleLoader.UnloadModule(rm); - } - } - } - break; - case "load": - if (cmdparams.Length > 1) - { - foreach (Scene s in new ArrayList(m_sceneManager.Scenes)) - { - - m_console.Notice("Loading module: " + cmdparams[1]); - m_moduleLoader.LoadRegionModules(cmdparams[1], s); - } - } - break; - } - } - - break; - - default: - string[] tmpPluginArgs = new string[cmdparams.Length + 1]; - cmdparams.CopyTo(tmpPluginArgs, 1); - tmpPluginArgs[0] = command; - - m_sceneManager.SendCommandToPluginModules(tmpPluginArgs); - break; - } - } - - public void Debug(string[] args) - { - switch (args[0]) - { - case "packet": - if (args.Length > 1) - { - int newDebug; - if (int.TryParse(args[1], out newDebug)) - { - m_sceneManager.SetDebugPacketOnCurrentScene(newDebug); - } - else - { - m_console.Error("packet debug should be 0..2"); - } - m_console.Notice("New packet debug: " + newDebug.ToString()); - } - - break; - default: - m_console.Error("Unknown debug"); - break; - } - } - - // see BaseOpenSimServer - public override void Show(string ShowWhat) - { - base.Show(ShowWhat); - - switch (ShowWhat) - { - case "assets": - m_assetCache.ShowState(); - break; - - case "users": - IList agents = m_sceneManager.GetCurrentSceneAvatars(); - - m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count)); - - m_console.Notice( - String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}", "Firstname", "Lastname", - "Agent ID", "Circuit", "IP", "Region", "Status")); - - foreach (ScenePresence presence in agents) - { - RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle); - string regionName; - EndPoint ep = null; - - if (regionInfo == null) - { - regionName = "Unresolvable"; - } - else - { - regionName = regionInfo.RegionName; - } - - for (int i = 0; i < m_udpServers.Count; i++) - { - if (m_udpServers[i].RegionHandle == presence.RegionHandle) - { - - m_udpServers[i].clientCircuits_reverse.TryGetValue(presence.ControllingClient.CircuitCode, out ep); - } - } - - m_console.Notice( - String.Format( - "{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}", - presence.Firstname, - presence.Lastname, - presence.UUID, - presence.ControllingClient.CircuitCode, - ep, - regionName, - ((((ClientView)presence.ControllingClient).PacketProcessingEnabled) - ?"Active client":"Standby client"))); - } - - m_console.Notice(""); - - break; - case "modules": - m_console.Notice("The currently loaded shared modules are:"); - foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules) - { - m_console.Notice("Shared Module: " + module.Name); - } - break; - - case "regions": - m_sceneManager.ForEachScene( - delegate(Scene scene) - { - m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " + - scene.RegionInfo.RegionLocX + " , Region YLoc: " + - scene.RegionInfo.RegionLocY); - }); - break; - - case "stats": - if (StatsManager.SimExtraStats != null) - { - m_console.Notice( - "STATS", Environment.NewLine + StatsManager.SimExtraStats.Report()); - } - else - { - m_console.Notice("Extra sim statistics collection has not been enabled"); - } - break; - } - } - - private string CombineParams(string[] commandParams, int pos) + public virtual void Shutdown() { - string result = String.Empty; - for (int i = pos; i < commandParams.Length; i++) - { - result += commandParams[i] + " "; - } - result = result.TrimEnd(' '); - return result; + InternalShutdown(); + Environment.Exit(0); } - #endregion - /// /// Get the start time and up time of Region server /// diff --git a/OpenSim/Region/Application/OpenSimMainConsole.cs b/OpenSim/Region/Application/OpenSimMainConsole.cs new file mode 100644 index 0000000..53e3583 --- /dev/null +++ b/OpenSim/Region/Application/OpenSimMainConsole.cs @@ -0,0 +1,716 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.IO; +using System.Text; +using System.Threading; +using System.Timers; +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Framework.Communications.Cache; +using OpenSim.Framework.Console; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Statistics; +using OpenSim.Region.ClientStack; +using OpenSim.Region.Communications.Local; +using OpenSim.Region.Communications.OGS1; +using OpenSim.Region.Environment; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Physics.Manager; +using Timer=System.Timers.Timer; +using System.Net; +using Nwc.XmlRpc; +using System.Collections; +using System.Reflection; +using libsecondlife; +using Mono.Addins; +using Mono.Addins.Description; + +namespace OpenSim +{ + public delegate void ConsoleCommand(string[] comParams); + + public class OpenSimMainConsole : OpenSimMain, conscmd_callback + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + protected string m_startupCommandsFile; + protected string m_shutdownCommandsFile; + + private string m_timedScript = "disabled"; + private Timer m_scriptTimer; + + + public OpenSimMainConsole(IConfigSource configSource) + : base(configSource) + { + } + + protected override void ReadConfigSettings() + { + IConfig startupConfig = m_config.Configs["Startup"]; + + if (startupConfig != null) + { + m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", String.Empty); + m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", String.Empty); + + m_timedScript = startupConfig.GetString("timer_Script", "disabled"); + } + base.ReadConfigSettings(); + } + + /// + /// Performs initialisation of the scene, such as loading configuration from disk. + /// + public override void StartUp() + { + // + // Called from app startup (OpenSim.Application) + // + + m_log.Info("===================================================================="); + m_log.Info("========================= STARTING OPENSIM ========================="); + m_log.Info("===================================================================="); + m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (m_sandbox ? "sandbox" : "grid")); + + m_console = CreateConsole(); + MainConsole.Instance = m_console; + InternalStartUp(); + + //Run Startup Commands + if (m_startupCommandsFile != String.Empty) + { + RunCommandScript(m_startupCommandsFile); + } + else + { + m_log.Info("[STARTUP]: No startup command script specified. Moving on..."); + } + + // Start timer script (run a script every xx seconds) + if (m_timedScript != "disabled") + { + m_scriptTimer = new Timer(); + m_scriptTimer.Enabled = true; + m_scriptTimer.Interval = (int)(1200 * 1000); + m_scriptTimer.Elapsed += new ElapsedEventHandler(RunAutoTimerScript); + } + PrintFileToConsole("startuplogo.txt"); + } + + protected ConsoleBase CreateConsole() + { + return new ConsoleBase("Region", this); + } + + /// + /// Performs any last-minute sanity checking and shuts down the region server + /// + public override void Shutdown() + { + if (m_startupCommandsFile != String.Empty) + { + RunCommandScript(m_shutdownCommandsFile); + } + InternalShutdown(); + m_console.Close(); + Environment.Exit(0); + } + + private void RunAutoTimerScript(object sender, EventArgs e) + { + if (m_timedScript != "disabled") + { + RunCommandScript(m_timedScript); + } + } + + #region Console Commands + + /// + /// + /// + /// + private void RunCommandScript(string fileName) + { + m_log.Info("[COMMANDFILE]: Running " + fileName); + if (File.Exists(fileName)) + { + StreamReader readFile = File.OpenText(fileName); + string currentCommand = String.Empty; + while ((currentCommand = readFile.ReadLine()) != null) + { + if (currentCommand != String.Empty) + { + m_log.Info("[COMMANDFILE]: Running '" + currentCommand + "'"); + m_console.RunCommand(currentCommand); + } + } + } + else + { + m_log.Error("[COMMANDFILE]: Command script missing. Can not run commands"); + } + } + + private void PrintFileToConsole(string fileName) + { + if (File.Exists(fileName)) + { + StreamReader readFile = File.OpenText(fileName); + string currentLine = String.Empty; + while ((currentLine = readFile.ReadLine()) != null) + { + m_log.Info("[!]" + currentLine); + } + } + } + + + /// + /// Runs commands issued by the server console from the operator + /// + /// The first argument of the parameter (the command) + /// Additional arguments passed to the command + public override void RunCmd(string command, string[] cmdparams) + { + base.RunCmd(command, cmdparams); + + switch (command) + { + case "clear-assets": + m_assetCache.Clear(); + break; + + case "set-time": + m_sceneManager.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0])); + break; + + case "force-update": + m_console.Notice("Updating all clients"); + m_sceneManager.ForceCurrentSceneClientUpdate(); + break; + + case "edit-scale": + if (cmdparams.Length == 4) + { + m_sceneManager.HandleEditCommandOnCurrentScene(cmdparams); + } + break; + + case "debug": + if (cmdparams.Length > 0) + { + Debug(cmdparams); + } + break; + + case "scene-debug": + if (cmdparams.Length == 3) + { + if (m_sceneManager.CurrentScene == null) + { + m_console.Error("CONSOLE", "Please use 'change-region ' first"); + } + else + { + m_sceneManager.CurrentScene.SetSceneCoreDebug(!System.Convert.ToBoolean(cmdparams[0]), !System.Convert.ToBoolean(cmdparams[1]), !System.Convert.ToBoolean(cmdparams[2])); + } + } + else + { + m_console.Error("scene-debug (where inside <> is true/false)"); + } + break; + + case "help": + m_console.Notice("alert - send alert to a designated user or all users."); + m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive."); + m_console.Notice(" alert general [Message] - send an alert to all users."); + m_console.Notice("backup - trigger a simulator backup"); + m_console.Notice("clear-assets - clear asset cache"); + m_console.Notice("create-region - creates a new region"); + m_console.Notice("create user - adds a new user."); + m_console.Notice("change-region [name] - sets the region that many of these commands affect."); + m_console.Notice("command-script [filename] - Execute command in a file."); + m_console.Notice("debug - debugging commands"); + m_console.Notice(" packet 0..255 - print incoming/outgoing packets (0=off)"); + m_console.Notice("scene-debug [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False"); + m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim"); + m_console.Notice("export-map [filename] - save image of world map"); + m_console.Notice("force-update - force an update of prims in the scene"); + m_console.Notice("load-xml [filename] - load prims from XML"); + m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format"); + m_console.Notice("permissions [true/false] - turn on/off permissions on the scene"); + m_console.Notice("quit - equivalent to shutdown."); + m_console.Notice("restart - disconnects all clients and restarts the sims in the instance."); + m_console.Notice("remove-region [name] - remove a region"); + m_console.Notice("save-xml [filename] - save prims to XML"); + m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format"); + m_console.Notice("script - manually trigger scripts? or script commands?"); + m_console.Notice("set-time [x] - set the current scene time phase"); + m_console.Notice("show assets - show state of asset cache."); + m_console.Notice("show users - show info about connected users."); + m_console.Notice("show modules - shows info about loaded modules."); + m_console.Notice("show stats - statistical information for this server not displayed in the client"); + m_console.Notice("threads - list threads"); + m_console.Notice("shutdown - disconnect all clients and shutdown."); + m_console.Notice("config set section field value - set a config value"); + m_console.Notice("config get section field - get a config value"); + m_console.Notice("config save - save OpenSim.ini"); + m_console.Notice("terrain help - show help for terrain commands."); + break; + + case "threads": +// m_console.Notice("THREAD", Process.GetCurrentProcess().Threads.Count + " threads running:"); +// int _tc = 0; + +// foreach (ProcessThread pt in Process.GetCurrentProcess().Threads) +// { +// _tc++; +// m_console.Notice("THREAD", _tc + ": ID: " + pt.Id + ", Started: " + pt.StartTime.ToString() + ", CPU time: " + pt.TotalProcessorTime + ", Pri: " + pt.BasePriority.ToString() + ", State: " + pt.ThreadState.ToString()); +// } + + List threads = OpenSim.Framework.ThreadTracker.GetThreads(); + if (threads == null) + { + m_console.Notice("THREAD", "Thread tracking is only enabled in DEBUG mode."); + } + else + { + int _tc = 0; + m_console.Notice("THREAD", threads.Count + " threads are being tracked:"); + foreach (Thread t in threads) + { + _tc++; + m_console.Notice("THREAD", _tc + ": ID: " + t.ManagedThreadId.ToString() + ", Name: " + t.Name + ", Alive: " + t.IsAlive.ToString() + ", Pri: " + t.Priority.ToString() + ", State: " + t.ThreadState.ToString()); + } + } + + break; + case "save-xml": + if (cmdparams.Length > 0) + { + m_sceneManager.SaveCurrentSceneToXml(cmdparams[0]); + } + else + { + m_sceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME); + } + break; + + case "load-xml": + LLVector3 loadOffset = new LLVector3(0, 0, 0); + if (cmdparams.Length > 0) + { + bool generateNewIDS = false; + if (cmdparams.Length > 1) + { + if (cmdparams[1] == "-newUID") + { + generateNewIDS = true; + } + if (cmdparams.Length > 2) + { + loadOffset.X = (float) Convert.ToDecimal(cmdparams[2]); + if (cmdparams.Length > 3) + { + loadOffset.Y = (float) Convert.ToDecimal(cmdparams[3]); + } + if (cmdparams.Length > 4) + { + loadOffset.Z = (float) Convert.ToDecimal(cmdparams[4]); + } + m_console.Error("loadOffsets = <" + loadOffset.X + "," + loadOffset.Y + "," + + loadOffset.Z + ">"); + } + } + m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset); + } + else + { + m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset); + } + break; + + case "save-xml2": + if (cmdparams.Length > 0) + { + m_sceneManager.SaveCurrentSceneToXml2(cmdparams[0]); + } + else + { + m_sceneManager.SaveCurrentSceneToXml2(DEFAULT_PRIM_BACKUP_FILENAME); + } + break; + + case "load-xml2": + if (cmdparams.Length > 0) + { + m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[0]); + } + else + { + m_sceneManager.LoadCurrentSceneFromXml2(DEFAULT_PRIM_BACKUP_FILENAME); + } + break; + + case "plugin": + m_sceneManager.SendCommandToPluginModules(cmdparams); + break; + + case "command-script": + if (cmdparams.Length > 0) + { + RunCommandScript(cmdparams[0]); + } + break; + + case "permissions": + // Treats each user as a super-admin when disabled + bool permissions = Convert.ToBoolean(cmdparams[0]); + m_sceneManager.SetBypassPermissionsOnCurrentScene(!permissions); + break; + + case "backup": + m_sceneManager.BackupCurrentScene(); + break; + + case "alert": + m_sceneManager.HandleAlertCommandOnCurrentScene(cmdparams); + break; + + case "create": + CreateAccount(cmdparams); + break; + + case "create-region": + CreateRegion(new RegionInfo(cmdparams[0], "Regions/" + cmdparams[1],false), true); + break; + case "remove-region": + string regName = CombineParams(cmdparams, 0); + + Scene killScene; + if (m_sceneManager.TryGetScene(regName, out killScene)) + { + // only need to check this if we are not at the + // root level + if ((m_sceneManager.CurrentScene != null) && + (m_sceneManager.CurrentScene.RegionInfo.RegionID == killScene.RegionInfo.RegionID)) + { + m_sceneManager.TrySetCurrentScene(".."); + } + m_regionData.Remove(killScene.RegionInfo); + m_sceneManager.CloseScene(killScene); + } + break; + + case "exit": + case "quit": + case "shutdown": + Shutdown(); + break; + + case "restart": + m_sceneManager.RestartCurrentScene(); + break; + + case "change-region": + if (cmdparams.Length > 0) + { + string regionName = CombineParams(cmdparams, 0); + + if (!m_sceneManager.TrySetCurrentScene(regionName)) + { + m_console.Error("Couldn't set current region to: " + regionName); + } + } + + if (m_sceneManager.CurrentScene == null) + { + m_console.Error("CONSOLE", "Currently at Root level. To change region please use 'change-region '"); + } + else + { + m_console.Error("CONSOLE", "Current Region: " + m_sceneManager.CurrentScene.RegionInfo.RegionName + + ". To change region please use 'change-region '"); + } + + break; + + case "export-map": + if (cmdparams.Length > 0) + { + m_sceneManager.CurrentOrFirstScene.ExportWorldMap(cmdparams[0]); + } + else + { + m_sceneManager.CurrentOrFirstScene.ExportWorldMap("exportmap.jpg"); + } + break; + + case "config": + string n = command.ToUpper(); + if (cmdparams.Length > 0) + { + switch (cmdparams[0].ToLower()) + { + case "set": + if (cmdparams.Length < 4) + { + m_console.Error(n, "SYNTAX: " + n + " SET SECTION KEY VALUE"); + m_console.Error(n, "EXAMPLE: " + n + " SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5"); + } + else + { + IConfig c = DefaultConfig().Configs[cmdparams[1]]; + if (c == null) + c = DefaultConfig().AddConfig(cmdparams[1]); + string _value = String.Join(" ", cmdparams, 3, cmdparams.Length - 3); + c.Set(cmdparams[2], _value); + m_config.Merge(c.ConfigSource); + + m_console.Error(n, n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " + + _value); + } + break; + case "get": + if (cmdparams.Length < 3) + { + m_console.Error(n, "SYNTAX: " + n + " GET SECTION KEY"); + m_console.Error(n, "EXAMPLE: " + n + " GET ScriptEngine.DotNetEngine NumberOfScriptThreads"); + } + else + { + IConfig c = DefaultConfig().Configs[cmdparams[1]]; + if (c == null) + { + m_console.Notice(n, "Section \"" + cmdparams[1] + "\" does not exist."); + break; + } + else + { + m_console.Notice(n + " GET " + cmdparams[1] + " " + cmdparams[2] + ": " + + c.GetString(cmdparams[2])); + } + } + + break; + case "save": + m_console.Notice("Saving configuration file: " + Application.iniFilePath); + m_config.Save(Application.iniFilePath); + break; + } + } + break; + case "modules": + if (cmdparams.Length > 0) + { + switch (cmdparams[0].ToLower()) + { + case "list": + foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules) + { + m_console.Notice("Shared region module: " + irm.Name); + } + break; + case "unload": + if (cmdparams.Length > 1) + { + foreach (IRegionModule rm in new System.Collections.ArrayList(m_moduleLoader.GetLoadedSharedModules)) + { + if (rm.Name.ToLower() == cmdparams[1].ToLower()) + { + m_console.Notice("Unloading module: " + rm.Name); + m_moduleLoader.UnloadModule(rm); + } + } + } + break; + case "load": + if (cmdparams.Length > 1) + { + foreach (Scene s in new System.Collections.ArrayList(m_sceneManager.Scenes)) + { + + m_console.Notice("Loading module: " + cmdparams[1]); + m_moduleLoader.LoadRegionModules(cmdparams[1], s); + } + } + break; + } + } + + break; + + default: + string[] tmpPluginArgs = new string[cmdparams.Length + 1]; + cmdparams.CopyTo(tmpPluginArgs, 1); + tmpPluginArgs[0] = command; + + m_sceneManager.SendCommandToPluginModules(tmpPluginArgs); + break; + } + } + + public void Debug(string[] args) + { + switch (args[0]) + { + case "packet": + if (args.Length > 1) + { + int newDebug; + if (int.TryParse(args[1], out newDebug)) + { + m_sceneManager.SetDebugPacketOnCurrentScene(newDebug); + } + else + { + m_console.Error("packet debug should be 0..2"); + } + m_console.Notice("New packet debug: " + newDebug.ToString()); + } + + break; + default: + m_console.Error("Unknown debug"); + break; + } + } + + // see BaseOpenSimServer + public override void Show(string ShowWhat) + { + base.Show(ShowWhat); + + switch (ShowWhat) + { + case "assets": + m_assetCache.ShowState(); + break; + + case "users": + IList agents = m_sceneManager.GetCurrentSceneAvatars(); + + m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count)); + + m_console.Notice( + String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}", "Firstname", "Lastname", + "Agent ID", "Circuit", "IP", "Region", "Status")); + + foreach (ScenePresence presence in agents) + { + RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle); + string regionName; + System.Net.EndPoint ep = null; + + if (regionInfo == null) + { + regionName = "Unresolvable"; + } + else + { + regionName = regionInfo.RegionName; + } + + for (int i = 0; i < m_udpServers.Count; i++) + { + if (m_udpServers[i].RegionHandle == presence.RegionHandle) + { + + m_udpServers[i].clientCircuits_reverse.TryGetValue(presence.ControllingClient.CircuitCode, out ep); + } + } + + m_console.Notice( + String.Format( + "{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}", + presence.Firstname, + presence.Lastname, + presence.UUID, + presence.ControllingClient.CircuitCode, + ep, + regionName, + ((((ClientView)presence.ControllingClient).PacketProcessingEnabled) + ?"Active client":"Standby client"))); + } + + m_console.Notice(""); + + break; + case "modules": + m_console.Notice("The currently loaded shared modules are:"); + foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules) + { + m_console.Notice("Shared Module: " + module.Name); + } + break; + + case "regions": + m_sceneManager.ForEachScene( + delegate(Scene scene) + { + m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " + + scene.RegionInfo.RegionLocX + " , Region YLoc: " + + scene.RegionInfo.RegionLocY); + }); + break; + + case "stats": + if (StatsManager.SimExtraStats != null) + { + m_console.Notice( + "STATS", Environment.NewLine + StatsManager.SimExtraStats.Report()); + } + else + { + m_console.Notice("Extra sim statistics collection has not been enabled"); + } + break; + } + } + + private string CombineParams(string[] commandParams, int pos) + { + string result = String.Empty; + for (int i = pos; i < commandParams.Length; i++) + { + result += commandParams[i] + " "; + } + result = result.TrimEnd(' '); + return result; + } + + #endregion + } +} diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index a6124a9..d3f6f20 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs @@ -33,7 +33,7 @@ using log4net; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Communications.Cache; -using OpenSim.Framework.Console; +//using OpenSim.Framework.Console; using OpenSim.Framework.Servers; using OpenSim.Region.Environment; using OpenSim.Region.Environment.Scenes; @@ -89,13 +89,13 @@ namespace OpenSim.Region.ClientStack protected abstract void Initialize(); - protected void StartConsole() - { - m_console = CreateConsole(); - MainConsole.Instance = m_console; - } + // protected void StartConsole() + // { + // m_console = CreateConsole(); + // MainConsole.Instance = m_console; + // } - protected abstract ConsoleBase CreateConsole(); + // protected abstract ConsoleBase CreateConsole(); protected abstract PhysicsScene GetPhysicsScene(); protected abstract StorageManager CreateStorageManager(string connectionstring); diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 4ded1a7..2dfea2a 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs @@ -268,26 +268,15 @@ namespace OpenSim.Region.Environment.Scenes public bool TryGetScene(string regionName, out Scene scene) { - scene = null; - foreach (Scene mscene in m_localScenes) { - Console.Write("Region tested: " + mscene.RegionInfo.RegionName+" With ID: "+mscene.RegionInfo.RegionID.ToString()); - - - bool b = String.Compare(mscene.RegionInfo.RegionName.Trim(), regionName.Trim(), true) == 0; - - Console.WriteLine(" <==> Result: " + b.ToString()); - - if (b) + if (String.Compare(mscene.RegionInfo.RegionName, regionName, true) == 0) { - - Console.WriteLine("FOUND assigning region to out parameter"); scene = mscene; return true; } } - + scene = null; return false; } -- cgit v1.1