From 75ea84f3d250c8e9bc8cdf68094a7143589e3e0b Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 14 Jan 2009 18:46:33 +0000 Subject: * minor: Change around more debugging messages --- .../Region/ClientStack/LindenUDP/LLUDPServer.cs | 4 ++-- .../Currency/SampleMoney/SampleMoneyModule.cs | 2 +- .../Modules/Avatar/Friends/FriendsModule.cs | 2 +- .../Hypergrid/HGSceneCommunicationService.cs | 4 +++- OpenSim/Region/Environment/Scenes/Scene.cs | 23 ++++++++++++++++------ .../Scenes/SceneCommunicationService.cs | 6 +++--- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 11 ++++++++--- 7 files changed, 35 insertions(+), 17 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 18b5acf..8189501 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs @@ -445,8 +445,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP } m_log.DebugFormat( - "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated", - useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); + "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}", + useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName); } // Ack the UseCircuitCode packet diff --git a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs index 3071026..a1940ae 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs @@ -1378,7 +1378,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney if (m_rootAgents[avatar.UUID] == avatar.Scene.RegionInfo.originRegionID) { m_rootAgents.Remove(avatar.UUID); - m_log.Info("[MONEY]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent"); +// m_log.Debug("[MONEY]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent"); } } } diff --git a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs index 9efaf81..6c1c001 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs @@ -329,7 +329,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends if (m_rootAgents[avatar.UUID] == avatar.RegionHandle) { m_rootAgents.Remove(avatar.UUID); - m_log.Debug("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent"); +// m_log.Debug("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent"); } } } diff --git a/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs index bb7406f..6bcc77e 100644 --- a/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs @@ -338,7 +338,9 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid if (avatar.Scene.NeedSceneCacheClear(avatar.UUID) || isHyperLink) { m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID); - m_log.InfoFormat("[HGSceneCommService]: User {0} is going to another region, profile cache removed", avatar.UUID); + m_log.DebugFormat( + "[HGSceneCommService]: User {0} is going to another region, profile cache removed", + avatar.UUID); } } else diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 11655e9..4ff4c0e 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -2759,15 +2759,15 @@ namespace OpenSim.Region.Environment.Scenes /// public void NewUserConnection(AgentCircuitData agent) { - // Don't disable this log messages - it's too useful + // Don't disable this log message - it's too helpful m_log.DebugFormat( - "[CONNECTION SETUP]: Scene {0} told of incoming client {1} {2} {3} (circuit code {4})", + "[CONNECTION BEGIN]: Scene {0} told of incoming client {1} {2} {3} (circuit code {4})", RegionInfo.RegionName, agent.firstname, agent.lastname, agent.AgentID, agent.circuitcode); if (m_regInfo.EstateSettings.IsBanned(agent.AgentID)) { m_log.WarnFormat( - "[CONNECTION SETUP]: Denied access to: {0} at {1} because the user is on the region banlist", + "[CONNECTION BEGIN]: Denied access to: {0} at {1} because the user is on the region banlist", agent.AgentID, RegionInfo.RegionName); } @@ -2778,11 +2778,22 @@ namespace OpenSim.Region.Environment.Scenes ScenePresence sp = m_sceneGraph.GetScenePresence(agent.AgentID); if (sp != null) { - m_log.DebugFormat( - "[CONNECTION SETUP]: Updated existing agent {0} in {1}", agent.AgentID, RegionInfo.RegionName); + if (sp.IsChildAgent) + m_log.DebugFormat( + "[CONNECTION BEGIN]: Incoming client for {0} is existing child agent {1}", + RegionInfo.RegionName, agent.AgentID); + else + m_log.DebugFormat( + "[CONNECTION BEGIN]: Incoming client for {0} is existing root agent {1}", + RegionInfo.RegionName, agent.AgentID); + +// m_log.DebugFormat( +// "[CONNECTION BEGIN]: Updated existing agent {0} in {1}", agent.AgentID, RegionInfo.RegionName); + sp.AdjustKnownSeeds(); sp.AbsolutePosition = agent.startpos; m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); + return; } @@ -2813,7 +2824,7 @@ namespace OpenSim.Region.Environment.Scenes else { m_log.WarnFormat( - "[CONNECTION SETUP]: We couldn't find a User Info record for {0}. This is usually an indication that the UUID we're looking up is invalid", agent.AgentID); + "[CONNECTION BEGIN]: We couldn't find a User Info record for {0}. This is usually an indication that the UUID we're looking up is invalid", agent.AgentID); } } diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 7997fba..ab4e7d8 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs @@ -916,10 +916,10 @@ namespace OpenSim.Region.Environment.Scenes if (avatar.Scene.NeedSceneCacheClear(avatar.UUID)) { m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID); - m_log.InfoFormat("User {0} is going to another region, profile cache removed", avatar.UUID); + m_log.DebugFormat( + "[SCENE COMMUNICATION SERVICE]: User {0} is going to another region, profile cache removed", + avatar.UUID); } - - } else { diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 1a3971d..00e5548 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -2483,7 +2483,8 @@ namespace OpenSim.Region.Environment.Scenes if (m_scene.NeedSceneCacheClear(UUID)) { m_scene.CommsManager.UserProfileCacheService.RemoveUser(UUID); - m_log.InfoFormat("[AVATAR]: User {0} is going to another region, profile cache removed", UUID); + m_log.DebugFormat( + "[SCENE PRESENCE]: User {0} is going to another region, profile cache removed", UUID); } } else @@ -2510,7 +2511,9 @@ namespace OpenSim.Region.Environment.Scenes public void CloseChildAgents(uint newRegionX, uint newRegionY) { List byebyeRegions = new List(); - m_log.DebugFormat("[AVATAR]: Closing child agents. Checking {0} regions in {1}", m_knownChildRegions.Keys.Count, Scene.RegionInfo.RegionName); + m_log.DebugFormat( + "[SCENE PRESENCE]: Closing child agents. Checking {0} regions in {1}", + m_knownChildRegions.Keys.Count, Scene.RegionInfo.RegionName); //DumpKnownRegions(); lock (m_knownChildRegions) @@ -2534,11 +2537,13 @@ namespace OpenSim.Region.Environment.Scenes } } } + if (byebyeRegions.Count > 0) { - m_log.Info("[AVATAR]: Closing " + byebyeRegions.Count + " child agents"); + m_log.Debug("[SCENE PRESENCE]: Closing " + byebyeRegions.Count + " child agents"); m_scene.SceneGridService.SendCloseChildAgentConnections(m_controllingClient.AgentId, byebyeRegions); } + foreach (ulong handle in byebyeRegions) { RemoveNeighbourRegion(handle); -- cgit v1.1