From 74bb5282a09ec095a7ff810c62f79cc64e187686 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 30 Jul 2007 20:11:40 +0000 Subject: mass update of files to have native line endings --- .../Framework/Communications/Capabilities/Caps.cs | 724 ++++++------ .../Communications/Capabilities/LLSDArray.cs | 84 +- .../Capabilities/LLSDAssetUploadComplete.cs | 90 +- .../Capabilities/LLSDAssetUploadRequest.cs | 42 +- .../Capabilities/LLSDAssetUploadResponse.cs | 36 +- .../Communications/Capabilities/LLSDCapEvent.cs | 82 +- .../Communications/Capabilities/LLSDCapsDetails.cs | 36 +- .../Communications/Capabilities/LLSDEmpty.cs | 76 +- .../Communications/Capabilities/LLSDHelpers.cs | 328 +++--- .../Communications/Capabilities/LLSDMapLayer.cs | 92 +- .../Capabilities/LLSDMapLayerResponse.cs | 82 +- .../Communications/Capabilities/LLSDMapRequest.cs | 26 +- .../Communications/Capabilities/LLSDMethod.cs | 16 +- .../Capabilities/LLSDStreamHandler.cs | 84 +- .../Communications/Capabilities/LLSDTest.cs | 82 +- .../Communications/Capabilities/LLSDType.cs | 118 +- .../Configuration/HTTP/HTTPConfiguration.cs | 178 +-- .../Configuration/HTTP/RemoteConfigSettings.cs | 68 +- .../Configuration/XML/XmlConfiguration.cs | 266 ++--- .../General/Configuration/ConfigurationMember.cs | 758 ++++++------ .../General/Configuration/ConfigurationOption.cs | 72 +- .../Framework/General/Configuration/GridConfig.cs | 170 +-- .../Configuration/Interfaces/IGenericConfig.cs | 80 +- .../Framework/General/Configuration/UserConfig.cs | 124 +- OpenSim/Framework/General/Types/LandData.cs | 240 ++-- .../InventoryServiceBase/InventoryServiceBase.cs | 272 ++--- .../Properties/AssemblyInfo.cs | 70 +- OpenSim/Region/Environment/LandManagement/Land.cs | 1204 +++++++++---------- .../Environment/LandManagement/LandManager.cs | 1234 ++++++++++---------- .../Environment/Scenes/AllNewSceneObjectGroup2.cs | 598 +++++----- .../Environment/Scenes/AllNewSceneObjectPart2.cs | 432 +++---- .../Engines/LSLEngine/LSLHandler/Common.cs | 168 +-- .../LSLEngine/LSLHandler/IL_common_functions.cs | 112 +- .../LSLHandler/LSL_BuiltIn_Commands_Interface.cs | 732 ++++++------ .../LSL_BuiltIn_Commands_TestImplementation.cs | 754 ++++++------ .../LSLHandler/LSL_OPCODE_IL_processor.cs | 702 +++++------ .../scripting/Engines/LSLEngine/LSLScript.cs | 66 +- .../scripting/Engines/LSLEngine/LSLScriptEngine.cs | 52 +- .../Region/Examples/SimpleApp/FileSystemObject.cs | 62 +- .../OpenSim.Region.Physics.BulletXPlugin.csproj | 130 +-- .../OpenSim.DataStore.DB4o/DB4oDataStore.cs | 220 ++-- .../Properties/AssemblyInfo.cs | 70 +- .../LaunchSLClient/Form1.Designer.cs | 166 +-- .../Tools/LaunchSLClient/LaunchSLClient/Form1.cs | 386 +++--- .../Tools/LaunchSLClient/LaunchSLClient/Form1.resx | 238 ++-- .../LaunchSLClient/LaunchSLClient.csproj | 156 +-- .../LaunchSLClient/LauncherException.cs | 106 +- .../Tools/LaunchSLClient/LaunchSLClient/Program.cs | 112 +- .../LaunchSLClient/Properties/AssemblyInfo.cs | 66 +- .../Properties/Resources.Designer.cs | 142 +-- .../LaunchSLClient/Properties/Resources.resx | 232 ++-- .../LaunchSLClient/Properties/Settings.Designer.cs | 60 +- .../LaunchSLClient/Properties/Settings.settings | 14 +- 53 files changed, 6255 insertions(+), 6255 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index 5aacecb..05fa963 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs @@ -1,362 +1,362 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Text; -using System.IO; -using libsecondlife; -using OpenSim.Framework.Servers; -using OpenSim.Framework.Types; -using OpenSim.Framework.Utilities; -using OpenSim.Framework.Communications.Caches; - -namespace OpenSim.Region.Capabilities -{ - public delegate void UpLoadedTexture(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data); - - public class Caps - { - private string m_httpListenerHostName; - private int m_httpListenPort; - private string m_capsObjectPath = "00001-"; - private string m_requestPath = "0000/"; - private string m_mapLayerPath = "0001/"; - private string m_newInventory = "0002/"; - // private string m_requestTexture = "0003/"; - private string m_notecardUpdatePath = "0004/"; - //private string eventQueue = "0100/"; - private BaseHttpServer httpListener; - private LLUUID agentID; - private AssetCache assetCache; - private int eventQueueCount = 1; - private Queue CapsEventQueue = new Queue(); - - public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, int httpPort, string capsPath, LLUUID agent) - { - assetCache = assetCach; - m_capsObjectPath = capsPath; - httpListener = httpServer; - m_httpListenerHostName = httpListen; - m_httpListenPort = httpPort; - agentID = agent; - } - - /// - /// - /// - public void RegisterHandlers() - { - Console.WriteLine("registering CAPS handlers"); - string capsBase = "/CAPS/" + m_capsObjectPath; - - httpListener.AddStreamHandler(new LLSDStreamhandler("POST", capsBase + m_mapLayerPath, this.GetMapLayer )); - httpListener.AddStreamHandler( new LLSDStreamhandler("POST", capsBase + m_newInventory, this.NewAgentInventoryRequest)); - - AddLegacyCapsHandler(httpListener, m_requestPath, CapsRequest); - AddLegacyCapsHandler(httpListener, m_notecardUpdatePath, NoteCardAgentInventory); - } - - - //[Obsolete("Use BaseHttpServer.AddStreamHandler(new LLSDStreamHandler( LLSDMethod delegate )) instead.")] - //Commented out the obsolete as at this time the first caps request can not use the new Caps method - //as the sent type is a array and not a map and the deserialising doesn't deal properly with arrays. - private void AddLegacyCapsHandler(BaseHttpServer httpListener, string path, RestMethod restMethod) - { - string capsBase = "/CAPS/" + m_capsObjectPath; - httpListener.AddStreamHandler(new RestStreamHandler("POST", capsBase + path, restMethod)); - } - - /// - /// - /// - /// - /// - /// - /// - public string CapsRequest(string request, string path, string param) - { - //Console.WriteLine("caps request " + request); - string result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); - return result; - } - - /// - /// - /// - /// - protected LLSDCapsDetails GetCapabilities() - { - LLSDCapsDetails caps = new LLSDCapsDetails(); - string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath; - caps.MapLayer = capsBaseUrl + m_mapLayerPath; - caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; - //caps.RequestTextureDownload = capsBaseUrl + m_requestTexture; - caps.UpdateNotecardAgentInventory = capsBaseUrl + m_notecardUpdatePath; - return caps; - } - - /// - /// - /// - /// - /// - public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) - { - LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); - mapResponse.LayerData.Array.Add(this.GetLLSDMapLayerResponse()); - return mapResponse; - } - - /// - /// - /// - /// - protected LLSDMapLayer GetLLSDMapLayerResponse() - { - LLSDMapLayer mapLayer = new LLSDMapLayer(); - mapLayer.Right = 5000; - mapLayer.Top = 5000; - mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); - return mapLayer; - } - - /// - /// - /// - /// - /// - /// - /// - public string RequestTexture(string request, string path, string param) - { - Console.WriteLine("texture request " + request); - // Needs implementing (added to remove compiler warning) - return ""; - } - - #region EventQueue (Currently not enabled) - /// - /// - /// - /// - /// - /// - /// - public string ProcessEventQueue(string request, string path, string param) - { - string res = ""; - - if (this.CapsEventQueue.Count > 0) - { - lock (this.CapsEventQueue) - { - string item = CapsEventQueue.Dequeue(); - res = item; - } - } - else - { - res = this.CreateEmptyEventResponse(); - } - return res; - } - - /// - /// - /// - /// - /// - /// - public string CreateEstablishAgentComms(string caps, string ipAddressPort) - { - LLSDCapEvent eventItem = new LLSDCapEvent(); - eventItem.id = eventQueueCount; - //should be creating a EstablishAgentComms item, but there isn't a class for it yet - eventItem.events.Array.Add(new LLSDEmpty()); - string res = LLSDHelpers.SerialiseLLSDReply(eventItem); - eventQueueCount++; - - this.CapsEventQueue.Enqueue(res); - return res; - } - - /// - /// - /// - /// - public string CreateEmptyEventResponse() - { - LLSDCapEvent eventItem = new LLSDCapEvent(); - eventItem.id = eventQueueCount; - eventItem.events.Array.Add(new LLSDEmpty()); - string res = LLSDHelpers.SerialiseLLSDReply(eventItem); - eventQueueCount++; - return res; - } - #endregion - - /// - /// - /// - /// - /// - /// - /// - public string NoteCardAgentInventory(string request, string path, string param) - { - Console.WriteLine("notecard update request " + request); - string assetName = "notecardupdate"; - string capsBase = "/CAPS/" + m_capsObjectPath; - LLUUID newAsset = LLUUID.Random(); - LLUUID newInvItem = LLUUID.Random(); - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); - - AssetUploader uploader = new AssetUploader(assetName, newAsset, newInvItem, capsBase + uploaderPath, this.httpListener); - httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); - string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; - - LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); - uploadResponse.uploader = uploaderURL; - uploadResponse.state = "upload"; - // uploader.OnUpLoad += this.UploadCompleteHandler; - return LLSDHelpers.SerialiseLLSDReply(uploadResponse); - } - - /// - /// - /// - /// - /// - public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) - { - // Console.WriteLine("asset upload request via CAPS"); - string assetName = llsdRequest.name; - string capsBase = "/CAPS/" + m_capsObjectPath; - LLUUID newAsset = LLUUID.Random(); - LLUUID newInvItem = LLUUID.Random(); - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); - - AssetUploader uploader = new AssetUploader(assetName, newAsset, newInvItem, capsBase + uploaderPath, this.httpListener); - httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); - string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; - - LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); - uploadResponse.uploader = uploaderURL; - uploadResponse.state = "upload"; - uploader.OnUpLoad += this.UploadCompleteHandler; - return uploadResponse; - } - - /// - /// - /// - /// - /// - /// - public void UploadCompleteHandler(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data) - { - AssetBase asset; - asset = new AssetBase(); - asset.FullID = assetID; - asset.Type = 0; - asset.InvType = 0; - asset.Name = assetName; - asset.Data = data; - this.assetCache.AddAsset(asset); - } - - public class AssetUploader - { - public event UpLoadedTexture OnUpLoad; - - private string uploaderPath = ""; - private LLUUID newAssetID; - private LLUUID inventoryItemID; - private BaseHttpServer httpListener; - private bool SaveImages = false; - private string m_assetName = ""; - - /// - /// - /// - /// - /// - /// - /// - public AssetUploader(string assetName, LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer) - { - m_assetName = assetName; - newAssetID = assetID; - inventoryItemID = inventoryItem; - uploaderPath = path; - httpListener = httpServer; - } - - /// - /// - /// - /// - /// - /// - /// - public string uploaderCaps(byte[] data, string path, string param) - { - LLUUID inv = this.inventoryItemID; - string res = ""; - LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); - uploadComplete.new_asset = newAssetID.ToStringHyphenated(); - uploadComplete.new_inventory_item = inv; - uploadComplete.state = "complete"; - - res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); - - httpListener.RemoveStreamHandler("POST", uploaderPath); - - if(this.SaveImages) - this.SaveImageToFile(m_assetName + ".jp2", data); - - if (OnUpLoad != null) - { - OnUpLoad(m_assetName, newAssetID, inv, data); - } - - return res; - } - - private void SaveImageToFile(string filename, byte[] data) - { - FileStream fs = File.Create(filename); - BinaryWriter bw = new BinaryWriter(fs); - bw.Write(data); - bw.Close(); - fs.Close(); - } - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Text; +using System.IO; +using libsecondlife; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Types; +using OpenSim.Framework.Utilities; +using OpenSim.Framework.Communications.Caches; + +namespace OpenSim.Region.Capabilities +{ + public delegate void UpLoadedTexture(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data); + + public class Caps + { + private string m_httpListenerHostName; + private int m_httpListenPort; + private string m_capsObjectPath = "00001-"; + private string m_requestPath = "0000/"; + private string m_mapLayerPath = "0001/"; + private string m_newInventory = "0002/"; + // private string m_requestTexture = "0003/"; + private string m_notecardUpdatePath = "0004/"; + //private string eventQueue = "0100/"; + private BaseHttpServer httpListener; + private LLUUID agentID; + private AssetCache assetCache; + private int eventQueueCount = 1; + private Queue CapsEventQueue = new Queue(); + + public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, int httpPort, string capsPath, LLUUID agent) + { + assetCache = assetCach; + m_capsObjectPath = capsPath; + httpListener = httpServer; + m_httpListenerHostName = httpListen; + m_httpListenPort = httpPort; + agentID = agent; + } + + /// + /// + /// + public void RegisterHandlers() + { + Console.WriteLine("registering CAPS handlers"); + string capsBase = "/CAPS/" + m_capsObjectPath; + + httpListener.AddStreamHandler(new LLSDStreamhandler("POST", capsBase + m_mapLayerPath, this.GetMapLayer )); + httpListener.AddStreamHandler( new LLSDStreamhandler("POST", capsBase + m_newInventory, this.NewAgentInventoryRequest)); + + AddLegacyCapsHandler(httpListener, m_requestPath, CapsRequest); + AddLegacyCapsHandler(httpListener, m_notecardUpdatePath, NoteCardAgentInventory); + } + + + //[Obsolete("Use BaseHttpServer.AddStreamHandler(new LLSDStreamHandler( LLSDMethod delegate )) instead.")] + //Commented out the obsolete as at this time the first caps request can not use the new Caps method + //as the sent type is a array and not a map and the deserialising doesn't deal properly with arrays. + private void AddLegacyCapsHandler(BaseHttpServer httpListener, string path, RestMethod restMethod) + { + string capsBase = "/CAPS/" + m_capsObjectPath; + httpListener.AddStreamHandler(new RestStreamHandler("POST", capsBase + path, restMethod)); + } + + /// + /// + /// + /// + /// + /// + /// + public string CapsRequest(string request, string path, string param) + { + //Console.WriteLine("caps request " + request); + string result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); + return result; + } + + /// + /// + /// + /// + protected LLSDCapsDetails GetCapabilities() + { + LLSDCapsDetails caps = new LLSDCapsDetails(); + string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath; + caps.MapLayer = capsBaseUrl + m_mapLayerPath; + caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; + //caps.RequestTextureDownload = capsBaseUrl + m_requestTexture; + caps.UpdateNotecardAgentInventory = capsBaseUrl + m_notecardUpdatePath; + return caps; + } + + /// + /// + /// + /// + /// + public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) + { + LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); + mapResponse.LayerData.Array.Add(this.GetLLSDMapLayerResponse()); + return mapResponse; + } + + /// + /// + /// + /// + protected LLSDMapLayer GetLLSDMapLayerResponse() + { + LLSDMapLayer mapLayer = new LLSDMapLayer(); + mapLayer.Right = 5000; + mapLayer.Top = 5000; + mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); + return mapLayer; + } + + /// + /// + /// + /// + /// + /// + /// + public string RequestTexture(string request, string path, string param) + { + Console.WriteLine("texture request " + request); + // Needs implementing (added to remove compiler warning) + return ""; + } + + #region EventQueue (Currently not enabled) + /// + /// + /// + /// + /// + /// + /// + public string ProcessEventQueue(string request, string path, string param) + { + string res = ""; + + if (this.CapsEventQueue.Count > 0) + { + lock (this.CapsEventQueue) + { + string item = CapsEventQueue.Dequeue(); + res = item; + } + } + else + { + res = this.CreateEmptyEventResponse(); + } + return res; + } + + /// + /// + /// + /// + /// + /// + public string CreateEstablishAgentComms(string caps, string ipAddressPort) + { + LLSDCapEvent eventItem = new LLSDCapEvent(); + eventItem.id = eventQueueCount; + //should be creating a EstablishAgentComms item, but there isn't a class for it yet + eventItem.events.Array.Add(new LLSDEmpty()); + string res = LLSDHelpers.SerialiseLLSDReply(eventItem); + eventQueueCount++; + + this.CapsEventQueue.Enqueue(res); + return res; + } + + /// + /// + /// + /// + public string CreateEmptyEventResponse() + { + LLSDCapEvent eventItem = new LLSDCapEvent(); + eventItem.id = eventQueueCount; + eventItem.events.Array.Add(new LLSDEmpty()); + string res = LLSDHelpers.SerialiseLLSDReply(eventItem); + eventQueueCount++; + return res; + } + #endregion + + /// + /// + /// + /// + /// + /// + /// + public string NoteCardAgentInventory(string request, string path, string param) + { + Console.WriteLine("notecard update request " + request); + string assetName = "notecardupdate"; + string capsBase = "/CAPS/" + m_capsObjectPath; + LLUUID newAsset = LLUUID.Random(); + LLUUID newInvItem = LLUUID.Random(); + string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); + + AssetUploader uploader = new AssetUploader(assetName, newAsset, newInvItem, capsBase + uploaderPath, this.httpListener); + httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); + string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; + + LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); + uploadResponse.uploader = uploaderURL; + uploadResponse.state = "upload"; + // uploader.OnUpLoad += this.UploadCompleteHandler; + return LLSDHelpers.SerialiseLLSDReply(uploadResponse); + } + + /// + /// + /// + /// + /// + public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) + { + // Console.WriteLine("asset upload request via CAPS"); + string assetName = llsdRequest.name; + string capsBase = "/CAPS/" + m_capsObjectPath; + LLUUID newAsset = LLUUID.Random(); + LLUUID newInvItem = LLUUID.Random(); + string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); + + AssetUploader uploader = new AssetUploader(assetName, newAsset, newInvItem, capsBase + uploaderPath, this.httpListener); + httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); + string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; + + LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); + uploadResponse.uploader = uploaderURL; + uploadResponse.state = "upload"; + uploader.OnUpLoad += this.UploadCompleteHandler; + return uploadResponse; + } + + /// + /// + /// + /// + /// + /// + public void UploadCompleteHandler(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data) + { + AssetBase asset; + asset = new AssetBase(); + asset.FullID = assetID; + asset.Type = 0; + asset.InvType = 0; + asset.Name = assetName; + asset.Data = data; + this.assetCache.AddAsset(asset); + } + + public class AssetUploader + { + public event UpLoadedTexture OnUpLoad; + + private string uploaderPath = ""; + private LLUUID newAssetID; + private LLUUID inventoryItemID; + private BaseHttpServer httpListener; + private bool SaveImages = false; + private string m_assetName = ""; + + /// + /// + /// + /// + /// + /// + /// + public AssetUploader(string assetName, LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer) + { + m_assetName = assetName; + newAssetID = assetID; + inventoryItemID = inventoryItem; + uploaderPath = path; + httpListener = httpServer; + } + + /// + /// + /// + /// + /// + /// + /// + public string uploaderCaps(byte[] data, string path, string param) + { + LLUUID inv = this.inventoryItemID; + string res = ""; + LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); + uploadComplete.new_asset = newAssetID.ToStringHyphenated(); + uploadComplete.new_inventory_item = inv; + uploadComplete.state = "complete"; + + res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); + + httpListener.RemoveStreamHandler("POST", uploaderPath); + + if(this.SaveImages) + this.SaveImageToFile(m_assetName + ".jp2", data); + + if (OnUpLoad != null) + { + OnUpLoad(m_assetName, newAssetID, inv, data); + } + + return res; + } + + private void SaveImageToFile(string filename, byte[] data) + { + FileStream fs = File.Create(filename); + BinaryWriter bw = new BinaryWriter(fs); + bw.Write(data); + bw.Close(); + fs.Close(); + } + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs b/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs index e04849f..d3e1979 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs @@ -1,42 +1,42 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System.Collections; - -namespace OpenSim.Region.Capabilities -{ - [LLSDType("ARRAY")] - public class LLSDArray - { - public ArrayList Array = new ArrayList(); - - public LLSDArray() - { - - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System.Collections; + +namespace OpenSim.Region.Capabilities +{ + [LLSDType("ARRAY")] + public class LLSDArray + { + public ArrayList Array = new ArrayList(); + + public LLSDArray() + { + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs index ce373c0..db9836c 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs @@ -1,45 +1,45 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using libsecondlife; - -namespace OpenSim.Region.Capabilities -{ - [LLSDType("MAP")] - public class LLSDAssetUploadComplete - { - public string new_asset = ""; - public LLUUID new_inventory_item = LLUUID.Zero; - public string state = ""; - //public bool success = false; - - public LLSDAssetUploadComplete() - { - - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using libsecondlife; + +namespace OpenSim.Region.Capabilities +{ + [LLSDType("MAP")] + public class LLSDAssetUploadComplete + { + public string new_asset = ""; + public LLUUID new_inventory_item = LLUUID.Zero; + public string state = ""; + //public bool success = false; + + public LLSDAssetUploadComplete() + { + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs index 7ef77cb..0096fb1 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs @@ -1,21 +1,21 @@ -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; - -namespace OpenSim.Region.Capabilities -{ - [LLSDMap] - public class LLSDAssetUploadRequest - { - public string asset_type = ""; - public string description = ""; - public LLUUID folder_id = LLUUID.Zero; - public string inventory_type = ""; - public string name = ""; - - public LLSDAssetUploadRequest() - { - } - } -} +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; + +namespace OpenSim.Region.Capabilities +{ + [LLSDMap] + public class LLSDAssetUploadRequest + { + public string asset_type = ""; + public string description = ""; + public LLUUID folder_id = LLUUID.Zero; + public string inventory_type = ""; + public string name = ""; + + public LLSDAssetUploadRequest() + { + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs index 1a620ae..2a2a5d1 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs @@ -1,18 +1,18 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Capabilities -{ - [LLSDMap] - public class LLSDAssetUploadResponse - { - public string uploader = ""; - public string state = ""; - - public LLSDAssetUploadResponse() - { - - } - } -} +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Capabilities +{ + [LLSDMap] + public class LLSDAssetUploadResponse + { + public string uploader = ""; + public string state = ""; + + public LLSDAssetUploadResponse() + { + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs b/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs index 51b4fe0..2c2689b 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs @@ -1,41 +1,41 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -namespace OpenSim.Region.Capabilities -{ - [LLSDType("MAP")] - public class LLSDCapEvent - { - public int id = 0; - public LLSDArray events = new LLSDArray(); - - public LLSDCapEvent() - { - - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +namespace OpenSim.Region.Capabilities +{ + [LLSDType("MAP")] + public class LLSDCapEvent + { + public int id = 0; + public LLSDArray events = new LLSDArray(); + + public LLSDCapEvent() + { + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs b/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs index 3b6a629..cae7e97 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs @@ -1,18 +1,18 @@ -namespace OpenSim.Region.Capabilities -{ - [LLSDType("MAP")] - public class LLSDCapsDetails - { - public string MapLayer = ""; - public string NewFileAgentInventory = ""; - //public string EventQueueGet = ""; - //public string RequestTextureDownload = ""; - //public string ChatSessionRequest = ""; - public string UpdateNotecardAgentInventory = ""; - - public LLSDCapsDetails() - { - - } - } -} +namespace OpenSim.Region.Capabilities +{ + [LLSDType("MAP")] + public class LLSDCapsDetails + { + public string MapLayer = ""; + public string NewFileAgentInventory = ""; + //public string EventQueueGet = ""; + //public string RequestTextureDownload = ""; + //public string ChatSessionRequest = ""; + public string UpdateNotecardAgentInventory = ""; + + public LLSDCapsDetails() + { + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs b/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs index d79c09e..ca27c9d 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs @@ -1,38 +1,38 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -namespace OpenSim.Region.Capabilities -{ - [LLSDType("MAP")] - public class LLSDEmpty - { - public LLSDEmpty() - { - - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +namespace OpenSim.Region.Capabilities +{ + [LLSDType("MAP")] + public class LLSDEmpty + { + public LLSDEmpty() + { + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs b/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs index 19ef0c9..efeb9b1 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs @@ -1,164 +1,164 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections; -using System.IO; -using System.Reflection; -using System.Xml; -using libsecondlife; - -namespace OpenSim.Region.Capabilities -{ - public class LLSDHelpers - { - public static string SerialiseLLSDReply(object obj) - { - StringWriter sw = new StringWriter(); - XmlTextWriter writer = new XmlTextWriter(sw); - writer.Formatting = Formatting.None; - writer.WriteStartElement(String.Empty, "llsd", String.Empty); - SerializeLLSDType(writer, obj); - writer.WriteEndElement(); - writer.Close(); - return sw.ToString(); - } - - public static void SerializeLLSDType(XmlTextWriter writer, object obj) - { - Type myType = obj.GetType(); - LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); - if (llsdattributes.Length > 0) - { - switch (llsdattributes[0].ObjectType) - { - case "MAP": - writer.WriteStartElement(String.Empty, "map", String.Empty); - FieldInfo[] fields = myType.GetFields(); - for (int i = 0; i < fields.Length; i++) - { - object fieldValue = fields[i].GetValue(obj); - LLSDType[] fieldAttributes = (LLSDType[])fieldValue.GetType().GetCustomAttributes(typeof(LLSDType), false); - if (fieldAttributes.Length > 0) - { - writer.WriteStartElement(String.Empty, "key", String.Empty); - writer.WriteString(fields[i].Name); - writer.WriteEndElement(); - SerializeLLSDType(writer, fieldValue); - } - else - { - writer.WriteStartElement(String.Empty, "key", String.Empty); - writer.WriteString(fields[i].Name); - writer.WriteEndElement(); - LLSD.LLSDWriteOne(writer, fieldValue); - } - } - writer.WriteEndElement(); - break; - case "ARRAY": - // LLSDArray arrayObject = obj as LLSDArray; - // ArrayList a = arrayObject.Array; - ArrayList a = (ArrayList)obj.GetType().GetField("Array").GetValue(obj); - if (a != null) - { - writer.WriteStartElement(String.Empty, "array", String.Empty); - foreach (object item in a) - { - SerializeLLSDType(writer, item); - } - writer.WriteEndElement(); - } - break; - } - } - else - { - LLSD.LLSDWriteOne(writer, obj); - } - } - - public static object DeserialiseLLSDMap(Hashtable llsd, object obj) - { - Type myType = obj.GetType(); - LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); - if (llsdattributes.Length > 0) - { - switch (llsdattributes[0].ObjectType) - { - case "MAP": - IDictionaryEnumerator enumerator = llsd.GetEnumerator(); - while (enumerator.MoveNext()) - { - FieldInfo field = myType.GetField((string)enumerator.Key); - if (field != null) - { - if (enumerator.Value is Hashtable) - { - object fieldValue = field.GetValue(obj); - DeserialiseLLSDMap((Hashtable) enumerator.Value, fieldValue); - } - else if (enumerator.Value is ArrayList) - { - object fieldValue = field.GetValue(obj); - fieldValue.GetType().GetField("Array").SetValue(fieldValue, enumerator.Value); - //TODO - // the LLSD map/array types in the array need to be deserialised - // but first we need to know the right class to deserialise them into. - } - else - { - field.SetValue(obj, enumerator.Value); - } - } - } - break; - } - } - return obj; - } - } - - - - - - - - - - - - - - - - - - - -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections; +using System.IO; +using System.Reflection; +using System.Xml; +using libsecondlife; + +namespace OpenSim.Region.Capabilities +{ + public class LLSDHelpers + { + public static string SerialiseLLSDReply(object obj) + { + StringWriter sw = new StringWriter(); + XmlTextWriter writer = new XmlTextWriter(sw); + writer.Formatting = Formatting.None; + writer.WriteStartElement(String.Empty, "llsd", String.Empty); + SerializeLLSDType(writer, obj); + writer.WriteEndElement(); + writer.Close(); + return sw.ToString(); + } + + public static void SerializeLLSDType(XmlTextWriter writer, object obj) + { + Type myType = obj.GetType(); + LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); + if (llsdattributes.Length > 0) + { + switch (llsdattributes[0].ObjectType) + { + case "MAP": + writer.WriteStartElement(String.Empty, "map", String.Empty); + FieldInfo[] fields = myType.GetFields(); + for (int i = 0; i < fields.Length; i++) + { + object fieldValue = fields[i].GetValue(obj); + LLSDType[] fieldAttributes = (LLSDType[])fieldValue.GetType().GetCustomAttributes(typeof(LLSDType), false); + if (fieldAttributes.Length > 0) + { + writer.WriteStartElement(String.Empty, "key", String.Empty); + writer.WriteString(fields[i].Name); + writer.WriteEndElement(); + SerializeLLSDType(writer, fieldValue); + } + else + { + writer.WriteStartElement(String.Empty, "key", String.Empty); + writer.WriteString(fields[i].Name); + writer.WriteEndElement(); + LLSD.LLSDWriteOne(writer, fieldValue); + } + } + writer.WriteEndElement(); + break; + case "ARRAY": + // LLSDArray arrayObject = obj as LLSDArray; + // ArrayList a = arrayObject.Array; + ArrayList a = (ArrayList)obj.GetType().GetField("Array").GetValue(obj); + if (a != null) + { + writer.WriteStartElement(String.Empty, "array", String.Empty); + foreach (object item in a) + { + SerializeLLSDType(writer, item); + } + writer.WriteEndElement(); + } + break; + } + } + else + { + LLSD.LLSDWriteOne(writer, obj); + } + } + + public static object DeserialiseLLSDMap(Hashtable llsd, object obj) + { + Type myType = obj.GetType(); + LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); + if (llsdattributes.Length > 0) + { + switch (llsdattributes[0].ObjectType) + { + case "MAP": + IDictionaryEnumerator enumerator = llsd.GetEnumerator(); + while (enumerator.MoveNext()) + { + FieldInfo field = myType.GetField((string)enumerator.Key); + if (field != null) + { + if (enumerator.Value is Hashtable) + { + object fieldValue = field.GetValue(obj); + DeserialiseLLSDMap((Hashtable) enumerator.Value, fieldValue); + } + else if (enumerator.Value is ArrayList) + { + object fieldValue = field.GetValue(obj); + fieldValue.GetType().GetField("Array").SetValue(fieldValue, enumerator.Value); + //TODO + // the LLSD map/array types in the array need to be deserialised + // but first we need to know the right class to deserialise them into. + } + else + { + field.SetValue(obj, enumerator.Value); + } + } + } + break; + } + } + return obj; + } + } + + + + + + + + + + + + + + + + + + + +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs index 566d0e9..e0c006c 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs @@ -1,46 +1,46 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using libsecondlife; - -namespace OpenSim.Region.Capabilities -{ - [LLSDType("MAP")] - public class LLSDMapLayer - { - public int Left = 0; - public int Right = 0; - public int Top = 0; - public int Bottom = 0; - public LLUUID ImageID = LLUUID.Zero; - - public LLSDMapLayer() - { - - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using libsecondlife; + +namespace OpenSim.Region.Capabilities +{ + [LLSDType("MAP")] + public class LLSDMapLayer + { + public int Left = 0; + public int Right = 0; + public int Top = 0; + public int Bottom = 0; + public LLUUID ImageID = LLUUID.Zero; + + public LLSDMapLayer() + { + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs index ce746ae..8b9837b 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs @@ -1,41 +1,41 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -namespace OpenSim.Region.Capabilities -{ - [LLSDType("MAP")] - public class LLSDMapLayerResponse - { - public LLSDMapRequest AgentData = new LLSDMapRequest(); - public LLSDArray LayerData = new LLSDArray(); - - public LLSDMapLayerResponse() - { - - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +namespace OpenSim.Region.Capabilities +{ + [LLSDType("MAP")] + public class LLSDMapLayerResponse + { + public LLSDMapRequest AgentData = new LLSDMapRequest(); + public LLSDArray LayerData = new LLSDArray(); + + public LLSDMapLayerResponse() + { + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs index fb739cd..8ac7943 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs @@ -1,13 +1,13 @@ -namespace OpenSim.Region.Capabilities -{ - [LLSDType("MAP")] - public class LLSDMapRequest - { - public int Flags = 0; - - public LLSDMapRequest() - { - - } - } -} +namespace OpenSim.Region.Capabilities +{ + [LLSDType("MAP")] + public class LLSDMapRequest + { + public int Flags = 0; + + public LLSDMapRequest() + { + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs index 5f42f44..068d539 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs @@ -1,8 +1,8 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Capabilities -{ - public delegate TResponse LLSDMethod(TRequest request); -} +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Capabilities +{ + public delegate TResponse LLSDMethod(TRequest request); +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs b/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs index 7d99b6e..d98e23f 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs @@ -1,42 +1,42 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Framework.Servers; -using System.IO; -using System.Collections; -using libsecondlife; - -namespace OpenSim.Region.Capabilities -{ - public class LLSDStreamhandler : BaseStreamHandler - where TRequest : new() - { - private LLSDMethod m_method; - - public LLSDStreamhandler(string httpMethod, string path, LLSDMethod method) - : base(httpMethod, path ) - { - m_method = method; - } - - public override byte[] Handle(string path, Stream request) - { - //Encoding encoding = Encoding.UTF8; - //StreamReader streamReader = new StreamReader(request, false); - - //string requestBody = streamReader.ReadToEnd(); - //streamReader.Close(); - - Hashtable hash = (Hashtable)LLSD.LLSDDeserialize( request ); - TRequest llsdRequest = new TRequest(); - LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest); - - TResponse response = m_method(llsdRequest); - - Encoding encoding = new UTF8Encoding(false); - - return encoding.GetBytes( LLSDHelpers.SerialiseLLSDReply(response) ); - - } - } -} +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Framework.Servers; +using System.IO; +using System.Collections; +using libsecondlife; + +namespace OpenSim.Region.Capabilities +{ + public class LLSDStreamhandler : BaseStreamHandler + where TRequest : new() + { + private LLSDMethod m_method; + + public LLSDStreamhandler(string httpMethod, string path, LLSDMethod method) + : base(httpMethod, path ) + { + m_method = method; + } + + public override byte[] Handle(string path, Stream request) + { + //Encoding encoding = Encoding.UTF8; + //StreamReader streamReader = new StreamReader(request, false); + + //string requestBody = streamReader.ReadToEnd(); + //streamReader.Close(); + + Hashtable hash = (Hashtable)LLSD.LLSDDeserialize( request ); + TRequest llsdRequest = new TRequest(); + LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest); + + TResponse response = m_method(llsdRequest); + + Encoding encoding = new UTF8Encoding(false); + + return encoding.GetBytes( LLSDHelpers.SerialiseLLSDReply(response) ); + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs index f23e327..78ccf67 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs @@ -1,41 +1,41 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -namespace OpenSim.Region.Capabilities -{ - [LLSDType("MAP")] - public class LLSDTest - { - public int Test1 = 20; - public int Test2 = 10; - - public LLSDTest() - { - - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +namespace OpenSim.Region.Capabilities +{ + [LLSDType("MAP")] + public class LLSDTest + { + public int Test1 = 20; + public int Test2 = 10; + + public LLSDTest() + { + + } + } +} diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDType.cs b/OpenSim/Framework/Communications/Capabilities/LLSDType.cs index c58a937..04f4d9a 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDType.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDType.cs @@ -1,59 +1,59 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; - -namespace OpenSim.Region.Capabilities -{ - [AttributeUsage(AttributeTargets.Class)] - public class LLSDType : Attribute - { - protected string myType; - - public LLSDType(string type) - { - myType = type; - - } - - public string ObjectType - { - get - { - return myType; - } - } - } - - [AttributeUsage(AttributeTargets.Class)] - public class LLSDMap : LLSDType - { - public LLSDMap() : base( "MAP" ) - { - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; + +namespace OpenSim.Region.Capabilities +{ + [AttributeUsage(AttributeTargets.Class)] + public class LLSDType : Attribute + { + protected string myType; + + public LLSDType(string type) + { + myType = type; + + } + + public string ObjectType + { + get + { + return myType; + } + } + } + + [AttributeUsage(AttributeTargets.Class)] + public class LLSDMap : LLSDType + { + public LLSDMap() : base( "MAP" ) + { + } + } +} diff --git a/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs b/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs index d72c40f..8b74195 100644 --- a/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs +++ b/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs @@ -1,89 +1,89 @@ -using System; -using System.Collections.Generic; -using System.Net; -using System.IO; -using System.Text; - -using OpenSim.Framework.Configuration.Interfaces; - -namespace OpenSim.Framework.Configuration.HTTP -{ - public class HTTPConfiguration : IGenericConfig - { - RemoteConfigSettings remoteConfigSettings; - - XmlConfiguration xmlConfig; - - private string configFileName = ""; - - public HTTPConfiguration() - { - remoteConfigSettings = new RemoteConfigSettings("remoteconfig.xml"); - xmlConfig = new XmlConfiguration(); - } - - public void SetFileName(string fileName) - { - configFileName = fileName; - } - - public void LoadData() - { - try - { - StringBuilder sb = new StringBuilder(); - - byte[] buf = new byte[8192]; - HttpWebRequest request = (HttpWebRequest)WebRequest.Create(this.remoteConfigSettings.baseConfigURL + this.configFileName); - HttpWebResponse response = (HttpWebResponse)request.GetResponse(); - - Stream resStream = response.GetResponseStream(); - - string tempString = null; - int count = 0; - - do - { - count = resStream.Read(buf, 0, buf.Length); - if (count != 0) - { - tempString = Encoding.ASCII.GetString(buf, 0, count); - sb.Append(tempString); - } - } - while (count > 0); - LoadDataFromString(sb.ToString()); - } - catch (WebException) - { - Console.MainLog.Instance.Warn("Unable to connect to remote configuration file (" + remoteConfigSettings.baseConfigURL + configFileName + "). Creating local file instead."); - xmlConfig.SetFileName(configFileName); - xmlConfig.LoadData(); - } - } - - public void LoadDataFromString(string data) - { - xmlConfig.LoadDataFromString(data); - - } - - public string GetAttribute(string attributeName) - { - return xmlConfig.GetAttribute(attributeName); - } - - public bool SetAttribute(string attributeName, string attributeValue) - { - return true; - } - - public void Commit() - { - } - - public void Close() - { - } - } -} +using System; +using System.Collections.Generic; +using System.Net; +using System.IO; +using System.Text; + +using OpenSim.Framework.Configuration.Interfaces; + +namespace OpenSim.Framework.Configuration.HTTP +{ + public class HTTPConfiguration : IGenericConfig + { + RemoteConfigSettings remoteConfigSettings; + + XmlConfiguration xmlConfig; + + private string configFileName = ""; + + public HTTPConfiguration() + { + remoteConfigSettings = new RemoteConfigSettings("remoteconfig.xml"); + xmlConfig = new XmlConfiguration(); + } + + public void SetFileName(string fileName) + { + configFileName = fileName; + } + + public void LoadData() + { + try + { + StringBuilder sb = new StringBuilder(); + + byte[] buf = new byte[8192]; + HttpWebRequest request = (HttpWebRequest)WebRequest.Create(this.remoteConfigSettings.baseConfigURL + this.configFileName); + HttpWebResponse response = (HttpWebResponse)request.GetResponse(); + + Stream resStream = response.GetResponseStream(); + + string tempString = null; + int count = 0; + + do + { + count = resStream.Read(buf, 0, buf.Length); + if (count != 0) + { + tempString = Encoding.ASCII.GetString(buf, 0, count); + sb.Append(tempString); + } + } + while (count > 0); + LoadDataFromString(sb.ToString()); + } + catch (WebException) + { + Console.MainLog.Instance.Warn("Unable to connect to remote configuration file (" + remoteConfigSettings.baseConfigURL + configFileName + "). Creating local file instead."); + xmlConfig.SetFileName(configFileName); + xmlConfig.LoadData(); + } + } + + public void LoadDataFromString(string data) + { + xmlConfig.LoadDataFromString(data); + + } + + public string GetAttribute(string attributeName) + { + return xmlConfig.GetAttribute(attributeName); + } + + public bool SetAttribute(string attributeName, string attributeValue) + { + return true; + } + + public void Commit() + { + } + + public void Close() + { + } + } +} diff --git a/OpenSim/Framework/Configuration/HTTP/RemoteConfigSettings.cs b/OpenSim/Framework/Configuration/HTTP/RemoteConfigSettings.cs index e3cfac7..77719ee 100644 --- a/OpenSim/Framework/Configuration/HTTP/RemoteConfigSettings.cs +++ b/OpenSim/Framework/Configuration/HTTP/RemoteConfigSettings.cs @@ -1,34 +1,34 @@ -using System; -using System.Collections.Generic; -using System.Text; - -using OpenSim.Framework.Configuration; - -namespace OpenSim.Framework.Configuration.HTTP -{ - public class RemoteConfigSettings - { - private ConfigurationMember configMember; - - public string baseConfigURL = ""; - public RemoteConfigSettings(string filename) - { - configMember = new ConfigurationMember(filename, "REMOTE CONFIG SETTINGS", loadConfigurationOptions, handleIncomingConfiguration); - configMember.forceConfigurationPluginLibrary("OpenSim.Framework.Configuration.XML.dll"); - configMember.performConfigurationRetrieve(); - } - - public void loadConfigurationOptions() - { - configMember.addConfigurationOption("base_config_url", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "URL Containing Configuration Files", "http://localhost/", false); - } - public bool handleIncomingConfiguration(string configuration_key, object configuration_result) - { - if (configuration_key == "base_config_url") - { - baseConfigURL = (string)configuration_result; - } - return true; - } - } -} +using System; +using System.Collections.Generic; +using System.Text; + +using OpenSim.Framework.Configuration; + +namespace OpenSim.Framework.Configuration.HTTP +{ + public class RemoteConfigSettings + { + private ConfigurationMember configMember; + + public string baseConfigURL = ""; + public RemoteConfigSettings(string filename) + { + configMember = new ConfigurationMember(filename, "REMOTE CONFIG SETTINGS", loadConfigurationOptions, handleIncomingConfiguration); + configMember.forceConfigurationPluginLibrary("OpenSim.Framework.Configuration.XML.dll"); + configMember.performConfigurationRetrieve(); + } + + public void loadConfigurationOptions() + { + configMember.addConfigurationOption("base_config_url", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "URL Containing Configuration Files", "http://localhost/", false); + } + public bool handleIncomingConfiguration(string configuration_key, object configuration_result) + { + if (configuration_key == "base_config_url") + { + baseConfigURL = (string)configuration_result; + } + return true; + } + } +} diff --git a/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs b/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs index 5b66035..72faed6 100644 --- a/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs +++ b/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs @@ -1,133 +1,133 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.IO; -using System.Xml; - -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Configuration.Interfaces; - -namespace OpenSim.Framework.Configuration -{ - public class XmlConfiguration : IGenericConfig - { - private XmlDocument doc; - private XmlNode rootNode; - private XmlNode configNode; - private string fileName; - private bool createdFile = false; - - public void SetFileName(string file) - { - fileName = file; - } - - private void LoadDataToClass() - { - rootNode = doc.FirstChild; - if (rootNode.Name != "Root") - throw new Exception("Error: Invalid .xml File. Missing "); - - configNode = rootNode.FirstChild; - if (configNode.Name != "Config") - throw new Exception("Error: Invalid .xml File. first child should be "); - } - public void LoadData() - { - doc = new XmlDocument(); - if (File.Exists(fileName)) - { - XmlTextReader reader = new XmlTextReader(fileName); - reader.WhitespaceHandling = WhitespaceHandling.None; - doc.Load(reader); - reader.Close(); - } - else - { - createdFile = true; - rootNode = doc.CreateNode(XmlNodeType.Element, "Root", ""); - doc.AppendChild(rootNode); - configNode = doc.CreateNode(XmlNodeType.Element, "Config", ""); - rootNode.AppendChild(configNode); - } - - LoadDataToClass(); - - if (createdFile) - { - this.Commit(); - } - } - - public void LoadDataFromString(string data) - { - doc = new XmlDocument(); - doc.LoadXml(data); - - LoadDataToClass(); - } - public string GetAttribute(string attributeName) - { - string result = null; - if (configNode.Attributes[attributeName] != null) - { - result = ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value; - } - return result; - } - - public bool SetAttribute(string attributeName, string attributeValue) - { - if (configNode.Attributes[attributeName] != null) - { - ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue; - } - else - { - XmlAttribute attri; - attri = doc.CreateAttribute(attributeName); - attri.Value = attributeValue; - configNode.Attributes.Append(attri); - } - return true; - } - - public void Commit() - { - doc.Save(fileName); - } - - public void Close() - { - configNode = null; - rootNode = null; - doc = null; - } - - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.IO; +using System.Xml; + +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Configuration.Interfaces; + +namespace OpenSim.Framework.Configuration +{ + public class XmlConfiguration : IGenericConfig + { + private XmlDocument doc; + private XmlNode rootNode; + private XmlNode configNode; + private string fileName; + private bool createdFile = false; + + public void SetFileName(string file) + { + fileName = file; + } + + private void LoadDataToClass() + { + rootNode = doc.FirstChild; + if (rootNode.Name != "Root") + throw new Exception("Error: Invalid .xml File. Missing "); + + configNode = rootNode.FirstChild; + if (configNode.Name != "Config") + throw new Exception("Error: Invalid .xml File. first child should be "); + } + public void LoadData() + { + doc = new XmlDocument(); + if (File.Exists(fileName)) + { + XmlTextReader reader = new XmlTextReader(fileName); + reader.WhitespaceHandling = WhitespaceHandling.None; + doc.Load(reader); + reader.Close(); + } + else + { + createdFile = true; + rootNode = doc.CreateNode(XmlNodeType.Element, "Root", ""); + doc.AppendChild(rootNode); + configNode = doc.CreateNode(XmlNodeType.Element, "Config", ""); + rootNode.AppendChild(configNode); + } + + LoadDataToClass(); + + if (createdFile) + { + this.Commit(); + } + } + + public void LoadDataFromString(string data) + { + doc = new XmlDocument(); + doc.LoadXml(data); + + LoadDataToClass(); + } + public string GetAttribute(string attributeName) + { + string result = null; + if (configNode.Attributes[attributeName] != null) + { + result = ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value; + } + return result; + } + + public bool SetAttribute(string attributeName, string attributeValue) + { + if (configNode.Attributes[attributeName] != null) + { + ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue; + } + else + { + XmlAttribute attri; + attri = doc.CreateAttribute(attributeName); + attri.Value = attributeValue; + configNode.Attributes.Append(attri); + } + return true; + } + + public void Commit() + { + doc.Save(fileName); + } + + public void Close() + { + configNode = null; + rootNode = null; + doc = null; + } + + } +} diff --git a/OpenSim/Framework/General/Configuration/ConfigurationMember.cs b/OpenSim/Framework/General/Configuration/ConfigurationMember.cs index b8dfc0c..eb5465f 100644 --- a/OpenSim/Framework/General/Configuration/ConfigurationMember.cs +++ b/OpenSim/Framework/General/Configuration/ConfigurationMember.cs @@ -1,379 +1,379 @@ -using System; -using System.Reflection; -using System.Collections; -using System.Collections.Generic; -using System.Text; -using System.Net; - -using libsecondlife; - -using OpenSim.Framework.Console; -using OpenSim.Framework.Configuration.Interfaces; - -namespace OpenSim.Framework.Configuration -{ - public class ConfigurationMember - { - public delegate bool ConfigurationOptionResult(string configuration_key, object configuration_result); - public delegate void ConfigurationOptionsLoad(); - - private List configurationOptions = new List(); - private string configurationFilename = ""; - private string configurationDescription = ""; - - private ConfigurationOptionsLoad loadFunction; - private ConfigurationOptionResult resultFunction; - - private IGenericConfig configurationPlugin = null; - /// - /// This is the default configuration DLL loaded - /// - private string configurationPluginFilename = "OpenSim.Framework.Configuration.XML.dll"; - public ConfigurationMember(string configuration_filename, string configuration_description, ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function) - { - this.configurationFilename = configuration_filename; - this.configurationDescription = configuration_description; - this.loadFunction = load_function; - this.resultFunction = result_function; - } - - public void setConfigurationFilename(string filename) - { - configurationFilename = filename; - } - public void setConfigurationDescription(string desc) - { - configurationDescription = desc; - } - - public void setConfigurationResultFunction(ConfigurationOptionResult result) - { - resultFunction = result; - } - - public void forceConfigurationPluginLibrary(string dll_filename) - { - configurationPluginFilename = dll_filename; - } - public void addConfigurationOption(string configuration_key, ConfigurationOption.ConfigurationTypes configuration_type, string configuration_question, string configuration_default, bool use_default_no_prompt) - { - ConfigurationOption configOption = new ConfigurationOption(); - configOption.configurationKey = configuration_key; - configOption.configurationQuestion = configuration_question; - configOption.configurationDefault = configuration_default; - configOption.configurationType = configuration_type; - configOption.configurationUseDefaultNoPrompt = use_default_no_prompt; - - if (configuration_key != "" && configuration_question != "") - { - if (!configurationOptions.Contains(configOption)) - { - configurationOptions.Add(configOption); - } - } - else - { - MainLog.Instance.Notice("Required fields for adding a configuration option is invalid. Will not add this option (" + configuration_key + ")"); - } - } - - public void performConfigurationRetrieve() - { - configurationPlugin = this.LoadConfigDll(configurationPluginFilename); - configurationOptions.Clear(); - if(loadFunction == null) - { - MainLog.Instance.Error("Load Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); - return; - } - - if(resultFunction == null) - { - MainLog.Instance.Error("Result Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); - return; - } - - MainLog.Instance.Verbose("Calling Configuration Load Function..."); - this.loadFunction(); - - if(configurationOptions.Count <= 0) - { - MainLog.Instance.Error("No configuration options were specified for '" + this.configurationOptions + "'. Refusing to continue configuration."); - return; - } - - bool useFile = true; - if (configurationPlugin == null) - { - MainLog.Instance.Error("Configuration Plugin NOT LOADED!"); - return; - } - - if (configurationFilename.Trim() != "") - { - configurationPlugin.SetFileName(configurationFilename); - configurationPlugin.LoadData(); - useFile = true; - } - - else - { - MainLog.Instance.Notice("XML Configuration Filename is not valid; will not save to the file."); - useFile = false; - } - - foreach (ConfigurationOption configOption in configurationOptions) - { - bool convertSuccess = false; - object return_result = null; - string errorMessage = ""; - bool ignoreNextFromConfig = false; - while (convertSuccess == false) - { - - string console_result = ""; - string attribute = null; - if (useFile) - { - if (!ignoreNextFromConfig) - { - attribute = configurationPlugin.GetAttribute(configOption.configurationKey); - } - else - { - ignoreNextFromConfig = false; - } - } - - if (attribute == null) - { - if (configOption.configurationUseDefaultNoPrompt) - { - console_result = configOption.configurationDefault; - } - else - { - - if (configurationDescription.Trim() != "") - { - console_result = MainLog.Instance.CmdPrompt(configurationDescription + ": " + configOption.configurationQuestion, configOption.configurationDefault); - } - else - { - console_result = MainLog.Instance.CmdPrompt(configOption.configurationQuestion, configOption.configurationDefault); - } - } - } - else - { - console_result = attribute; - } - - switch (configOption.configurationType) - { - case ConfigurationOption.ConfigurationTypes.TYPE_STRING: - return_result = console_result; - convertSuccess = true; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY: - if (console_result.Length > 0) - { - return_result = console_result; - convertSuccess = true; - } - errorMessage = "a string that is not empty"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN: - bool boolResult; - if (Boolean.TryParse(console_result, out boolResult)) - { - convertSuccess = true; - return_result = boolResult; - } - errorMessage = "'true' or 'false' (Boolean)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_BYTE: - byte byteResult; - if (Byte.TryParse(console_result, out byteResult)) - { - convertSuccess = true; - return_result = byteResult; - } - errorMessage = "a byte (Byte)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_CHARACTER: - char charResult; - if (Char.TryParse(console_result, out charResult)) - { - convertSuccess = true; - return_result = charResult; - } - errorMessage = "a character (Char)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_INT16: - short shortResult; - if (Int16.TryParse(console_result, out shortResult)) - { - convertSuccess = true; - return_result = shortResult; - } - errorMessage = "a signed 32 bit integer (short)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_INT32: - int intResult; - if (Int32.TryParse(console_result, out intResult)) - { - convertSuccess = true; - return_result = intResult; - - } - errorMessage = "a signed 32 bit integer (int)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_INT64: - long longResult; - if (Int64.TryParse(console_result, out longResult)) - { - convertSuccess = true; - return_result = longResult; - } - errorMessage = "a signed 32 bit integer (long)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS: - IPAddress ipAddressResult; - if (IPAddress.TryParse(console_result, out ipAddressResult)) - { - convertSuccess = true; - return_result = ipAddressResult; - } - errorMessage = "an IP Address (IPAddress)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_LLUUID: - LLUUID uuidResult; - if (LLUUID.TryParse(console_result, out uuidResult)) - { - convertSuccess = true; - return_result = uuidResult; - } - errorMessage = "a UUID (LLUUID)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_LLVECTOR3: - LLVector3 vectorResult; - if (LLVector3.TryParse(console_result, out vectorResult)) - { - convertSuccess = true; - return_result = vectorResult; - } - errorMessage = "a vector (LLVector3)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_UINT16: - ushort ushortResult; - if (UInt16.TryParse(console_result, out ushortResult)) - { - convertSuccess = true; - return_result = ushortResult; - } - errorMessage = "an unsigned 16 bit integer (ushort)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_UINT32: - uint uintResult; - if (UInt32.TryParse(console_result, out uintResult)) - { - convertSuccess = true; - return_result = uintResult; - - } - errorMessage = "an unsigned 32 bit integer (uint)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_UINT64: - ulong ulongResult; - if (UInt64.TryParse(console_result, out ulongResult)) - { - convertSuccess = true; - return_result = ulongResult; - } - errorMessage = "an unsigned 64 bit integer (ulong)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_FLOAT: - float floatResult; - if (float.TryParse(console_result, out floatResult)) - { - convertSuccess = true; - return_result = floatResult; - } - errorMessage = "a single-precision floating point number (float)"; - break; - case ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE: - double doubleResult; - if (Double.TryParse(console_result, out doubleResult)) - { - convertSuccess = true; - return_result = doubleResult; - } - errorMessage = "an double-precision floating point number (double)"; - break; - } - - if (convertSuccess) - { - if (useFile) - { - configurationPlugin.SetAttribute(configOption.configurationKey, console_result); - } - - - if (!this.resultFunction(configOption.configurationKey, return_result)) - { - Console.MainLog.Instance.Notice("The handler for the last configuration option denied that input, please try again."); - convertSuccess = false; - ignoreNextFromConfig = true; - } - } - else - { - if (configOption.configurationUseDefaultNoPrompt) - { - MainLog.Instance.Error("Default given for '" + configOption.configurationKey + "' is not valid; the configuration result must be " + errorMessage + ". Will skip this option..."); - convertSuccess = true; - } - else - { - MainLog.Instance.Warn("configuration","Incorrect result given, the configuration option must be " + errorMessage + ". Prompting for same option..."); - ignoreNextFromConfig = true; - } - } - } - } - - if(useFile) - { - configurationPlugin.Commit(); - configurationPlugin.Close(); - } - } - - private IGenericConfig LoadConfigDll(string dllName) - { - Assembly pluginAssembly = Assembly.LoadFrom(dllName); - IGenericConfig plug = null; - - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - Type typeInterface = pluginType.GetInterface("IGenericConfig", true); - - if (typeInterface != null) - { - plug = (IGenericConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); - } - } - } - } - - pluginAssembly = null; - return plug; - } - } -} +using System; +using System.Reflection; +using System.Collections; +using System.Collections.Generic; +using System.Text; +using System.Net; + +using libsecondlife; + +using OpenSim.Framework.Console; +using OpenSim.Framework.Configuration.Interfaces; + +namespace OpenSim.Framework.Configuration +{ + public class ConfigurationMember + { + public delegate bool ConfigurationOptionResult(string configuration_key, object configuration_result); + public delegate void ConfigurationOptionsLoad(); + + private List configurationOptions = new List(); + private string configurationFilename = ""; + private string configurationDescription = ""; + + private ConfigurationOptionsLoad loadFunction; + private ConfigurationOptionResult resultFunction; + + private IGenericConfig configurationPlugin = null; + /// + /// This is the default configuration DLL loaded + /// + private string configurationPluginFilename = "OpenSim.Framework.Configuration.XML.dll"; + public ConfigurationMember(string configuration_filename, string configuration_description, ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function) + { + this.configurationFilename = configuration_filename; + this.configurationDescription = configuration_description; + this.loadFunction = load_function; + this.resultFunction = result_function; + } + + public void setConfigurationFilename(string filename) + { + configurationFilename = filename; + } + public void setConfigurationDescription(string desc) + { + configurationDescription = desc; + } + + public void setConfigurationResultFunction(ConfigurationOptionResult result) + { + resultFunction = result; + } + + public void forceConfigurationPluginLibrary(string dll_filename) + { + configurationPluginFilename = dll_filename; + } + public void addConfigurationOption(string configuration_key, ConfigurationOption.ConfigurationTypes configuration_type, string configuration_question, string configuration_default, bool use_default_no_prompt) + { + ConfigurationOption configOption = new ConfigurationOption(); + configOption.configurationKey = configuration_key; + configOption.configurationQuestion = configuration_question; + configOption.configurationDefault = configuration_default; + configOption.configurationType = configuration_type; + configOption.configurationUseDefaultNoPrompt = use_default_no_prompt; + + if (configuration_key != "" && configuration_question != "") + { + if (!configurationOptions.Contains(configOption)) + { + configurationOptions.Add(configOption); + } + } + else + { + MainLog.Instance.Notice("Required fields for adding a configuration option is invalid. Will not add this option (" + configuration_key + ")"); + } + } + + public void performConfigurationRetrieve() + { + configurationPlugin = this.LoadConfigDll(configurationPluginFilename); + configurationOptions.Clear(); + if(loadFunction == null) + { + MainLog.Instance.Error("Load Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); + return; + } + + if(resultFunction == null) + { + MainLog.Instance.Error("Result Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); + return; + } + + MainLog.Instance.Verbose("Calling Configuration Load Function..."); + this.loadFunction(); + + if(configurationOptions.Count <= 0) + { + MainLog.Instance.Error("No configuration options were specified for '" + this.configurationOptions + "'. Refusing to continue configuration."); + return; + } + + bool useFile = true; + if (configurationPlugin == null) + { + MainLog.Instance.Error("Configuration Plugin NOT LOADED!"); + return; + } + + if (configurationFilename.Trim() != "") + { + configurationPlugin.SetFileName(configurationFilename); + configurationPlugin.LoadData(); + useFile = true; + } + + else + { + MainLog.Instance.Notice("XML Configuration Filename is not valid; will not save to the file."); + useFile = false; + } + + foreach (ConfigurationOption configOption in configurationOptions) + { + bool convertSuccess = false; + object return_result = null; + string errorMessage = ""; + bool ignoreNextFromConfig = false; + while (convertSuccess == false) + { + + string console_result = ""; + string attribute = null; + if (useFile) + { + if (!ignoreNextFromConfig) + { + attribute = configurationPlugin.GetAttribute(configOption.configurationKey); + } + else + { + ignoreNextFromConfig = false; + } + } + + if (attribute == null) + { + if (configOption.configurationUseDefaultNoPrompt) + { + console_result = configOption.configurationDefault; + } + else + { + + if (configurationDescription.Trim() != "") + { + console_result = MainLog.Instance.CmdPrompt(configurationDescription + ": " + configOption.configurationQuestion, configOption.configurationDefault); + } + else + { + console_result = MainLog.Instance.CmdPrompt(configOption.configurationQuestion, configOption.configurationDefault); + } + } + } + else + { + console_result = attribute; + } + + switch (configOption.configurationType) + { + case ConfigurationOption.ConfigurationTypes.TYPE_STRING: + return_result = console_result; + convertSuccess = true; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY: + if (console_result.Length > 0) + { + return_result = console_result; + convertSuccess = true; + } + errorMessage = "a string that is not empty"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN: + bool boolResult; + if (Boolean.TryParse(console_result, out boolResult)) + { + convertSuccess = true; + return_result = boolResult; + } + errorMessage = "'true' or 'false' (Boolean)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_BYTE: + byte byteResult; + if (Byte.TryParse(console_result, out byteResult)) + { + convertSuccess = true; + return_result = byteResult; + } + errorMessage = "a byte (Byte)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_CHARACTER: + char charResult; + if (Char.TryParse(console_result, out charResult)) + { + convertSuccess = true; + return_result = charResult; + } + errorMessage = "a character (Char)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_INT16: + short shortResult; + if (Int16.TryParse(console_result, out shortResult)) + { + convertSuccess = true; + return_result = shortResult; + } + errorMessage = "a signed 32 bit integer (short)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_INT32: + int intResult; + if (Int32.TryParse(console_result, out intResult)) + { + convertSuccess = true; + return_result = intResult; + + } + errorMessage = "a signed 32 bit integer (int)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_INT64: + long longResult; + if (Int64.TryParse(console_result, out longResult)) + { + convertSuccess = true; + return_result = longResult; + } + errorMessage = "a signed 32 bit integer (long)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS: + IPAddress ipAddressResult; + if (IPAddress.TryParse(console_result, out ipAddressResult)) + { + convertSuccess = true; + return_result = ipAddressResult; + } + errorMessage = "an IP Address (IPAddress)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_LLUUID: + LLUUID uuidResult; + if (LLUUID.TryParse(console_result, out uuidResult)) + { + convertSuccess = true; + return_result = uuidResult; + } + errorMessage = "a UUID (LLUUID)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_LLVECTOR3: + LLVector3 vectorResult; + if (LLVector3.TryParse(console_result, out vectorResult)) + { + convertSuccess = true; + return_result = vectorResult; + } + errorMessage = "a vector (LLVector3)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_UINT16: + ushort ushortResult; + if (UInt16.TryParse(console_result, out ushortResult)) + { + convertSuccess = true; + return_result = ushortResult; + } + errorMessage = "an unsigned 16 bit integer (ushort)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_UINT32: + uint uintResult; + if (UInt32.TryParse(console_result, out uintResult)) + { + convertSuccess = true; + return_result = uintResult; + + } + errorMessage = "an unsigned 32 bit integer (uint)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_UINT64: + ulong ulongResult; + if (UInt64.TryParse(console_result, out ulongResult)) + { + convertSuccess = true; + return_result = ulongResult; + } + errorMessage = "an unsigned 64 bit integer (ulong)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_FLOAT: + float floatResult; + if (float.TryParse(console_result, out floatResult)) + { + convertSuccess = true; + return_result = floatResult; + } + errorMessage = "a single-precision floating point number (float)"; + break; + case ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE: + double doubleResult; + if (Double.TryParse(console_result, out doubleResult)) + { + convertSuccess = true; + return_result = doubleResult; + } + errorMessage = "an double-precision floating point number (double)"; + break; + } + + if (convertSuccess) + { + if (useFile) + { + configurationPlugin.SetAttribute(configOption.configurationKey, console_result); + } + + + if (!this.resultFunction(configOption.configurationKey, return_result)) + { + Console.MainLog.Instance.Notice("The handler for the last configuration option denied that input, please try again."); + convertSuccess = false; + ignoreNextFromConfig = true; + } + } + else + { + if (configOption.configurationUseDefaultNoPrompt) + { + MainLog.Instance.Error("Default given for '" + configOption.configurationKey + "' is not valid; the configuration result must be " + errorMessage + ". Will skip this option..."); + convertSuccess = true; + } + else + { + MainLog.Instance.Warn("configuration","Incorrect result given, the configuration option must be " + errorMessage + ". Prompting for same option..."); + ignoreNextFromConfig = true; + } + } + } + } + + if(useFile) + { + configurationPlugin.Commit(); + configurationPlugin.Close(); + } + } + + private IGenericConfig LoadConfigDll(string dllName) + { + Assembly pluginAssembly = Assembly.LoadFrom(dllName); + IGenericConfig plug = null; + + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (pluginType.IsPublic) + { + if (!pluginType.IsAbstract) + { + Type typeInterface = pluginType.GetInterface("IGenericConfig", true); + + if (typeInterface != null) + { + plug = (IGenericConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); + } + } + } + } + + pluginAssembly = null; + return plug; + } + } +} diff --git a/OpenSim/Framework/General/Configuration/ConfigurationOption.cs b/OpenSim/Framework/General/Configuration/ConfigurationOption.cs index 38f60a0..c94ba4c 100644 --- a/OpenSim/Framework/General/Configuration/ConfigurationOption.cs +++ b/OpenSim/Framework/General/Configuration/ConfigurationOption.cs @@ -1,36 +1,36 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Framework.Configuration -{ - public class ConfigurationOption - { - public enum ConfigurationTypes - { - TYPE_STRING, - TYPE_STRING_NOT_EMPTY, - TYPE_UINT16, - TYPE_UINT32, - TYPE_UINT64, - TYPE_INT16, - TYPE_INT32, - TYPE_INT64, - TYPE_IP_ADDRESS, - TYPE_CHARACTER, - TYPE_BOOLEAN, - TYPE_BYTE, - TYPE_LLUUID, - TYPE_LLVECTOR3, - TYPE_FLOAT, - TYPE_DOUBLE - }; - - public string configurationKey = ""; - public string configurationQuestion = ""; - public string configurationDefault = ""; - - public ConfigurationTypes configurationType = ConfigurationTypes.TYPE_STRING; - public bool configurationUseDefaultNoPrompt = false; - } -} +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Framework.Configuration +{ + public class ConfigurationOption + { + public enum ConfigurationTypes + { + TYPE_STRING, + TYPE_STRING_NOT_EMPTY, + TYPE_UINT16, + TYPE_UINT32, + TYPE_UINT64, + TYPE_INT16, + TYPE_INT32, + TYPE_INT64, + TYPE_IP_ADDRESS, + TYPE_CHARACTER, + TYPE_BOOLEAN, + TYPE_BYTE, + TYPE_LLUUID, + TYPE_LLVECTOR3, + TYPE_FLOAT, + TYPE_DOUBLE + }; + + public string configurationKey = ""; + public string configurationQuestion = ""; + public string configurationDefault = ""; + + public ConfigurationTypes configurationType = ConfigurationTypes.TYPE_STRING; + public bool configurationUseDefaultNoPrompt = false; + } +} diff --git a/OpenSim/Framework/General/Configuration/GridConfig.cs b/OpenSim/Framework/General/Configuration/GridConfig.cs index 3d07d9b..a81cac2 100644 --- a/OpenSim/Framework/General/Configuration/GridConfig.cs +++ b/OpenSim/Framework/General/Configuration/GridConfig.cs @@ -1,85 +1,85 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Framework.Configuration -{ - public class GridConfig - { - public string GridOwner = ""; - public string DefaultAssetServer = ""; - public string AssetSendKey = ""; - public string AssetRecvKey = ""; - - public string DefaultUserServer = ""; - public string UserSendKey = ""; - public string UserRecvKey = ""; - - public string SimSendKey = ""; - public string SimRecvKey = ""; - - public string DatabaseProvider = ""; - - private ConfigurationMember configMember; - public GridConfig(string description, string filename) - { - configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); - configMember.performConfigurationRetrieve(); - } - - public void loadConfigurationOptions() - { - configMember.addConfigurationOption("grid_owner", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "OGS Grid Owner", "OGS development team", false); - configMember.addConfigurationOption("default_asset_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Asset Server URI", "http://127.0.0.1:8003/", false); - configMember.addConfigurationOption("asset_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to asset server", "null", false); - configMember.addConfigurationOption("asset_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from asset server", "null", false); - - configMember.addConfigurationOption("default_user_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default User Server URI", "http://127.0.0.1:8002/", false); - configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to user server", "null", false); - configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from user server", "null", false); - - configMember.addConfigurationOption("sim_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to a simulator", "null", false); - configMember.addConfigurationOption("sim_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from a simulator", "null", false); - configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); - } - - public bool handleIncomingConfiguration(string configuration_key, object configuration_result) - { - switch (configuration_key) - { - case "grid_owner": - this.GridOwner = (string)configuration_result; - break; - case "default_asset_server": - this.DefaultAssetServer = (string)configuration_result; - break; - case "asset_send_key": - this.AssetSendKey = (string)configuration_result; - break; - case "asset_recv_key": - this.AssetRecvKey = (string)configuration_result; - break; - case "default_user_server": - this.DefaultUserServer = (string)configuration_result; - break; - case "user_send_key": - this.UserSendKey = (string)configuration_result; - break; - case "user_recv_key": - this.UserRecvKey = (string)configuration_result; - break; - case "sim_send_key": - this.SimSendKey = (string)configuration_result; - break; - case "sim_recv_key": - this.SimRecvKey = (string)configuration_result; - break; - case "database_provider": - this.DatabaseProvider = (string)configuration_result; - break; - } - - return true; - } - } -} +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Framework.Configuration +{ + public class GridConfig + { + public string GridOwner = ""; + public string DefaultAssetServer = ""; + public string AssetSendKey = ""; + public string AssetRecvKey = ""; + + public string DefaultUserServer = ""; + public string UserSendKey = ""; + public string UserRecvKey = ""; + + public string SimSendKey = ""; + public string SimRecvKey = ""; + + public string DatabaseProvider = ""; + + private ConfigurationMember configMember; + public GridConfig(string description, string filename) + { + configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); + configMember.performConfigurationRetrieve(); + } + + public void loadConfigurationOptions() + { + configMember.addConfigurationOption("grid_owner", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "OGS Grid Owner", "OGS development team", false); + configMember.addConfigurationOption("default_asset_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Asset Server URI", "http://127.0.0.1:8003/", false); + configMember.addConfigurationOption("asset_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to asset server", "null", false); + configMember.addConfigurationOption("asset_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from asset server", "null", false); + + configMember.addConfigurationOption("default_user_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default User Server URI", "http://127.0.0.1:8002/", false); + configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to user server", "null", false); + configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from user server", "null", false); + + configMember.addConfigurationOption("sim_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to a simulator", "null", false); + configMember.addConfigurationOption("sim_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from a simulator", "null", false); + configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); + } + + public bool handleIncomingConfiguration(string configuration_key, object configuration_result) + { + switch (configuration_key) + { + case "grid_owner": + this.GridOwner = (string)configuration_result; + break; + case "default_asset_server": + this.DefaultAssetServer = (string)configuration_result; + break; + case "asset_send_key": + this.AssetSendKey = (string)configuration_result; + break; + case "asset_recv_key": + this.AssetRecvKey = (string)configuration_result; + break; + case "default_user_server": + this.DefaultUserServer = (string)configuration_result; + break; + case "user_send_key": + this.UserSendKey = (string)configuration_result; + break; + case "user_recv_key": + this.UserRecvKey = (string)configuration_result; + break; + case "sim_send_key": + this.SimSendKey = (string)configuration_result; + break; + case "sim_recv_key": + this.SimRecvKey = (string)configuration_result; + break; + case "database_provider": + this.DatabaseProvider = (string)configuration_result; + break; + } + + return true; + } + } +} diff --git a/OpenSim/Framework/General/Configuration/Interfaces/IGenericConfig.cs b/OpenSim/Framework/General/Configuration/Interfaces/IGenericConfig.cs index ceccd04..0222745 100644 --- a/OpenSim/Framework/General/Configuration/Interfaces/IGenericConfig.cs +++ b/OpenSim/Framework/General/Configuration/Interfaces/IGenericConfig.cs @@ -1,40 +1,40 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -namespace OpenSim.Framework.Configuration.Interfaces -{ - public interface IGenericConfig - { - void SetFileName(string fileName); - void LoadData(); - void LoadDataFromString(string data); - string GetAttribute(string attributeName); - bool SetAttribute(string attributeName, string attributeValue); - void Commit(); - void Close(); - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +namespace OpenSim.Framework.Configuration.Interfaces +{ + public interface IGenericConfig + { + void SetFileName(string fileName); + void LoadData(); + void LoadDataFromString(string data); + string GetAttribute(string attributeName); + bool SetAttribute(string attributeName, string attributeValue); + void Commit(); + void Close(); + } +} diff --git a/OpenSim/Framework/General/Configuration/UserConfig.cs b/OpenSim/Framework/General/Configuration/UserConfig.cs index 2183491..177506f 100644 --- a/OpenSim/Framework/General/Configuration/UserConfig.cs +++ b/OpenSim/Framework/General/Configuration/UserConfig.cs @@ -1,62 +1,62 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Framework.Configuration -{ - /// - /// UserConfig -- For User Server Configuration - /// - public class UserConfig - { - public string DefaultStartupMsg = ""; - public string GridServerURL = ""; - public string GridSendKey = ""; - public string GridRecvKey = ""; - - public string DatabaseProvider = ""; - - private ConfigurationMember configMember; - - public UserConfig(string description, string filename) - { - configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); - configMember.performConfigurationRetrieve(); - } - - public void loadConfigurationOptions() - { - configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS",false); - - configMember.addConfigurationOption("default_grid_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Grid Server URI", "http://127.0.0.1:8001/", false); - configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to grid server", "null", false); - configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from grid server", "null", false); - configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); - - } - - public bool handleIncomingConfiguration(string configuration_key, object configuration_result) - { - switch (configuration_key) - { - case "default_startup_message": - this.DefaultStartupMsg = (string)configuration_result; - break; - case "default_grid_server": - this.GridServerURL = (string)configuration_result; - break; - case "grid_send_key": - this.GridSendKey = (string)configuration_result; - break; - case "grid_recv_key": - this.GridRecvKey = (string)configuration_result; - break; - case "database_provider": - this.DatabaseProvider = (string)configuration_result; - break; - } - - return true; - } - } -} +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Framework.Configuration +{ + /// + /// UserConfig -- For User Server Configuration + /// + public class UserConfig + { + public string DefaultStartupMsg = ""; + public string GridServerURL = ""; + public string GridSendKey = ""; + public string GridRecvKey = ""; + + public string DatabaseProvider = ""; + + private ConfigurationMember configMember; + + public UserConfig(string description, string filename) + { + configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); + configMember.performConfigurationRetrieve(); + } + + public void loadConfigurationOptions() + { + configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS",false); + + configMember.addConfigurationOption("default_grid_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Grid Server URI", "http://127.0.0.1:8001/", false); + configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to grid server", "null", false); + configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from grid server", "null", false); + configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); + + } + + public bool handleIncomingConfiguration(string configuration_key, object configuration_result) + { + switch (configuration_key) + { + case "default_startup_message": + this.DefaultStartupMsg = (string)configuration_result; + break; + case "default_grid_server": + this.GridServerURL = (string)configuration_result; + break; + case "grid_send_key": + this.GridSendKey = (string)configuration_result; + break; + case "grid_recv_key": + this.GridRecvKey = (string)configuration_result; + break; + case "database_provider": + this.DatabaseProvider = (string)configuration_result; + break; + } + + return true; + } + } +} diff --git a/OpenSim/Framework/General/Types/LandData.cs b/OpenSim/Framework/General/Types/LandData.cs index 2ae4927..26cb8d5 100644 --- a/OpenSim/Framework/General/Types/LandData.cs +++ b/OpenSim/Framework/General/Types/LandData.cs @@ -1,120 +1,120 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using libsecondlife; - -namespace OpenSim.Framework.Types -{ - - public class LandData - { - public byte[] landBitmapByteArray = new byte[512]; - public string landName = "Your Parcel"; - public string landDesc = ""; - public LLUUID ownerID = new LLUUID(); - public bool isGroupOwned = false; - public LLVector3 AABBMin = new LLVector3(); - public LLVector3 AABBMax = new LLVector3(); - public int area = 0; - public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned - public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID - public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category - public int claimDate = 0; //Unemplemented - public int claimPrice = 0; //Unemplemented - public LLUUID groupID = new LLUUID(); //Unemplemented - public int groupPrims = 0; - public int otherPrims = 0; - public int ownerPrims = 0; - public int selectedPrims = 0; - public int simwidePrims = 0; - public int simwideArea = 0; - public int salePrice = 0; //Unemeplemented. Parcels price. - public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; - public uint landFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts; - public byte landingType = 0; - public byte mediaAutoScale = 0; - public LLUUID mediaID = LLUUID.Zero; - public int localID = 0; - public LLUUID globalID = new LLUUID(); - - public string mediaURL = ""; - public string musicURL = ""; - public float passHours = 0; - public int passPrice = 0; - public LLUUID snapshotID = LLUUID.Zero; - public LLVector3 userLocation = new LLVector3(); - public LLVector3 userLookAt = new LLVector3(); - - public LandData() - { - globalID = LLUUID.Random(); - } - - public LandData Copy() - { - LandData landData = new LandData(); - - landData.AABBMax = this.AABBMax; - landData.AABBMin = this.AABBMin; - landData.area = this.area; - landData.auctionID = this.auctionID; - landData.authBuyerID = this.authBuyerID; - landData.category = this.category; - landData.claimDate = this.claimDate; - landData.claimPrice = this.claimPrice; - landData.globalID = this.globalID; - landData.groupID = this.groupID; - landData.groupPrims = this.groupPrims; - landData.otherPrims = this.otherPrims; - landData.ownerPrims = this.ownerPrims; - landData.selectedPrims = this.selectedPrims; - landData.isGroupOwned = this.isGroupOwned; - landData.localID = this.localID; - landData.landingType = this.landingType; - landData.mediaAutoScale = this.mediaAutoScale; - landData.mediaID = this.mediaID; - landData.mediaURL = this.mediaURL; - landData.musicURL = this.musicURL; - landData.ownerID = this.ownerID; - landData.landBitmapByteArray = (byte[])this.landBitmapByteArray.Clone(); - landData.landDesc = this.landDesc; - landData.landFlags = this.landFlags; - landData.landName = this.landName; - landData.landStatus = this.landStatus; - landData.passHours = this.passHours; - landData.passPrice = this.passPrice; - landData.salePrice = this.salePrice; - landData.snapshotID = this.snapshotID; - landData.userLocation = this.userLocation; - landData.userLookAt = this.userLookAt; - - return landData; - - } - } - -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using libsecondlife; + +namespace OpenSim.Framework.Types +{ + + public class LandData + { + public byte[] landBitmapByteArray = new byte[512]; + public string landName = "Your Parcel"; + public string landDesc = ""; + public LLUUID ownerID = new LLUUID(); + public bool isGroupOwned = false; + public LLVector3 AABBMin = new LLVector3(); + public LLVector3 AABBMax = new LLVector3(); + public int area = 0; + public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned + public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID + public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category + public int claimDate = 0; //Unemplemented + public int claimPrice = 0; //Unemplemented + public LLUUID groupID = new LLUUID(); //Unemplemented + public int groupPrims = 0; + public int otherPrims = 0; + public int ownerPrims = 0; + public int selectedPrims = 0; + public int simwidePrims = 0; + public int simwideArea = 0; + public int salePrice = 0; //Unemeplemented. Parcels price. + public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; + public uint landFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts; + public byte landingType = 0; + public byte mediaAutoScale = 0; + public LLUUID mediaID = LLUUID.Zero; + public int localID = 0; + public LLUUID globalID = new LLUUID(); + + public string mediaURL = ""; + public string musicURL = ""; + public float passHours = 0; + public int passPrice = 0; + public LLUUID snapshotID = LLUUID.Zero; + public LLVector3 userLocation = new LLVector3(); + public LLVector3 userLookAt = new LLVector3(); + + public LandData() + { + globalID = LLUUID.Random(); + } + + public LandData Copy() + { + LandData landData = new LandData(); + + landData.AABBMax = this.AABBMax; + landData.AABBMin = this.AABBMin; + landData.area = this.area; + landData.auctionID = this.auctionID; + landData.authBuyerID = this.authBuyerID; + landData.category = this.category; + landData.claimDate = this.claimDate; + landData.claimPrice = this.claimPrice; + landData.globalID = this.globalID; + landData.groupID = this.groupID; + landData.groupPrims = this.groupPrims; + landData.otherPrims = this.otherPrims; + landData.ownerPrims = this.ownerPrims; + landData.selectedPrims = this.selectedPrims; + landData.isGroupOwned = this.isGroupOwned; + landData.localID = this.localID; + landData.landingType = this.landingType; + landData.mediaAutoScale = this.mediaAutoScale; + landData.mediaID = this.mediaID; + landData.mediaURL = this.mediaURL; + landData.musicURL = this.musicURL; + landData.ownerID = this.ownerID; + landData.landBitmapByteArray = (byte[])this.landBitmapByteArray.Clone(); + landData.landDesc = this.landDesc; + landData.landFlags = this.landFlags; + landData.landName = this.landName; + landData.landStatus = this.landStatus; + landData.passHours = this.passHours; + landData.passPrice = this.passPrice; + landData.salePrice = this.salePrice; + landData.snapshotID = this.snapshotID; + landData.userLocation = this.userLocation; + landData.userLookAt = this.userLookAt; + + return landData; + + } + } + +} diff --git a/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs b/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs index 49e2e6f..9f681c2 100644 --- a/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs +++ b/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs @@ -1,136 +1,136 @@ -using System; -using System.Collections.Generic; -using System.Reflection; -using System.Text; -using libsecondlife; -using OpenSim.Framework.Console; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Data; - -namespace OpenSim.Framework.InventoryServiceBase -{ - public class InventoryServiceBase - { - protected Dictionary m_plugins = new Dictionary(); - protected IAssetServer m_assetServer; - - public InventoryServiceBase(IAssetServer assetServer) - { - m_assetServer = assetServer; - } - - /// - /// Adds a new user server plugin - plugins will be requested in the order they were loaded. - /// - /// The filename to the user server plugin DLL - public void AddPlugin(string FileName) - { - MainLog.Instance.Verbose("Inventorytorage: Attempting to load " + FileName); - Assembly pluginAssembly = Assembly.LoadFrom(FileName); - - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (!pluginType.IsAbstract) - { - Type typeInterface = pluginType.GetInterface("IInventoryData", true); - - if (typeInterface != null) - { - IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); - plug.Initialise(); - this.m_plugins.Add(plug.getName(), plug); - MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); - } - - typeInterface = null; - } - } - - pluginAssembly = null; - } - - /// - /// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree) - /// - /// - /// - public List RequestFirstLevelFolders(LLUUID userID) - { - List inventoryList = new List(); - foreach (KeyValuePair plugin in m_plugins) - { - InventoryFolderBase rootFolder = plugin.Value.getUserRootFolder(userID); - if (rootFolder != null) - { - inventoryList = plugin.Value.getInventoryFolders(rootFolder.folderID); - inventoryList.Insert(0, rootFolder); - return inventoryList; - } - } - return inventoryList; - } - - /// - /// - /// - public InventoryFolderBase RequestUsersRoot(LLUUID userID) - { - foreach (KeyValuePair plugin in m_plugins) - { - return plugin.Value.getUserRootFolder(userID); - } - return null; - } - - /// - /// - /// - /// - /// - public List RequestSubFolders(LLUUID parentFolderID) - { - List inventoryList = new List(); - foreach (KeyValuePair plugin in m_plugins) - { - return plugin.Value.getInventoryFolders(parentFolderID); - } - return inventoryList; - } - - public List RequestFolderItems(LLUUID folderID) - { - List itemsList = new List(); - foreach (KeyValuePair plugin in m_plugins) - { - itemsList = plugin.Value.getInventoryInFolder(folderID); - return itemsList; - } - return itemsList; - } - - /// - /// - /// - /// - public void AddNewInventorySet(UsersInventory inventory) - { - - } - - public class UsersInventory - { - public Dictionary Folders = new Dictionary(); - public Dictionary Items = new Dictionary(); - - public UsersInventory() - { - - } - - protected virtual void CreateNewInventorySet() - { - - } - } - } -} +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Text; +using libsecondlife; +using OpenSim.Framework.Console; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Data; + +namespace OpenSim.Framework.InventoryServiceBase +{ + public class InventoryServiceBase + { + protected Dictionary m_plugins = new Dictionary(); + protected IAssetServer m_assetServer; + + public InventoryServiceBase(IAssetServer assetServer) + { + m_assetServer = assetServer; + } + + /// + /// Adds a new user server plugin - plugins will be requested in the order they were loaded. + /// + /// The filename to the user server plugin DLL + public void AddPlugin(string FileName) + { + MainLog.Instance.Verbose("Inventorytorage: Attempting to load " + FileName); + Assembly pluginAssembly = Assembly.LoadFrom(FileName); + + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (!pluginType.IsAbstract) + { + Type typeInterface = pluginType.GetInterface("IInventoryData", true); + + if (typeInterface != null) + { + IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); + plug.Initialise(); + this.m_plugins.Add(plug.getName(), plug); + MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); + } + + typeInterface = null; + } + } + + pluginAssembly = null; + } + + /// + /// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree) + /// + /// + /// + public List RequestFirstLevelFolders(LLUUID userID) + { + List inventoryList = new List(); + foreach (KeyValuePair plugin in m_plugins) + { + InventoryFolderBase rootFolder = plugin.Value.getUserRootFolder(userID); + if (rootFolder != null) + { + inventoryList = plugin.Value.getInventoryFolders(rootFolder.folderID); + inventoryList.Insert(0, rootFolder); + return inventoryList; + } + } + return inventoryList; + } + + /// + /// + /// + public InventoryFolderBase RequestUsersRoot(LLUUID userID) + { + foreach (KeyValuePair plugin in m_plugins) + { + return plugin.Value.getUserRootFolder(userID); + } + return null; + } + + /// + /// + /// + /// + /// + public List RequestSubFolders(LLUUID parentFolderID) + { + List inventoryList = new List(); + foreach (KeyValuePair plugin in m_plugins) + { + return plugin.Value.getInventoryFolders(parentFolderID); + } + return inventoryList; + } + + public List RequestFolderItems(LLUUID folderID) + { + List itemsList = new List(); + foreach (KeyValuePair plugin in m_plugins) + { + itemsList = plugin.Value.getInventoryInFolder(folderID); + return itemsList; + } + return itemsList; + } + + /// + /// + /// + /// + public void AddNewInventorySet(UsersInventory inventory) + { + + } + + public class UsersInventory + { + public Dictionary Folders = new Dictionary(); + public Dictionary Items = new Dictionary(); + + public UsersInventory() + { + + } + + protected virtual void CreateNewInventorySet() + { + + } + } + } +} diff --git a/OpenSim/Framework/InventoryServiceBase/Properties/AssemblyInfo.cs b/OpenSim/Framework/InventoryServiceBase/Properties/AssemblyInfo.cs index 35cca07..daf20b2 100644 --- a/OpenSim/Framework/InventoryServiceBase/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/InventoryServiceBase/Properties/AssemblyInfo.cs @@ -1,35 +1,35 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. -[assembly: AssemblyTitle("InventoryServiceBase")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("InventoryServiceBase")] -[assembly: AssemblyCopyright("Copyright © 2007")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. -[assembly: ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM -[assembly: Guid("7e1fbd0b-4a25-4804-a01f-89b04eb5b349")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Revision and Build Numbers -// by using the '*' as shown below: -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("InventoryServiceBase")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("InventoryServiceBase")] +[assembly: AssemblyCopyright("Copyright © 2007")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("7e1fbd0b-4a25-4804-a01f-89b04eb5b349")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Revision and Build Numbers +// by using the '*' as shown below: +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Region/Environment/LandManagement/Land.cs b/OpenSim/Region/Environment/LandManagement/Land.cs index 625b176..97f8276 100644 --- a/OpenSim/Region/Environment/LandManagement/Land.cs +++ b/OpenSim/Region/Environment/LandManagement/Land.cs @@ -1,602 +1,602 @@ -using System; -using System.Collections.Generic; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.LandManagement -{ - #region Parcel Class - /// - /// Keeps track of a specific piece of land's information - /// - public class Land - { - #region Member Variables - public LandData landData = new LandData(); - public List primsOverMe = new List(); - - public Scene m_scene; - - private bool[,] landBitmap = new bool[64, 64]; - - #endregion - - - #region Constructors - public Land(LLUUID owner_id, bool is_group_owned, Scene scene) - { - m_scene = scene; - landData.ownerID = owner_id; - landData.isGroupOwned = is_group_owned; - - } - #endregion - - - #region Member Functions - - #region General Functions - /// - /// Checks to see if this land object contains a point - /// - /// - /// - /// Returns true if the piece of land contains the specified point - public bool containsPoint(int x, int y) - { - if (x >= 0 && y >= 0 && x <= 256 && x <= 256) - { - return (landBitmap[x / 4, y / 4] == true); - } - else - { - return false; - } - } - - public Land Copy() - { - Land newLand = new Land(this.landData.ownerID, this.landData.isGroupOwned, m_scene); - - //Place all new variables here! - newLand.landBitmap = (bool[,])(this.landBitmap.Clone()); - newLand.landData = landData.Copy(); - - return newLand; - } - - #endregion - - - #region Packet Request Handling - /// - /// Sends land properties as requested - /// - /// ID sent by client for them to keep track of - /// Bool sent by client for them to use - /// Object representing the client - public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) - { - - ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket(); - updatePacket.ParcelData.AABBMax = landData.AABBMax; - updatePacket.ParcelData.AABBMin = landData.AABBMin; - updatePacket.ParcelData.Area = landData.area; - updatePacket.ParcelData.AuctionID = landData.auctionID; - updatePacket.ParcelData.AuthBuyerID = landData.authBuyerID; //unemplemented - - updatePacket.ParcelData.Bitmap = landData.landBitmapByteArray; - - updatePacket.ParcelData.Desc = Helpers.StringToField(landData.landDesc); - updatePacket.ParcelData.Category = (byte)landData.category; - updatePacket.ParcelData.ClaimDate = landData.claimDate; - updatePacket.ParcelData.ClaimPrice = landData.claimPrice; - updatePacket.ParcelData.GroupID = landData.groupID; - updatePacket.ParcelData.GroupPrims = landData.groupPrims; - updatePacket.ParcelData.IsGroupOwned = landData.isGroupOwned; - updatePacket.ParcelData.LandingType = (byte)landData.landingType; - updatePacket.ParcelData.LocalID = landData.localID; - if (landData.area > 0) - { - updatePacket.ParcelData.MaxPrims = Convert.ToInt32(Math.Round((Convert.ToDecimal(landData.area) / Convert.ToDecimal(65536)) * 15000 * Convert.ToDecimal(m_scene.RegionInfo.estateSettings.objectBonusFactor))); - } - else - { - updatePacket.ParcelData.MaxPrims = 0; - } - updatePacket.ParcelData.MediaAutoScale = landData.mediaAutoScale; - updatePacket.ParcelData.MediaID = landData.mediaID; - updatePacket.ParcelData.MediaURL = Helpers.StringToField(landData.mediaURL); - updatePacket.ParcelData.MusicURL = Helpers.StringToField(landData.musicURL); - updatePacket.ParcelData.Name = Helpers.StringToField(landData.landName); - updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented - updatePacket.ParcelData.OtherCount = 0; //unemplemented - updatePacket.ParcelData.OtherPrims = landData.otherPrims; - updatePacket.ParcelData.OwnerID = landData.ownerID; - updatePacket.ParcelData.OwnerPrims = landData.ownerPrims; - updatePacket.ParcelData.ParcelFlags = landData.landFlags; - updatePacket.ParcelData.ParcelPrimBonus = m_scene.RegionInfo.estateSettings.objectBonusFactor; - updatePacket.ParcelData.PassHours = landData.passHours; - updatePacket.ParcelData.PassPrice = landData.passPrice; - updatePacket.ParcelData.PublicCount = 0; //unemplemented - - uint regionFlags = (uint)m_scene.RegionInfo.estateSettings.regionFlags; - updatePacket.ParcelData.RegionDenyAnonymous = ((regionFlags & (uint)Simulator.RegionFlags.DenyAnonymous) > 0); - updatePacket.ParcelData.RegionDenyIdentified = ((regionFlags & (uint)Simulator.RegionFlags.DenyIdentified) > 0); - updatePacket.ParcelData.RegionDenyTransacted = ((regionFlags & (uint)Simulator.RegionFlags.DenyTransacted) > 0); - updatePacket.ParcelData.RegionPushOverride = ((regionFlags & (uint)Simulator.RegionFlags.RestrictPushObject) > 0); - - updatePacket.ParcelData.RentPrice = 0; - updatePacket.ParcelData.RequestResult = request_result; - updatePacket.ParcelData.SalePrice = landData.salePrice; - updatePacket.ParcelData.SelectedPrims = landData.selectedPrims; - updatePacket.ParcelData.SelfCount = 0;//unemplemented - updatePacket.ParcelData.SequenceID = sequence_id; - if (landData.simwideArea > 0) - { - updatePacket.ParcelData.SimWideMaxPrims = Convert.ToInt32(Math.Round((Convert.ToDecimal(landData.simwideArea) / Convert.ToDecimal(65536)) * 15000 * Convert.ToDecimal(m_scene.RegionInfo.estateSettings.objectBonusFactor))); - } - else - { - updatePacket.ParcelData.SimWideMaxPrims = 0; - } - updatePacket.ParcelData.SimWideTotalPrims = landData.simwidePrims; - updatePacket.ParcelData.SnapSelection = snap_selection; - updatePacket.ParcelData.SnapshotID = landData.snapshotID; - updatePacket.ParcelData.Status = (byte)landData.landStatus; - updatePacket.ParcelData.TotalPrims = landData.ownerPrims + landData.groupPrims + landData.otherPrims + landData.selectedPrims; - updatePacket.ParcelData.UserLocation = landData.userLocation; - updatePacket.ParcelData.UserLookAt = landData.userLookAt; - remote_client.OutPacket((Packet)updatePacket); - } - - public void updateLandProperties(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client) - { - if (remote_client.AgentId == landData.ownerID) - { - //Needs later group support - landData.authBuyerID = packet.ParcelData.AuthBuyerID; - landData.category = (libsecondlife.Parcel.ParcelCategory)packet.ParcelData.Category; - landData.landDesc = Helpers.FieldToUTF8String(packet.ParcelData.Desc); - landData.groupID = packet.ParcelData.GroupID; - landData.landingType = packet.ParcelData.LandingType; - landData.mediaAutoScale = packet.ParcelData.MediaAutoScale; - landData.mediaID = packet.ParcelData.MediaID; - landData.mediaURL = Helpers.FieldToUTF8String(packet.ParcelData.MediaURL); - landData.musicURL = Helpers.FieldToUTF8String(packet.ParcelData.MusicURL); - landData.landName = Helpers.FieldToUTF8String(packet.ParcelData.Name); - landData.landFlags = packet.ParcelData.ParcelFlags; - landData.passHours = packet.ParcelData.PassHours; - landData.passPrice = packet.ParcelData.PassPrice; - landData.salePrice = packet.ParcelData.SalePrice; - landData.snapshotID = packet.ParcelData.SnapshotID; - landData.userLocation = packet.ParcelData.UserLocation; - landData.userLookAt = packet.ParcelData.UserLookAt; - sendLandUpdateToAvatarsOverMe(); - - - } - } - - public void sendLandUpdateToAvatarsOverMe() - { - List avatars = m_scene.RequestAvatarList(); - for (int i = 0; i < avatars.Count; i++) - { - Land over = m_scene.LandManager.getLandObject((int)Math.Round(avatars[i].Pos.X), (int)Math.Round(avatars[i].Pos.Y)); - if (over.landData.localID == this.landData.localID) - { - sendLandProperties(0, false, 0, avatars[i].ControllingClient); - } - } - } - #endregion - - - #region Update Functions - /// - /// Updates the AABBMin and AABBMax values after area/shape modification of the land object - /// - private void updateAABBAndAreaValues() - { - int min_x = 64; - int min_y = 64; - int max_x = 0; - int max_y = 0; - int tempArea = 0; - int x, y; - for (x = 0; x < 64; x++) - { - for (y = 0; y < 64; y++) - { - if (landBitmap[x, y] == true) - { - if (min_x > x) min_x = x; - if (min_y > y) min_y = y; - if (max_x < x) max_x = x; - if (max_y < y) max_y = y; - tempArea += 16; //16sqm peice of land - } - } - } - landData.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), (float)m_scene.Terrain.GetHeight((min_x * 4), (min_y * 4))); - landData.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), (float)m_scene.Terrain.GetHeight((max_x * 4), (max_y * 4))); - landData.area = tempArea; - } - - public void updateLandBitmapByteArray() - { - landData.landBitmapByteArray = convertLandBitmapToBytes(); - } - - /// - /// Update all settings in land such as area, bitmap byte array, etc - /// - public void forceUpdateLandInfo() - { - this.updateAABBAndAreaValues(); - this.updateLandBitmapByteArray(); - } - - public void setLandBitmapFromByteArray() - { - landBitmap = convertBytesToLandBitmap(); - } - #endregion - - - #region Land Bitmap Functions - /// - /// Sets the land's bitmap manually - /// - /// 64x64 block representing where this land is on a map - public void setLandBitmap(bool[,] bitmap) - { - if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2) - { - //Throw an exception - The bitmap is not 64x64 - throw new Exception("Error: Invalid Parcel Bitmap"); - } - else - { - //Valid: Lets set it - landBitmap = bitmap; - forceUpdateLandInfo(); - - } - } - /// - /// Gets the land's bitmap manually - /// - /// - public bool[,] getLandBitmap() - { - return landBitmap; - } - /// - /// Converts the land bitmap to a packet friendly byte array - /// - /// - private byte[] convertLandBitmapToBytes() - { - byte[] tempConvertArr = new byte[512]; - byte tempByte = 0; - int x, y, i, byteNum = 0; - i = 0; - for (y = 0; y < 64; y++) - { - for (x = 0; x < 64; x++) - { - tempByte = Convert.ToByte(tempByte | Convert.ToByte(landBitmap[x, y]) << (i++ % 8)); - if (i % 8 == 0) - { - tempConvertArr[byteNum] = tempByte; - tempByte = (byte)0; - i = 0; - byteNum++; - } - } - } - return tempConvertArr; - } - - private bool[,] convertBytesToLandBitmap() - { - bool[,] tempConvertMap = new bool[64, 64]; - tempConvertMap.Initialize(); - byte tempByte = 0; - int x = 0, y = 0, i = 0, bitNum = 0; - for (i = 0; i < 512; i++) - { - tempByte = landData.landBitmapByteArray[i]; - for (bitNum = 0; bitNum < 8; bitNum++) - { - bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte)1); - tempConvertMap[x, y] = bit; - x++; - if (x > 63) - { - x = 0; - y++; - } - - } - - } - return tempConvertMap; - } - /// - /// Full sim land object creation - /// - /// - public static bool[,] basicFullRegionLandBitmap() - { - return getSquareLandBitmap(0, 0, 256, 256); - } - - /// - /// Used to modify the bitmap between the x and y points. Points use 64 scale - /// - /// - /// - /// - /// - /// - public static bool[,] getSquareLandBitmap(int start_x, int start_y, int end_x, int end_y) - { - - bool[,] tempBitmap = new bool[64, 64]; - tempBitmap.Initialize(); - - tempBitmap = modifyLandBitmapSquare(tempBitmap, start_x, start_y, end_x, end_y, true); - return tempBitmap; - } - - /// - /// Change a land bitmap at within a square and set those points to a specific value - /// - /// - /// - /// - /// - /// - /// - /// - public static bool[,] modifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value) - { - if (land_bitmap.GetLength(0) != 64 || land_bitmap.GetLength(1) != 64 || land_bitmap.Rank != 2) - { - //Throw an exception - The bitmap is not 64x64 - throw new Exception("Error: Invalid Parcel Bitmap in modifyLandBitmapSquare()"); - } - - int x, y; - for (y = 0; y < 64; y++) - { - for (x = 0; x < 64; x++) - { - if (x >= start_x / 4 && x < end_x / 4 - && y >= start_y / 4 && y < end_y / 4) - { - land_bitmap[x, y] = set_value; - } - } - } - return land_bitmap; - } - /// - /// Join the true values of 2 bitmaps together - /// - /// - /// - /// - public static bool[,] mergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add) - { - if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2) - { - //Throw an exception - The bitmap is not 64x64 - throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_base in mergeLandBitmaps"); - } - if (bitmap_add.GetLength(0) != 64 || bitmap_add.GetLength(1) != 64 || bitmap_add.Rank != 2) - { - //Throw an exception - The bitmap is not 64x64 - throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_add in mergeLandBitmaps"); - - } - - int x, y; - for (y = 0; y < 64; y++) - { - for (x = 0; x < 64; x++) - { - if (bitmap_add[x, y]) - { - bitmap_base[x, y] = true; - } - } - } - return bitmap_base; - } - #endregion - - #region Object Select and Object Owner Listing - public void sendForceObjectSelect(int local_id, int request_type, IClientAPI remote_client) - { - List resultLocalIDs = new List(); - foreach (SceneObject obj in primsOverMe) - { - if (obj.rootLocalID > 0) - { - if (request_type == LandManager.LAND_SELECT_OBJECTS_OWNER && obj.rootPrimitive.OwnerID == this.landData.ownerID) - { - resultLocalIDs.Add(obj.rootLocalID); - } - else if (request_type == LandManager.LAND_SELECT_OBJECTS_GROUP && false) //TODO: change false to group support! - { - - } - else if (request_type == LandManager.LAND_SELECT_OBJECTS_OTHER && obj.rootPrimitive.OwnerID != remote_client.AgentId) - { - resultLocalIDs.Add(obj.rootLocalID); - } - } - } - - - bool firstCall = true; - int MAX_OBJECTS_PER_PACKET = 251; - ForceObjectSelectPacket pack = new ForceObjectSelectPacket(); - ForceObjectSelectPacket.DataBlock[] data; - while (resultLocalIDs.Count > 0) - { - if (firstCall) - { - pack._Header.ResetList = true; - firstCall = false; - } - else - { - pack._Header.ResetList = false; - } - - if (resultLocalIDs.Count > MAX_OBJECTS_PER_PACKET) - { - data = new ForceObjectSelectPacket.DataBlock[MAX_OBJECTS_PER_PACKET]; - } - else - { - data = new ForceObjectSelectPacket.DataBlock[resultLocalIDs.Count]; - } - - int i; - for (i = 0; i < MAX_OBJECTS_PER_PACKET && resultLocalIDs.Count > 0; i++) - { - data[i] = new ForceObjectSelectPacket.DataBlock(); - data[i].LocalID = Convert.ToUInt32(resultLocalIDs[0]); - resultLocalIDs.RemoveAt(0); - } - pack.Data = data; - remote_client.OutPacket((Packet)pack); - } - - } - public void sendLandObjectOwners(IClientAPI remote_client) - { - Dictionary ownersAndCount = new Dictionary(); - foreach (SceneObject obj in primsOverMe) - { - if (!ownersAndCount.ContainsKey(obj.rootPrimitive.OwnerID)) - { - ownersAndCount.Add(obj.rootPrimitive.OwnerID, 0); - } - ownersAndCount[obj.rootPrimitive.OwnerID] += obj.primCount; - } - if (ownersAndCount.Count > 0) - { - - ParcelObjectOwnersReplyPacket.DataBlock[] dataBlock = new ParcelObjectOwnersReplyPacket.DataBlock[32]; - - if (ownersAndCount.Count < 32) - { - dataBlock = new ParcelObjectOwnersReplyPacket.DataBlock[ownersAndCount.Count]; - } - - - int num = 0; - foreach (LLUUID owner in ownersAndCount.Keys) - { - dataBlock[num] = new ParcelObjectOwnersReplyPacket.DataBlock(); - dataBlock[num].Count = ownersAndCount[owner]; - dataBlock[num].IsGroupOwned = false; //TODO: fix me when group support is added - dataBlock[num].OnlineStatus = true; //TODO: fix me later - dataBlock[num].OwnerID = owner; - - num++; - } - - ParcelObjectOwnersReplyPacket pack = new ParcelObjectOwnersReplyPacket(); - pack.Data = dataBlock; - remote_client.OutPacket(pack); - } - } - #endregion - - #region Object Returning - public void returnObject(SceneObject obj) - { - } - public void returnLandObjects(int type, LLUUID owner) - { - - } - #endregion - - #region Object Adding/Removing from Parcel - public void resetLandPrimCounts() - { - landData.groupPrims = 0; - landData.ownerPrims = 0; - landData.otherPrims = 0; - landData.selectedPrims = 0; - primsOverMe.Clear(); - } - - public void addPrimToCount(SceneObject obj) - { - LLUUID prim_owner = obj.rootPrimitive.OwnerID; - int prim_count = obj.primCount; - - if (obj.isSelected) - { - landData.selectedPrims += prim_count; - } - else - { - if (prim_owner == landData.ownerID) - { - landData.ownerPrims += prim_count; - } - else - { - landData.otherPrims += prim_count; - } - } - - primsOverMe.Add(obj); - - } - - public void removePrimFromCount(SceneObject obj) - { - if (primsOverMe.Contains(obj)) - { - LLUUID prim_owner = obj.rootPrimitive.OwnerID; - int prim_count = obj.primCount; - - if (prim_owner == landData.ownerID) - { - landData.ownerPrims -= prim_count; - } - else if (prim_owner == landData.groupID) - { - landData.groupPrims -= prim_count; - } - else - { - landData.otherPrims -= prim_count; - } - - primsOverMe.Remove(obj); - } - } - #endregion - - #endregion - - - } - #endregion -} +using System; +using System.Collections.Generic; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.LandManagement +{ + #region Parcel Class + /// + /// Keeps track of a specific piece of land's information + /// + public class Land + { + #region Member Variables + public LandData landData = new LandData(); + public List primsOverMe = new List(); + + public Scene m_scene; + + private bool[,] landBitmap = new bool[64, 64]; + + #endregion + + + #region Constructors + public Land(LLUUID owner_id, bool is_group_owned, Scene scene) + { + m_scene = scene; + landData.ownerID = owner_id; + landData.isGroupOwned = is_group_owned; + + } + #endregion + + + #region Member Functions + + #region General Functions + /// + /// Checks to see if this land object contains a point + /// + /// + /// + /// Returns true if the piece of land contains the specified point + public bool containsPoint(int x, int y) + { + if (x >= 0 && y >= 0 && x <= 256 && x <= 256) + { + return (landBitmap[x / 4, y / 4] == true); + } + else + { + return false; + } + } + + public Land Copy() + { + Land newLand = new Land(this.landData.ownerID, this.landData.isGroupOwned, m_scene); + + //Place all new variables here! + newLand.landBitmap = (bool[,])(this.landBitmap.Clone()); + newLand.landData = landData.Copy(); + + return newLand; + } + + #endregion + + + #region Packet Request Handling + /// + /// Sends land properties as requested + /// + /// ID sent by client for them to keep track of + /// Bool sent by client for them to use + /// Object representing the client + public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) + { + + ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket(); + updatePacket.ParcelData.AABBMax = landData.AABBMax; + updatePacket.ParcelData.AABBMin = landData.AABBMin; + updatePacket.ParcelData.Area = landData.area; + updatePacket.ParcelData.AuctionID = landData.auctionID; + updatePacket.ParcelData.AuthBuyerID = landData.authBuyerID; //unemplemented + + updatePacket.ParcelData.Bitmap = landData.landBitmapByteArray; + + updatePacket.ParcelData.Desc = Helpers.StringToField(landData.landDesc); + updatePacket.ParcelData.Category = (byte)landData.category; + updatePacket.ParcelData.ClaimDate = landData.claimDate; + updatePacket.ParcelData.ClaimPrice = landData.claimPrice; + updatePacket.ParcelData.GroupID = landData.groupID; + updatePacket.ParcelData.GroupPrims = landData.groupPrims; + updatePacket.ParcelData.IsGroupOwned = landData.isGroupOwned; + updatePacket.ParcelData.LandingType = (byte)landData.landingType; + updatePacket.ParcelData.LocalID = landData.localID; + if (landData.area > 0) + { + updatePacket.ParcelData.MaxPrims = Convert.ToInt32(Math.Round((Convert.ToDecimal(landData.area) / Convert.ToDecimal(65536)) * 15000 * Convert.ToDecimal(m_scene.RegionInfo.estateSettings.objectBonusFactor))); + } + else + { + updatePacket.ParcelData.MaxPrims = 0; + } + updatePacket.ParcelData.MediaAutoScale = landData.mediaAutoScale; + updatePacket.ParcelData.MediaID = landData.mediaID; + updatePacket.ParcelData.MediaURL = Helpers.StringToField(landData.mediaURL); + updatePacket.ParcelData.MusicURL = Helpers.StringToField(landData.musicURL); + updatePacket.ParcelData.Name = Helpers.StringToField(landData.landName); + updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented + updatePacket.ParcelData.OtherCount = 0; //unemplemented + updatePacket.ParcelData.OtherPrims = landData.otherPrims; + updatePacket.ParcelData.OwnerID = landData.ownerID; + updatePacket.ParcelData.OwnerPrims = landData.ownerPrims; + updatePacket.ParcelData.ParcelFlags = landData.landFlags; + updatePacket.ParcelData.ParcelPrimBonus = m_scene.RegionInfo.estateSettings.objectBonusFactor; + updatePacket.ParcelData.PassHours = landData.passHours; + updatePacket.ParcelData.PassPrice = landData.passPrice; + updatePacket.ParcelData.PublicCount = 0; //unemplemented + + uint regionFlags = (uint)m_scene.RegionInfo.estateSettings.regionFlags; + updatePacket.ParcelData.RegionDenyAnonymous = ((regionFlags & (uint)Simulator.RegionFlags.DenyAnonymous) > 0); + updatePacket.ParcelData.RegionDenyIdentified = ((regionFlags & (uint)Simulator.RegionFlags.DenyIdentified) > 0); + updatePacket.ParcelData.RegionDenyTransacted = ((regionFlags & (uint)Simulator.RegionFlags.DenyTransacted) > 0); + updatePacket.ParcelData.RegionPushOverride = ((regionFlags & (uint)Simulator.RegionFlags.RestrictPushObject) > 0); + + updatePacket.ParcelData.RentPrice = 0; + updatePacket.ParcelData.RequestResult = request_result; + updatePacket.ParcelData.SalePrice = landData.salePrice; + updatePacket.ParcelData.SelectedPrims = landData.selectedPrims; + updatePacket.ParcelData.SelfCount = 0;//unemplemented + updatePacket.ParcelData.SequenceID = sequence_id; + if (landData.simwideArea > 0) + { + updatePacket.ParcelData.SimWideMaxPrims = Convert.ToInt32(Math.Round((Convert.ToDecimal(landData.simwideArea) / Convert.ToDecimal(65536)) * 15000 * Convert.ToDecimal(m_scene.RegionInfo.estateSettings.objectBonusFactor))); + } + else + { + updatePacket.ParcelData.SimWideMaxPrims = 0; + } + updatePacket.ParcelData.SimWideTotalPrims = landData.simwidePrims; + updatePacket.ParcelData.SnapSelection = snap_selection; + updatePacket.ParcelData.SnapshotID = landData.snapshotID; + updatePacket.ParcelData.Status = (byte)landData.landStatus; + updatePacket.ParcelData.TotalPrims = landData.ownerPrims + landData.groupPrims + landData.otherPrims + landData.selectedPrims; + updatePacket.ParcelData.UserLocation = landData.userLocation; + updatePacket.ParcelData.UserLookAt = landData.userLookAt; + remote_client.OutPacket((Packet)updatePacket); + } + + public void updateLandProperties(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client) + { + if (remote_client.AgentId == landData.ownerID) + { + //Needs later group support + landData.authBuyerID = packet.ParcelData.AuthBuyerID; + landData.category = (libsecondlife.Parcel.ParcelCategory)packet.ParcelData.Category; + landData.landDesc = Helpers.FieldToUTF8String(packet.ParcelData.Desc); + landData.groupID = packet.ParcelData.GroupID; + landData.landingType = packet.ParcelData.LandingType; + landData.mediaAutoScale = packet.ParcelData.MediaAutoScale; + landData.mediaID = packet.ParcelData.MediaID; + landData.mediaURL = Helpers.FieldToUTF8String(packet.ParcelData.MediaURL); + landData.musicURL = Helpers.FieldToUTF8String(packet.ParcelData.MusicURL); + landData.landName = Helpers.FieldToUTF8String(packet.ParcelData.Name); + landData.landFlags = packet.ParcelData.ParcelFlags; + landData.passHours = packet.ParcelData.PassHours; + landData.passPrice = packet.ParcelData.PassPrice; + landData.salePrice = packet.ParcelData.SalePrice; + landData.snapshotID = packet.ParcelData.SnapshotID; + landData.userLocation = packet.ParcelData.UserLocation; + landData.userLookAt = packet.ParcelData.UserLookAt; + sendLandUpdateToAvatarsOverMe(); + + + } + } + + public void sendLandUpdateToAvatarsOverMe() + { + List avatars = m_scene.RequestAvatarList(); + for (int i = 0; i < avatars.Count; i++) + { + Land over = m_scene.LandManager.getLandObject((int)Math.Round(avatars[i].Pos.X), (int)Math.Round(avatars[i].Pos.Y)); + if (over.landData.localID == this.landData.localID) + { + sendLandProperties(0, false, 0, avatars[i].ControllingClient); + } + } + } + #endregion + + + #region Update Functions + /// + /// Updates the AABBMin and AABBMax values after area/shape modification of the land object + /// + private void updateAABBAndAreaValues() + { + int min_x = 64; + int min_y = 64; + int max_x = 0; + int max_y = 0; + int tempArea = 0; + int x, y; + for (x = 0; x < 64; x++) + { + for (y = 0; y < 64; y++) + { + if (landBitmap[x, y] == true) + { + if (min_x > x) min_x = x; + if (min_y > y) min_y = y; + if (max_x < x) max_x = x; + if (max_y < y) max_y = y; + tempArea += 16; //16sqm peice of land + } + } + } + landData.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), (float)m_scene.Terrain.GetHeight((min_x * 4), (min_y * 4))); + landData.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), (float)m_scene.Terrain.GetHeight((max_x * 4), (max_y * 4))); + landData.area = tempArea; + } + + public void updateLandBitmapByteArray() + { + landData.landBitmapByteArray = convertLandBitmapToBytes(); + } + + /// + /// Update all settings in land such as area, bitmap byte array, etc + /// + public void forceUpdateLandInfo() + { + this.updateAABBAndAreaValues(); + this.updateLandBitmapByteArray(); + } + + public void setLandBitmapFromByteArray() + { + landBitmap = convertBytesToLandBitmap(); + } + #endregion + + + #region Land Bitmap Functions + /// + /// Sets the land's bitmap manually + /// + /// 64x64 block representing where this land is on a map + public void setLandBitmap(bool[,] bitmap) + { + if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2) + { + //Throw an exception - The bitmap is not 64x64 + throw new Exception("Error: Invalid Parcel Bitmap"); + } + else + { + //Valid: Lets set it + landBitmap = bitmap; + forceUpdateLandInfo(); + + } + } + /// + /// Gets the land's bitmap manually + /// + /// + public bool[,] getLandBitmap() + { + return landBitmap; + } + /// + /// Converts the land bitmap to a packet friendly byte array + /// + /// + private byte[] convertLandBitmapToBytes() + { + byte[] tempConvertArr = new byte[512]; + byte tempByte = 0; + int x, y, i, byteNum = 0; + i = 0; + for (y = 0; y < 64; y++) + { + for (x = 0; x < 64; x++) + { + tempByte = Convert.ToByte(tempByte | Convert.ToByte(landBitmap[x, y]) << (i++ % 8)); + if (i % 8 == 0) + { + tempConvertArr[byteNum] = tempByte; + tempByte = (byte)0; + i = 0; + byteNum++; + } + } + } + return tempConvertArr; + } + + private bool[,] convertBytesToLandBitmap() + { + bool[,] tempConvertMap = new bool[64, 64]; + tempConvertMap.Initialize(); + byte tempByte = 0; + int x = 0, y = 0, i = 0, bitNum = 0; + for (i = 0; i < 512; i++) + { + tempByte = landData.landBitmapByteArray[i]; + for (bitNum = 0; bitNum < 8; bitNum++) + { + bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte)1); + tempConvertMap[x, y] = bit; + x++; + if (x > 63) + { + x = 0; + y++; + } + + } + + } + return tempConvertMap; + } + /// + /// Full sim land object creation + /// + /// + public static bool[,] basicFullRegionLandBitmap() + { + return getSquareLandBitmap(0, 0, 256, 256); + } + + /// + /// Used to modify the bitmap between the x and y points. Points use 64 scale + /// + /// + /// + /// + /// + /// + public static bool[,] getSquareLandBitmap(int start_x, int start_y, int end_x, int end_y) + { + + bool[,] tempBitmap = new bool[64, 64]; + tempBitmap.Initialize(); + + tempBitmap = modifyLandBitmapSquare(tempBitmap, start_x, start_y, end_x, end_y, true); + return tempBitmap; + } + + /// + /// Change a land bitmap at within a square and set those points to a specific value + /// + /// + /// + /// + /// + /// + /// + /// + public static bool[,] modifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value) + { + if (land_bitmap.GetLength(0) != 64 || land_bitmap.GetLength(1) != 64 || land_bitmap.Rank != 2) + { + //Throw an exception - The bitmap is not 64x64 + throw new Exception("Error: Invalid Parcel Bitmap in modifyLandBitmapSquare()"); + } + + int x, y; + for (y = 0; y < 64; y++) + { + for (x = 0; x < 64; x++) + { + if (x >= start_x / 4 && x < end_x / 4 + && y >= start_y / 4 && y < end_y / 4) + { + land_bitmap[x, y] = set_value; + } + } + } + return land_bitmap; + } + /// + /// Join the true values of 2 bitmaps together + /// + /// + /// + /// + public static bool[,] mergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add) + { + if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2) + { + //Throw an exception - The bitmap is not 64x64 + throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_base in mergeLandBitmaps"); + } + if (bitmap_add.GetLength(0) != 64 || bitmap_add.GetLength(1) != 64 || bitmap_add.Rank != 2) + { + //Throw an exception - The bitmap is not 64x64 + throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_add in mergeLandBitmaps"); + + } + + int x, y; + for (y = 0; y < 64; y++) + { + for (x = 0; x < 64; x++) + { + if (bitmap_add[x, y]) + { + bitmap_base[x, y] = true; + } + } + } + return bitmap_base; + } + #endregion + + #region Object Select and Object Owner Listing + public void sendForceObjectSelect(int local_id, int request_type, IClientAPI remote_client) + { + List resultLocalIDs = new List(); + foreach (SceneObject obj in primsOverMe) + { + if (obj.rootLocalID > 0) + { + if (request_type == LandManager.LAND_SELECT_OBJECTS_OWNER && obj.rootPrimitive.OwnerID == this.landData.ownerID) + { + resultLocalIDs.Add(obj.rootLocalID); + } + else if (request_type == LandManager.LAND_SELECT_OBJECTS_GROUP && false) //TODO: change false to group support! + { + + } + else if (request_type == LandManager.LAND_SELECT_OBJECTS_OTHER && obj.rootPrimitive.OwnerID != remote_client.AgentId) + { + resultLocalIDs.Add(obj.rootLocalID); + } + } + } + + + bool firstCall = true; + int MAX_OBJECTS_PER_PACKET = 251; + ForceObjectSelectPacket pack = new ForceObjectSelectPacket(); + ForceObjectSelectPacket.DataBlock[] data; + while (resultLocalIDs.Count > 0) + { + if (firstCall) + { + pack._Header.ResetList = true; + firstCall = false; + } + else + { + pack._Header.ResetList = false; + } + + if (resultLocalIDs.Count > MAX_OBJECTS_PER_PACKET) + { + data = new ForceObjectSelectPacket.DataBlock[MAX_OBJECTS_PER_PACKET]; + } + else + { + data = new ForceObjectSelectPacket.DataBlock[resultLocalIDs.Count]; + } + + int i; + for (i = 0; i < MAX_OBJECTS_PER_PACKET && resultLocalIDs.Count > 0; i++) + { + data[i] = new ForceObjectSelectPacket.DataBlock(); + data[i].LocalID = Convert.ToUInt32(resultLocalIDs[0]); + resultLocalIDs.RemoveAt(0); + } + pack.Data = data; + remote_client.OutPacket((Packet)pack); + } + + } + public void sendLandObjectOwners(IClientAPI remote_client) + { + Dictionary ownersAndCount = new Dictionary(); + foreach (SceneObject obj in primsOverMe) + { + if (!ownersAndCount.ContainsKey(obj.rootPrimitive.OwnerID)) + { + ownersAndCount.Add(obj.rootPrimitive.OwnerID, 0); + } + ownersAndCount[obj.rootPrimitive.OwnerID] += obj.primCount; + } + if (ownersAndCount.Count > 0) + { + + ParcelObjectOwnersReplyPacket.DataBlock[] dataBlock = new ParcelObjectOwnersReplyPacket.DataBlock[32]; + + if (ownersAndCount.Count < 32) + { + dataBlock = new ParcelObjectOwnersReplyPacket.DataBlock[ownersAndCount.Count]; + } + + + int num = 0; + foreach (LLUUID owner in ownersAndCount.Keys) + { + dataBlock[num] = new ParcelObjectOwnersReplyPacket.DataBlock(); + dataBlock[num].Count = ownersAndCount[owner]; + dataBlock[num].IsGroupOwned = false; //TODO: fix me when group support is added + dataBlock[num].OnlineStatus = true; //TODO: fix me later + dataBlock[num].OwnerID = owner; + + num++; + } + + ParcelObjectOwnersReplyPacket pack = new ParcelObjectOwnersReplyPacket(); + pack.Data = dataBlock; + remote_client.OutPacket(pack); + } + } + #endregion + + #region Object Returning + public void returnObject(SceneObject obj) + { + } + public void returnLandObjects(int type, LLUUID owner) + { + + } + #endregion + + #region Object Adding/Removing from Parcel + public void resetLandPrimCounts() + { + landData.groupPrims = 0; + landData.ownerPrims = 0; + landData.otherPrims = 0; + landData.selectedPrims = 0; + primsOverMe.Clear(); + } + + public void addPrimToCount(SceneObject obj) + { + LLUUID prim_owner = obj.rootPrimitive.OwnerID; + int prim_count = obj.primCount; + + if (obj.isSelected) + { + landData.selectedPrims += prim_count; + } + else + { + if (prim_owner == landData.ownerID) + { + landData.ownerPrims += prim_count; + } + else + { + landData.otherPrims += prim_count; + } + } + + primsOverMe.Add(obj); + + } + + public void removePrimFromCount(SceneObject obj) + { + if (primsOverMe.Contains(obj)) + { + LLUUID prim_owner = obj.rootPrimitive.OwnerID; + int prim_count = obj.primCount; + + if (prim_owner == landData.ownerID) + { + landData.ownerPrims -= prim_count; + } + else if (prim_owner == landData.groupID) + { + landData.groupPrims -= prim_count; + } + else + { + landData.otherPrims -= prim_count; + } + + primsOverMe.Remove(obj); + } + } + #endregion + + #endregion + + + } + #endregion +} diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs index 8c359fc..f759934 100644 --- a/OpenSim/Region/Environment/LandManagement/LandManager.cs +++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs @@ -1,617 +1,617 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment.LandManagement -{ - - - #region LandManager Class - /// - /// Handles Land objects and operations requiring information from other Land objects (divide, join, etc) - /// - public class LandManager : ILocalStorageLandObjectReceiver - { - - #region Constants - //Land types set with flags in ParcelOverlay. - //Only one of these can be used. - public const byte LAND_TYPE_PUBLIC = (byte)0; //Equals 00000000 - public const byte LAND_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001 - public const byte LAND_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010 - public const byte LAND_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011 - public const byte LAND_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100 - public const byte LAND_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101 - - - //Flags that when set, a border on the given side will be placed - //NOTE: North and East is assumable by the west and south sides (if land to east has a west border, then I have an east border; etc) - //This took forever to figure out -- jeesh. /blame LL for even having to send these - public const byte LAND_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000 - public const byte LAND_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000 - - //RequestResults (I think these are right, they seem to work): - public const int LAND_RESULT_SINGLE = 0; // The request they made contained only a single piece of land - public const int LAND_RESULT_MULTIPLE = 1; // The request they made contained more than a single peice of land - - //ParcelSelectObjects - public const int LAND_SELECT_OBJECTS_OWNER = 2; - public const int LAND_SELECT_OBJECTS_GROUP = 4; - public const int LAND_SELECT_OBJECTS_OTHER = 8; - - - //These are other constants. Yay! - public const int START_LAND_LOCAL_ID = 1; - #endregion - - #region Member Variables - public Dictionary landList = new Dictionary(); - private int lastLandLocalID = START_LAND_LOCAL_ID - 1; - private int[,] landIDList = new int[64, 64]; - - /// - /// Set to true when a prim is moved, created, added. Performs a prim count update - /// - public bool landPrimCountTainted = false; - - private Scene m_scene; - private RegionInfo m_regInfo; - - #endregion - - #region Constructors - public LandManager(Scene scene, RegionInfo reginfo) - { - - m_scene = scene; - m_regInfo = reginfo; - landIDList.Initialize(); - - } - #endregion - - #region Member Functions - - #region Parcel From Storage Functions - public void LandFromStorage(LandData data) - { - Land new_land = new Land(data.ownerID, data.isGroupOwned, m_scene); - new_land.landData = data.Copy(); - new_land.setLandBitmapFromByteArray(); - addLandObject(new_land); - - } - - public void NoLandDataFromStorage() - { - resetSimLandObjects(); - } - #endregion - - #region Parcel Add/Remove/Get/Create - /// - /// Creates a basic Parcel object without an owner (a zeroed key) - /// - /// - public Land createBaseLand() - { - return new Land(new LLUUID(), false, m_scene); - } - - /// - /// Adds a land object to the stored list and adds them to the landIDList to what they own - /// - /// The land object being added - public Land addLandObject(Land new_land) - { - lastLandLocalID++; - new_land.landData.localID = lastLandLocalID; - landList.Add(lastLandLocalID, new_land.Copy()); - - - bool[,] landBitmap = new_land.getLandBitmap(); - int x, y; - for (x = 0; x < 64; x++) - { - for (y = 0; y < 64; y++) - { - if (landBitmap[x, y]) - { - landIDList[x, y] = lastLandLocalID; - } - } - } - landList[lastLandLocalID].forceUpdateLandInfo(); - - return new_land; - - } - /// - /// Removes a land object from the list. Will not remove if local_id is still owning an area in landIDList - /// - /// Land.localID of the peice of land to remove. - public void removeLandObject(int local_id) - { - int x, y; - for (x = 0; x < 64; x++) - { - for (y = 0; y < 64; y++) - { - if (landIDList[x, y] == local_id) - { - throw new Exception("Could not remove land object. Still being used at " + x + ", " + y); - } - } - } - // TODO: Put event here for storage manager to bind to. - landList.Remove(local_id); - } - - private void performFinalLandJoin(Land master, Land slave) - { - int x, y; - bool[,] landBitmapSlave = slave.getLandBitmap(); - for (x = 0; x < 64; x++) - { - for (y = 0; y < 64; y++) - { - if (landBitmapSlave[x, y]) - { - landIDList[x, y] = master.landData.localID; - } - } - } - removeLandObject(slave.landData.localID); - } - /// - /// Get the land object at the specified point - /// - /// Value between 0 - 256 on the x axis of the point - /// Value between 0 - 256 on the y axis of the point - /// Land object at the point supplied - public Land getLandObject(float x_float, float y_float) - { - int x = Convert.ToInt32(Math.Floor(Convert.ToDecimal(x_float) / Convert.ToDecimal(4.0))); - int y = Convert.ToInt32(Math.Floor(Convert.ToDecimal(y_float) / Convert.ToDecimal(4.0))); - - if (x > 63 || y > 63 || x < 0 || y < 0) - { - throw new Exception("Error: Parcel not found at point " + x + ", " + y); - } - else - { - // Console.WriteLine("Point (" + x + ", " + y + ") determined from point (" + x_float + ", " + y_float + ")"); - return landList[landIDList[x, y]]; - } - } - - public Land getLandObject(int x, int y) - { - if (x > 256 || y > 256 || x < 0 || y < 0) - { - throw new Exception("Error: Parcel not found at point " + x + ", " + y); - } - else - { - return landList[landIDList[x / 4, y / 4]]; - } - } - #endregion - - #region Parcel Modification - /// - /// Subdivides a piece of land - /// - /// West Point - /// South Point - /// East Point - /// North Point - /// LLUUID of user who is trying to subdivide - /// Returns true if successful - private bool subdivide(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) - { - - //First, lets loop through the points and make sure they are all in the same peice of land - //Get the land object at start - Land startLandObject = getLandObject(start_x, start_y); - if (startLandObject == null) return false; //No such land object at the beginning - - //Loop through the points - try - { - int totalX = end_x - start_x; - int totalY = end_y - start_y; - int x, y; - for (y = 0; y < totalY; y++) - { - for (x = 0; x < totalX; x++) - { - Land tempLandObject = getLandObject(start_x + x, start_y + y); - if (tempLandObject == null) return false; //No such land object at that point - if (tempLandObject != startLandObject) return false; //Subdividing over 2 land objects; no-no - } - } - } - catch (Exception) - { - return false; //Exception. For now, lets skip subdivision - } - - //If we are still here, then they are subdividing within one piece of land - //Check owner - if (startLandObject.landData.ownerID != attempting_user_id) - { - return false; //They cant do this! - } - - //Lets create a new land object with bitmap activated at that point (keeping the old land objects info) - Land newLand = startLandObject.Copy(); - newLand.landData.landName = "Subdivision of " + newLand.landData.landName; - newLand.landData.globalID = LLUUID.Random(); - - newLand.setLandBitmap(Land.getSquareLandBitmap(start_x, start_y, end_x, end_y)); - - //Now, lets set the subdivision area of the original to false - int startLandObjectIndex = startLandObject.landData.localID; - landList[startLandObjectIndex].setLandBitmap(Land.modifyLandBitmapSquare(startLandObject.getLandBitmap(), start_x, start_y, end_x, end_y, false)); - landList[startLandObjectIndex].forceUpdateLandInfo(); - - - this.setPrimsTainted(); - - //Now add the new land object - Land result = addLandObject(newLand); - result.sendLandUpdateToAvatarsOverMe(); - - - - - return true; - } - /// - /// Join 2 land objects together - /// - /// x value in first piece of land - /// y value in first piece of land - /// x value in second peice of land - /// y value in second peice of land - /// LLUUID of the avatar trying to join the land objects - /// Returns true if successful - private bool join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) - { - end_x -= 4; - end_y -= 4; - - List selectedLandObjects = new List(); - int stepXSelected = 0; - int stepYSelected = 0; - for (stepYSelected = start_y; stepYSelected <= end_y; stepYSelected += 4) - { - for (stepXSelected = start_x; stepXSelected <= end_x; stepXSelected += 4) - { - Land p = getLandObject(stepXSelected,stepYSelected); - if (!selectedLandObjects.Contains(p)) - { - selectedLandObjects.Add(p); - } - } - } - Land masterLandObject = selectedLandObjects[0]; - selectedLandObjects.RemoveAt(0); - - - if (selectedLandObjects.Count < 1) - { - return false; //Only one piece of land selected - } - if (masterLandObject.landData.ownerID != attempting_user_id) - { - return false; //Not the same owner - } - foreach (Land p in selectedLandObjects) - { - if (p.landData.ownerID != masterLandObject.landData.ownerID) - { - return false; //Over multiple users. TODO: make this just ignore this piece of land? - } - } - foreach (Land slaveLandObject in selectedLandObjects) - { - landList[masterLandObject.landData.localID].setLandBitmap(Land.mergeLandBitmaps(masterLandObject.getLandBitmap(), slaveLandObject.getLandBitmap())); - performFinalLandJoin(masterLandObject, slaveLandObject); - } - - - this.setPrimsTainted(); - - masterLandObject.sendLandUpdateToAvatarsOverMe(); - - return true; - - - - } - #endregion - - #region Parcel Updating - /// - /// Where we send the ParcelOverlay packet to the client - /// - /// The object representing the client - public void sendParcelOverlay(IClientAPI remote_client) - { - const int LAND_BLOCKS_PER_PACKET = 1024; - int x, y = 0; - byte[] byteArray = new byte[LAND_BLOCKS_PER_PACKET]; - int byteArrayCount = 0; - int sequenceID = 0; - ParcelOverlayPacket packet; - - for (y = 0; y < 64; y++) - { - for (x = 0; x < 64; x++) - { - byte tempByte = (byte)0; //This represents the byte for the current 4x4 - Land currentParcelBlock = getLandObject(x * 4, y * 4); - - if (currentParcelBlock.landData.ownerID == remote_client.AgentId) - { - //Owner Flag - tempByte = Convert.ToByte(tempByte | LAND_TYPE_OWNED_BY_REQUESTER); - } - else if (currentParcelBlock.landData.salePrice > 0 && (currentParcelBlock.landData.authBuyerID == LLUUID.Zero || currentParcelBlock.landData.authBuyerID == remote_client.AgentId)) - { - //Sale Flag - tempByte = Convert.ToByte(tempByte | LAND_TYPE_IS_FOR_SALE); - } - else if (currentParcelBlock.landData.ownerID == LLUUID.Zero) - { - //Public Flag - tempByte = Convert.ToByte(tempByte | LAND_TYPE_PUBLIC); - } - else - { - //Other Flag - tempByte = Convert.ToByte(tempByte | LAND_TYPE_OWNED_BY_OTHER); - } - - - //Now for border control - if (x == 0) - { - tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_WEST); - } - else if (getLandObject((x - 1) * 4, y * 4) != currentParcelBlock) - { - tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_WEST); - } - - if (y == 0) - { - tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_SOUTH); - } - else if (getLandObject(x * 4, (y - 1) * 4) != currentParcelBlock) - { - tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_SOUTH); - } - - byteArray[byteArrayCount] = tempByte; - byteArrayCount++; - if (byteArrayCount >= LAND_BLOCKS_PER_PACKET) - { - byteArrayCount = 0; - packet = new ParcelOverlayPacket(); - packet.ParcelData.Data = byteArray; - packet.ParcelData.SequenceID = sequenceID; - remote_client.OutPacket((Packet)packet); - sequenceID++; - byteArray = new byte[LAND_BLOCKS_PER_PACKET]; - } - } - } - - - } - - public void handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client) - { - //Get the land objects within the bounds - List temp = new List(); - int x, y, i; - int inc_x = end_x - start_x; - int inc_y = end_y - start_y; - for (x = 0; x < inc_x; x++) - { - for (y = 0; y < inc_y; y++) - { - Land currentParcel = getLandObject(start_x + x, start_y + y); - if (!temp.Contains(currentParcel)) - { - currentParcel.forceUpdateLandInfo(); - temp.Add(currentParcel); - } - } - } - - int requestResult = LAND_RESULT_SINGLE; - if (temp.Count > 1) - { - requestResult = LAND_RESULT_MULTIPLE; - } - - for (i = 0; i < temp.Count; i++) - { - temp[i].sendLandProperties(sequence_id, snap_selection, requestResult, remote_client); - } - - - sendParcelOverlay(remote_client); - } - - public void handleParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client) - { - if (landList.ContainsKey(packet.ParcelData.LocalID)) - { - landList[packet.ParcelData.LocalID].updateLandProperties(packet, remote_client); - } - } - public void handleParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client) - { - subdivide(west, south, east, north, remote_client.AgentId); - } - public void handleParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client) - { - join(west, south, east, north, remote_client.AgentId); - - } - - public void handleParcelSelectObjectsRequest(int local_id, int request_type, IClientAPI remote_client) - { - landList[local_id].sendForceObjectSelect(local_id, request_type, remote_client); - } - - public void handleParcelObjectOwnersRequest(int local_id, IClientAPI remote_client) - { - landList[local_id].sendLandObjectOwners(remote_client); - } - #endregion - - /// - /// Resets the sim to the default land object (full sim piece of land owned by the default user) - /// - public void resetSimLandObjects() - { - //Remove all the land objects in the sim and add a blank, full sim land object set to public - landList.Clear(); - lastLandLocalID = START_LAND_LOCAL_ID - 1; - landIDList.Initialize(); - - Land fullSimParcel = new Land(LLUUID.Zero, false, m_scene); - - fullSimParcel.setLandBitmap(Land.getSquareLandBitmap(0, 0, 256, 256)); - fullSimParcel.landData.ownerID = m_regInfo.MasterAvatarAssignedUUID; - - addLandObject(fullSimParcel); - - } - - - public void handleSignificantClientMovement(IClientAPI remote_client) - { - ScenePresence clientAvatar = m_scene.RequestAvatar(remote_client.AgentId); - if (clientAvatar != null) - { - Land over = getLandObject(clientAvatar.Pos.X,clientAvatar.Pos.Y); - if (over != null) - { - over.sendLandProperties(0, false, 0, remote_client); - } - } - } - - public void resetAllLandPrimCounts() - { - foreach (Land p in landList.Values) - { - p.resetLandPrimCounts(); - } - } - public void setPrimsTainted() - { - this.landPrimCountTainted = true; - } - - public void addPrimToLandPrimCounts(SceneObject obj) - { - LLVector3 position = obj.Pos; - Land landUnderPrim = getLandObject(position.X, position.Y); - if (landUnderPrim != null) - { - landUnderPrim.addPrimToCount(obj); - } - } - - public void removePrimFromLandPrimCounts(SceneObject obj) - { - foreach (Land p in landList.Values) - { - p.removePrimFromCount(obj); - } - } - - public void finalizeLandPrimCountUpdate() - { - //Get Simwide prim count for owner - Dictionary> landOwnersAndParcels = new Dictionary>(); - foreach (Land p in landList.Values) - { - if(!landOwnersAndParcels.ContainsKey(p.landData.ownerID)) - { - List tempList = new List(); - tempList.Add(p); - landOwnersAndParcels.Add(p.landData.ownerID,tempList); - } - else - { - landOwnersAndParcels[p.landData.ownerID].Add(p); - } - } - - foreach (LLUUID owner in landOwnersAndParcels.Keys) - { - int simArea = 0; - int simPrims = 0; - foreach (Land p in landOwnersAndParcels[owner]) - { - simArea += p.landData.area; - simPrims += p.landData.ownerPrims + p.landData.otherPrims + p.landData.groupPrims + p.landData.selectedPrims; - } - - foreach (Land p in landOwnersAndParcels[owner]) - { - p.landData.simwideArea = simArea; - p.landData.simwidePrims = simPrims; - } - } - - } - #endregion - } - #endregion - - - - - -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Region.Environment.LandManagement +{ + + + #region LandManager Class + /// + /// Handles Land objects and operations requiring information from other Land objects (divide, join, etc) + /// + public class LandManager : ILocalStorageLandObjectReceiver + { + + #region Constants + //Land types set with flags in ParcelOverlay. + //Only one of these can be used. + public const byte LAND_TYPE_PUBLIC = (byte)0; //Equals 00000000 + public const byte LAND_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001 + public const byte LAND_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010 + public const byte LAND_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011 + public const byte LAND_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100 + public const byte LAND_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101 + + + //Flags that when set, a border on the given side will be placed + //NOTE: North and East is assumable by the west and south sides (if land to east has a west border, then I have an east border; etc) + //This took forever to figure out -- jeesh. /blame LL for even having to send these + public const byte LAND_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000 + public const byte LAND_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000 + + //RequestResults (I think these are right, they seem to work): + public const int LAND_RESULT_SINGLE = 0; // The request they made contained only a single piece of land + public const int LAND_RESULT_MULTIPLE = 1; // The request they made contained more than a single peice of land + + //ParcelSelectObjects + public const int LAND_SELECT_OBJECTS_OWNER = 2; + public const int LAND_SELECT_OBJECTS_GROUP = 4; + public const int LAND_SELECT_OBJECTS_OTHER = 8; + + + //These are other constants. Yay! + public const int START_LAND_LOCAL_ID = 1; + #endregion + + #region Member Variables + public Dictionary landList = new Dictionary(); + private int lastLandLocalID = START_LAND_LOCAL_ID - 1; + private int[,] landIDList = new int[64, 64]; + + /// + /// Set to true when a prim is moved, created, added. Performs a prim count update + /// + public bool landPrimCountTainted = false; + + private Scene m_scene; + private RegionInfo m_regInfo; + + #endregion + + #region Constructors + public LandManager(Scene scene, RegionInfo reginfo) + { + + m_scene = scene; + m_regInfo = reginfo; + landIDList.Initialize(); + + } + #endregion + + #region Member Functions + + #region Parcel From Storage Functions + public void LandFromStorage(LandData data) + { + Land new_land = new Land(data.ownerID, data.isGroupOwned, m_scene); + new_land.landData = data.Copy(); + new_land.setLandBitmapFromByteArray(); + addLandObject(new_land); + + } + + public void NoLandDataFromStorage() + { + resetSimLandObjects(); + } + #endregion + + #region Parcel Add/Remove/Get/Create + /// + /// Creates a basic Parcel object without an owner (a zeroed key) + /// + /// + public Land createBaseLand() + { + return new Land(new LLUUID(), false, m_scene); + } + + /// + /// Adds a land object to the stored list and adds them to the landIDList to what they own + /// + /// The land object being added + public Land addLandObject(Land new_land) + { + lastLandLocalID++; + new_land.landData.localID = lastLandLocalID; + landList.Add(lastLandLocalID, new_land.Copy()); + + + bool[,] landBitmap = new_land.getLandBitmap(); + int x, y; + for (x = 0; x < 64; x++) + { + for (y = 0; y < 64; y++) + { + if (landBitmap[x, y]) + { + landIDList[x, y] = lastLandLocalID; + } + } + } + landList[lastLandLocalID].forceUpdateLandInfo(); + + return new_land; + + } + /// + /// Removes a land object from the list. Will not remove if local_id is still owning an area in landIDList + /// + /// Land.localID of the peice of land to remove. + public void removeLandObject(int local_id) + { + int x, y; + for (x = 0; x < 64; x++) + { + for (y = 0; y < 64; y++) + { + if (landIDList[x, y] == local_id) + { + throw new Exception("Could not remove land object. Still being used at " + x + ", " + y); + } + } + } + // TODO: Put event here for storage manager to bind to. + landList.Remove(local_id); + } + + private void performFinalLandJoin(Land master, Land slave) + { + int x, y; + bool[,] landBitmapSlave = slave.getLandBitmap(); + for (x = 0; x < 64; x++) + { + for (y = 0; y < 64; y++) + { + if (landBitmapSlave[x, y]) + { + landIDList[x, y] = master.landData.localID; + } + } + } + removeLandObject(slave.landData.localID); + } + /// + /// Get the land object at the specified point + /// + /// Value between 0 - 256 on the x axis of the point + /// Value between 0 - 256 on the y axis of the point + /// Land object at the point supplied + public Land getLandObject(float x_float, float y_float) + { + int x = Convert.ToInt32(Math.Floor(Convert.ToDecimal(x_float) / Convert.ToDecimal(4.0))); + int y = Convert.ToInt32(Math.Floor(Convert.ToDecimal(y_float) / Convert.ToDecimal(4.0))); + + if (x > 63 || y > 63 || x < 0 || y < 0) + { + throw new Exception("Error: Parcel not found at point " + x + ", " + y); + } + else + { + // Console.WriteLine("Point (" + x + ", " + y + ") determined from point (" + x_float + ", " + y_float + ")"); + return landList[landIDList[x, y]]; + } + } + + public Land getLandObject(int x, int y) + { + if (x > 256 || y > 256 || x < 0 || y < 0) + { + throw new Exception("Error: Parcel not found at point " + x + ", " + y); + } + else + { + return landList[landIDList[x / 4, y / 4]]; + } + } + #endregion + + #region Parcel Modification + /// + /// Subdivides a piece of land + /// + /// West Point + /// South Point + /// East Point + /// North Point + /// LLUUID of user who is trying to subdivide + /// Returns true if successful + private bool subdivide(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) + { + + //First, lets loop through the points and make sure they are all in the same peice of land + //Get the land object at start + Land startLandObject = getLandObject(start_x, start_y); + if (startLandObject == null) return false; //No such land object at the beginning + + //Loop through the points + try + { + int totalX = end_x - start_x; + int totalY = end_y - start_y; + int x, y; + for (y = 0; y < totalY; y++) + { + for (x = 0; x < totalX; x++) + { + Land tempLandObject = getLandObject(start_x + x, start_y + y); + if (tempLandObject == null) return false; //No such land object at that point + if (tempLandObject != startLandObject) return false; //Subdividing over 2 land objects; no-no + } + } + } + catch (Exception) + { + return false; //Exception. For now, lets skip subdivision + } + + //If we are still here, then they are subdividing within one piece of land + //Check owner + if (startLandObject.landData.ownerID != attempting_user_id) + { + return false; //They cant do this! + } + + //Lets create a new land object with bitmap activated at that point (keeping the old land objects info) + Land newLand = startLandObject.Copy(); + newLand.landData.landName = "Subdivision of " + newLand.landData.landName; + newLand.landData.globalID = LLUUID.Random(); + + newLand.setLandBitmap(Land.getSquareLandBitmap(start_x, start_y, end_x, end_y)); + + //Now, lets set the subdivision area of the original to false + int startLandObjectIndex = startLandObject.landData.localID; + landList[startLandObjectIndex].setLandBitmap(Land.modifyLandBitmapSquare(startLandObject.getLandBitmap(), start_x, start_y, end_x, end_y, false)); + landList[startLandObjectIndex].forceUpdateLandInfo(); + + + this.setPrimsTainted(); + + //Now add the new land object + Land result = addLandObject(newLand); + result.sendLandUpdateToAvatarsOverMe(); + + + + + return true; + } + /// + /// Join 2 land objects together + /// + /// x value in first piece of land + /// y value in first piece of land + /// x value in second peice of land + /// y value in second peice of land + /// LLUUID of the avatar trying to join the land objects + /// Returns true if successful + private bool join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) + { + end_x -= 4; + end_y -= 4; + + List selectedLandObjects = new List(); + int stepXSelected = 0; + int stepYSelected = 0; + for (stepYSelected = start_y; stepYSelected <= end_y; stepYSelected += 4) + { + for (stepXSelected = start_x; stepXSelected <= end_x; stepXSelected += 4) + { + Land p = getLandObject(stepXSelected,stepYSelected); + if (!selectedLandObjects.Contains(p)) + { + selectedLandObjects.Add(p); + } + } + } + Land masterLandObject = selectedLandObjects[0]; + selectedLandObjects.RemoveAt(0); + + + if (selectedLandObjects.Count < 1) + { + return false; //Only one piece of land selected + } + if (masterLandObject.landData.ownerID != attempting_user_id) + { + return false; //Not the same owner + } + foreach (Land p in selectedLandObjects) + { + if (p.landData.ownerID != masterLandObject.landData.ownerID) + { + return false; //Over multiple users. TODO: make this just ignore this piece of land? + } + } + foreach (Land slaveLandObject in selectedLandObjects) + { + landList[masterLandObject.landData.localID].setLandBitmap(Land.mergeLandBitmaps(masterLandObject.getLandBitmap(), slaveLandObject.getLandBitmap())); + performFinalLandJoin(masterLandObject, slaveLandObject); + } + + + this.setPrimsTainted(); + + masterLandObject.sendLandUpdateToAvatarsOverMe(); + + return true; + + + + } + #endregion + + #region Parcel Updating + /// + /// Where we send the ParcelOverlay packet to the client + /// + /// The object representing the client + public void sendParcelOverlay(IClientAPI remote_client) + { + const int LAND_BLOCKS_PER_PACKET = 1024; + int x, y = 0; + byte[] byteArray = new byte[LAND_BLOCKS_PER_PACKET]; + int byteArrayCount = 0; + int sequenceID = 0; + ParcelOverlayPacket packet; + + for (y = 0; y < 64; y++) + { + for (x = 0; x < 64; x++) + { + byte tempByte = (byte)0; //This represents the byte for the current 4x4 + Land currentParcelBlock = getLandObject(x * 4, y * 4); + + if (currentParcelBlock.landData.ownerID == remote_client.AgentId) + { + //Owner Flag + tempByte = Convert.ToByte(tempByte | LAND_TYPE_OWNED_BY_REQUESTER); + } + else if (currentParcelBlock.landData.salePrice > 0 && (currentParcelBlock.landData.authBuyerID == LLUUID.Zero || currentParcelBlock.landData.authBuyerID == remote_client.AgentId)) + { + //Sale Flag + tempByte = Convert.ToByte(tempByte | LAND_TYPE_IS_FOR_SALE); + } + else if (currentParcelBlock.landData.ownerID == LLUUID.Zero) + { + //Public Flag + tempByte = Convert.ToByte(tempByte | LAND_TYPE_PUBLIC); + } + else + { + //Other Flag + tempByte = Convert.ToByte(tempByte | LAND_TYPE_OWNED_BY_OTHER); + } + + + //Now for border control + if (x == 0) + { + tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_WEST); + } + else if (getLandObject((x - 1) * 4, y * 4) != currentParcelBlock) + { + tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_WEST); + } + + if (y == 0) + { + tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_SOUTH); + } + else if (getLandObject(x * 4, (y - 1) * 4) != currentParcelBlock) + { + tempByte = Convert.ToByte(tempByte | LAND_FLAG_PROPERTY_BORDER_SOUTH); + } + + byteArray[byteArrayCount] = tempByte; + byteArrayCount++; + if (byteArrayCount >= LAND_BLOCKS_PER_PACKET) + { + byteArrayCount = 0; + packet = new ParcelOverlayPacket(); + packet.ParcelData.Data = byteArray; + packet.ParcelData.SequenceID = sequenceID; + remote_client.OutPacket((Packet)packet); + sequenceID++; + byteArray = new byte[LAND_BLOCKS_PER_PACKET]; + } + } + } + + + } + + public void handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client) + { + //Get the land objects within the bounds + List temp = new List(); + int x, y, i; + int inc_x = end_x - start_x; + int inc_y = end_y - start_y; + for (x = 0; x < inc_x; x++) + { + for (y = 0; y < inc_y; y++) + { + Land currentParcel = getLandObject(start_x + x, start_y + y); + if (!temp.Contains(currentParcel)) + { + currentParcel.forceUpdateLandInfo(); + temp.Add(currentParcel); + } + } + } + + int requestResult = LAND_RESULT_SINGLE; + if (temp.Count > 1) + { + requestResult = LAND_RESULT_MULTIPLE; + } + + for (i = 0; i < temp.Count; i++) + { + temp[i].sendLandProperties(sequence_id, snap_selection, requestResult, remote_client); + } + + + sendParcelOverlay(remote_client); + } + + public void handleParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client) + { + if (landList.ContainsKey(packet.ParcelData.LocalID)) + { + landList[packet.ParcelData.LocalID].updateLandProperties(packet, remote_client); + } + } + public void handleParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client) + { + subdivide(west, south, east, north, remote_client.AgentId); + } + public void handleParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client) + { + join(west, south, east, north, remote_client.AgentId); + + } + + public void handleParcelSelectObjectsRequest(int local_id, int request_type, IClientAPI remote_client) + { + landList[local_id].sendForceObjectSelect(local_id, request_type, remote_client); + } + + public void handleParcelObjectOwnersRequest(int local_id, IClientAPI remote_client) + { + landList[local_id].sendLandObjectOwners(remote_client); + } + #endregion + + /// + /// Resets the sim to the default land object (full sim piece of land owned by the default user) + /// + public void resetSimLandObjects() + { + //Remove all the land objects in the sim and add a blank, full sim land object set to public + landList.Clear(); + lastLandLocalID = START_LAND_LOCAL_ID - 1; + landIDList.Initialize(); + + Land fullSimParcel = new Land(LLUUID.Zero, false, m_scene); + + fullSimParcel.setLandBitmap(Land.getSquareLandBitmap(0, 0, 256, 256)); + fullSimParcel.landData.ownerID = m_regInfo.MasterAvatarAssignedUUID; + + addLandObject(fullSimParcel); + + } + + + public void handleSignificantClientMovement(IClientAPI remote_client) + { + ScenePresence clientAvatar = m_scene.RequestAvatar(remote_client.AgentId); + if (clientAvatar != null) + { + Land over = getLandObject(clientAvatar.Pos.X,clientAvatar.Pos.Y); + if (over != null) + { + over.sendLandProperties(0, false, 0, remote_client); + } + } + } + + public void resetAllLandPrimCounts() + { + foreach (Land p in landList.Values) + { + p.resetLandPrimCounts(); + } + } + public void setPrimsTainted() + { + this.landPrimCountTainted = true; + } + + public void addPrimToLandPrimCounts(SceneObject obj) + { + LLVector3 position = obj.Pos; + Land landUnderPrim = getLandObject(position.X, position.Y); + if (landUnderPrim != null) + { + landUnderPrim.addPrimToCount(obj); + } + } + + public void removePrimFromLandPrimCounts(SceneObject obj) + { + foreach (Land p in landList.Values) + { + p.removePrimFromCount(obj); + } + } + + public void finalizeLandPrimCountUpdate() + { + //Get Simwide prim count for owner + Dictionary> landOwnersAndParcels = new Dictionary>(); + foreach (Land p in landList.Values) + { + if(!landOwnersAndParcels.ContainsKey(p.landData.ownerID)) + { + List tempList = new List(); + tempList.Add(p); + landOwnersAndParcels.Add(p.landData.ownerID,tempList); + } + else + { + landOwnersAndParcels[p.landData.ownerID].Add(p); + } + } + + foreach (LLUUID owner in landOwnersAndParcels.Keys) + { + int simArea = 0; + int simPrims = 0; + foreach (Land p in landOwnersAndParcels[owner]) + { + simArea += p.landData.area; + simPrims += p.landData.ownerPrims + p.landData.otherPrims + p.landData.groupPrims + p.landData.selectedPrims; + } + + foreach (Land p in landOwnersAndParcels[owner]) + { + p.landData.simwideArea = simArea; + p.landData.simwidePrims = simPrims; + } + } + + } + #endregion + } + #endregion + + + + + +} diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs index 4f48217..a4b3852 100644 --- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs +++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs @@ -1,299 +1,299 @@ -using System.Collections.Generic; -using System.Text; -using Axiom.Math; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Physics.Manager; - -namespace OpenSim.Region.Environment.Scenes -{ - // public delegate void PrimCountTaintedDelegate(); - - public class AllNewSceneObjectGroup2 : EntityBase - { - private Encoding enc = Encoding.ASCII; - - protected AllNewSceneObjectPart2 m_rootPart; - protected Dictionary m_parts = new Dictionary(); - - public event PrimCountTaintedDelegate OnPrimCountTainted; - - /// - /// - /// - public int primCount - { - get - { - return 1; - } - } - - /// - /// - /// - public LLVector3 GroupCentrePoint - { - get - { - return new LLVector3(0, 0, 0); - } - } - - /// - /// - /// - public AllNewSceneObjectGroup2() - { - - } - - /// - /// - /// - public void FlagGroupForFullUpdate() - { - - } - - /// - /// - /// - public void FlagGroupForTerseUpdate() - { - - } - - /// - /// - /// - /// - public void LinkToGroup(AllNewSceneObjectGroup2 objectGroup) - { - - } - - /// - /// - /// - /// - /// - private AllNewSceneObjectPart2 GetChildPrim(LLUUID primID) - { - AllNewSceneObjectPart2 childPart = null; - if (this.m_parts.ContainsKey(primID)) - { - childPart = this.m_parts[primID]; - } - return childPart; - } - - /// - /// - /// - /// - /// - private AllNewSceneObjectPart2 GetChildPrim(uint localID) - { - foreach (AllNewSceneObjectPart2 part in this.m_parts.Values) - { - if (part.m_localID == localID) - { - return part; - } - } - return null; - } - - public void TriggerTainted() - { - if (OnPrimCountTainted != null) - { - this.OnPrimCountTainted(); - } - } - - /// - /// - /// - /// - /// - /// - public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) - { - this.Pos = pos; - } - - /// - /// - /// - /// - public void GetProperites(IClientAPI client) - { - ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); - proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; - proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); - proper.ObjectData[0].ItemID = LLUUID.Zero; - proper.ObjectData[0].CreationDate = (ulong)this.m_rootPart.CreationDate; - proper.ObjectData[0].CreatorID = this.m_rootPart.CreatorID; - proper.ObjectData[0].FolderID = LLUUID.Zero; - proper.ObjectData[0].FromTaskID = LLUUID.Zero; - proper.ObjectData[0].GroupID = LLUUID.Zero; - proper.ObjectData[0].InventorySerial = 0; - proper.ObjectData[0].LastOwnerID = this.m_rootPart.LastOwnerID; - proper.ObjectData[0].ObjectID = this.m_uuid; - proper.ObjectData[0].OwnerID = this.m_rootPart.OwnerID; - proper.ObjectData[0].TouchName = enc.GetBytes(this.m_rootPart.TouchName + "\0"); - proper.ObjectData[0].TextureID = new byte[0]; - proper.ObjectData[0].SitName = enc.GetBytes(this.m_rootPart.SitName + "\0"); - proper.ObjectData[0].Name = enc.GetBytes(this.m_rootPart.Name + "\0"); - proper.ObjectData[0].Description = enc.GetBytes(this.m_rootPart.Description + "\0"); - proper.ObjectData[0].OwnerMask = this.m_rootPart.OwnerMask; - proper.ObjectData[0].NextOwnerMask = this.m_rootPart.NextOwnerMask; - proper.ObjectData[0].GroupMask = this.m_rootPart.GroupMask; - proper.ObjectData[0].EveryoneMask = this.m_rootPart.EveryoneMask; - proper.ObjectData[0].BaseMask = this.m_rootPart.BaseMask; - - client.OutPacket(proper); - } - - #region Shape - /// - /// - /// - /// - public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock, uint localID) - { - AllNewSceneObjectPart2 part = this.GetChildPrim(localID); - if (part != null) - { - part.UpdateShape(shapeBlock); - } - } - #endregion - - #region Position - public void UpdateGroupPosition(LLVector3 pos) - { - this.m_pos = pos; - } - - public void UpdateSinglePosition(LLVector3 pos, uint localID) - { - AllNewSceneObjectPart2 part = this.GetChildPrim(localID); - if (part != null) - { - if (part.uuid == this.m_rootPart.uuid) - { - this.UpdateRootPosition(pos); - } - else - { - part.UpdateOffSet(pos); - } - } - } - - private void UpdateRootPosition(LLVector3 pos) - { - LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); - LLVector3 oldPos = new LLVector3(this.Pos.X + this.m_rootPart.OffsetPosition.X, this.Pos.Y + this.m_rootPart.OffsetPosition.Y, this.Pos.Z + this.m_rootPart.OffsetPosition.Z); - LLVector3 diff = oldPos - newPos; - Axiom.Math.Vector3 axDiff = new Vector3(diff.X, diff.Y, diff.Z); - Axiom.Math.Quaternion partRotation = new Quaternion(this.m_rootPart.RotationOffset.W, this.m_rootPart.RotationOffset.X, this.m_rootPart.RotationOffset.Y, this.m_rootPart.RotationOffset.Z); - axDiff = partRotation.Inverse() * axDiff; - diff.X = axDiff.x; - diff.Y = axDiff.y; - diff.Z = axDiff.z; - - foreach (AllNewSceneObjectPart2 obPart in this.m_parts.Values) - { - if (obPart.uuid != this.m_rootPart.uuid) - { - obPart.OffsetPosition = obPart.OffsetPosition + diff; - } - } - this.Pos = newPos; - pos.X = newPos.X; - pos.Y = newPos.Y; - pos.Z = newPos.Z; - } - #endregion - - #region Roation - public void UpdateGroupRotation(LLQuaternion rot) - { - this.m_rootPart.UpdateRotation(rot); - } - - /// - /// - /// - /// - /// - public void UpdateGroupRotation(LLVector3 pos, LLQuaternion rot) - { - this.m_rootPart.UpdateRotation(rot); - this.m_pos = pos; - } - - public void UpdateSingleRotation(LLQuaternion rot, uint localID) - { - AllNewSceneObjectPart2 part = this.GetChildPrim(localID); - if (part != null) - { - if (part.uuid == this.m_rootPart.uuid) - { - this.UpdateRootRotation(rot); - } - else - { - part.UpdateRotation(rot); - } - } - } - private void UpdateRootRotation(LLQuaternion rot) - { - this.m_rootPart.UpdateRotation(rot); - Axiom.Math.Quaternion axRot = new Quaternion(rot.W, rot.X, rot.Y, rot.Z); - Axiom.Math.Quaternion oldParentRot = new Quaternion(this.m_rootPart.RotationOffset.W, this.m_rootPart.RotationOffset.X, this.m_rootPart.RotationOffset.Y, this.m_rootPart.RotationOffset.Z); - - foreach (AllNewSceneObjectPart2 prim in this.m_parts.Values) - { - if (prim.uuid != this.m_rootPart.uuid) - { - Vector3 axPos = new Vector3(prim.OffsetPosition.X, prim.OffsetPosition.Y, prim.OffsetPosition.Z); - axPos = oldParentRot * axPos; - axPos = axRot.Inverse() * axPos; - prim.OffsetPosition = new LLVector3(axPos.x, axPos.y, axPos.z); - Axiom.Math.Quaternion primsRot = new Quaternion(prim.RotationOffset.W, prim.RotationOffset.X, prim.RotationOffset.Y, prim.RotationOffset.Z); - Axiom.Math.Quaternion newRot = oldParentRot * primsRot; - newRot = axRot.Inverse() * newRot; - prim.RotationOffset = new LLQuaternion(newRot.w, newRot.x, newRot.y, newRot.z); - } - } - } - #endregion - /// - /// - /// - /// - private void SetPartAsRoot(AllNewSceneObjectPart2 part) - { - this.m_rootPart = part; - this.m_uuid = part.uuid; - this.m_localId = part.m_localID; - } - - /// - /// - /// - /// - private void SetPartAsNonRoot(AllNewSceneObjectPart2 part) - { - - } - } -} +using System.Collections.Generic; +using System.Text; +using Axiom.Math; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using OpenSim.Physics.Manager; + +namespace OpenSim.Region.Environment.Scenes +{ + // public delegate void PrimCountTaintedDelegate(); + + public class AllNewSceneObjectGroup2 : EntityBase + { + private Encoding enc = Encoding.ASCII; + + protected AllNewSceneObjectPart2 m_rootPart; + protected Dictionary m_parts = new Dictionary(); + + public event PrimCountTaintedDelegate OnPrimCountTainted; + + /// + /// + /// + public int primCount + { + get + { + return 1; + } + } + + /// + /// + /// + public LLVector3 GroupCentrePoint + { + get + { + return new LLVector3(0, 0, 0); + } + } + + /// + /// + /// + public AllNewSceneObjectGroup2() + { + + } + + /// + /// + /// + public void FlagGroupForFullUpdate() + { + + } + + /// + /// + /// + public void FlagGroupForTerseUpdate() + { + + } + + /// + /// + /// + /// + public void LinkToGroup(AllNewSceneObjectGroup2 objectGroup) + { + + } + + /// + /// + /// + /// + /// + private AllNewSceneObjectPart2 GetChildPrim(LLUUID primID) + { + AllNewSceneObjectPart2 childPart = null; + if (this.m_parts.ContainsKey(primID)) + { + childPart = this.m_parts[primID]; + } + return childPart; + } + + /// + /// + /// + /// + /// + private AllNewSceneObjectPart2 GetChildPrim(uint localID) + { + foreach (AllNewSceneObjectPart2 part in this.m_parts.Values) + { + if (part.m_localID == localID) + { + return part; + } + } + return null; + } + + public void TriggerTainted() + { + if (OnPrimCountTainted != null) + { + this.OnPrimCountTainted(); + } + } + + /// + /// + /// + /// + /// + /// + public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) + { + this.Pos = pos; + } + + /// + /// + /// + /// + public void GetProperites(IClientAPI client) + { + ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); + proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; + proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); + proper.ObjectData[0].ItemID = LLUUID.Zero; + proper.ObjectData[0].CreationDate = (ulong)this.m_rootPart.CreationDate; + proper.ObjectData[0].CreatorID = this.m_rootPart.CreatorID; + proper.ObjectData[0].FolderID = LLUUID.Zero; + proper.ObjectData[0].FromTaskID = LLUUID.Zero; + proper.ObjectData[0].GroupID = LLUUID.Zero; + proper.ObjectData[0].InventorySerial = 0; + proper.ObjectData[0].LastOwnerID = this.m_rootPart.LastOwnerID; + proper.ObjectData[0].ObjectID = this.m_uuid; + proper.ObjectData[0].OwnerID = this.m_rootPart.OwnerID; + proper.ObjectData[0].TouchName = enc.GetBytes(this.m_rootPart.TouchName + "\0"); + proper.ObjectData[0].TextureID = new byte[0]; + proper.ObjectData[0].SitName = enc.GetBytes(this.m_rootPart.SitName + "\0"); + proper.ObjectData[0].Name = enc.GetBytes(this.m_rootPart.Name + "\0"); + proper.ObjectData[0].Description = enc.GetBytes(this.m_rootPart.Description + "\0"); + proper.ObjectData[0].OwnerMask = this.m_rootPart.OwnerMask; + proper.ObjectData[0].NextOwnerMask = this.m_rootPart.NextOwnerMask; + proper.ObjectData[0].GroupMask = this.m_rootPart.GroupMask; + proper.ObjectData[0].EveryoneMask = this.m_rootPart.EveryoneMask; + proper.ObjectData[0].BaseMask = this.m_rootPart.BaseMask; + + client.OutPacket(proper); + } + + #region Shape + /// + /// + /// + /// + public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock, uint localID) + { + AllNewSceneObjectPart2 part = this.GetChildPrim(localID); + if (part != null) + { + part.UpdateShape(shapeBlock); + } + } + #endregion + + #region Position + public void UpdateGroupPosition(LLVector3 pos) + { + this.m_pos = pos; + } + + public void UpdateSinglePosition(LLVector3 pos, uint localID) + { + AllNewSceneObjectPart2 part = this.GetChildPrim(localID); + if (part != null) + { + if (part.uuid == this.m_rootPart.uuid) + { + this.UpdateRootPosition(pos); + } + else + { + part.UpdateOffSet(pos); + } + } + } + + private void UpdateRootPosition(LLVector3 pos) + { + LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); + LLVector3 oldPos = new LLVector3(this.Pos.X + this.m_rootPart.OffsetPosition.X, this.Pos.Y + this.m_rootPart.OffsetPosition.Y, this.Pos.Z + this.m_rootPart.OffsetPosition.Z); + LLVector3 diff = oldPos - newPos; + Axiom.Math.Vector3 axDiff = new Vector3(diff.X, diff.Y, diff.Z); + Axiom.Math.Quaternion partRotation = new Quaternion(this.m_rootPart.RotationOffset.W, this.m_rootPart.RotationOffset.X, this.m_rootPart.RotationOffset.Y, this.m_rootPart.RotationOffset.Z); + axDiff = partRotation.Inverse() * axDiff; + diff.X = axDiff.x; + diff.Y = axDiff.y; + diff.Z = axDiff.z; + + foreach (AllNewSceneObjectPart2 obPart in this.m_parts.Values) + { + if (obPart.uuid != this.m_rootPart.uuid) + { + obPart.OffsetPosition = obPart.OffsetPosition + diff; + } + } + this.Pos = newPos; + pos.X = newPos.X; + pos.Y = newPos.Y; + pos.Z = newPos.Z; + } + #endregion + + #region Roation + public void UpdateGroupRotation(LLQuaternion rot) + { + this.m_rootPart.UpdateRotation(rot); + } + + /// + /// + /// + /// + /// + public void UpdateGroupRotation(LLVector3 pos, LLQuaternion rot) + { + this.m_rootPart.UpdateRotation(rot); + this.m_pos = pos; + } + + public void UpdateSingleRotation(LLQuaternion rot, uint localID) + { + AllNewSceneObjectPart2 part = this.GetChildPrim(localID); + if (part != null) + { + if (part.uuid == this.m_rootPart.uuid) + { + this.UpdateRootRotation(rot); + } + else + { + part.UpdateRotation(rot); + } + } + } + private void UpdateRootRotation(LLQuaternion rot) + { + this.m_rootPart.UpdateRotation(rot); + Axiom.Math.Quaternion axRot = new Quaternion(rot.W, rot.X, rot.Y, rot.Z); + Axiom.Math.Quaternion oldParentRot = new Quaternion(this.m_rootPart.RotationOffset.W, this.m_rootPart.RotationOffset.X, this.m_rootPart.RotationOffset.Y, this.m_rootPart.RotationOffset.Z); + + foreach (AllNewSceneObjectPart2 prim in this.m_parts.Values) + { + if (prim.uuid != this.m_rootPart.uuid) + { + Vector3 axPos = new Vector3(prim.OffsetPosition.X, prim.OffsetPosition.Y, prim.OffsetPosition.Z); + axPos = oldParentRot * axPos; + axPos = axRot.Inverse() * axPos; + prim.OffsetPosition = new LLVector3(axPos.x, axPos.y, axPos.z); + Axiom.Math.Quaternion primsRot = new Quaternion(prim.RotationOffset.W, prim.RotationOffset.X, prim.RotationOffset.Y, prim.RotationOffset.Z); + Axiom.Math.Quaternion newRot = oldParentRot * primsRot; + newRot = axRot.Inverse() * newRot; + prim.RotationOffset = new LLQuaternion(newRot.w, newRot.x, newRot.y, newRot.z); + } + } + } + #endregion + /// + /// + /// + /// + private void SetPartAsRoot(AllNewSceneObjectPart2 part) + { + this.m_rootPart = part; + this.m_uuid = part.uuid; + this.m_localId = part.m_localID; + } + + /// + /// + /// + /// + private void SetPartAsNonRoot(AllNewSceneObjectPart2 part) + { + + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs index 82d4cd0..07d1357 100644 --- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs +++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs @@ -1,216 +1,216 @@ -using System.Collections.Generic; -using System.Text; -using System; -using Axiom.Math; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; - -namespace OpenSim.Region.Environment.Scenes -{ - - public class AllNewSceneObjectPart2 - { - private const uint FULL_MASK_PERMISSIONS = 2147483647; - - private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; - private ulong m_regionHandle; - - public string SitName = ""; - public string TouchName = ""; - public string Text = ""; - - public LLUUID CreatorID; - public LLUUID OwnerID; - public LLUUID LastOwnerID; - public Int32 CreationDate; - - public LLUUID uuid; - public uint m_localID; - - public uint ParentID = 0; - - public uint OwnerMask = FULL_MASK_PERMISSIONS; - public uint NextOwnerMask = FULL_MASK_PERMISSIONS; - public uint GroupMask = FULL_MASK_PERMISSIONS; - public uint EveryoneMask = FULL_MASK_PERMISSIONS; - public uint BaseMask = FULL_MASK_PERMISSIONS; - - protected PrimitiveBaseShape m_Shape; - - protected AllNewSceneObjectGroup2 m_parentGroup; - - - #region Properties - protected string m_name; - /// - /// - /// - public virtual string Name - { - get { return m_name; } - set { m_name = value; } - } - - protected LLVector3 m_offset; - public LLVector3 OffsetPosition - { - get - { - return m_offset; - } - set - { - m_offset = value; - } - } - - protected LLQuaternion m_rotationOffset; - public LLQuaternion RotationOffset - { - get - { - return m_rotationOffset; - } - set - { - m_rotationOffset = value; - } - } - - private string m_description = ""; - public string Description - { - get - { - return this.m_description; - } - set - { - this.m_description = value; - } - } - - public PrimitiveBaseShape Shape - { - get - { - return this.m_Shape; - } - } - - public LLVector3 Scale - { - set - { - this.m_Shape.Scale = value; - } - get - { - return this.m_Shape.Scale; - } - } - #endregion - - #region Constructors - public AllNewSceneObjectPart2(ulong regionHandle, AllNewSceneObjectGroup2 parent, LLUUID ownerID, uint localID, PrimitiveBaseShape shape, LLVector3 position) - { - this.m_regionHandle = regionHandle; - this.m_parentGroup = parent; - - this.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; - this.OwnerID = ownerID; - this.CreatorID = this.OwnerID; - this.LastOwnerID = LLUUID.Zero; - this.uuid = LLUUID.Random(); - this.m_localID = (uint)(localID); - this.m_Shape = shape; - - this.OffsetPosition = position; - - //temporary code just so the m_flags field doesn't give a compiler warning - if (m_flags == 1) - { - - } - } - #endregion - - #region Shape - /// - /// - /// - /// - public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock) - { - this.m_Shape.PathBegin = shapeBlock.PathBegin; - this.m_Shape.PathEnd = shapeBlock.PathEnd; - this.m_Shape.PathScaleX = shapeBlock.PathScaleX; - this.m_Shape.PathScaleY = shapeBlock.PathScaleY; - this.m_Shape.PathShearX = shapeBlock.PathShearX; - this.m_Shape.PathShearY = shapeBlock.PathShearY; - this.m_Shape.PathSkew = shapeBlock.PathSkew; - this.m_Shape.ProfileBegin = shapeBlock.ProfileBegin; - this.m_Shape.ProfileEnd = shapeBlock.ProfileEnd; - this.m_Shape.PathCurve = shapeBlock.PathCurve; - this.m_Shape.ProfileCurve = shapeBlock.ProfileCurve; - this.m_Shape.ProfileHollow = shapeBlock.ProfileHollow; - this.m_Shape.PathRadiusOffset = shapeBlock.PathRadiusOffset; - this.m_Shape.PathRevolutions = shapeBlock.PathRevolutions; - this.m_Shape.PathTaperX = shapeBlock.PathTaperX; - this.m_Shape.PathTaperY = shapeBlock.PathTaperY; - this.m_Shape.PathTwist = shapeBlock.PathTwist; - this.m_Shape.PathTwistBegin = shapeBlock.PathTwistBegin; - } - #endregion - - #region Texture - /// - /// - /// - /// - public void UpdateTextureEntry(byte[] textureEntry) - { - this.m_Shape.TextureEntry = textureEntry; - } - #endregion - - #region Position - /// - /// - /// - /// - public void UpdateOffSet(LLVector3 pos) - { - LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); - this.OffsetPosition = newPos; - } - #endregion - - #region rotation - public void UpdateRotation(LLQuaternion rot) - { - this.RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); - } - #endregion - - #region Resizing/Scale - /// - /// - /// - /// - public void Resize(LLVector3 scale) - { - LLVector3 offset = (scale - this.m_Shape.Scale); - offset.X /= 2; - offset.Y /= 2; - offset.Z /= 2; - - this.OffsetPosition += offset; - this.m_Shape.Scale = scale; - } - #endregion - } -} - +using System.Collections.Generic; +using System.Text; +using System; +using Axiom.Math; +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; + +namespace OpenSim.Region.Environment.Scenes +{ + + public class AllNewSceneObjectPart2 + { + private const uint FULL_MASK_PERMISSIONS = 2147483647; + + private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; + private ulong m_regionHandle; + + public string SitName = ""; + public string TouchName = ""; + public string Text = ""; + + public LLUUID CreatorID; + public LLUUID OwnerID; + public LLUUID LastOwnerID; + public Int32 CreationDate; + + public LLUUID uuid; + public uint m_localID; + + public uint ParentID = 0; + + public uint OwnerMask = FULL_MASK_PERMISSIONS; + public uint NextOwnerMask = FULL_MASK_PERMISSIONS; + public uint GroupMask = FULL_MASK_PERMISSIONS; + public uint EveryoneMask = FULL_MASK_PERMISSIONS; + public uint BaseMask = FULL_MASK_PERMISSIONS; + + protected PrimitiveBaseShape m_Shape; + + protected AllNewSceneObjectGroup2 m_parentGroup; + + + #region Properties + protected string m_name; + /// + /// + /// + public virtual string Name + { + get { return m_name; } + set { m_name = value; } + } + + protected LLVector3 m_offset; + public LLVector3 OffsetPosition + { + get + { + return m_offset; + } + set + { + m_offset = value; + } + } + + protected LLQuaternion m_rotationOffset; + public LLQuaternion RotationOffset + { + get + { + return m_rotationOffset; + } + set + { + m_rotationOffset = value; + } + } + + private string m_description = ""; + public string Description + { + get + { + return this.m_description; + } + set + { + this.m_description = value; + } + } + + public PrimitiveBaseShape Shape + { + get + { + return this.m_Shape; + } + } + + public LLVector3 Scale + { + set + { + this.m_Shape.Scale = value; + } + get + { + return this.m_Shape.Scale; + } + } + #endregion + + #region Constructors + public AllNewSceneObjectPart2(ulong regionHandle, AllNewSceneObjectGroup2 parent, LLUUID ownerID, uint localID, PrimitiveBaseShape shape, LLVector3 position) + { + this.m_regionHandle = regionHandle; + this.m_parentGroup = parent; + + this.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; + this.OwnerID = ownerID; + this.CreatorID = this.OwnerID; + this.LastOwnerID = LLUUID.Zero; + this.uuid = LLUUID.Random(); + this.m_localID = (uint)(localID); + this.m_Shape = shape; + + this.OffsetPosition = position; + + //temporary code just so the m_flags field doesn't give a compiler warning + if (m_flags == 1) + { + + } + } + #endregion + + #region Shape + /// + /// + /// + /// + public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock) + { + this.m_Shape.PathBegin = shapeBlock.PathBegin; + this.m_Shape.PathEnd = shapeBlock.PathEnd; + this.m_Shape.PathScaleX = shapeBlock.PathScaleX; + this.m_Shape.PathScaleY = shapeBlock.PathScaleY; + this.m_Shape.PathShearX = shapeBlock.PathShearX; + this.m_Shape.PathShearY = shapeBlock.PathShearY; + this.m_Shape.PathSkew = shapeBlock.PathSkew; + this.m_Shape.ProfileBegin = shapeBlock.ProfileBegin; + this.m_Shape.ProfileEnd = shapeBlock.ProfileEnd; + this.m_Shape.PathCurve = shapeBlock.PathCurve; + this.m_Shape.ProfileCurve = shapeBlock.ProfileCurve; + this.m_Shape.ProfileHollow = shapeBlock.ProfileHollow; + this.m_Shape.PathRadiusOffset = shapeBlock.PathRadiusOffset; + this.m_Shape.PathRevolutions = shapeBlock.PathRevolutions; + this.m_Shape.PathTaperX = shapeBlock.PathTaperX; + this.m_Shape.PathTaperY = shapeBlock.PathTaperY; + this.m_Shape.PathTwist = shapeBlock.PathTwist; + this.m_Shape.PathTwistBegin = shapeBlock.PathTwistBegin; + } + #endregion + + #region Texture + /// + /// + /// + /// + public void UpdateTextureEntry(byte[] textureEntry) + { + this.m_Shape.TextureEntry = textureEntry; + } + #endregion + + #region Position + /// + /// + /// + /// + public void UpdateOffSet(LLVector3 pos) + { + LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); + this.OffsetPosition = newPos; + } + #endregion + + #region rotation + public void UpdateRotation(LLQuaternion rot) + { + this.RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); + } + #endregion + + #region Resizing/Scale + /// + /// + /// + /// + public void Resize(LLVector3 scale) + { + LLVector3 offset = (scale - this.m_Shape.Scale); + offset.X /= 2; + offset.Y /= 2; + offset.Z /= 2; + + this.OffsetPosition += offset; + this.m_Shape.Scale = scale; + } + #endregion + } +} + diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs index 790871b..554ba1a 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs @@ -1,84 +1,84 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.LSL -{ - public static class Common - { - static public bool Debug = true; - static public bool IL_UseTryCatch = true; - static public bool IL_CreateConstructor = true; - static public bool IL_CreateFunctionList = true; - static public bool IL_ProcessCodeChunks = true; - - public delegate void SendToDebugEventDelegate(string Message); - public delegate void SendToLogEventDelegate(string Message); - static public event SendToDebugEventDelegate SendToDebugEvent; - static public event SendToLogEventDelegate SendToLogEvent; - - static public void SendToDebug(string Message) - { - //if (Debug == true) - Console.WriteLine("Debug: " + Message); - SendToDebugEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n"); - } - static public void SendToLog(string Message) - { - //if (Debug == true) - Console.WriteLine("LOG: " + Message); - SendToLogEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n"); - } - } - - // TEMPORARY TEST THINGIES - public static class IL_Helper - { - public static string ReverseFormatString(string text1, string format) - { - Common.SendToDebug("ReverseFormatString text1: " + text1); - Common.SendToDebug("ReverseFormatString format: " + format); - return string.Format(format, text1); - } - public static string ReverseFormatString(string text1, UInt32 text2, string format) - { - Common.SendToDebug("ReverseFormatString text1: " + text1); - Common.SendToDebug("ReverseFormatString text2: " + text2.ToString()); - Common.SendToDebug("ReverseFormatString format: " + format); - return string.Format(format, text1, text2.ToString()); - } - public static string Cast_ToString(object obj) - { - Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString()); - return "ABCDEFGIHJKLMNOPQ123"; - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.LSL +{ + public static class Common + { + static public bool Debug = true; + static public bool IL_UseTryCatch = true; + static public bool IL_CreateConstructor = true; + static public bool IL_CreateFunctionList = true; + static public bool IL_ProcessCodeChunks = true; + + public delegate void SendToDebugEventDelegate(string Message); + public delegate void SendToLogEventDelegate(string Message); + static public event SendToDebugEventDelegate SendToDebugEvent; + static public event SendToLogEventDelegate SendToLogEvent; + + static public void SendToDebug(string Message) + { + //if (Debug == true) + Console.WriteLine("Debug: " + Message); + SendToDebugEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n"); + } + static public void SendToLog(string Message) + { + //if (Debug == true) + Console.WriteLine("LOG: " + Message); + SendToLogEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n"); + } + } + + // TEMPORARY TEST THINGIES + public static class IL_Helper + { + public static string ReverseFormatString(string text1, string format) + { + Common.SendToDebug("ReverseFormatString text1: " + text1); + Common.SendToDebug("ReverseFormatString format: " + format); + return string.Format(format, text1); + } + public static string ReverseFormatString(string text1, UInt32 text2, string format) + { + Common.SendToDebug("ReverseFormatString text1: " + text1); + Common.SendToDebug("ReverseFormatString text2: " + text2.ToString()); + Common.SendToDebug("ReverseFormatString format: " + format); + return string.Format(format, text1, text2.ToString()); + } + public static string Cast_ToString(object obj) + { + Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString()); + return "ABCDEFGIHJKLMNOPQ123"; + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs index cae78b7..2f23a91 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs @@ -1,56 +1,56 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; -using System.Reflection; -using System.Reflection.Emit; - -namespace OpenSim.Region.Scripting.LSL -{ - partial class LSO_Parser - { - private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName) - { - TypeBuilder typeBuilder = modBuilder.DefineType(typeName, - TypeAttributes.Public | - TypeAttributes.Class | - TypeAttributes.AutoClass | - TypeAttributes.AnsiClass | - TypeAttributes.BeforeFieldInit | - TypeAttributes.AutoLayout, - typeof(object), - new Type[] { typeof(object) }); - return typeBuilder; - - } - - - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.Scripting.LSL +{ + partial class LSO_Parser + { + private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName) + { + TypeBuilder typeBuilder = modBuilder.DefineType(typeName, + TypeAttributes.Public | + TypeAttributes.Class | + TypeAttributes.AutoClass | + TypeAttributes.AnsiClass | + TypeAttributes.BeforeFieldInit | + TypeAttributes.AutoLayout, + typeof(object), + new Type[] { typeof(object) }); + return typeBuilder; + + } + + + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs index cf603b0..d8a0ce3 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs @@ -1,366 +1,366 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; - using System.Collections.Generic; - using System.Text; - - namespace OpenSim.Region.Scripting.LSL - { - public interface LSL_BuiltIn_Commands_Interface - { - void llSin(); - void llCos(); - void llTan(); - void llAtan2(); - void llSqrt(); - void llPow(); - void llAbs(); - void llFabs(); - void llFrand(); - void llFloor(); - void llCeil(); - void llRound(); - void llVecMag(); - void llVecNorm(); - void llVecDist(); - void llRot2Euler(); - void llEuler2Rot(); - void llAxes2Rot(); - void llRot2Fwd(); - void llRot2Left(); - void llRot2Up(); - void llRotBetween(); - void llWhisper(); - void llSay(UInt32 channelID, string text); - void llShout(); - void llListen(); - void llListenControl(); - void llListenRemove(); - void llSensor(); - void llSensorRepeat(); - void llSensorRemove(); - void llDetectedName(); - void llDetectedKey(); - void llDetectedOwner(); - void llDetectedType(); - void llDetectedPos(); - void llDetectedVel(); - void llDetectedGrab(); - void llDetectedRot(); - void llDetectedGroup(); - void llDetectedLinkNumber(); - void llDie(); - void llGround(); - void llCloud(); - void llWind(); - void llSetStatus(); - void llGetStatus(); - void llSetScale(); - void llGetScale(); - void llSetColor(); - void llGetAlpha(); - void llSetAlpha(); - void llGetColor(); - void llSetTexture(); - void llScaleTexture(); - void llOffsetTexture(); - void llRotateTexture(); - void llGetTexture(); - void llSetPos(); - void llGetPos(); - void llGetLocalPos(); - void llSetRot(); - void llGetRot(); - void llGetLocalRot(); - void llSetForce(); - void llGetForce(); - void llTarget(); - void llTargetRemove(); - void llRotTarget(); - void llRotTargetRemove(); - void llMoveToTarget(); - void llStopMoveToTarget(); - void llApplyImpulse(); - void llApplyRotationalImpulse(); - void llSetTorque(); - void llGetTorque(); - void llSetForceAndTorque(); - void llGetVel(); - void llGetAccel(); - void llGetOmega(); - void llGetTimeOfDay(); - void llGetWallclock(); - void llGetTime(); - void llResetTime(); - void llGetAndResetTime(); - void llSound(); - void llPlaySound(); - void llLoopSound(); - void llLoopSoundMaster(); - void llLoopSoundSlave(); - void llPlaySoundSlave(); - void llTriggerSound(); - void llStopSound(); - void llPreloadSound(); - void llGetSubString(); - void llDeleteSubString(); - void llInsertString(); - void llToUpper(); - void llToLower(); - void llGiveMoney(); - void llMakeExplosion(); - void llMakeFountain(); - void llMakeSmoke(); - void llMakeFire(); - void llRezObject(); - void llLookAt(); - void llStopLookAt(); - void llSetTimerEvent(); - void llSleep(); - void llGetMass(); - void llCollisionFilter(); - void llTakeControls(); - void llReleaseControls(); - void llAttachToAvatar(); - void llDetachFromAvatar(); - void llTakeCamera(); - void llReleaseCamera(); - void llGetOwner(); - void llInstantMessage(); - void llEmail(); - void llGetNextEmail(); - void llGetKey(); - void llSetBuoyancy(); - void llSetHoverHeight(); - void llStopHover(); - void llMinEventDelay(); - void llSoundPreload(); - void llRotLookAt(); - void llStringLength(); - void llStartAnimation(); - void llStopAnimation(); - void llPointAt(); - void llStopPointAt(); - void llTargetOmega(); - void llGetStartParameter(); - void llGodLikeRezObject(); - void llRequestPermissions(); - void llGetPermissionsKey(); - void llGetPermissions(); - void llGetLinkNumber(); - void llSetLinkColor(); - void llCreateLink(); - void llBreakLink(); - void llBreakAllLinks(); - void llGetLinkKey(); - void llGetLinkName(); - void llGetInventoryNumber(); - void llGetInventoryName(); - void llSetScriptState(); - void llGetEnergy(); - void llGiveInventory(); - void llRemoveInventory(); - void llSetText(); - void llWater(); - void llPassTouches(); - void llRequestAgentData(); - void llRequestInventoryData(); - void llSetDamage(); - void llTeleportAgentHome(); - void llModifyLand(); - void llCollisionSound(); - void llCollisionSprite(); - void llGetAnimation(); - void llResetScript(); - void llMessageLinked(); - void llPushObject(); - void llPassCollisions(); - void llGetScriptName(); - void llGetNumberOfSides(); - void llAxisAngle2Rot(); - void llRot2Axis(); - void llRot2Angle(); - void llAcos(); - void llAsin(); - void llAngleBetween(); - void llGetInventoryKey(); - void llAllowInventoryDrop(); - void llGetSunDirection(); - void llGetTextureOffset(); - void llGetTextureScale(); - void llGetTextureRot(); - void llSubStringIndex(); - void llGetOwnerKey(); - void llGetCenterOfMass(); - void llListSort(); - void llGetListLength(); - void llList2Integer(); - void llList2Float(); - void llList2String(); - void llList2Key(); - void llList2Vector(); - void llList2Rot(); - void llList2List(); - void llDeleteSubList(); - void llGetListEntryType(); - void llList2CSV(); - void llCSV2List(); - void llListRandomize(); - void llList2ListStrided(); - void llGetRegionCorner(); - void llListInsertList(); - void llListFindList(); - void llGetObjectName(); - void llSetObjectName(); - void llGetDate(); - void llEdgeOfWorld(); - void llGetAgentInfo(); - void llAdjustSoundVolume(); - void llSetSoundQueueing(); - void llSetSoundRadius(); - void llKey2Name(); - void llSetTextureAnim(); - void llTriggerSoundLimited(); - void llEjectFromLand(); - void llParseString2List(); - void llOverMyLand(); - void llGetLandOwnerAt(); - void llGetNotecardLine(); - void llGetAgentSize(); - void llSameGroup(); - void llUnSit(); - void llGroundSlope(); - void llGroundNormal(); - void llGroundContour(); - void llGetAttached(); - void llGetFreeMemory(); - void llGetRegionName(); - void llGetRegionTimeDilation(); - void llGetRegionFPS(); - void llParticleSystem(); - void llGroundRepel(); - void llGiveInventoryList(); - void llSetVehicleType(); - void llSetVehicleFloatParam(); - void llSetVehicleVectorParam(); - void llSetVehicleRotationParam(); - void llSetVehicleFlags(); - void llRemoveVehicleFlags(); - void llSitTarget(); - void llAvatarOnSitTarget(); - void llAddToLandPassList(); - void llSetTouchText(); - void llSetSitText(); - void llSetCameraEyeOffset(); - void llSetCameraAtOffset(); - void llDumpList2String(); - void llScriptDanger(); - void llDialog(); - void llVolumeDetect(); - void llResetOtherScript(); - void llGetScriptState(); - void llRemoteLoadScript(); - void llSetRemoteScriptAccessPin(); - void llRemoteLoadScriptPin(); - void llOpenRemoteDataChannel(); - void llSendRemoteData(); - void llRemoteDataReply(); - void llCloseRemoteDataChannel(); - void llMD5String(); - void llSetPrimitiveParams(); - void llStringToBase64(); - void llBase64ToString(); - void llXorBase64Strings(); - void llRemoteDataSetRegion(); - void llLog10(); - void llLog(); - void llGetAnimationList(); - void llSetParcelMusicURL(); - void llGetRootPosition(); - void llGetRootRotation(); - void llGetObjectDesc(); - void llSetObjectDesc(); - void llGetCreator(); - void llGetTimestamp(); - void llSetLinkAlpha(); - void llGetNumberOfPrims(); - void llGetNumberOfNotecardLines(); - void llGetBoundingBox(); - void llGetGeometricCenter(); - void llGetPrimitiveParams(); - void llIntegerToBase64(); - void llBase64ToInteger(); - void llGetGMTclock(); - void llGetSimulatorHostname(); - void llSetLocalRot(); - void llParseStringKeepNulls(); - void llRezAtRoot(); - void llGetObjectPermMask(); - void llSetObjectPermMask(); - void llGetInventoryPermMask(); - void llSetInventoryPermMask(); - void llGetInventoryCreator(); - void llOwnerSay(); - void llRequestSimulatorData(); - void llForceMouselook(); - void llGetObjectMass(); - void llListReplaceList(); - void llLoadURL(); - void llParcelMediaCommandList(); - void llParcelMediaQuery(); - void llModPow(); - void llGetInventoryType(); - void llSetPayPrice(); - void llGetCameraPos(); - void llGetCameraRot(); - void llSetPrimURL(); - void llRefreshPrimURL(); - void llEscapeURL(); - void llUnescapeURL(); - void llMapDestination(); - void llAddToLandBanList(); - void llRemoveFromLandPassList(); - void llRemoveFromLandBanList(); - void llSetCameraParams(); - void llClearCameraParams(); - void llListStatistics(); - void llGetUnixTime(); - void llGetParcelFlags(); - void llGetRegionFlags(); - void llXorBase64StringsCorrect(); - void llHTTPRequest(); - void llResetLandBanList(); - void llResetLandPassList(); - void llGetParcelPrimCount(); - void llGetParcelPrimOwners(); - void llGetObjectPrimCount(); - void llGetParcelMaxPrims(); - void llGetParcelDetails(); - } - } +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; + using System.Collections.Generic; + using System.Text; + + namespace OpenSim.Region.Scripting.LSL + { + public interface LSL_BuiltIn_Commands_Interface + { + void llSin(); + void llCos(); + void llTan(); + void llAtan2(); + void llSqrt(); + void llPow(); + void llAbs(); + void llFabs(); + void llFrand(); + void llFloor(); + void llCeil(); + void llRound(); + void llVecMag(); + void llVecNorm(); + void llVecDist(); + void llRot2Euler(); + void llEuler2Rot(); + void llAxes2Rot(); + void llRot2Fwd(); + void llRot2Left(); + void llRot2Up(); + void llRotBetween(); + void llWhisper(); + void llSay(UInt32 channelID, string text); + void llShout(); + void llListen(); + void llListenControl(); + void llListenRemove(); + void llSensor(); + void llSensorRepeat(); + void llSensorRemove(); + void llDetectedName(); + void llDetectedKey(); + void llDetectedOwner(); + void llDetectedType(); + void llDetectedPos(); + void llDetectedVel(); + void llDetectedGrab(); + void llDetectedRot(); + void llDetectedGroup(); + void llDetectedLinkNumber(); + void llDie(); + void llGround(); + void llCloud(); + void llWind(); + void llSetStatus(); + void llGetStatus(); + void llSetScale(); + void llGetScale(); + void llSetColor(); + void llGetAlpha(); + void llSetAlpha(); + void llGetColor(); + void llSetTexture(); + void llScaleTexture(); + void llOffsetTexture(); + void llRotateTexture(); + void llGetTexture(); + void llSetPos(); + void llGetPos(); + void llGetLocalPos(); + void llSetRot(); + void llGetRot(); + void llGetLocalRot(); + void llSetForce(); + void llGetForce(); + void llTarget(); + void llTargetRemove(); + void llRotTarget(); + void llRotTargetRemove(); + void llMoveToTarget(); + void llStopMoveToTarget(); + void llApplyImpulse(); + void llApplyRotationalImpulse(); + void llSetTorque(); + void llGetTorque(); + void llSetForceAndTorque(); + void llGetVel(); + void llGetAccel(); + void llGetOmega(); + void llGetTimeOfDay(); + void llGetWallclock(); + void llGetTime(); + void llResetTime(); + void llGetAndResetTime(); + void llSound(); + void llPlaySound(); + void llLoopSound(); + void llLoopSoundMaster(); + void llLoopSoundSlave(); + void llPlaySoundSlave(); + void llTriggerSound(); + void llStopSound(); + void llPreloadSound(); + void llGetSubString(); + void llDeleteSubString(); + void llInsertString(); + void llToUpper(); + void llToLower(); + void llGiveMoney(); + void llMakeExplosion(); + void llMakeFountain(); + void llMakeSmoke(); + void llMakeFire(); + void llRezObject(); + void llLookAt(); + void llStopLookAt(); + void llSetTimerEvent(); + void llSleep(); + void llGetMass(); + void llCollisionFilter(); + void llTakeControls(); + void llReleaseControls(); + void llAttachToAvatar(); + void llDetachFromAvatar(); + void llTakeCamera(); + void llReleaseCamera(); + void llGetOwner(); + void llInstantMessage(); + void llEmail(); + void llGetNextEmail(); + void llGetKey(); + void llSetBuoyancy(); + void llSetHoverHeight(); + void llStopHover(); + void llMinEventDelay(); + void llSoundPreload(); + void llRotLookAt(); + void llStringLength(); + void llStartAnimation(); + void llStopAnimation(); + void llPointAt(); + void llStopPointAt(); + void llTargetOmega(); + void llGetStartParameter(); + void llGodLikeRezObject(); + void llRequestPermissions(); + void llGetPermissionsKey(); + void llGetPermissions(); + void llGetLinkNumber(); + void llSetLinkColor(); + void llCreateLink(); + void llBreakLink(); + void llBreakAllLinks(); + void llGetLinkKey(); + void llGetLinkName(); + void llGetInventoryNumber(); + void llGetInventoryName(); + void llSetScriptState(); + void llGetEnergy(); + void llGiveInventory(); + void llRemoveInventory(); + void llSetText(); + void llWater(); + void llPassTouches(); + void llRequestAgentData(); + void llRequestInventoryData(); + void llSetDamage(); + void llTeleportAgentHome(); + void llModifyLand(); + void llCollisionSound(); + void llCollisionSprite(); + void llGetAnimation(); + void llResetScript(); + void llMessageLinked(); + void llPushObject(); + void llPassCollisions(); + void llGetScriptName(); + void llGetNumberOfSides(); + void llAxisAngle2Rot(); + void llRot2Axis(); + void llRot2Angle(); + void llAcos(); + void llAsin(); + void llAngleBetween(); + void llGetInventoryKey(); + void llAllowInventoryDrop(); + void llGetSunDirection(); + void llGetTextureOffset(); + void llGetTextureScale(); + void llGetTextureRot(); + void llSubStringIndex(); + void llGetOwnerKey(); + void llGetCenterOfMass(); + void llListSort(); + void llGetListLength(); + void llList2Integer(); + void llList2Float(); + void llList2String(); + void llList2Key(); + void llList2Vector(); + void llList2Rot(); + void llList2List(); + void llDeleteSubList(); + void llGetListEntryType(); + void llList2CSV(); + void llCSV2List(); + void llListRandomize(); + void llList2ListStrided(); + void llGetRegionCorner(); + void llListInsertList(); + void llListFindList(); + void llGetObjectName(); + void llSetObjectName(); + void llGetDate(); + void llEdgeOfWorld(); + void llGetAgentInfo(); + void llAdjustSoundVolume(); + void llSetSoundQueueing(); + void llSetSoundRadius(); + void llKey2Name(); + void llSetTextureAnim(); + void llTriggerSoundLimited(); + void llEjectFromLand(); + void llParseString2List(); + void llOverMyLand(); + void llGetLandOwnerAt(); + void llGetNotecardLine(); + void llGetAgentSize(); + void llSameGroup(); + void llUnSit(); + void llGroundSlope(); + void llGroundNormal(); + void llGroundContour(); + void llGetAttached(); + void llGetFreeMemory(); + void llGetRegionName(); + void llGetRegionTimeDilation(); + void llGetRegionFPS(); + void llParticleSystem(); + void llGroundRepel(); + void llGiveInventoryList(); + void llSetVehicleType(); + void llSetVehicleFloatParam(); + void llSetVehicleVectorParam(); + void llSetVehicleRotationParam(); + void llSetVehicleFlags(); + void llRemoveVehicleFlags(); + void llSitTarget(); + void llAvatarOnSitTarget(); + void llAddToLandPassList(); + void llSetTouchText(); + void llSetSitText(); + void llSetCameraEyeOffset(); + void llSetCameraAtOffset(); + void llDumpList2String(); + void llScriptDanger(); + void llDialog(); + void llVolumeDetect(); + void llResetOtherScript(); + void llGetScriptState(); + void llRemoteLoadScript(); + void llSetRemoteScriptAccessPin(); + void llRemoteLoadScriptPin(); + void llOpenRemoteDataChannel(); + void llSendRemoteData(); + void llRemoteDataReply(); + void llCloseRemoteDataChannel(); + void llMD5String(); + void llSetPrimitiveParams(); + void llStringToBase64(); + void llBase64ToString(); + void llXorBase64Strings(); + void llRemoteDataSetRegion(); + void llLog10(); + void llLog(); + void llGetAnimationList(); + void llSetParcelMusicURL(); + void llGetRootPosition(); + void llGetRootRotation(); + void llGetObjectDesc(); + void llSetObjectDesc(); + void llGetCreator(); + void llGetTimestamp(); + void llSetLinkAlpha(); + void llGetNumberOfPrims(); + void llGetNumberOfNotecardLines(); + void llGetBoundingBox(); + void llGetGeometricCenter(); + void llGetPrimitiveParams(); + void llIntegerToBase64(); + void llBase64ToInteger(); + void llGetGMTclock(); + void llGetSimulatorHostname(); + void llSetLocalRot(); + void llParseStringKeepNulls(); + void llRezAtRoot(); + void llGetObjectPermMask(); + void llSetObjectPermMask(); + void llGetInventoryPermMask(); + void llSetInventoryPermMask(); + void llGetInventoryCreator(); + void llOwnerSay(); + void llRequestSimulatorData(); + void llForceMouselook(); + void llGetObjectMass(); + void llListReplaceList(); + void llLoadURL(); + void llParcelMediaCommandList(); + void llParcelMediaQuery(); + void llModPow(); + void llGetInventoryType(); + void llSetPayPrice(); + void llGetCameraPos(); + void llGetCameraRot(); + void llSetPrimURL(); + void llRefreshPrimURL(); + void llEscapeURL(); + void llUnescapeURL(); + void llMapDestination(); + void llAddToLandBanList(); + void llRemoveFromLandPassList(); + void llRemoveFromLandBanList(); + void llSetCameraParams(); + void llClearCameraParams(); + void llListStatistics(); + void llGetUnixTime(); + void llGetParcelFlags(); + void llGetRegionFlags(); + void llXorBase64StringsCorrect(); + void llHTTPRequest(); + void llResetLandBanList(); + void llResetLandPassList(); + void llGetParcelPrimCount(); + void llGetParcelPrimOwners(); + void llGetObjectPrimCount(); + void llGetParcelMaxPrims(); + void llGetParcelDetails(); + } + } diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs index 08e7f95..4b0fa7e 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_TestImplementation.cs @@ -1,377 +1,377 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.Scripting.LSL -{ - public class LSL_BuiltIn_Commands_TestImplementation: LSL_BuiltIn_Commands_Interface - { - public LSL_BuiltIn_Commands_TestImplementation() - { - Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object"); - } - - public void llSin() { } - public void llCos() { } - public void llTan() { } - public void llAtan2() { } - public void llSqrt() { } - public void llPow() { } - public void llAbs() { } - public void llFabs() { } - public void llFrand() { } - public void llFloor() { } - public void llCeil() { } - public void llRound() { } - public void llVecMag() { } - public void llVecNorm() { } - public void llVecDist() { } - public void llRot2Euler() { } - public void llEuler2Rot() { } - public void llAxes2Rot() { } - public void llRot2Fwd() { } - public void llRot2Left() { } - public void llRot2Up() { } - public void llRotBetween() { } - public void llWhisper() { } - public void llSay(UInt32 channelID, string text) - { - Common.SendToDebug("INTERNAL FUNCTION llSay(" + channelID + ", \"" + text + "\");"); - } - public void llShout() { } - public void llListen() { } - public void llListenControl() { } - public void llListenRemove() { } - public void llSensor() { } - public void llSensorRepeat() { } - public void llSensorRemove() { } - public void llDetectedName() { } - public void llDetectedKey() { } - public void llDetectedOwner() { } - public void llDetectedType() { } - public void llDetectedPos() { } - public void llDetectedVel() { } - public void llDetectedGrab() { } - public void llDetectedRot() { } - public void llDetectedGroup() { } - public void llDetectedLinkNumber() { } - public void llDie() { } - public void llGround() { } - public void llCloud() { } - public void llWind() { } - public void llSetStatus() { } - public void llGetStatus() { } - public void llSetScale() { } - public void llGetScale() { } - public void llSetColor() { } - public void llGetAlpha() { } - public void llSetAlpha() { } - public void llGetColor() { } - public void llSetTexture() { } - public void llScaleTexture() { } - public void llOffsetTexture() { } - public void llRotateTexture() { } - public void llGetTexture() { } - public void llSetPos() { } - public void llGetPos() { } - public void llGetLocalPos() { } - public void llSetRot() { } - public void llGetRot() { } - public void llGetLocalRot() { } - public void llSetForce() { } - public void llGetForce() { } - public void llTarget() { } - public void llTargetRemove() { } - public void llRotTarget() { } - public void llRotTargetRemove() { } - public void llMoveToTarget() { } - public void llStopMoveToTarget() { } - public void llApplyImpulse() { } - public void llApplyRotationalImpulse() { } - public void llSetTorque() { } - public void llGetTorque() { } - public void llSetForceAndTorque() { } - public void llGetVel() { } - public void llGetAccel() { } - public void llGetOmega() { } - public void llGetTimeOfDay() { } - public void llGetWallclock() { } - public void llGetTime() { } - public void llResetTime() { } - public void llGetAndResetTime() { } - public void llSound() { } - public void llPlaySound() { } - public void llLoopSound() { } - public void llLoopSoundMaster() { } - public void llLoopSoundSlave() { } - public void llPlaySoundSlave() { } - public void llTriggerSound() { } - public void llStopSound() { } - public void llPreloadSound() { } - public void llGetSubString() { } - public void llDeleteSubString() { } - public void llInsertString() { } - public void llToUpper() { } - public void llToLower() { } - public void llGiveMoney() { } - public void llMakeExplosion() { } - public void llMakeFountain() { } - public void llMakeSmoke() { } - public void llMakeFire() { } - public void llRezObject() { } - public void llLookAt() { } - public void llStopLookAt() { } - public void llSetTimerEvent() { } - public void llSleep() { } - public void llGetMass() { } - public void llCollisionFilter() { } - public void llTakeControls() { } - public void llReleaseControls() { } - public void llAttachToAvatar() { } - public void llDetachFromAvatar() { } - public void llTakeCamera() { } - public void llReleaseCamera() { } - public void llGetOwner() { } - public void llInstantMessage() { } - public void llEmail() { } - public void llGetNextEmail() { } - public void llGetKey() { } - public void llSetBuoyancy() { } - public void llSetHoverHeight() { } - public void llStopHover() { } - public void llMinEventDelay() { } - public void llSoundPreload() { } - public void llRotLookAt() { } - public void llStringLength() { } - public void llStartAnimation() { } - public void llStopAnimation() { } - public void llPointAt() { } - public void llStopPointAt() { } - public void llTargetOmega() { } - public void llGetStartParameter() { } - public void llGodLikeRezObject() { } - public void llRequestPermissions() { } - public void llGetPermissionsKey() { } - public void llGetPermissions() { } - public void llGetLinkNumber() { } - public void llSetLinkColor() { } - public void llCreateLink() { } - public void llBreakLink() { } - public void llBreakAllLinks() { } - public void llGetLinkKey() { } - public void llGetLinkName() { } - public void llGetInventoryNumber() { } - public void llGetInventoryName() { } - public void llSetScriptState() { } - public void llGetEnergy() { } - public void llGiveInventory() { } - public void llRemoveInventory() { } - public void llSetText() { } - public void llWater() { } - public void llPassTouches() { } - public void llRequestAgentData() { } - public void llRequestInventoryData() { } - public void llSetDamage() { } - public void llTeleportAgentHome() { } - public void llModifyLand() { } - public void llCollisionSound() { } - public void llCollisionSprite() { } - public void llGetAnimation() { } - public void llResetScript() { } - public void llMessageLinked() { } - public void llPushObject() { } - public void llPassCollisions() { } - public void llGetScriptName() { } - public void llGetNumberOfSides() { } - public void llAxisAngle2Rot() { } - public void llRot2Axis() { } - public void llRot2Angle() { } - public void llAcos() { } - public void llAsin() { } - public void llAngleBetween() { } - public void llGetInventoryKey() { } - public void llAllowInventoryDrop() { } - public void llGetSunDirection() { } - public void llGetTextureOffset() { } - public void llGetTextureScale() { } - public void llGetTextureRot() { } - public void llSubStringIndex() { } - public void llGetOwnerKey() { } - public void llGetCenterOfMass() { } - public void llListSort() { } - public void llGetListLength() { } - public void llList2Integer() { } - public void llList2Float() { } - public void llList2String() { } - public void llList2Key() { } - public void llList2Vector() { } - public void llList2Rot() { } - public void llList2List() { } - public void llDeleteSubList() { } - public void llGetListEntryType() { } - public void llList2CSV() { } - public void llCSV2List() { } - public void llListRandomize() { } - public void llList2ListStrided() { } - public void llGetRegionCorner() { } - public void llListInsertList() { } - public void llListFindList() { } - public void llGetObjectName() { } - public void llSetObjectName() { } - public void llGetDate() { } - public void llEdgeOfWorld() { } - public void llGetAgentInfo() { } - public void llAdjustSoundVolume() { } - public void llSetSoundQueueing() { } - public void llSetSoundRadius() { } - public void llKey2Name() { } - public void llSetTextureAnim() { } - public void llTriggerSoundLimited() { } - public void llEjectFromLand() { } - public void llParseString2List() { } - public void llOverMyLand() { } - public void llGetLandOwnerAt() { } - public void llGetNotecardLine() { } - public void llGetAgentSize() { } - public void llSameGroup() { } - public void llUnSit() { } - public void llGroundSlope() { } - public void llGroundNormal() { } - public void llGroundContour() { } - public void llGetAttached() { } - public void llGetFreeMemory() { } - public void llGetRegionName() { } - public void llGetRegionTimeDilation() { } - public void llGetRegionFPS() { } - public void llParticleSystem() { } - public void llGroundRepel() { } - public void llGiveInventoryList() { } - public void llSetVehicleType() { } - public void llSetVehicleFloatParam() { } - public void llSetVehicleVectorParam() { } - public void llSetVehicleRotationParam() { } - public void llSetVehicleFlags() { } - public void llRemoveVehicleFlags() { } - public void llSitTarget() { } - public void llAvatarOnSitTarget() { } - public void llAddToLandPassList() { } - public void llSetTouchText() { } - public void llSetSitText() { } - public void llSetCameraEyeOffset() { } - public void llSetCameraAtOffset() { } - public void llDumpList2String() { } - public void llScriptDanger() { } - public void llDialog() { } - public void llVolumeDetect() { } - public void llResetOtherScript() { } - public void llGetScriptState() { } - public void llRemoteLoadScript() { } - public void llSetRemoteScriptAccessPin() { } - public void llRemoteLoadScriptPin() { } - public void llOpenRemoteDataChannel() { } - public void llSendRemoteData() { } - public void llRemoteDataReply() { } - public void llCloseRemoteDataChannel() { } - public void llMD5String() { } - public void llSetPrimitiveParams() { } - public void llStringToBase64() { } - public void llBase64ToString() { } - public void llXorBase64Strings() { } - public void llRemoteDataSetRegion() { } - public void llLog10() { } - public void llLog() { } - public void llGetAnimationList() { } - public void llSetParcelMusicURL() { } - public void llGetRootPosition() { } - public void llGetRootRotation() { } - public void llGetObjectDesc() { } - public void llSetObjectDesc() { } - public void llGetCreator() { } - public void llGetTimestamp() { } - public void llSetLinkAlpha() { } - public void llGetNumberOfPrims() { } - public void llGetNumberOfNotecardLines() { } - public void llGetBoundingBox() { } - public void llGetGeometricCenter() { } - public void llGetPrimitiveParams() { } - public void llIntegerToBase64() { } - public void llBase64ToInteger() { } - public void llGetGMTclock() { } - public void llGetSimulatorHostname() { } - public void llSetLocalRot() { } - public void llParseStringKeepNulls() { } - public void llRezAtRoot() { } - public void llGetObjectPermMask() { } - public void llSetObjectPermMask() { } - public void llGetInventoryPermMask() { } - public void llSetInventoryPermMask() { } - public void llGetInventoryCreator() { } - public void llOwnerSay() { } - public void llRequestSimulatorData() { } - public void llForceMouselook() { } - public void llGetObjectMass() { } - public void llListReplaceList() { } - public void llLoadURL() { } - public void llParcelMediaCommandList() { } - public void llParcelMediaQuery() { } - public void llModPow() { } - public void llGetInventoryType() { } - public void llSetPayPrice() { } - public void llGetCameraPos() { } - public void llGetCameraRot() { } - public void llSetPrimURL() { } - public void llRefreshPrimURL() { } - public void llEscapeURL() { } - public void llUnescapeURL() { } - public void llMapDestination() { } - public void llAddToLandBanList() { } - public void llRemoveFromLandPassList() { } - public void llRemoveFromLandBanList() { } - public void llSetCameraParams() { } - public void llClearCameraParams() { } - public void llListStatistics() { } - public void llGetUnixTime() { } - public void llGetParcelFlags() { } - public void llGetRegionFlags() { } - public void llXorBase64StringsCorrect() { } - public void llHTTPRequest() { } - public void llResetLandBanList() { } - public void llResetLandPassList() { } - public void llGetParcelPrimCount() { } - public void llGetParcelPrimOwners() { } - public void llGetObjectPrimCount() { } - public void llGetParcelMaxPrims() { } - public void llGetParcelDetails() { } - - - - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.LSL +{ + public class LSL_BuiltIn_Commands_TestImplementation: LSL_BuiltIn_Commands_Interface + { + public LSL_BuiltIn_Commands_TestImplementation() + { + Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object"); + } + + public void llSin() { } + public void llCos() { } + public void llTan() { } + public void llAtan2() { } + public void llSqrt() { } + public void llPow() { } + public void llAbs() { } + public void llFabs() { } + public void llFrand() { } + public void llFloor() { } + public void llCeil() { } + public void llRound() { } + public void llVecMag() { } + public void llVecNorm() { } + public void llVecDist() { } + public void llRot2Euler() { } + public void llEuler2Rot() { } + public void llAxes2Rot() { } + public void llRot2Fwd() { } + public void llRot2Left() { } + public void llRot2Up() { } + public void llRotBetween() { } + public void llWhisper() { } + public void llSay(UInt32 channelID, string text) + { + Common.SendToDebug("INTERNAL FUNCTION llSay(" + channelID + ", \"" + text + "\");"); + } + public void llShout() { } + public void llListen() { } + public void llListenControl() { } + public void llListenRemove() { } + public void llSensor() { } + public void llSensorRepeat() { } + public void llSensorRemove() { } + public void llDetectedName() { } + public void llDetectedKey() { } + public void llDetectedOwner() { } + public void llDetectedType() { } + public void llDetectedPos() { } + public void llDetectedVel() { } + public void llDetectedGrab() { } + public void llDetectedRot() { } + public void llDetectedGroup() { } + public void llDetectedLinkNumber() { } + public void llDie() { } + public void llGround() { } + public void llCloud() { } + public void llWind() { } + public void llSetStatus() { } + public void llGetStatus() { } + public void llSetScale() { } + public void llGetScale() { } + public void llSetColor() { } + public void llGetAlpha() { } + public void llSetAlpha() { } + public void llGetColor() { } + public void llSetTexture() { } + public void llScaleTexture() { } + public void llOffsetTexture() { } + public void llRotateTexture() { } + public void llGetTexture() { } + public void llSetPos() { } + public void llGetPos() { } + public void llGetLocalPos() { } + public void llSetRot() { } + public void llGetRot() { } + public void llGetLocalRot() { } + public void llSetForce() { } + public void llGetForce() { } + public void llTarget() { } + public void llTargetRemove() { } + public void llRotTarget() { } + public void llRotTargetRemove() { } + public void llMoveToTarget() { } + public void llStopMoveToTarget() { } + public void llApplyImpulse() { } + public void llApplyRotationalImpulse() { } + public void llSetTorque() { } + public void llGetTorque() { } + public void llSetForceAndTorque() { } + public void llGetVel() { } + public void llGetAccel() { } + public void llGetOmega() { } + public void llGetTimeOfDay() { } + public void llGetWallclock() { } + public void llGetTime() { } + public void llResetTime() { } + public void llGetAndResetTime() { } + public void llSound() { } + public void llPlaySound() { } + public void llLoopSound() { } + public void llLoopSoundMaster() { } + public void llLoopSoundSlave() { } + public void llPlaySoundSlave() { } + public void llTriggerSound() { } + public void llStopSound() { } + public void llPreloadSound() { } + public void llGetSubString() { } + public void llDeleteSubString() { } + public void llInsertString() { } + public void llToUpper() { } + public void llToLower() { } + public void llGiveMoney() { } + public void llMakeExplosion() { } + public void llMakeFountain() { } + public void llMakeSmoke() { } + public void llMakeFire() { } + public void llRezObject() { } + public void llLookAt() { } + public void llStopLookAt() { } + public void llSetTimerEvent() { } + public void llSleep() { } + public void llGetMass() { } + public void llCollisionFilter() { } + public void llTakeControls() { } + public void llReleaseControls() { } + public void llAttachToAvatar() { } + public void llDetachFromAvatar() { } + public void llTakeCamera() { } + public void llReleaseCamera() { } + public void llGetOwner() { } + public void llInstantMessage() { } + public void llEmail() { } + public void llGetNextEmail() { } + public void llGetKey() { } + public void llSetBuoyancy() { } + public void llSetHoverHeight() { } + public void llStopHover() { } + public void llMinEventDelay() { } + public void llSoundPreload() { } + public void llRotLookAt() { } + public void llStringLength() { } + public void llStartAnimation() { } + public void llStopAnimation() { } + public void llPointAt() { } + public void llStopPointAt() { } + public void llTargetOmega() { } + public void llGetStartParameter() { } + public void llGodLikeRezObject() { } + public void llRequestPermissions() { } + public void llGetPermissionsKey() { } + public void llGetPermissions() { } + public void llGetLinkNumber() { } + public void llSetLinkColor() { } + public void llCreateLink() { } + public void llBreakLink() { } + public void llBreakAllLinks() { } + public void llGetLinkKey() { } + public void llGetLinkName() { } + public void llGetInventoryNumber() { } + public void llGetInventoryName() { } + public void llSetScriptState() { } + public void llGetEnergy() { } + public void llGiveInventory() { } + public void llRemoveInventory() { } + public void llSetText() { } + public void llWater() { } + public void llPassTouches() { } + public void llRequestAgentData() { } + public void llRequestInventoryData() { } + public void llSetDamage() { } + public void llTeleportAgentHome() { } + public void llModifyLand() { } + public void llCollisionSound() { } + public void llCollisionSprite() { } + public void llGetAnimation() { } + public void llResetScript() { } + public void llMessageLinked() { } + public void llPushObject() { } + public void llPassCollisions() { } + public void llGetScriptName() { } + public void llGetNumberOfSides() { } + public void llAxisAngle2Rot() { } + public void llRot2Axis() { } + public void llRot2Angle() { } + public void llAcos() { } + public void llAsin() { } + public void llAngleBetween() { } + public void llGetInventoryKey() { } + public void llAllowInventoryDrop() { } + public void llGetSunDirection() { } + public void llGetTextureOffset() { } + public void llGetTextureScale() { } + public void llGetTextureRot() { } + public void llSubStringIndex() { } + public void llGetOwnerKey() { } + public void llGetCenterOfMass() { } + public void llListSort() { } + public void llGetListLength() { } + public void llList2Integer() { } + public void llList2Float() { } + public void llList2String() { } + public void llList2Key() { } + public void llList2Vector() { } + public void llList2Rot() { } + public void llList2List() { } + public void llDeleteSubList() { } + public void llGetListEntryType() { } + public void llList2CSV() { } + public void llCSV2List() { } + public void llListRandomize() { } + public void llList2ListStrided() { } + public void llGetRegionCorner() { } + public void llListInsertList() { } + public void llListFindList() { } + public void llGetObjectName() { } + public void llSetObjectName() { } + public void llGetDate() { } + public void llEdgeOfWorld() { } + public void llGetAgentInfo() { } + public void llAdjustSoundVolume() { } + public void llSetSoundQueueing() { } + public void llSetSoundRadius() { } + public void llKey2Name() { } + public void llSetTextureAnim() { } + public void llTriggerSoundLimited() { } + public void llEjectFromLand() { } + public void llParseString2List() { } + public void llOverMyLand() { } + public void llGetLandOwnerAt() { } + public void llGetNotecardLine() { } + public void llGetAgentSize() { } + public void llSameGroup() { } + public void llUnSit() { } + public void llGroundSlope() { } + public void llGroundNormal() { } + public void llGroundContour() { } + public void llGetAttached() { } + public void llGetFreeMemory() { } + public void llGetRegionName() { } + public void llGetRegionTimeDilation() { } + public void llGetRegionFPS() { } + public void llParticleSystem() { } + public void llGroundRepel() { } + public void llGiveInventoryList() { } + public void llSetVehicleType() { } + public void llSetVehicleFloatParam() { } + public void llSetVehicleVectorParam() { } + public void llSetVehicleRotationParam() { } + public void llSetVehicleFlags() { } + public void llRemoveVehicleFlags() { } + public void llSitTarget() { } + public void llAvatarOnSitTarget() { } + public void llAddToLandPassList() { } + public void llSetTouchText() { } + public void llSetSitText() { } + public void llSetCameraEyeOffset() { } + public void llSetCameraAtOffset() { } + public void llDumpList2String() { } + public void llScriptDanger() { } + public void llDialog() { } + public void llVolumeDetect() { } + public void llResetOtherScript() { } + public void llGetScriptState() { } + public void llRemoteLoadScript() { } + public void llSetRemoteScriptAccessPin() { } + public void llRemoteLoadScriptPin() { } + public void llOpenRemoteDataChannel() { } + public void llSendRemoteData() { } + public void llRemoteDataReply() { } + public void llCloseRemoteDataChannel() { } + public void llMD5String() { } + public void llSetPrimitiveParams() { } + public void llStringToBase64() { } + public void llBase64ToString() { } + public void llXorBase64Strings() { } + public void llRemoteDataSetRegion() { } + public void llLog10() { } + public void llLog() { } + public void llGetAnimationList() { } + public void llSetParcelMusicURL() { } + public void llGetRootPosition() { } + public void llGetRootRotation() { } + public void llGetObjectDesc() { } + public void llSetObjectDesc() { } + public void llGetCreator() { } + public void llGetTimestamp() { } + public void llSetLinkAlpha() { } + public void llGetNumberOfPrims() { } + public void llGetNumberOfNotecardLines() { } + public void llGetBoundingBox() { } + public void llGetGeometricCenter() { } + public void llGetPrimitiveParams() { } + public void llIntegerToBase64() { } + public void llBase64ToInteger() { } + public void llGetGMTclock() { } + public void llGetSimulatorHostname() { } + public void llSetLocalRot() { } + public void llParseStringKeepNulls() { } + public void llRezAtRoot() { } + public void llGetObjectPermMask() { } + public void llSetObjectPermMask() { } + public void llGetInventoryPermMask() { } + public void llSetInventoryPermMask() { } + public void llGetInventoryCreator() { } + public void llOwnerSay() { } + public void llRequestSimulatorData() { } + public void llForceMouselook() { } + public void llGetObjectMass() { } + public void llListReplaceList() { } + public void llLoadURL() { } + public void llParcelMediaCommandList() { } + public void llParcelMediaQuery() { } + public void llModPow() { } + public void llGetInventoryType() { } + public void llSetPayPrice() { } + public void llGetCameraPos() { } + public void llGetCameraRot() { } + public void llSetPrimURL() { } + public void llRefreshPrimURL() { } + public void llEscapeURL() { } + public void llUnescapeURL() { } + public void llMapDestination() { } + public void llAddToLandBanList() { } + public void llRemoveFromLandPassList() { } + public void llRemoveFromLandBanList() { } + public void llSetCameraParams() { } + public void llClearCameraParams() { } + public void llListStatistics() { } + public void llGetUnixTime() { } + public void llGetParcelFlags() { } + public void llGetRegionFlags() { } + public void llXorBase64StringsCorrect() { } + public void llHTTPRequest() { } + public void llResetLandBanList() { } + public void llResetLandPassList() { } + public void llGetParcelPrimCount() { } + public void llGetParcelPrimOwners() { } + public void llGetObjectPrimCount() { } + public void llGetParcelMaxPrims() { } + public void llGetParcelDetails() { } + + + + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs index 4b8f8d7..46f6845 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs @@ -1,351 +1,351 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; - using System.Collections.Generic; - using System.Text; - using System.Reflection; - using System.Reflection.Emit; - - namespace OpenSim.Region.Scripting.LSL - { - partial class LSO_Parser - { - //LSO_Enums MyLSO_Enums = new LSO_Enums(); - - internal bool LSL_PROCESS_OPCODE(ILGenerator il) - { - - byte bp1; - UInt32 u32p1; - UInt16 opcode = br_read(1)[0]; - Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); - string idesc = ((LSO_Enums.Operation_Table)opcode).ToString(); - switch ((LSO_Enums.Operation_Table)opcode) - { - - case LSO_Enums.Operation_Table.POP: - case LSO_Enums.Operation_Table.POPL: - case LSO_Enums.Operation_Table.POPV: - case LSO_Enums.Operation_Table.POPQ: - case LSO_Enums.Operation_Table.POPIP: - case LSO_Enums.Operation_Table.POPBP: - case LSO_Enums.Operation_Table.POPSP: - case LSO_Enums.Operation_Table.POPSLR: - // ignore -- builds callframe - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Pop);"); - il.Emit(OpCodes.Pop); - break; - case LSO_Enums.Operation_Table.POPARG: - Common.SendToDebug("Instruction " + idesc + ": Ignored"); - Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack "); - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - - // LONG - case LSO_Enums.Operation_Table.STORE: - case LSO_Enums.Operation_Table.STORES: - case LSO_Enums.Operation_Table.STOREL: - case LSO_Enums.Operation_Table.STOREV: - case LSO_Enums.Operation_Table.STOREQ: - case LSO_Enums.Operation_Table.STOREG: - case LSO_Enums.Operation_Table.STOREGS: - case LSO_Enums.Operation_Table.STOREGL: - case LSO_Enums.Operation_Table.STOREGV: - case LSO_Enums.Operation_Table.STOREGQ: - case LSO_Enums.Operation_Table.LOADP: - case LSO_Enums.Operation_Table.LOADSP: - case LSO_Enums.Operation_Table.LOADLP: - case LSO_Enums.Operation_Table.LOADVP: - case LSO_Enums.Operation_Table.LOADQP: - case LSO_Enums.Operation_Table.PUSH: - case LSO_Enums.Operation_Table.PUSHS: - case LSO_Enums.Operation_Table.PUSHL: - case LSO_Enums.Operation_Table.PUSHV: - case LSO_Enums.Operation_Table.PUSHQ: - case LSO_Enums.Operation_Table.PUSHG: - case LSO_Enums.Operation_Table.PUSHGS: - case LSO_Enums.Operation_Table.PUSHGL: - case LSO_Enums.Operation_Table.PUSHGV: - case LSO_Enums.Operation_Table.PUSHGQ: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // None - case LSO_Enums.Operation_Table.PUSHIP: - case LSO_Enums.Operation_Table.PUSHBP: - case LSO_Enums.Operation_Table.PUSHSP: - // Push Stack Top (Memory Address) to stack - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, " + myHeader.SP + ");"); - Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack"); - il.Emit(OpCodes.Ldc_I4, myHeader.SP); - break; - // BYTE - case LSO_Enums.Operation_Table.PUSHARGB: - Common.SendToDebug("Param1: " + br_read(1)[0]); - break; - // INTEGER - case LSO_Enums.Operation_Table.PUSHARGI: - // TODO: What is size of integer? - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes.Ldc_I4, " + u32p1 + ");"); - Common.SendToDebug("Param1: " + u32p1); - il.Emit(OpCodes.Ldc_I4, u32p1); - break; - // FLOAT - case LSO_Enums.Operation_Table.PUSHARGF: - // TODO: What is size of float? - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // STRING - case LSO_Enums.Operation_Table.PUSHARGS: - string s = Read_String(); - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldstr, \"" + s + "\");"); - Common.SendToDebug("Param1: " + s); - il.Emit(OpCodes.Ldstr, s); - break; - // VECTOR z,y,x - case LSO_Enums.Operation_Table.PUSHARGV: - Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // ROTATION s,z,y,x - case LSO_Enums.Operation_Table.PUSHARGQ: - Common.SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // LONG - case LSO_Enums.Operation_Table.PUSHARGE: - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - //Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes., " + u32p1 + ");"); - Common.SendToDebug("Instruction " + idesc + ": Ignoring (not in use according to doc)"); - //Common.SendToDebug("Instruction " + idesc + ": Description: Pushes X bytes of $00 onto the stack (used to put space for local variable memory for a call)"); - Common.SendToDebug("Param1: " + u32p1); - //il.Emit(OpCodes.ldc_i4, u32p1); - //if (u32p1 > 0) { - //for (int _ic=0; _ic < u32p1; _ic++) - //{ - // Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldnull);"); - // il.Emit(OpCodes.Ldnull); - //} - break; - // BYTE - case LSO_Enums.Operation_Table.ADD: - bp1 = br_read(1)[0]; - Common.SendToDebug("Instruction " + idesc + ": Add type: " + ((LSO_Enums.OpCode_Add_TypeDefs)bp1).ToString()); - Common.SendToDebug("Param1: " + bp1); - switch ((LSO_Enums.OpCode_Add_TypeDefs)bp1) - { - case LSO_Enums.OpCode_Add_TypeDefs.String: - Common.SendToDebug("Instruction " + idesc - + ": il.Emit(OpCodes.Call, typeof(System.String).GetMethod(\"Concat\", new Type[] { typeof(object), typeof(object) }));"); - il.Emit(OpCodes.Call, typeof(System.String).GetMethod - ("Concat", new Type[] { typeof(object), typeof(object) })); - - break; - case LSO_Enums.OpCode_Add_TypeDefs.UInt32: - default: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Add);"); - il.Emit(OpCodes.Add); - break; - } - - - //il.Emit(OpCodes.Add, p1); - break; - case LSO_Enums.Operation_Table.SUB: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Sub);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Sub); - //il.Emit(OpCodes.Sub, p1); - break; - case LSO_Enums.Operation_Table.MUL: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Mul);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Mul); - //il.Emit(OpCodes.Mul, p1); - break; - case LSO_Enums.Operation_Table.DIV: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Div);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Div); - //il.Emit(OpCodes.Div, p1); - break; - case LSO_Enums.Operation_Table.EQ: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ceq);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Ceq); - //il.Emit(OpCodes.Ceq, p1); - break; - case LSO_Enums.Operation_Table.NEQ: - case LSO_Enums.Operation_Table.LEQ: - case LSO_Enums.Operation_Table.GEQ: - case LSO_Enums.Operation_Table.LESS: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Clt_Un);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Clt_Un); - //il.Emit(OpCodes.Clt, p1); - break; - case LSO_Enums.Operation_Table.GREATER: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Cgt_Un);"); - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - il.Emit(OpCodes.Cgt_Un); - //il.Emit(OpCodes.Cgt, p1); - break; - case LSO_Enums.Operation_Table.MOD: - case LSO_Enums.Operation_Table.BOOLOR: - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - break; - // LONG - case LSO_Enums.Operation_Table.JUMP: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // BYTE, LONG - case LSO_Enums.Operation_Table.JUMPIF: - case LSO_Enums.Operation_Table.JUMPNIF: - Common.SendToDebug("Param1: " + br_read(1)[0]); - Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // LONG - case LSO_Enums.Operation_Table.STATE: - bp1 = br_read(1)[0]; - //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack - //il.Emit(OpCodes.Ldc_I4, 0); // Push index position - //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value - //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value - break; - case LSO_Enums.Operation_Table.CALL: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // BYTE - case LSO_Enums.Operation_Table.CAST: - bp1 = br_read(1)[0]; - Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)); - Common.SendToDebug("Param1: " + bp1); - switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1) - { - case LSO_Enums.OpCode_Cast_TypeDefs.String: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Calli, typeof(System.Convert).GetMethod(\"ToString\", new Type[] { typeof(object) }));"); - //il.Emit(OpCodes.Box, typeof (UInt32)); - il.Emit(OpCodes.Calli, typeof(Common).GetMethod - ("Cast_ToString", new Type[] { typeof(object) })); - - //il.Emit(OpCodes.Box, typeof(System.UInt32) ); - //il.Emit(OpCodes.Box, typeof(string)); - - //il.Emit(OpCodes.Conv_R8); - //il.Emit(OpCodes.Call, typeof(System.Convert).GetMethod - // ("ToString", new Type[] { typeof(float) })); - - break; - default: - Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!"); - break; - } - break; - // LONG - case LSO_Enums.Operation_Table.STACKTOS: - case LSO_Enums.Operation_Table.STACKTOL: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // BYTE - case LSO_Enums.Operation_Table.PRINT: - case LSO_Enums.Operation_Table.CALLLIB: - Common.SendToDebug("Param1: " + br_read(1)[0]); - break; - // SHORT - case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: - // TODO: What is size of short? - UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0); - Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()); - Common.SendToDebug("Param1: " + U16p1); - switch ((LSO_Enums.BuiltIn_Functions)U16p1) - { - case LSO_Enums.BuiltIn_Functions.llSay: - Common.SendToDebug("Instruction " + idesc + " " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() - + ": Mapped to internal function"); - - //il.Emit(OpCodes.Ldstr, "INTERNAL COMMAND: llSay({0}, \"{1}\""); - //il.Emit(OpCodes.Call, typeof(IL_Helper).GetMethod("ReverseFormatString", - // new Type[] { typeof(string), typeof(UInt32), typeof(string) } - //)); - - - //il.Emit(OpCodes.Pop); - //il.Emit(OpCodes.Call, - // typeof(Console).GetMethod("WriteLine", - // new Type[] { typeof(string) } - //)); - - - il.Emit(OpCodes.Call, - typeof(Common).GetMethod("SendToLog", - new Type[] { typeof(string) } - )); - - - - //il.Emit(OpCodes.Pop); - - //il.Emit(OpCodes.Ldind_I2, 0); - - //il.Emit(OpCodes.Call, typeof(string).GetMethod("Format", new Type[] { typeof(string), typeof(object) })); - //il.EmitCalli(OpCodes.Calli, - //il.Emit(OpCodes.Call, typeof().GetMethod - // ("llSay", new Type[] { typeof(UInt32), typeof(string) })); - break; - default: - Common.SendToDebug("Instruction " + idesc + ": " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + ": INTERNAL COMMAND NOT IMPLEMENTED"); - break; - } - - //Common.SendToDebug("Instruction " + idesc + ": DEBUG: Faking return code:"); - //Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, 0);"); - //il.Emit(OpCodes.Ldc_I4, 0); - break; - - // RETURN - case LSO_Enums.Operation_Table.RETURN: - - Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete."); - return true; - } - return false; - } - - } - } +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; + using System.Collections.Generic; + using System.Text; + using System.Reflection; + using System.Reflection.Emit; + + namespace OpenSim.Region.Scripting.LSL + { + partial class LSO_Parser + { + //LSO_Enums MyLSO_Enums = new LSO_Enums(); + + internal bool LSL_PROCESS_OPCODE(ILGenerator il) + { + + byte bp1; + UInt32 u32p1; + UInt16 opcode = br_read(1)[0]; + Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); + string idesc = ((LSO_Enums.Operation_Table)opcode).ToString(); + switch ((LSO_Enums.Operation_Table)opcode) + { + + case LSO_Enums.Operation_Table.POP: + case LSO_Enums.Operation_Table.POPL: + case LSO_Enums.Operation_Table.POPV: + case LSO_Enums.Operation_Table.POPQ: + case LSO_Enums.Operation_Table.POPIP: + case LSO_Enums.Operation_Table.POPBP: + case LSO_Enums.Operation_Table.POPSP: + case LSO_Enums.Operation_Table.POPSLR: + // ignore -- builds callframe + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Pop);"); + il.Emit(OpCodes.Pop); + break; + case LSO_Enums.Operation_Table.POPARG: + Common.SendToDebug("Instruction " + idesc + ": Ignored"); + Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack "); + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + + // LONG + case LSO_Enums.Operation_Table.STORE: + case LSO_Enums.Operation_Table.STORES: + case LSO_Enums.Operation_Table.STOREL: + case LSO_Enums.Operation_Table.STOREV: + case LSO_Enums.Operation_Table.STOREQ: + case LSO_Enums.Operation_Table.STOREG: + case LSO_Enums.Operation_Table.STOREGS: + case LSO_Enums.Operation_Table.STOREGL: + case LSO_Enums.Operation_Table.STOREGV: + case LSO_Enums.Operation_Table.STOREGQ: + case LSO_Enums.Operation_Table.LOADP: + case LSO_Enums.Operation_Table.LOADSP: + case LSO_Enums.Operation_Table.LOADLP: + case LSO_Enums.Operation_Table.LOADVP: + case LSO_Enums.Operation_Table.LOADQP: + case LSO_Enums.Operation_Table.PUSH: + case LSO_Enums.Operation_Table.PUSHS: + case LSO_Enums.Operation_Table.PUSHL: + case LSO_Enums.Operation_Table.PUSHV: + case LSO_Enums.Operation_Table.PUSHQ: + case LSO_Enums.Operation_Table.PUSHG: + case LSO_Enums.Operation_Table.PUSHGS: + case LSO_Enums.Operation_Table.PUSHGL: + case LSO_Enums.Operation_Table.PUSHGV: + case LSO_Enums.Operation_Table.PUSHGQ: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // None + case LSO_Enums.Operation_Table.PUSHIP: + case LSO_Enums.Operation_Table.PUSHBP: + case LSO_Enums.Operation_Table.PUSHSP: + // Push Stack Top (Memory Address) to stack + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, " + myHeader.SP + ");"); + Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack"); + il.Emit(OpCodes.Ldc_I4, myHeader.SP); + break; + // BYTE + case LSO_Enums.Operation_Table.PUSHARGB: + Common.SendToDebug("Param1: " + br_read(1)[0]); + break; + // INTEGER + case LSO_Enums.Operation_Table.PUSHARGI: + // TODO: What is size of integer? + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes.Ldc_I4, " + u32p1 + ");"); + Common.SendToDebug("Param1: " + u32p1); + il.Emit(OpCodes.Ldc_I4, u32p1); + break; + // FLOAT + case LSO_Enums.Operation_Table.PUSHARGF: + // TODO: What is size of float? + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // STRING + case LSO_Enums.Operation_Table.PUSHARGS: + string s = Read_String(); + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldstr, \"" + s + "\");"); + Common.SendToDebug("Param1: " + s); + il.Emit(OpCodes.Ldstr, s); + break; + // VECTOR z,y,x + case LSO_Enums.Operation_Table.PUSHARGV: + Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // ROTATION s,z,y,x + case LSO_Enums.Operation_Table.PUSHARGQ: + Common.SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // LONG + case LSO_Enums.Operation_Table.PUSHARGE: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + //Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes., " + u32p1 + ");"); + Common.SendToDebug("Instruction " + idesc + ": Ignoring (not in use according to doc)"); + //Common.SendToDebug("Instruction " + idesc + ": Description: Pushes X bytes of $00 onto the stack (used to put space for local variable memory for a call)"); + Common.SendToDebug("Param1: " + u32p1); + //il.Emit(OpCodes.ldc_i4, u32p1); + //if (u32p1 > 0) { + //for (int _ic=0; _ic < u32p1; _ic++) + //{ + // Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldnull);"); + // il.Emit(OpCodes.Ldnull); + //} + break; + // BYTE + case LSO_Enums.Operation_Table.ADD: + bp1 = br_read(1)[0]; + Common.SendToDebug("Instruction " + idesc + ": Add type: " + ((LSO_Enums.OpCode_Add_TypeDefs)bp1).ToString()); + Common.SendToDebug("Param1: " + bp1); + switch ((LSO_Enums.OpCode_Add_TypeDefs)bp1) + { + case LSO_Enums.OpCode_Add_TypeDefs.String: + Common.SendToDebug("Instruction " + idesc + + ": il.Emit(OpCodes.Call, typeof(System.String).GetMethod(\"Concat\", new Type[] { typeof(object), typeof(object) }));"); + il.Emit(OpCodes.Call, typeof(System.String).GetMethod + ("Concat", new Type[] { typeof(object), typeof(object) })); + + break; + case LSO_Enums.OpCode_Add_TypeDefs.UInt32: + default: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Add);"); + il.Emit(OpCodes.Add); + break; + } + + + //il.Emit(OpCodes.Add, p1); + break; + case LSO_Enums.Operation_Table.SUB: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Sub);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Sub); + //il.Emit(OpCodes.Sub, p1); + break; + case LSO_Enums.Operation_Table.MUL: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Mul);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Mul); + //il.Emit(OpCodes.Mul, p1); + break; + case LSO_Enums.Operation_Table.DIV: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Div);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Div); + //il.Emit(OpCodes.Div, p1); + break; + case LSO_Enums.Operation_Table.EQ: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ceq);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Ceq); + //il.Emit(OpCodes.Ceq, p1); + break; + case LSO_Enums.Operation_Table.NEQ: + case LSO_Enums.Operation_Table.LEQ: + case LSO_Enums.Operation_Table.GEQ: + case LSO_Enums.Operation_Table.LESS: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Clt_Un);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Clt_Un); + //il.Emit(OpCodes.Clt, p1); + break; + case LSO_Enums.Operation_Table.GREATER: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Cgt_Un);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Cgt_Un); + //il.Emit(OpCodes.Cgt, p1); + break; + case LSO_Enums.Operation_Table.MOD: + case LSO_Enums.Operation_Table.BOOLOR: + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + break; + // LONG + case LSO_Enums.Operation_Table.JUMP: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE, LONG + case LSO_Enums.Operation_Table.JUMPIF: + case LSO_Enums.Operation_Table.JUMPNIF: + Common.SendToDebug("Param1: " + br_read(1)[0]); + Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // LONG + case LSO_Enums.Operation_Table.STATE: + bp1 = br_read(1)[0]; + //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack + //il.Emit(OpCodes.Ldc_I4, 0); // Push index position + //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value + //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value + break; + case LSO_Enums.Operation_Table.CALL: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE + case LSO_Enums.Operation_Table.CAST: + bp1 = br_read(1)[0]; + Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)); + Common.SendToDebug("Param1: " + bp1); + switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1) + { + case LSO_Enums.OpCode_Cast_TypeDefs.String: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Calli, typeof(System.Convert).GetMethod(\"ToString\", new Type[] { typeof(object) }));"); + //il.Emit(OpCodes.Box, typeof (UInt32)); + il.Emit(OpCodes.Calli, typeof(Common).GetMethod + ("Cast_ToString", new Type[] { typeof(object) })); + + //il.Emit(OpCodes.Box, typeof(System.UInt32) ); + //il.Emit(OpCodes.Box, typeof(string)); + + //il.Emit(OpCodes.Conv_R8); + //il.Emit(OpCodes.Call, typeof(System.Convert).GetMethod + // ("ToString", new Type[] { typeof(float) })); + + break; + default: + Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!"); + break; + } + break; + // LONG + case LSO_Enums.Operation_Table.STACKTOS: + case LSO_Enums.Operation_Table.STACKTOL: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE + case LSO_Enums.Operation_Table.PRINT: + case LSO_Enums.Operation_Table.CALLLIB: + Common.SendToDebug("Param1: " + br_read(1)[0]); + break; + // SHORT + case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: + // TODO: What is size of short? + UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0); + Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()); + Common.SendToDebug("Param1: " + U16p1); + switch ((LSO_Enums.BuiltIn_Functions)U16p1) + { + case LSO_Enums.BuiltIn_Functions.llSay: + Common.SendToDebug("Instruction " + idesc + " " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + + ": Mapped to internal function"); + + //il.Emit(OpCodes.Ldstr, "INTERNAL COMMAND: llSay({0}, \"{1}\""); + //il.Emit(OpCodes.Call, typeof(IL_Helper).GetMethod("ReverseFormatString", + // new Type[] { typeof(string), typeof(UInt32), typeof(string) } + //)); + + + //il.Emit(OpCodes.Pop); + //il.Emit(OpCodes.Call, + // typeof(Console).GetMethod("WriteLine", + // new Type[] { typeof(string) } + //)); + + + il.Emit(OpCodes.Call, + typeof(Common).GetMethod("SendToLog", + new Type[] { typeof(string) } + )); + + + + //il.Emit(OpCodes.Pop); + + //il.Emit(OpCodes.Ldind_I2, 0); + + //il.Emit(OpCodes.Call, typeof(string).GetMethod("Format", new Type[] { typeof(string), typeof(object) })); + //il.EmitCalli(OpCodes.Calli, + //il.Emit(OpCodes.Call, typeof().GetMethod + // ("llSay", new Type[] { typeof(UInt32), typeof(string) })); + break; + default: + Common.SendToDebug("Instruction " + idesc + ": " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + ": INTERNAL COMMAND NOT IMPLEMENTED"); + break; + } + + //Common.SendToDebug("Instruction " + idesc + ": DEBUG: Faking return code:"); + //Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, 0);"); + //il.Emit(OpCodes.Ldc_I4, 0); + break; + + // RETURN + case LSO_Enums.Operation_Table.RETURN: + + Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete."); + return true; + } + return false; + } + + } + } diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLScript.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLScript.cs index 4ee4d37..49357f5 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLScript.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLScript.cs @@ -1,33 +1,33 @@ -using System; -using System.Collections.Generic; -using System.Text; - -using OpenSim.Region.Scripting; -using OpenSim.Region.Scripting.LSL; - -namespace OpenSim.Region.Scripting.LSL -{ - class LSLScript : IScript - { - ScriptInfo scriptInfo; - LSL.Engine lindenScriptEngine; - - public LSLScript(string filename, libsecondlife.LLUUID taskObject) - { - scriptInfo.CreateTaskAPI(taskObject); - - lindenScriptEngine = new Engine(); - lindenScriptEngine.Start(filename); - } - - public void Initialise(ScriptInfo info) - { - scriptInfo = info; - } - - public string getName() - { - return "LSL Script"; - } - } -} +using System; +using System.Collections.Generic; +using System.Text; + +using OpenSim.Region.Scripting; +using OpenSim.Region.Scripting.LSL; + +namespace OpenSim.Region.Scripting.LSL +{ + class LSLScript : IScript + { + ScriptInfo scriptInfo; + LSL.Engine lindenScriptEngine; + + public LSLScript(string filename, libsecondlife.LLUUID taskObject) + { + scriptInfo.CreateTaskAPI(taskObject); + + lindenScriptEngine = new Engine(); + lindenScriptEngine.Start(filename); + } + + public void Initialise(ScriptInfo info) + { + scriptInfo = info; + } + + public string getName() + { + return "LSL Script"; + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLScriptEngine.cs index 10706ad..c232c2f 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLScriptEngine.cs @@ -1,27 +1,27 @@ -using System; -using System.Collections.Generic; -using System.Text; - -using OpenSim.Region.Scripting; -using OpenSim.Region.Scripting.LSL; - -namespace OpenSim.Region.Scripting -{ - public class LSLEngine : IScriptCompiler - { - public string FileExt() - { - return ".lso"; - } - - public Dictionary compile(string filename) - { - LSLScript script = new LSLScript(filename, libsecondlife.LLUUID.Zero); - Dictionary returns = new Dictionary(); - - returns.Add(filename, script); - - return returns; - } - } +using System; +using System.Collections.Generic; +using System.Text; + +using OpenSim.Region.Scripting; +using OpenSim.Region.Scripting.LSL; + +namespace OpenSim.Region.Scripting +{ + public class LSLEngine : IScriptCompiler + { + public string FileExt() + { + return ".lso"; + } + + public Dictionary compile(string filename) + { + LSLScript script = new LSLScript(filename, libsecondlife.LLUUID.Zero); + Dictionary returns = new Dictionary(); + + returns.Add(filename, script); + + return returns; + } + } } \ No newline at end of file diff --git a/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs b/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs index 2e43fe6..83a76e3 100644 --- a/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs +++ b/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs @@ -1,31 +1,31 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Region.Environment.Scenes; -using libsecondlife; -using OpenSim.Framework.Types; -using System.Timers; -using System.Diagnostics; -using System.IO; -using Primitive=OpenSim.Region.Environment.Scenes.Primitive; - -namespace SimpleApp -{ - public class FileSystemObject : SceneObject - { - public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos) - : base( world, world.EventManager, LLUUID.Zero, world.NextLocalId, pos, BoxShape.Default ) - { - - - float size = (float)Math.Pow((double)fileInfo.Length, (double) 1 / 3) / 5; - rootPrimitive.ResizeGoup(new LLVector3(size, size, size)); - rootPrimitive.Text = fileInfo.Name; - } - - public override void Update() - { - base.Update(); - } - } -} +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Region.Environment.Scenes; +using libsecondlife; +using OpenSim.Framework.Types; +using System.Timers; +using System.Diagnostics; +using System.IO; +using Primitive=OpenSim.Region.Environment.Scenes.Primitive; + +namespace SimpleApp +{ + public class FileSystemObject : SceneObject + { + public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos) + : base( world, world.EventManager, LLUUID.Zero, world.NextLocalId, pos, BoxShape.Default ) + { + + + float size = (float)Math.Pow((double)fileInfo.Length, (double) 1 / 3) / 5; + rootPrimitive.ResizeGoup(new LLVector3(size, size, size)); + rootPrimitive.Text = fileInfo.Name; + } + + public override void Update() + { + base.Update(); + } + } +} diff --git a/OpenSim/Region/Physics/BulletXPlugin/OpenSim.Region.Physics.BulletXPlugin.csproj b/OpenSim/Region/Physics/BulletXPlugin/OpenSim.Region.Physics.BulletXPlugin.csproj index fdb1d38..7519d74 100644 --- a/OpenSim/Region/Physics/BulletXPlugin/OpenSim.Region.Physics.BulletXPlugin.csproj +++ b/OpenSim/Region/Physics/BulletXPlugin/OpenSim.Region.Physics.BulletXPlugin.csproj @@ -1,66 +1,66 @@ - - - - Debug - AnyCPU - 8.0.50727 - 2.0 - {2D3DE8E4-9202-46A4-857B-3579B70E8356} - Library - Properties - OpenSim.Region.Physics.BulletXPlugin - OpenSim.Region.Physics.BulletXPlugin - - - - - true - full - false - bin\Debug\ - DEBUG;TRACE - prompt - 4 - - - pdbonly - true - ..\..\..\..\bin\Physics\ - TRACE - prompt - 4 - - - - - - - - - - ..\..\..\..\bin\Axiom.MathLib.dll - False - - - False - ..\..\..\..\bin\Modified.XnaDevRu.BulletX.dll - - - False - ..\..\..\..\bin\MonoXnaCompactMaths.dll - - - False - ..\..\..\..\bin\OpenSim.Region.Physics.Manager.dll - - - - - + + + + Debug + AnyCPU + 8.0.50727 + 2.0 + {2D3DE8E4-9202-46A4-857B-3579B70E8356} + Library + Properties + OpenSim.Region.Physics.BulletXPlugin + OpenSim.Region.Physics.BulletXPlugin + + + + + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + pdbonly + true + ..\..\..\..\bin\Physics\ + TRACE + prompt + 4 + + + + + + + + + + ..\..\..\..\bin\Axiom.MathLib.dll + False + + + False + ..\..\..\..\bin\Modified.XnaDevRu.BulletX.dll + + + False + ..\..\..\..\bin\MonoXnaCompactMaths.dll + + + False + ..\..\..\..\bin\OpenSim.Region.Physics.Manager.dll + + + + + \ No newline at end of file diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs index 91dab04..06c9069 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs @@ -1,110 +1,110 @@ -using System; -using System.Collections.Generic; -using System.Text; - -using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Environment.LandManagement; -using OpenSim.Region.Environment; -using OpenSim.Region.Interfaces; -using OpenSim.Framework.Console; -using libsecondlife; - -using Db4objects.Db4o; -using Db4objects.Db4o.Query; - -namespace OpenSim.DataStore.DB4oStorage -{ - - public class SceneObjectQuery : Predicate - { - private LLUUID globalIDSearch; - - public SceneObjectQuery(LLUUID find) - { - globalIDSearch = find; - } - - public bool Match(SceneObject obj) - { - return obj.rootUUID == globalIDSearch; - } - } - - - public class DB4oDataStore : IRegionDataStore - { - private IObjectContainer db; - - public void Initialise(string dbfile, string dbname) - { - MainLog.Instance.Verbose("DATASTORE", "DB4O - Opening " + dbfile); - db = Db4oFactory.OpenFile(dbfile); - - return; - } - - public void StoreObject(SceneObject obj) - { - db.Set(obj); - } - - public void RemoveObject(LLUUID obj) - { - IObjectSet result = db.Query(new SceneObjectQuery(obj)); - if (result.Count > 0) - { - SceneObject item = (SceneObject)result.Next(); - db.Delete(item); - } - } - - public List LoadObjects() - { - IObjectSet result = db.Get(typeof(SceneObject)); - List retvals = new List(); - - MainLog.Instance.Verbose("DATASTORE", "DB4O - LoadObjects found " + result.Count.ToString() + " objects"); - - foreach (Object obj in result) - { - retvals.Add((SceneObject)obj); - } - - return retvals; - } - - public void StoreTerrain(double[,] ter) - { - - } - - public double[,] LoadTerrain() - { - return null; - } - - public void RemoveLandObject(uint id) - { - - } - - public void StoreParcel(Land parcel) - { - - } - - public List LoadLandObjects() - { - return new List(); - } - - public void Shutdown() - { - if (db != null) - { - db.Commit(); - db.Close(); - } - } - } -} +using System; +using System.Collections.Generic; +using System.Text; + +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.LandManagement; +using OpenSim.Region.Environment; +using OpenSim.Region.Interfaces; +using OpenSim.Framework.Console; +using libsecondlife; + +using Db4objects.Db4o; +using Db4objects.Db4o.Query; + +namespace OpenSim.DataStore.DB4oStorage +{ + + public class SceneObjectQuery : Predicate + { + private LLUUID globalIDSearch; + + public SceneObjectQuery(LLUUID find) + { + globalIDSearch = find; + } + + public bool Match(SceneObject obj) + { + return obj.rootUUID == globalIDSearch; + } + } + + + public class DB4oDataStore : IRegionDataStore + { + private IObjectContainer db; + + public void Initialise(string dbfile, string dbname) + { + MainLog.Instance.Verbose("DATASTORE", "DB4O - Opening " + dbfile); + db = Db4oFactory.OpenFile(dbfile); + + return; + } + + public void StoreObject(SceneObject obj) + { + db.Set(obj); + } + + public void RemoveObject(LLUUID obj) + { + IObjectSet result = db.Query(new SceneObjectQuery(obj)); + if (result.Count > 0) + { + SceneObject item = (SceneObject)result.Next(); + db.Delete(item); + } + } + + public List LoadObjects() + { + IObjectSet result = db.Get(typeof(SceneObject)); + List retvals = new List(); + + MainLog.Instance.Verbose("DATASTORE", "DB4O - LoadObjects found " + result.Count.ToString() + " objects"); + + foreach (Object obj in result) + { + retvals.Add((SceneObject)obj); + } + + return retvals; + } + + public void StoreTerrain(double[,] ter) + { + + } + + public double[,] LoadTerrain() + { + return null; + } + + public void RemoveLandObject(uint id) + { + + } + + public void StoreParcel(Land parcel) + { + + } + + public List LoadLandObjects() + { + return new List(); + } + + public void Shutdown() + { + if (db != null) + { + db.Commit(); + db.Close(); + } + } + } +} diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs index 0d6788b..6985947 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs @@ -1,35 +1,35 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. -[assembly: AssemblyTitle("OpenSim.DataStore.DB4o")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("OpenSim.DataStore.DB4o")] -[assembly: AssemblyCopyright("Copyright © 2007")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. -[assembly: ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM -[assembly: Guid("7a12de8b-fdd1-48f5-89a9-8dc2dafbeebc")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Revision and Build Numbers -// by using the '*' as shown below: -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("OpenSim.DataStore.DB4o")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("OpenSim.DataStore.DB4o")] +[assembly: AssemblyCopyright("Copyright © 2007")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("7a12de8b-fdd1-48f5-89a9-8dc2dafbeebc")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Revision and Build Numbers +// by using the '*' as shown below: +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.Designer.cs b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.Designer.cs index f6e52cf..0601e51 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.Designer.cs +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.Designer.cs @@ -1,83 +1,83 @@ -namespace LaunchSLClient -{ - partial class Form1 - { - /// - /// Required designer variable. - /// - private System.ComponentModel.IContainer components = null; - - /// - /// Clean up any resources being used. - /// - /// true if managed resources should be disposed; otherwise, false. - protected override void Dispose(bool disposing) - { - if (disposing && (components != null)) - { - components.Dispose(); - } - base.Dispose(disposing); - } - - #region Windows Form Designer generated code - - /// - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// - private void InitializeComponent() - { - this.comboBox1 = new System.Windows.Forms.ComboBox(); - this.textBox1 = new System.Windows.Forms.TextBox(); - this.SuspendLayout(); - // - // comboBox1 - // - this.comboBox1.FormattingEnabled = true; - this.comboBox1.Items.AddRange(new object[] { - "Local Sandbox", - "Local Grid Server", - "DeepGrid - www.deepgrid.com", - "OSGrid - www.osgrid.org", - "Linden Labs - www.secondlife.com"}); - this.comboBox1.Location = new System.Drawing.Point(37, 83); - this.comboBox1.Name = "comboBox1"; - this.comboBox1.Size = new System.Drawing.Size(348, 21); - this.comboBox1.TabIndex = 0; - this.comboBox1.Text = "Choose from list"; - this.comboBox1.SelectedIndexChanged += new System.EventHandler(this.comboBox1_SelectedIndexChanged); - // - // textBox1 - // - this.textBox1.BorderStyle = System.Windows.Forms.BorderStyle.None; - this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); - this.textBox1.Location = new System.Drawing.Point(37, 32); - this.textBox1.Name = "textBox1"; - this.textBox1.ReadOnly = true; - this.textBox1.Size = new System.Drawing.Size(292, 19); - this.textBox1.TabIndex = 1; - this.textBox1.Text = "Choose from one of the following:"; - // - // Form1 - // - this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.ClientSize = new System.Drawing.Size(501, 339); - this.Controls.Add(this.textBox1); - this.Controls.Add(this.comboBox1); - this.Name = "Form1"; - this.Text = "OpenSim Client Launcher"; - this.ResumeLayout(false); - this.PerformLayout(); - - } - - #endregion - - private System.Windows.Forms.ComboBox comboBox1; - private System.Windows.Forms.TextBox textBox1; - - } -} - +namespace LaunchSLClient +{ + partial class Form1 + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.comboBox1 = new System.Windows.Forms.ComboBox(); + this.textBox1 = new System.Windows.Forms.TextBox(); + this.SuspendLayout(); + // + // comboBox1 + // + this.comboBox1.FormattingEnabled = true; + this.comboBox1.Items.AddRange(new object[] { + "Local Sandbox", + "Local Grid Server", + "DeepGrid - www.deepgrid.com", + "OSGrid - www.osgrid.org", + "Linden Labs - www.secondlife.com"}); + this.comboBox1.Location = new System.Drawing.Point(37, 83); + this.comboBox1.Name = "comboBox1"; + this.comboBox1.Size = new System.Drawing.Size(348, 21); + this.comboBox1.TabIndex = 0; + this.comboBox1.Text = "Choose from list"; + this.comboBox1.SelectedIndexChanged += new System.EventHandler(this.comboBox1_SelectedIndexChanged); + // + // textBox1 + // + this.textBox1.BorderStyle = System.Windows.Forms.BorderStyle.None; + this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.textBox1.Location = new System.Drawing.Point(37, 32); + this.textBox1.Name = "textBox1"; + this.textBox1.ReadOnly = true; + this.textBox1.Size = new System.Drawing.Size(292, 19); + this.textBox1.TabIndex = 1; + this.textBox1.Text = "Choose from one of the following:"; + // + // Form1 + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(501, 339); + this.Controls.Add(this.textBox1); + this.Controls.Add(this.comboBox1); + this.Name = "Form1"; + this.Text = "OpenSim Client Launcher"; + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private System.Windows.Forms.ComboBox comboBox1; + private System.Windows.Forms.TextBox textBox1; + + } +} + diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.cs b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.cs index 497661d..8fd9b27 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.cs +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.cs @@ -1,194 +1,194 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.IO; -using System.Collections; -using System.Collections.Generic; -using System.ComponentModel; -using System.Data; -using System.Diagnostics; -using System.Drawing; -using System.Text; -using System.Text.RegularExpressions; -using System.Windows.Forms; -using Microsoft.Win32; - -namespace LaunchSLClient -{ - public partial class Form1 : Form - { - string gridUrl = ""; - string sandboxUrl = ""; - string deepGridUrl = "http://user.deepgrid.com:8002/"; - string osGridUrl = "http://www.osgrid.org:8002/"; - string runUrl = ""; - string runLine = ""; - Object exeFlags; - Object exePath; - - - public Form1() - { - InitializeComponent(); - ArrayList menuItems=new ArrayList(); - menuItems.Add("Please select one:"); - string sandboxHostName = ""; - string sandboxPort = ""; - Object simPath = null; - FileInfo defaultFile; - StreamReader stream; - - - // get executable path from registry - // - RegistryKey regKey; - RegistryKey exeKey; - regKey = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\Linden Research, Inc.\SecondLife"); - if (regKey == null) - { - throw new LauncherException("Can't find Second Life. Are you sure it is installed?", "LauncherException.Form1"); - } - Object exe = regKey.GetValue("Exe"); - exeFlags = regKey.GetValue("Flags"); - exePath = regKey.GetValue(""); - runLine = exePath.ToString() + "\\" + exe.ToString(); - Registry.LocalMachine.Flush(); - Registry.LocalMachine.Close(); - - // find opensim directory - // - exeKey = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\OpenSim\OpenSim"); - if (exeKey != null) - { - - simPath = exeKey.GetValue("Path"); - - // build sandbox URL from Regions\default.xml - // this is highly dependant on a standard default.xml - // - Directory.SetCurrentDirectory(simPath.ToString()); //this should be set to wherever we decide to put the binaries - string text; - Regex myRegex = new Regex(".*internal_ip_port=\\\"(?.*?)\\\".*external_host_name=\\\"(?.*?)\\\".*"); - if (File.Exists(@"Regions\default.xml")) - { - defaultFile = new FileInfo(@"Regions\default.xml"); - stream = defaultFile.OpenText(); - do - { - text = stream.ReadLine(); - if (text == null) - { - break; - } - MatchCollection theMatches = myRegex.Matches(text); - foreach (Match theMatch in theMatches) - { - if (theMatch.Length != 0) - { - sandboxHostName = theMatch.Groups["name"].ToString(); - sandboxPort = theMatch.Groups["port"].ToString(); - } - } - } while (text != null); - stream.Close(); - sandboxUrl = "http:\\" + sandboxHostName + ":" + sandboxPort; - menuItems.Add("Local Sandbox"); - } - else - { - MessageBox.Show("No OpenSim config files found. Please run OpenSim and finish configuration to run a local sim. Showing public grids only", "No OpenSim"); - } - - - //build local grid URL from network_servers_information.xml - // this is highly dependant on a standard default.xml - // - myRegex = new Regex(".*UserServerURL=\\\"(?.*?)\\\".*"); - if (File.Exists(@"network_servers_information.xml")) - { - defaultFile = new FileInfo(@"network_servers_information.xml"); - - - stream = defaultFile.OpenText(); - do - { - text = stream.ReadLine(); - if (text == null) - { - break; - } - MatchCollection theMatches = myRegex.Matches(text); - foreach (Match theMatch in theMatches) - { - if (theMatch.Length != 0) - { - gridUrl = theMatch.Groups["url"].ToString(); - } - } - } while (text != null); - stream.Close(); - if (gridUrl != null) - { - menuItems.Add("Local Grid Server"); - } - } - } - else - { - MessageBox.Show("No OpenSim installed. Showing public grids only", "No OpenSim"); - } - menuItems.Add("DeepGrid - www.deepgrid.com"); - menuItems.Add("OSGrid - www.osgrid.org"); - menuItems.Add("Linden Labs - www.secondlife.com"); - comboBox1.DataSource=menuItems; - } - - private void radioButton1_CheckedChanged(object sender, EventArgs e) - { - - } - - private void comboBox1_SelectedIndexChanged(object sender, EventArgs e) - { - if (comboBox1.Text == "Please select one:") { return; } - if (comboBox1.Text == "Local Sandbox") { runUrl=" - loginuri " + sandboxUrl;} - if (comboBox1.Text == "Local Grid Server") { runUrl = " - loginuri " + gridUrl; } - if (comboBox1.Text == "DeepGrid - www.deepgrid.com") { runUrl = " - loginuri " + deepGridUrl; } - if (comboBox1.Text == "OSGrid - www.osgrid.org") { runUrl = " - loginuri " + osGridUrl; } - if (comboBox1.Text == "Linden Labs - www.secondlife.com") { runUrl = ""; } - System.Diagnostics.Process proc = new System.Diagnostics.Process(); - proc.StartInfo.FileName = runLine; - proc.StartInfo.Arguments = exeFlags.ToString() + " " + runUrl; - proc.StartInfo.UseShellExecute = false; - proc.StartInfo.RedirectStandardOutput = false; - proc.StartInfo.WorkingDirectory = exePath.ToString(); - proc.Start(); - proc.WaitForExit(); - } - } +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.IO; +using System.Collections; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Diagnostics; +using System.Drawing; +using System.Text; +using System.Text.RegularExpressions; +using System.Windows.Forms; +using Microsoft.Win32; + +namespace LaunchSLClient +{ + public partial class Form1 : Form + { + string gridUrl = ""; + string sandboxUrl = ""; + string deepGridUrl = "http://user.deepgrid.com:8002/"; + string osGridUrl = "http://www.osgrid.org:8002/"; + string runUrl = ""; + string runLine = ""; + Object exeFlags; + Object exePath; + + + public Form1() + { + InitializeComponent(); + ArrayList menuItems=new ArrayList(); + menuItems.Add("Please select one:"); + string sandboxHostName = ""; + string sandboxPort = ""; + Object simPath = null; + FileInfo defaultFile; + StreamReader stream; + + + // get executable path from registry + // + RegistryKey regKey; + RegistryKey exeKey; + regKey = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\Linden Research, Inc.\SecondLife"); + if (regKey == null) + { + throw new LauncherException("Can't find Second Life. Are you sure it is installed?", "LauncherException.Form1"); + } + Object exe = regKey.GetValue("Exe"); + exeFlags = regKey.GetValue("Flags"); + exePath = regKey.GetValue(""); + runLine = exePath.ToString() + "\\" + exe.ToString(); + Registry.LocalMachine.Flush(); + Registry.LocalMachine.Close(); + + // find opensim directory + // + exeKey = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\OpenSim\OpenSim"); + if (exeKey != null) + { + + simPath = exeKey.GetValue("Path"); + + // build sandbox URL from Regions\default.xml + // this is highly dependant on a standard default.xml + // + Directory.SetCurrentDirectory(simPath.ToString()); //this should be set to wherever we decide to put the binaries + string text; + Regex myRegex = new Regex(".*internal_ip_port=\\\"(?.*?)\\\".*external_host_name=\\\"(?.*?)\\\".*"); + if (File.Exists(@"Regions\default.xml")) + { + defaultFile = new FileInfo(@"Regions\default.xml"); + stream = defaultFile.OpenText(); + do + { + text = stream.ReadLine(); + if (text == null) + { + break; + } + MatchCollection theMatches = myRegex.Matches(text); + foreach (Match theMatch in theMatches) + { + if (theMatch.Length != 0) + { + sandboxHostName = theMatch.Groups["name"].ToString(); + sandboxPort = theMatch.Groups["port"].ToString(); + } + } + } while (text != null); + stream.Close(); + sandboxUrl = "http:\\" + sandboxHostName + ":" + sandboxPort; + menuItems.Add("Local Sandbox"); + } + else + { + MessageBox.Show("No OpenSim config files found. Please run OpenSim and finish configuration to run a local sim. Showing public grids only", "No OpenSim"); + } + + + //build local grid URL from network_servers_information.xml + // this is highly dependant on a standard default.xml + // + myRegex = new Regex(".*UserServerURL=\\\"(?.*?)\\\".*"); + if (File.Exists(@"network_servers_information.xml")) + { + defaultFile = new FileInfo(@"network_servers_information.xml"); + + + stream = defaultFile.OpenText(); + do + { + text = stream.ReadLine(); + if (text == null) + { + break; + } + MatchCollection theMatches = myRegex.Matches(text); + foreach (Match theMatch in theMatches) + { + if (theMatch.Length != 0) + { + gridUrl = theMatch.Groups["url"].ToString(); + } + } + } while (text != null); + stream.Close(); + if (gridUrl != null) + { + menuItems.Add("Local Grid Server"); + } + } + } + else + { + MessageBox.Show("No OpenSim installed. Showing public grids only", "No OpenSim"); + } + menuItems.Add("DeepGrid - www.deepgrid.com"); + menuItems.Add("OSGrid - www.osgrid.org"); + menuItems.Add("Linden Labs - www.secondlife.com"); + comboBox1.DataSource=menuItems; + } + + private void radioButton1_CheckedChanged(object sender, EventArgs e) + { + + } + + private void comboBox1_SelectedIndexChanged(object sender, EventArgs e) + { + if (comboBox1.Text == "Please select one:") { return; } + if (comboBox1.Text == "Local Sandbox") { runUrl=" - loginuri " + sandboxUrl;} + if (comboBox1.Text == "Local Grid Server") { runUrl = " - loginuri " + gridUrl; } + if (comboBox1.Text == "DeepGrid - www.deepgrid.com") { runUrl = " - loginuri " + deepGridUrl; } + if (comboBox1.Text == "OSGrid - www.osgrid.org") { runUrl = " - loginuri " + osGridUrl; } + if (comboBox1.Text == "Linden Labs - www.secondlife.com") { runUrl = ""; } + System.Diagnostics.Process proc = new System.Diagnostics.Process(); + proc.StartInfo.FileName = runLine; + proc.StartInfo.Arguments = exeFlags.ToString() + " " + runUrl; + proc.StartInfo.UseShellExecute = false; + proc.StartInfo.RedirectStandardOutput = false; + proc.StartInfo.WorkingDirectory = exePath.ToString(); + proc.Start(); + proc.WaitForExit(); + } + } } \ No newline at end of file diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.resx b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.resx index ff31a6d..19dc0dd 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.resx +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Form1.resx @@ -1,120 +1,120 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - text/microsoft-resx - - - 2.0 - - - System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - - - System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + \ No newline at end of file diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/LaunchSLClient.csproj b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/LaunchSLClient.csproj index bc70f11..2589ec7 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/LaunchSLClient.csproj +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/LaunchSLClient.csproj @@ -1,79 +1,79 @@ - - - Debug - AnyCPU - 8.0.50727 - 2.0 - {50FD2DCD-2E2D-413C-8260-D9CD22405895} - WinExe - Properties - LaunchSLClient - LaunchSLClient - - - true - full - false - bin\Debug\ - DEBUG;TRACE - prompt - 4 - - - pdbonly - true - bin\Release\ - TRACE - prompt - 4 - - - - - - - - - - - - Form - - - Form1.cs - - - - - - Designer - Form1.cs - - - ResXFileCodeGenerator - Resources.Designer.cs - Designer - - - True - Resources.resx - - - SettingsSingleFileGenerator - Settings.Designer.cs - - - True - Settings.settings - True - - - - + + + Debug + AnyCPU + 8.0.50727 + 2.0 + {50FD2DCD-2E2D-413C-8260-D9CD22405895} + WinExe + Properties + LaunchSLClient + LaunchSLClient + + + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + + + + + + + + + Form + + + Form1.cs + + + + + + Designer + Form1.cs + + + ResXFileCodeGenerator + Resources.Designer.cs + Designer + + + True + Resources.resx + + + SettingsSingleFileGenerator + Settings.Designer.cs + + + True + Settings.settings + True + + + + \ No newline at end of file diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/LauncherException.cs b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/LauncherException.cs index 7a2e861..a0b4612 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/LauncherException.cs +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/LauncherException.cs @@ -1,53 +1,53 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; - -namespace LaunchSLClient -{ - class LauncherException : ApplicationException - { - - private const string CUSTOMMESSAGE = "The SL Client Launcher has failed with the following error: "; - - private LauncherException() { } - - public LauncherException(string errorMesssage, string source) - : base (CUSTOMMESSAGE + errorMesssage) - { - base.Source = source; - } - - public LauncherException(string errorMessage, string source, Exception innerException) - : base(CUSTOMMESSAGE + errorMessage, innerException) - { - base.Source = source; - } - } -} +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; + +namespace LaunchSLClient +{ + class LauncherException : ApplicationException + { + + private const string CUSTOMMESSAGE = "The SL Client Launcher has failed with the following error: "; + + private LauncherException() { } + + public LauncherException(string errorMesssage, string source) + : base (CUSTOMMESSAGE + errorMesssage) + { + base.Source = source; + } + + public LauncherException(string errorMessage, string source, Exception innerException) + : base(CUSTOMMESSAGE + errorMessage, innerException) + { + base.Source = source; + } + } +} diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Program.cs b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Program.cs index ba652a9..efcfd46 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Program.cs +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Program.cs @@ -1,57 +1,57 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Windows.Forms; - - -namespace LaunchSLClient -{ - static class Program - { - /// - /// The main entry point for the application. - /// - [STAThread] - static void Main() - { - - try - { - Application.EnableVisualStyles(); - Application.SetCompatibleTextRenderingDefault(false); - Application.Run(new Form1()); - } - catch (Exception ex) - { - // Handles all unhandled errors - MessageBox.Show(ex.Message,"Unhandled Error"); - } - } - } +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Windows.Forms; + + +namespace LaunchSLClient +{ + static class Program + { + /// + /// The main entry point for the application. + /// + [STAThread] + static void Main() + { + + try + { + Application.EnableVisualStyles(); + Application.SetCompatibleTextRenderingDefault(false); + Application.Run(new Form1()); + } + catch (Exception ex) + { + // Handles all unhandled errors + MessageBox.Show(ex.Message,"Unhandled Error"); + } + } + } } \ No newline at end of file diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/AssemblyInfo.cs b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/AssemblyInfo.cs index 4bd2cea..0c3e72e 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/AssemblyInfo.cs +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/AssemblyInfo.cs @@ -1,33 +1,33 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. -[assembly: AssemblyTitle("LaunchSLClient")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("Home")] -[assembly: AssemblyProduct("LaunchSLClient")] -[assembly: AssemblyCopyright("Copyright © Home 2007")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. -[assembly: ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM -[assembly: Guid("b08c6904-e6cc-4d9c-8d24-feb0464b1648")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("LaunchSLClient")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("Home")] +[assembly: AssemblyProduct("LaunchSLClient")] +[assembly: AssemblyCopyright("Copyright © Home 2007")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("b08c6904-e6cc-4d9c-8d24-feb0464b1648")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Resources.Designer.cs b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Resources.Designer.cs index f9dfcc0..4e9188d 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Resources.Designer.cs +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Resources.Designer.cs @@ -1,71 +1,71 @@ -//------------------------------------------------------------------------------ -// -// This code was generated by a tool. -// Runtime Version:2.0.50727.832 -// -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// -//------------------------------------------------------------------------------ - -namespace LaunchSLClient.Properties -{ - - - /// - /// A strongly-typed resource class, for looking up localized strings, etc. - /// - // This class was auto-generated by the StronglyTypedResourceBuilder - // class via a tool like ResGen or Visual Studio. - // To add or remove a member, edit your .ResX file then rerun ResGen - // with the /str option, or rebuild your VS project. - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] - [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] - [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] - internal class Resources - { - - private static global::System.Resources.ResourceManager resourceMan; - - private static global::System.Globalization.CultureInfo resourceCulture; - - [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] - internal Resources() - { - } - - /// - /// Returns the cached ResourceManager instance used by this class. - /// - [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] - internal static global::System.Resources.ResourceManager ResourceManager - { - get - { - if ((resourceMan == null)) - { - global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LaunchSLClient.Properties.Resources", typeof(Resources).Assembly); - resourceMan = temp; - } - return resourceMan; - } - } - - /// - /// Overrides the current thread's CurrentUICulture property for all - /// resource lookups using this strongly typed resource class. - /// - [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] - internal static global::System.Globalization.CultureInfo Culture - { - get - { - return resourceCulture; - } - set - { - resourceCulture = value; - } - } - } -} +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:2.0.50727.832 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace LaunchSLClient.Properties +{ + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources + { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() + { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager + { + get + { + if ((resourceMan == null)) + { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LaunchSLClient.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture + { + get + { + return resourceCulture; + } + set + { + resourceCulture = value; + } + } + } +} diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Resources.resx b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Resources.resx index ffecec8..af7dbeb 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Resources.resx +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Resources.resx @@ -1,117 +1,117 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - text/microsoft-resx - - - 2.0 - - - System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - - - System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + \ No newline at end of file diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Settings.Designer.cs b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Settings.Designer.cs index 72c3ced..3dcc200 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Settings.Designer.cs +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Settings.Designer.cs @@ -1,30 +1,30 @@ -//------------------------------------------------------------------------------ -// -// This code was generated by a tool. -// Runtime Version:2.0.50727.832 -// -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// -//------------------------------------------------------------------------------ - -namespace LaunchSLClient.Properties -{ - - - [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "8.0.0.0")] - internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase - { - - private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); - - public static Settings Default - { - get - { - return defaultInstance; - } - } - } -} +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:2.0.50727.832 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace LaunchSLClient.Properties +{ + + + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "8.0.0.0")] + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase + { + + private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); + + public static Settings Default + { + get + { + return defaultInstance; + } + } + } +} diff --git a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Settings.settings b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Settings.settings index abf36c5..3964565 100644 --- a/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Settings.settings +++ b/OpenSim/Tools/LaunchSLClient/LaunchSLClient/Properties/Settings.settings @@ -1,7 +1,7 @@ - - - - - - - + + + + + + + -- cgit v1.1