From 5deca3f0c5bfac77e7f4c52b4d7414f01e70b58d Mon Sep 17 00:00:00 2001 From: alondria Date: Sun, 23 Mar 2008 06:08:52 +0000 Subject: Implements (I hope): llRemoveFromLandBanList, llRemoveFromLandPassList, llAddToLandBanList, llAddToLandPassList, llResetLandPassList, llResetLandBanList --- .../ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 89 ++++++++++++++++++++-- 1 file changed, 83 insertions(+), 6 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 6438312..9a1b652 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -3102,7 +3102,19 @@ namespace OpenSim.Region.ScriptEngine.Common public void llAddToLandPassList(string avatar, double hours) { m_host.AddScriptLPS(1); - NotImplemented("llAddToLandPassList"); + LLUUID key; + LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; + if (land.ownerID == m_host.OwnerID) + { + ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + if (LLUUID.TryParse(avatar, out key)) + { + entry.AgentID = key; + entry.Flags = ParcelManager.AccessList.Access; + entry.Time = DateTime.Now.AddHours(hours); + land.parcelAccessList.Add(entry); + } + } } public void llSetTouchText(string text) @@ -4240,19 +4252,64 @@ namespace OpenSim.Region.ScriptEngine.Common public void llAddToLandBanList(string avatar, double hours) { m_host.AddScriptLPS(1); - NotImplemented("llAddToLandBanList"); + LLUUID key; + LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; + if (land.ownerID == m_host.OwnerID) + { + ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + if (LLUUID.TryParse(avatar, out key)) + { + entry.AgentID = key; + entry.Flags = ParcelManager.AccessList.Ban; + entry.Time = DateTime.Now.AddHours(hours); + land.parcelAccessList.Add(entry); + } + } + //NotImplemented("llAddToLandBanList"); } public void llRemoveFromLandPassList(string avatar) { m_host.AddScriptLPS(1); - NotImplemented("llRemoveFromLandPassList"); + LLUUID key; + LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; + if (land.ownerID == m_host.OwnerID) + { + if (LLUUID.TryParse(avatar, out key)) + { + foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) + { + if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Access) + { + land.parcelAccessList.Remove(entry); + break; + } + } + } + } + //NotImplemented("llRemoveFromLandPassList"); } public void llRemoveFromLandBanList(string avatar) { m_host.AddScriptLPS(1); - NotImplemented("llRemoveFromLandBanList"); + LLUUID key; + LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; + if (land.ownerID == m_host.OwnerID) + { + if (LLUUID.TryParse(avatar, out key)) + { + foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) + { + if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Ban) + { + land.parcelAccessList.Remove(entry); + break; + } + } + } + } + //NotImplemented("llRemoveFromLandPassList"); } public void llSetCameraParams(LSL_Types.list rules) @@ -4363,13 +4420,33 @@ namespace OpenSim.Region.ScriptEngine.Common public void llResetLandBanList() { m_host.AddScriptLPS(1); - NotImplemented("llResetLandBanList"); + LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; + if (land.ownerID == m_host.OwnerID) + { + foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) + { + if (entry.Flags == ParcelManager.AccessList.Ban) + { + land.parcelAccessList.Remove(entry); + } + } + } } public void llResetLandPassList() { m_host.AddScriptLPS(1); - NotImplemented("llResetLandPassList"); + LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; + if (land.ownerID == m_host.OwnerID) + { + foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) + { + if (entry.Flags == ParcelManager.AccessList.Access) + { + land.parcelAccessList.Remove(entry); + } + } + } } public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) -- cgit v1.1