From 571b94f537cc1f431ed52e6a185863ae17357f30 Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 5 Nov 2008 20:14:52 +0000 Subject: moved the initial loading/setting of the config settings to its own class, ConfigurationLoader. To make it easier to customise the loading of those settings and possible in the future move it to a plugin. --- OpenSim/Framework/ConfigSettings.cs | 8 + OpenSim/Region/Application/ConfigurationLoader.cs | 196 ++++++++++++++++++++++ OpenSim/Region/Application/OpenSim.cs | 3 +- OpenSim/Region/Application/OpenSimBase.cs | 183 ++------------------ OpenSim/Tools/Export/OpenSimExport.cs | 2 +- 5 files changed, 216 insertions(+), 176 deletions(-) create mode 100644 OpenSim/Region/Application/ConfigurationLoader.cs (limited to 'OpenSim') diff --git a/OpenSim/Framework/ConfigSettings.cs b/OpenSim/Framework/ConfigSettings.cs index 275ab69..3ff02f9 100644 --- a/OpenSim/Framework/ConfigSettings.cs +++ b/OpenSim/Framework/ConfigSettings.cs @@ -148,5 +148,13 @@ namespace OpenSim.Framework get { return m_estateConnectionString; } set { m_estateConnectionString = value; } } + + protected bool m_dumpAssetsToFile; + + public bool DumpAssetsToFile + { + get { return m_dumpAssetsToFile; } + set { m_dumpAssetsToFile = value; } + } } } diff --git a/OpenSim/Region/Application/ConfigurationLoader.cs b/OpenSim/Region/Application/ConfigurationLoader.cs new file mode 100644 index 0000000..6fde140 --- /dev/null +++ b/OpenSim/Region/Application/ConfigurationLoader.cs @@ -0,0 +1,196 @@ +using System; +using System.Collections.Generic; +using System.Text; +using System.Threading; +using System.IO; +using OpenSim.Framework; +using Nini; +using Nini.Config; + +namespace OpenSim +{ + public class ConfigurationLoader + { + protected ConfigSettings m_configSettings; + protected OpenSimConfigSource m_config; + protected NetworkServersInfo m_networkServersInfo; + + public ConfigurationLoader() + { + + } + + public OpenSimConfigSource LoadConfigSettings(IConfigSource configSource, out ConfigSettings configSettings, out NetworkServersInfo networkInfo) + { + m_configSettings = configSettings = new ConfigSettings(); + m_networkServersInfo = networkInfo = new NetworkServersInfo(); + bool iniFileExists = false; + + IConfig startupConfig = configSource.Configs["Startup"]; + + string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini"); + Application.iniFilePath = Path.Combine(Util.configDir(), iniFileName); + + string masterFileName = startupConfig.GetString("inimaster", ""); + string masterfilePath = Path.Combine(Util.configDir(), masterFileName); + + m_config = new OpenSimConfigSource(); + m_config.Source = new IniConfigSource(); + m_config.Source.Merge(DefaultConfig()); + + //check for .INI file (either default or name passed in command line) + if (File.Exists(masterfilePath)) + { + m_config.Source.Merge(new IniConfigSource(masterfilePath)); + } + + if (File.Exists(Application.iniFilePath)) + { + iniFileExists = true; + + // From reading Nini's code, it seems that later merged keys replace earlier ones. + m_config.Source.Merge(new IniConfigSource(Application.iniFilePath)); + } + else + { + // check for a xml config file + Application.iniFilePath = Path.Combine(Util.configDir(), "OpenSim.xml"); + + if (File.Exists(Application.iniFilePath)) + { + iniFileExists = true; + + m_config.Source = new XmlConfigSource(); + m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath)); + } + } + + m_config.Source.Merge(configSource); + + if (!iniFileExists) + m_config.Save("OpenSim.ini"); + + ReadConfigSettings(); + + return m_config; + } + + /// + /// Setup a default config values in case they aren't present in the ini file + /// + /// + public static IConfigSource DefaultConfig() + { + IConfigSource defaultConfig = new IniConfigSource(); + + { + IConfig config = defaultConfig.Configs["Startup"]; + + if (null == config) + config = defaultConfig.AddConfig("Startup"); + + config.Set("gridmode", false); + config.Set("physics", "basicphysics"); + config.Set("meshing", "ZeroMesher"); + config.Set("physical_prim", true); + config.Set("see_into_this_sim_from_neighbor", true); + config.Set("serverside_object_permissions", false); + config.Set("storage_plugin", "OpenSim.Data.SQLite.dll"); + config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3"); + config.Set("storage_prim_inventories", true); + config.Set("startup_console_commands_file", String.Empty); + config.Set("shutdown_console_commands_file", String.Empty); + config.Set("DefaultScriptEngine", "ScriptEngine.DotNetEngine"); + config.Set("asset_database", "sqlite"); + config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll"); + } + + { + IConfig config = defaultConfig.Configs["StandAlone"]; + + if (null == config) + config = defaultConfig.AddConfig("StandAlone"); + + config.Set("accounts_authenticate", false); + config.Set("welcome_message", "Welcome to OpenSimulator"); + config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll"); + config.Set("inventory_source", ""); + config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll"); + config.Set("user_source", ""); + config.Set("asset_plugin", "OpenSim.Data.SQLite.dll"); + config.Set("asset_source", ""); + config.Set("dump_assets_to_file", false); + } + + { + IConfig config = defaultConfig.Configs["Network"]; + + if (null == config) + config = defaultConfig.AddConfig("Network"); + + config.Set("default_location_x", 1000); + config.Set("default_location_y", 1000); + config.Set("http_listener_port", NetworkServersInfo.DefaultHttpListenerPort); + config.Set("remoting_listener_port", NetworkServersInfo.RemotingListenerPort); + config.Set("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString()); + config.Set("grid_send_key", "null"); + config.Set("grid_recv_key", "null"); + config.Set("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString()); + config.Set("user_send_key", "null"); + config.Set("user_recv_key", "null"); + config.Set("asset_server_url", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString()); + config.Set("inventory_server_url", "http://127.0.0.1:" + InventoryConfig.DefaultHttpPort.ToString()); + config.Set("secure_inventory_server", "true"); + } + + return defaultConfig; + } + + protected virtual void ReadConfigSettings() + { + IConfig startupConfig = m_config.Source.Configs["Startup"]; + + if (startupConfig != null) + { + m_configSettings.Standalone = !startupConfig.GetBoolean("gridmode"); + m_configSettings.PhysicsEngine = startupConfig.GetString("physics"); + m_configSettings.MeshEngineName = startupConfig.GetString("meshing"); + + m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim"); + + m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor"); + + m_configSettings.StorageDll = startupConfig.GetString("storage_plugin"); + if (m_configSettings.StorageDll == "OpenSim.DataStore.MonoSqlite.dll") + { + m_configSettings.StorageDll = "OpenSim.Data.SQLite.dll"; + Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll."); + Thread.Sleep(3000); + } + + m_configSettings.StorageConnectionString = startupConfig.GetString("storage_connection_string"); + m_configSettings.EstateConnectionString = startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString); + m_configSettings.AssetStorage = startupConfig.GetString("asset_database"); + m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin"); + } + + IConfig standaloneConfig = m_config.Source.Configs["StandAlone"]; + if (standaloneConfig != null) + { + m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate"); + m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message"); + + m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin"); + m_configSettings.StandaloneInventorySource = standaloneConfig.GetString("inventory_source"); + m_configSettings.StandaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin"); + m_configSettings.StandaloneUserSource = standaloneConfig.GetString("user_source"); + m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin"); + m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source"); + + m_configSettings.DumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file"); + } + + m_networkServersInfo.loadFromConfiguration(m_config.Source); + } + } +} diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index e710ec2..763aaa5 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -67,7 +67,7 @@ namespace OpenSim { } - protected override void ReadConfigSettings() + protected override void ReadExtraConfigSettings() { IConfig startupConfig = m_config.Source.Configs["Startup"]; @@ -78,7 +78,6 @@ namespace OpenSim m_timedScript = startupConfig.GetString("timer_Script", "disabled"); } - base.ReadConfigSettings(); } /// diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 61e6f09..93cc0a7 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs @@ -76,7 +76,7 @@ namespace OpenSim /// protected const string DEFAULT_INV_BACKUP_FILENAME = "opensim_inv.tar.gz"; - protected ConfigSettings m_configSettings = new ConfigSettings(); + protected ConfigSettings m_configSettings; public ConfigSettings ConfigurationSettings { @@ -84,14 +84,15 @@ namespace OpenSim set { m_configSettings = value; } } + protected ConfigurationLoader m_configLoader; + protected GridInfoService m_gridInfoService; protected List m_clientServers = new List(); protected List m_regionData = new List(); public ConsoleCommand CreateAccount = null; - protected bool m_dumpAssetsToFile; - + protected List m_plugins = new List(); /// @@ -138,178 +139,14 @@ namespace OpenSim /// public OpenSimBase(IConfigSource configSource) : base() { - LoadConfigSettings(configSource); + m_configLoader = new ConfigurationLoader(); + m_config = m_configLoader.LoadConfigSettings(configSource, out m_configSettings, out m_networkServersInfo); + ReadExtraConfigSettings(); } - protected void LoadConfigSettings(IConfigSource configSource) + protected virtual void ReadExtraConfigSettings() { - bool iniFileExists = false; - - IConfig startupConfig = configSource.Configs["Startup"]; - - string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini"); - Application.iniFilePath = Path.Combine(Util.configDir(), iniFileName); - - string masterFileName = startupConfig.GetString("inimaster", ""); - string masterfilePath = Path.Combine(Util.configDir(), masterFileName); - - m_config = new OpenSimConfigSource(); - m_config.Source = new IniConfigSource(); - m_config.Source.Merge(DefaultConfig()); - - //check for .INI file (either default or name passed in command line) - if (File.Exists(masterfilePath)) - { - m_config.Source.Merge(new IniConfigSource(masterfilePath)); - } - - if (File.Exists(Application.iniFilePath)) - { - iniFileExists = true; - - // From reading Nini's code, it seems that later merged keys replace earlier ones. - m_config.Source.Merge(new IniConfigSource(Application.iniFilePath)); - } - else - { - // check for a xml config file - Application.iniFilePath = Path.Combine(Util.configDir(), "OpenSim.xml"); - - if (File.Exists(Application.iniFilePath)) - { - iniFileExists = true; - - m_config.Source = new XmlConfigSource(); - m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath)); - } - } - - m_config.Source.Merge(configSource); - - if (!iniFileExists) - m_config.Save("OpenSim.ini"); - - ReadConfigSettings(); - } - - /// - /// Setup a default config values in case they aren't present in the ini file - /// - /// - public static IConfigSource DefaultConfig() - { - IConfigSource defaultConfig = new IniConfigSource(); - - { - IConfig config = defaultConfig.Configs["Startup"]; - - if (null == config) - config = defaultConfig.AddConfig("Startup"); - - config.Set("gridmode", false); - config.Set("physics", "basicphysics"); - config.Set("meshing", "ZeroMesher"); - config.Set("physical_prim", true); - config.Set("see_into_this_sim_from_neighbor", true); - config.Set("serverside_object_permissions", false); - config.Set("storage_plugin", "OpenSim.Data.SQLite.dll"); - config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3"); - config.Set("storage_prim_inventories", true); - config.Set("startup_console_commands_file", String.Empty); - config.Set("shutdown_console_commands_file", String.Empty); - config.Set("DefaultScriptEngine", "ScriptEngine.DotNetEngine"); - config.Set("asset_database", "sqlite"); - config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll"); - } - - { - IConfig config = defaultConfig.Configs["StandAlone"]; - - if (null == config) - config = defaultConfig.AddConfig("StandAlone"); - - config.Set("accounts_authenticate", false); - config.Set("welcome_message", "Welcome to OpenSimulator"); - config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll"); - config.Set("inventory_source", ""); - config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll"); - config.Set("user_source", ""); - config.Set("asset_plugin", "OpenSim.Data.SQLite.dll"); - config.Set("asset_source", ""); - config.Set("dump_assets_to_file", false); - } - - { - IConfig config = defaultConfig.Configs["Network"]; - - if (null == config) - config = defaultConfig.AddConfig("Network"); - - config.Set("default_location_x", 1000); - config.Set("default_location_y", 1000); - config.Set("http_listener_port", NetworkServersInfo.DefaultHttpListenerPort); - config.Set("remoting_listener_port", NetworkServersInfo.RemotingListenerPort); - config.Set("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString()); - config.Set("grid_send_key", "null"); - config.Set("grid_recv_key", "null"); - config.Set("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString()); - config.Set("user_send_key", "null"); - config.Set("user_recv_key", "null"); - config.Set("asset_server_url", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString()); - config.Set("inventory_server_url", "http://127.0.0.1:" + InventoryConfig.DefaultHttpPort.ToString()); - config.Set("secure_inventory_server", "true"); - } - - return defaultConfig; - } - - protected virtual void ReadConfigSettings() - { - m_networkServersInfo = new NetworkServersInfo(); - - IConfig startupConfig = m_config.Source.Configs["Startup"]; - - if (startupConfig != null) - { - m_configSettings.Standalone = !startupConfig.GetBoolean("gridmode"); - m_configSettings.PhysicsEngine = startupConfig.GetString("physics"); - m_configSettings.MeshEngineName = startupConfig.GetString("meshing"); - - m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim"); - - m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor"); - - m_configSettings.StorageDll = startupConfig.GetString("storage_plugin"); - if (m_configSettings.StorageDll == "OpenSim.DataStore.MonoSqlite.dll") - { - m_configSettings.StorageDll = "OpenSim.Data.SQLite.dll"; - Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll."); - Thread.Sleep(3000); - } - - m_configSettings.StorageConnectionString = startupConfig.GetString("storage_connection_string"); - m_configSettings.EstateConnectionString = startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString); - m_configSettings.AssetStorage = startupConfig.GetString("asset_database"); - m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin"); - } - - IConfig standaloneConfig = m_config.Source.Configs["StandAlone"]; - if (standaloneConfig != null) - { - m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate"); - m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message"); - - m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin"); - m_configSettings.StandaloneInventorySource = standaloneConfig.GetString("inventory_source"); - m_configSettings.StandaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin"); - m_configSettings.StandaloneUserSource = standaloneConfig.GetString("user_source"); - m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin"); - m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source"); - - m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file"); - } - m_networkServersInfo.loadFromConfiguration(m_config.Source); } protected void LoadPlugins() @@ -384,7 +221,7 @@ namespace OpenSim = new CommunicationsLocal( m_networkServersInfo, m_httpServer, m_assetCache, userService, userService, inventoryService, backendService, backendService, userService, - libraryRootFolder, m_dumpAssetsToFile); + libraryRootFolder, m_configSettings.DumpAssetsToFile); // set up XMLRPC handler for client's initial login request message m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod); @@ -613,7 +450,7 @@ namespace OpenSim return new Scene(regionInfo, circuitManager, m_commsManager, sceneGridService, m_assetCache, storageManager, m_httpServer, - m_moduleLoader, m_dumpAssetsToFile, m_configSettings.PhysicalPrim, m_configSettings.See_into_region_from_neighbor, m_config.Source, + m_moduleLoader, m_configSettings.DumpAssetsToFile, m_configSettings.PhysicalPrim, m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); } diff --git a/OpenSim/Tools/Export/OpenSimExport.cs b/OpenSim/Tools/Export/OpenSimExport.cs index 5c0ff52..570a855 100644 --- a/OpenSim/Tools/Export/OpenSimExport.cs +++ b/OpenSim/Tools/Export/OpenSimExport.cs @@ -102,7 +102,7 @@ namespace OpenSimExport { // no default config files, so set default values, and save it Console.WriteLine("We didn't find a config!"); - config.Merge(OpenSimBase.DefaultConfig()); + config.Merge(ConfigurationLoader.DefaultConfig()); config.Merge(configSource); } -- cgit v1.1