From 4d1986c0e480466383fa0a79a1305fe108430d68 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 23 May 2012 04:20:54 +0100 Subject: minor: Change [OBJECT COMMANDS MODULE] log strings to [REGION COMMANDS MODULE] strings, though all these are currently commented out anyway --- .../Region/CoreModules/World/Region/RegionCommandsModule.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/CoreModules/World/Region/RegionCommandsModule.cs b/OpenSim/Region/CoreModules/World/Region/RegionCommandsModule.cs index be4f497..2838e0c 100644 --- a/OpenSim/Region/CoreModules/World/Region/RegionCommandsModule.cs +++ b/OpenSim/Region/CoreModules/World/Region/RegionCommandsModule.cs @@ -58,22 +58,22 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands public void Initialise(IConfigSource source) { -// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: INITIALIZED MODULE"); +// m_log.DebugFormat("[REGION COMMANDS MODULE]: INITIALIZED MODULE"); } public void PostInitialise() { -// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: POST INITIALIZED MODULE"); +// m_log.DebugFormat("[REGION COMMANDS MODULE]: POST INITIALIZED MODULE"); } public void Close() { -// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: CLOSED MODULE"); +// m_log.DebugFormat("[REGION COMMANDS MODULE]: CLOSED MODULE"); } public void AddRegion(Scene scene) { -// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); +// m_log.DebugFormat("[REGION COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); m_scene = scene; m_console = MainConsole.Instance; @@ -86,12 +86,12 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands public void RemoveRegion(Scene scene) { -// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName); +// m_log.DebugFormat("[REGION COMMANDS MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName); } public void RegionLoaded(Scene scene) { -// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); +// m_log.DebugFormat("[REGION COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); } private void HandleShowScene(string module, string[] cmd) -- cgit v1.1