From 4baac71a5e1f52eac214372c96ef9ac0da4bdca3 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 17 Nov 2009 18:44:57 +0000
Subject: refactor: Eliminate redundant CreateSceneViewer call on ScenePresence
 constructors since this is also done on other called constructors

---
 OpenSim/Region/Framework/Scenes/ScenePresence.cs | 5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

(limited to 'OpenSim')

diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index dad1ab2..1dedcf1 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -672,15 +672,12 @@ namespace OpenSim.Region.Framework.Scenes
                              AvatarWearable[] wearables)
             : this(client, world, reginfo)
         {
-            CreateSceneViewer();
-            m_appearance = new AvatarAppearance(m_uuid, wearables, visualParams);
-            
+            m_appearance = new AvatarAppearance(m_uuid, wearables, visualParams);            
         }
 
         public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, AvatarAppearance appearance)
             : this(client, world, reginfo)
         {
-            CreateSceneViewer();
             m_appearance = appearance;
         }
 
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