From 44e5ff33df48da8ce9c4534d41c3b6c2b8919e13 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 10 Jun 2007 15:49:59 +0000 Subject: Added a Couple of summary comments --- OpenSim/OpenSim.Region/World/Primitive.cs | 90 ++++++++- OpenSim/OpenSim.RegionServer/ClientView.API.cs | 251 +++++++++++++++++-------- 2 files changed, 258 insertions(+), 83 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/OpenSim.Region/World/Primitive.cs b/OpenSim/OpenSim.Region/World/Primitive.cs index d540a3b..c800f21 100644 --- a/OpenSim/OpenSim.Region/World/Primitive.cs +++ b/OpenSim/OpenSim.Region/World/Primitive.cs @@ -45,6 +45,7 @@ namespace OpenSim.Region this._physActor = value; } } + public override LLVector3 Pos { get @@ -58,6 +59,12 @@ namespace OpenSim.Region } #endregion + /// + /// + /// + /// + /// + /// public Primitive(Dictionary clientThreads, ulong regionHandle, World world) { m_clientThreads = clientThreads; @@ -66,6 +73,15 @@ namespace OpenSim.Region inventoryItems = new Dictionary(); } + /// + /// + /// + /// + /// + /// + /// + /// + /// public Primitive(Dictionary clientThreads, ulong regionHandle, World world, LLUUID owner, LLUUID fullID, uint localID) { m_clientThreads = clientThreads; @@ -102,7 +118,10 @@ namespace OpenSim.Region this.updateFlag = 1; } - + /// + /// + /// + /// public byte[] GetByteArray() { byte[] result = null; @@ -139,6 +158,9 @@ namespace OpenSim.Region #region Overridden Methods + /// + /// + /// public override void update() { if (this.updateFlag == 1) @@ -148,6 +170,9 @@ namespace OpenSim.Region } } + /// + /// + /// public override void BackUp() { @@ -157,11 +182,19 @@ namespace OpenSim.Region #region Packet handlers + /// + /// + /// + /// public void UpdatePosition(LLVector3 pos) { } + /// + /// + /// + /// public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket) { this.primData.PathBegin = addPacket.PathBegin; @@ -184,22 +217,38 @@ namespace OpenSim.Region this.primData.PathTwistBegin = addPacket.PathTwistBegin; } + /// + /// + /// + /// public void UpdateTexture(byte[] tex) { this.primData.Texture = tex; //this.dirtyFlag = true; } + /// + /// + /// + /// public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) { } + /// + /// + /// + /// public void AssignToParent(Primitive prim) { } + /// + /// + /// + /// public void GetProperites(IClientAPI client) { ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); @@ -286,7 +335,11 @@ namespace OpenSim.Region #region Update viewers Methods - //should change these mehtods, so that outgoing packets are sent through the avatar class + //should change these mehtods, so that outgoing packets are sent through the avatar class? + /// + /// + /// + /// public void SendFullUpdateToClient(IClientAPI remoteClient) { LLVector3 lPos; @@ -303,6 +356,9 @@ namespace OpenSim.Region remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.localid, this.primData, lPos, new LLUUID("00000000-0000-0000-5005-000000000005")); } + /// + /// + /// public void SendFullUpdateToAllClients() { List avatars = this.m_world.RequestAvatarList(); @@ -312,6 +368,10 @@ namespace OpenSim.Region } } + /// + /// + /// + /// public void SendTerseUpdateToClient(IClientAPI RemoteClient) { LLVector3 lPos; @@ -331,6 +391,9 @@ namespace OpenSim.Region } + /// + /// + /// public void SendTerseUpdateToALLClients() { List avatars = this.m_world.RequestAvatarList(); @@ -344,6 +407,12 @@ namespace OpenSim.Region #region Create Methods + /// + /// + /// + /// + /// + /// public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) { PrimData PData = new PrimData(); @@ -380,16 +449,31 @@ namespace OpenSim.Region this.updateFlag = 1; } + /// + /// + /// + /// public void CreateFromBytes(byte[] data) { } + /// + /// + /// + /// public void CreateFromPrimData(PrimData primData) { this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); } - + + /// + /// + /// + /// + /// + /// + /// public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) { diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs index f59e170..fe46fcb 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs @@ -182,56 +182,7 @@ namespace OpenSim this.OutPacket(reply); } - /// - /// - /// - /// - public void SendWearables(AvatarWearable[] wearables) - { - AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); - aw.AgentData.AgentID = this.AgentID; - aw.AgentData.SerialNum = 0; - aw.AgentData.SessionID = this.SessionID; - - aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; - AgentWearablesUpdatePacket.WearableDataBlock awb; - for (int i = 0; i < wearables.Length; i++) - { - awb = new AgentWearablesUpdatePacket.WearableDataBlock(); - awb.WearableType = (byte)i; - awb.AssetID = wearables[i].AssetID; - awb.ItemID = wearables[i].ItemID; - aw.WearableData[i] = awb; - } - - this.OutPacket(aw); - } - - /// - /// - /// - /// - /// - /// - public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) - { - AvatarAppearancePacket avp = new AvatarAppearancePacket(); - avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; - avp.ObjectData.TextureEntry = textureEntry; - - AvatarAppearancePacket.VisualParamBlock avblock = null; - for (int i = 0; i < visualParams.Length; i++) - { - avblock = new AvatarAppearancePacket.VisualParamBlock(); - avblock.ParamValue = visualParams[i]; - avp.VisualParam[i] = avblock; - } - - avp.Sender.IsTrial = false; - avp.Sender.ID = agentID; - OutPacket(avp); - } - + /// /// Send the region heightmap to the client /// @@ -287,7 +238,91 @@ namespace OpenSim OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString()); } } + + public void InformClientOfNeighbour(ulong neighbourHandle, System.Net.IPAddress neighbourIP, ushort neighbourPort) + { + EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); + enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); + enablesimpacket.SimulatorInfo.Handle = neighbourHandle; + + byte[] byteIP = neighbourIP.GetAddressBytes(); + enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; + enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; + enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; + enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; + enablesimpacket.SimulatorInfo.Port = neighbourPort; + OutPacket(enablesimpacket); + } + + public AgentCircuitData RequestClientInfo() + { + AgentCircuitData agentData = new AgentCircuitData(); + agentData.AgentID = this.AgentId; + agentData.SessionID = this.SessionID; + agentData.SecureSessionID = this.SecureSessionID; + agentData.circuitcode = this.CircuitCode; + agentData.child = false; + agentData.firstname = this.firstName; + agentData.lastname = this.lastName; + + return agentData; + } + + #region Appearance/ Wearables Methods + + /// + /// + /// + /// + public void SendWearables(AvatarWearable[] wearables) + { + AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); + aw.AgentData.AgentID = this.AgentID; + aw.AgentData.SerialNum = 0; + aw.AgentData.SessionID = this.SessionID; + + aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; + AgentWearablesUpdatePacket.WearableDataBlock awb; + for (int i = 0; i < wearables.Length; i++) + { + awb = new AgentWearablesUpdatePacket.WearableDataBlock(); + awb.WearableType = (byte)i; + awb.AssetID = wearables[i].AssetID; + awb.ItemID = wearables[i].ItemID; + aw.WearableData[i] = awb; + } + + this.OutPacket(aw); + } + + /// + /// + /// + /// + /// + /// + public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) + { + AvatarAppearancePacket avp = new AvatarAppearancePacket(); + avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; + avp.ObjectData.TextureEntry = textureEntry; + + AvatarAppearancePacket.VisualParamBlock avblock = null; + for (int i = 0; i < visualParams.Length; i++) + { + avblock = new AvatarAppearancePacket.VisualParamBlock(); + avblock.ParamValue = visualParams[i]; + avp.VisualParam[i] = avblock; + } + + avp.Sender.IsTrial = false; + avp.Sender.ID = agentID; + OutPacket(avp); + } + + #endregion + #region Avatar Packet/data sending Methods /// /// @@ -316,11 +351,12 @@ namespace OpenSim libsecondlife.LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); byte[] pb = pos2.GetBytes(); Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); - + OutPacket(objupdate); - + } + /// /// /// @@ -384,34 +420,7 @@ namespace OpenSim return objdata; } - public void InformClientOfNeighbour(ulong neighbourHandle, System.Net.IPAddress neighbourIP, ushort neighbourPort) - { - EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); - enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); - enablesimpacket.SimulatorInfo.Handle = neighbourHandle; - - byte[] byteIP = neighbourIP.GetAddressBytes(); - enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; - enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; - enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; - enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; - enablesimpacket.SimulatorInfo.Port = neighbourPort; - OutPacket(enablesimpacket); - } - - public AgentCircuitData RequestClientInfo() - { - AgentCircuitData agentData = new AgentCircuitData(); - agentData.AgentID = this.AgentId; - agentData.SessionID = this.SessionID; - agentData.SecureSessionID = this.SecureSessionID; - agentData.circuitcode = this.CircuitCode; - agentData.child = false; - agentData.firstname = this.firstName; - agentData.lastname = this.lastName; - - return agentData; - } + #endregion #region Primitive Packet/data Sending Methods @@ -508,6 +517,88 @@ namespace OpenSim objectData.PathTwist = primData.PathTwist; objectData.PathTwistBegin = primData.PathTwistBegin; } + + public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) + { + ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); + terse.RegionData.RegionHandle = regionHandle; + terse.RegionData.TimeDilation = timeDilation; + terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; + terse.ObjectData[0] = this.CreatePrimImprovedBlock(localID, position, rotation); + + this.OutPacket(terse); + } + + /// + /// + /// + /// + /// + /// + /// + protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, LLVector3 position, LLQuaternion rotation) + { + uint ID = localID; + byte[] bytes = new byte[60]; + + int i = 0; + ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); + dat.TextureEntry = new byte[0]; + bytes[i++] = (byte)(ID % 256); + bytes[i++] = (byte)((ID >> 8) % 256); + bytes[i++] = (byte)((ID >> 16) % 256); + bytes[i++] = (byte)((ID >> 24) % 256); + bytes[i++] = 0; + bytes[i++] = 0; + + byte[] pb = position.GetBytes(); + Array.Copy(pb, 0, bytes, i, pb.Length); + i += 12; + ushort ac = 32767; + + //vel + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + + //accel + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + + ushort rw, rx, ry, rz; + rw = (ushort)(32768 * (rotation.W + 1)); + rx = (ushort)(32768 * (rotation.X + 1)); + ry = (ushort)(32768 * (rotation.Y + 1)); + rz = (ushort)(32768 * (rotation.Z + 1)); + + //rot + bytes[i++] = (byte)(rx % 256); + bytes[i++] = (byte)((rx >> 8) % 256); + bytes[i++] = (byte)(ry % 256); + bytes[i++] = (byte)((ry >> 8) % 256); + bytes[i++] = (byte)(rz % 256); + bytes[i++] = (byte)((rz >> 8) % 256); + bytes[i++] = (byte)(rw % 256); + bytes[i++] = (byte)((rw >> 8) % 256); + + //rotation vel + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + bytes[i++] = (byte)(ac % 256); + bytes[i++] = (byte)((ac >> 8) % 256); + + dat.Data = bytes; + return dat; + } #endregion #endregion -- cgit v1.1