From 430821d83722f94612cb165de1b88d6268c95e07 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 15 Nov 2011 16:12:35 +0000 Subject: Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFriends() to reflect their intended function --- .../CoreModules/Avatar/Friends/FriendsModule.cs | 23 +++++++++++----------- .../CoreModules/Avatar/Friends/HGFriendsModule.cs | 5 ++--- 2 files changed, 13 insertions(+), 15 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index d28ad0f..5721f33 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs @@ -255,24 +255,23 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends client.OnTerminateFriendship += (thisClient, agentID, exfriendID) => RemoveFriendship(thisClient, exfriendID); client.OnGrantUserRights += OnGrantUserRights; - // Do not do this asynchronously. If we do, then subsequent code can outrace FetchFriendsList() and + // Do not do this asynchronously. If we do, then subsequent code can outrace CacheFriends() and // return misleading results from the still empty friends cache. // If we absolutely need to do this asynchronously, then a signalling mechanism is needed so that calls - // to GetFriends() will wait until FetchFriendslist() completes. Locks are insufficient. - FetchFriendslist(client); + // to GetFriends() will wait until CacheFriends() completes. Locks are insufficient. + CacheFriends(client); } /// - /// Fetch the friends list or increment the refcount for the existing - /// friends list. + /// Cache the friends list or increment the refcount for the existing friends list. /// /// /// /// /// Returns true if the list was fetched, false if it wasn't /// - protected virtual bool FetchFriendslist(IClientAPI client) + protected virtual bool CacheFriends(IClientAPI client) { UUID agentID = client.AgentId; lock (m_Friends) @@ -319,7 +318,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends private void OnMakeRootAgent(ScenePresence sp) { - RefetchFriends(sp.ControllingClient); + RecacheFriends(sp.ControllingClient); } private void OnClientLogin(IClientAPI client) @@ -605,7 +604,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends StoreFriendships(client.AgentId, friendID); // Update the local cache - RefetchFriends(client); + RecacheFriends(client); // // Notify the friend @@ -667,7 +666,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends client.SendAlertMessage("Unable to terminate friendship on this sim."); // Update local cache - RefetchFriends(client); + RecacheFriends(client); client.SendTerminateFriend(exfriendID); @@ -781,7 +780,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends friendClient.SendInstantMessage(im); // Update the local cache - RefetchFriends(friendClient); + RecacheFriends(friendClient); // we're done return true; @@ -814,7 +813,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends // the friend in this sim as root agent friendClient.SendTerminateFriend(exfriendID); // update local cache - RefetchFriends(friendClient); + RecacheFriends(friendClient); // we're done return true; } @@ -913,7 +912,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends return FriendsService.GetFriends(client.AgentId); } - private void RefetchFriends(IClientAPI client) + private void RecacheFriends(IClientAPI client) { UUID agentID = client.AgentId; lock (m_Friends) diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs index 02b417f..56bba75 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs @@ -30,7 +30,6 @@ using System.Collections; using System.Collections.Generic; using System.Reflection; using System.Threading; - using log4net; using Nini.Config; using Nwc.XmlRpc; @@ -84,9 +83,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends #endregion - protected override bool FetchFriendslist(IClientAPI client) + protected override bool CacheFriends(IClientAPI client) { - if (base.FetchFriendslist(client)) + if (base.CacheFriends(client)) { UUID agentID = client.AgentId; // we do this only for the root agent -- cgit v1.1