From 41cd6cdfdd2d5fcf48a06c76a2eac315303fa746 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Fri, 13 Jul 2007 19:00:10 +0000 Subject: * Fixed bug reported by xyzo - region assets are now stored in "regionassets.yap", asset server assets are now in "gridassets.yap" --- OpenSim/Grid/AssetServer/Main.cs | 4 ++-- OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs index 3e302d8..4126ff4 100644 --- a/OpenSim/Grid/AssetServer/Main.cs +++ b/OpenSim/Grid/AssetServer/Main.cs @@ -154,10 +154,10 @@ namespace OpenSim.Grid.AssetServer public void setupDB() { - bool yapfile = File.Exists("assets.yap"); + bool yapfile = File.Exists("gridassets.yap"); try { - db = Db4oFactory.OpenFile("assets.yap"); + db = Db4oFactory.OpenFile("gridassets.yap"); MainLog.Instance.Verbose("Main.cs:setupDB() - creation"); } catch (Exception e) diff --git a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs index 54d43a1..1023820 100644 --- a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs +++ b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs @@ -62,12 +62,12 @@ namespace OpenSim.Region.GridInterfaces.Local { bool yapfile; this._assetRequests = new BlockingQueue(); - yapfile = File.Exists("assets.yap"); + yapfile = File.Exists("regionassets.yap"); MainLog.Instance.Verbose( "Local Asset Server class created"); try { - db = Db4oFactory.OpenFile("assets.yap"); + db = Db4oFactory.OpenFile("regionassets.yap"); MainLog.Instance.Verbose( "Db4 Asset database creation"); } catch (Exception e) -- cgit v1.1