From 40300c886cb84715bf1a81d90c4144dc44bbe8f7 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 8 Jul 2011 20:36:01 +0100 Subject: refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher() method Also remove some of the logging spam left in from the last commit. --- OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 97 +++++++++++++++------------ OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 10 +-- 2 files changed, 58 insertions(+), 49 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 38b9112..ad03cc8 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs @@ -100,7 +100,6 @@ namespace OpenSim.Region.Physics.Meshing { m_log.WarnFormat("[SCULPT]: Unable to create {0} directory: ", decodedSculptMapPath, e.Message); } - } /// @@ -156,7 +155,6 @@ namespace OpenSim.Region.Physics.Meshing return box; } - /// /// Creates a simple bounding box mesh for a complex input mesh /// @@ -193,7 +191,6 @@ namespace OpenSim.Region.Physics.Meshing m_log.Error(message); m_log.Error("\nPrim Name: " + primName); m_log.Error("****** PrimMesh Parameters ******\n" + primMesh.ParamsToDisplayString()); - } private ulong GetMeshKey(PrimitiveBaseShape pbs, Vector3 size, float lod) @@ -257,6 +254,54 @@ namespace OpenSim.Region.Physics.Meshing return ((hash << 5) + hash) + (ulong)(c >> 8); } + /// + /// Add a submesh to an existing list of coords and faces. + /// + /// + /// Size of entire object + /// + /// + private void AddSubMesh(OSDMap subMeshData, Vector3 size, List coords, List faces) + { + // Console.WriteLine("subMeshMap for {0} - {1}", primName, Util.GetFormattedXml((OSD)subMeshMap)); + + // As per http://wiki.secondlife.com/wiki/Mesh/Mesh_Asset_Format, some Mesh Level + // of Detail Blocks (maps) contain just a NoGeometry key to signal there is no + // geometry for this submesh. + if (subMeshData.ContainsKey("NoGeometry") && ((OSDBoolean)subMeshData["NoGeometry"])) + return; + + OpenMetaverse.Vector3 posMax = ((OSDMap)subMeshData["PositionDomain"])["Max"].AsVector3(); + OpenMetaverse.Vector3 posMin = ((OSDMap)subMeshData["PositionDomain"])["Min"].AsVector3(); + ushort faceIndexOffset = (ushort)coords.Count; + + byte[] posBytes = subMeshData["Position"].AsBinary(); + for (int i = 0; i < posBytes.Length; i += 6) + { + ushort uX = Utils.BytesToUInt16(posBytes, i); + ushort uY = Utils.BytesToUInt16(posBytes, i + 2); + ushort uZ = Utils.BytesToUInt16(posBytes, i + 4); + + Coord c = new Coord( + Utils.UInt16ToFloat(uX, posMin.X, posMax.X) * size.X, + Utils.UInt16ToFloat(uY, posMin.Y, posMax.Y) * size.Y, + Utils.UInt16ToFloat(uZ, posMin.Z, posMax.Z) * size.Z); + + coords.Add(c); + } + + byte[] triangleBytes = subMeshData["TriangleList"].AsBinary(); + for (int i = 0; i < triangleBytes.Length; i += 6) + { + ushort v1 = (ushort)(Utils.BytesToUInt16(triangleBytes, i) + faceIndexOffset); + ushort v2 = (ushort)(Utils.BytesToUInt16(triangleBytes, i + 2) + faceIndexOffset); + ushort v3 = (ushort)(Utils.BytesToUInt16(triangleBytes, i + 4) + faceIndexOffset); + Face f = new Face(v1, v2, v3); + faces.Add(f); + } + + return; + } private Mesh CreateMeshFromPrimMesher(string primName, PrimitiveBaseShape primShape, Vector3 size, float lod) { @@ -304,6 +349,7 @@ namespace OpenSim.Region.Physics.Meshing { m_log.Error("[MESH]: Exception deserializing mesh asset header:" + e.ToString()); } + start = data.Position; } @@ -315,9 +361,10 @@ namespace OpenSim.Region.Physics.Meshing physicsParms = (OSDMap)map["physics_shape"]; // old asset format else if (map.ContainsKey("physics_mesh")) physicsParms = (OSDMap)map["physics_mesh"]; // new asset format + if (physicsParms == null) { - m_log.Warn("[Mesh]: no recognized physics mesh found in mesh asset"); + m_log.Warn("[MESH]: no recognized physics mesh found in mesh asset"); return null; } @@ -372,46 +419,7 @@ namespace OpenSim.Region.Physics.Meshing foreach (OSD subMeshOsd in decodedMeshOsdArray) { if (subMeshOsd is OSDMap) - { - OSDMap subMeshMap = (OSDMap)subMeshOsd; - -// Console.WriteLine("subMeshMap for {0} - {1}", primName, Util.GetFormattedXml((OSD)subMeshMap)); - - // As per http://wiki.secondlife.com/wiki/Mesh/Mesh_Asset_Format, some Mesh Level - // of Detail Blocks (maps) contain just a NoGeometry key to signal there is no - // geometry for this submesh. - if (subMeshMap.ContainsKey("NoGeometry") && ((OSDBoolean)subMeshMap["NoGeometry"])) - continue; - - OpenMetaverse.Vector3 posMax = ((OSDMap)subMeshMap["PositionDomain"])["Max"].AsVector3(); - OpenMetaverse.Vector3 posMin = ((OSDMap)subMeshMap["PositionDomain"])["Min"].AsVector3(); - ushort faceIndexOffset = (ushort)coords.Count; - - byte[] posBytes = subMeshMap["Position"].AsBinary(); - for (int i = 0; i < posBytes.Length; i += 6) - { - ushort uX = Utils.BytesToUInt16(posBytes, i); - ushort uY = Utils.BytesToUInt16(posBytes, i + 2); - ushort uZ = Utils.BytesToUInt16(posBytes, i + 4); - - Coord c = new Coord( - Utils.UInt16ToFloat(uX, posMin.X, posMax.X) * size.X, - Utils.UInt16ToFloat(uY, posMin.Y, posMax.Y) * size.Y, - Utils.UInt16ToFloat(uZ, posMin.Z, posMax.Z) * size.Z); - - coords.Add(c); - } - - byte[] triangleBytes = subMeshMap["TriangleList"].AsBinary(); - for (int i = 0; i < triangleBytes.Length; i += 6) - { - ushort v1 = (ushort)(Utils.BytesToUInt16(triangleBytes, i) + faceIndexOffset); - ushort v2 = (ushort)(Utils.BytesToUInt16(triangleBytes, i + 2) + faceIndexOffset); - ushort v3 = (ushort)(Utils.BytesToUInt16(triangleBytes, i + 4) + faceIndexOffset); - Face f = new Face(v1, v2, v3); - faces.Add(f); - } - } + AddSubMesh(subMeshOsd as OSDMap, size, coords, faces); } } } @@ -643,6 +651,7 @@ namespace OpenSim.Region.Physics.Meshing Face f = faces[i]; mesh.Add(new Triangle(vertices[f.v1], vertices[f.v2], vertices[f.v3])); } + return mesh; } diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index b09e69e..87d22af 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs @@ -26,7 +26,7 @@ */ //#define USE_DRAWSTUFF -//#define DEBUG +//#define SPAM using System; using System.Collections.Generic; @@ -2463,7 +2463,7 @@ namespace OpenSim.Region.Physics.OdePlugin if (pbs.SculptEntry && !meshSculptedPrim) { -#if DEBUG +#if SPAM m_log.Warn("NonMesh"); #endif return false; @@ -2485,7 +2485,7 @@ namespace OpenSim.Region.Physics.OdePlugin && pbs.PathScaleX == 100 && pbs.PathScaleY == 100 && pbs.PathShearX == 0 && pbs.PathShearY == 0) { -#if DEBUG +#if SPAM m_log.Warn("NonMesh"); #endif return false; @@ -2566,12 +2566,12 @@ namespace OpenSim.Region.Physics.OdePlugin if (iPropertiesNotSupportedDefault == 0) { -#if DEBUG +#if SPAM m_log.Warn("NonMesh"); #endif return false; } -#if DEBUG +#if SPAM m_log.Debug("Mesh"); #endif return true; -- cgit v1.1