From 32904c0ce82093d56782caf0cd79f439048696e2 Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 21 Dec 2009 22:05:43 +0000 Subject: When a script has been loaded, remove it's state entry, so recompiling doesn't pick up the old state again. --- OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 47e4ad0..b98747a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs @@ -333,6 +333,7 @@ namespace OpenSim.Region.Framework.Scenes break; } } + m_part.ParentGroup.m_savedScriptState.Remove(oldID); } } -- cgit v1.1