From 2f092d271e80dbc7af47671fbb946de75b6110a9 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 12 Nov 2009 18:44:03 +0000 Subject: Rename test services to mock services, since this is a more accurate description remove duplicate mock inventory service --- .../Communications/Tests/LoginServiceTests.cs | 151 +--------------- .../Framework/Scenes/Tests/UuidGathererTests.cs | 2 +- OpenSim/Tests/Common/Mock/MockAssetService.cs | 104 +++++++++++ OpenSim/Tests/Common/Mock/MockInventoryService.cs | 190 +++++++++++++++++++++ OpenSim/Tests/Common/Mock/TestAssetService.cs | 104 ----------- OpenSim/Tests/Common/Mock/TestInventoryService.cs | 190 --------------------- OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 4 +- 7 files changed, 301 insertions(+), 444 deletions(-) create mode 100644 OpenSim/Tests/Common/Mock/MockAssetService.cs create mode 100644 OpenSim/Tests/Common/Mock/MockInventoryService.cs delete mode 100644 OpenSim/Tests/Common/Mock/TestAssetService.cs delete mode 100644 OpenSim/Tests/Common/Mock/TestInventoryService.cs (limited to 'OpenSim') diff --git a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs index e891d9c..60f0ba8 100644 --- a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs +++ b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs @@ -75,7 +75,7 @@ namespace OpenSim.Framework.Communications.Tests m_regionConnector.AddRegion(new RegionInfo(42, 43, m_capsEndPoint, m_regionExternalName)); - //IInventoryService m_inventoryService = new TestInventoryService(); + //IInventoryService m_inventoryService = new MockInventoryService(); m_localUserServices = (LocalUserServices) m_commsManager.UserService; m_localUserServices.AddUser(m_firstName,m_lastName,"boingboing","abc@ftw.com",42,43); @@ -95,7 +95,8 @@ namespace OpenSim.Framework.Communications.Tests TestHelper.InMethod(); // We want to use our own LoginService for this test, one that // doesn't require authentication. - new LLStandaloneLoginService((UserManagerBase)m_commsManager.UserService, "Hello folks", new TestInventoryService(), + new LLStandaloneLoginService( + (UserManagerBase)m_commsManager.UserService, "Hello folks", new MockInventoryService(), m_commsManager.NetworkServersInfo, false, new LibraryRootFolder(String.Empty), m_regionConnector); Hashtable loginParams = new Hashtable(); @@ -457,148 +458,4 @@ namespace OpenSim.Framework.Communications.Tests #endregion } } - - class TestInventoryService : IInventoryService - { - public TestInventoryService() - { - } - - /// - /// - /// - /// - /// - public bool CreateUserInventory(UUID userId) - { - return false; - } - - /// - /// - /// - /// - /// - public List GetInventorySkeleton(UUID userId) - { - List folders = new List(); - InventoryFolderBase folder = new InventoryFolderBase(); - folder.ID = UUID.Random(); - folder.Owner = userId; - folders.Add(folder); - return folders; - } - - /// - /// Returns a list of all the active gestures in a user's inventory. - /// - /// - /// The of the user - /// - /// - /// A flat list of the gesture items. - /// - public List GetActiveGestures(UUID userId) - { - return null; - } - - public InventoryCollection GetUserInventory(UUID userID) - { - return null; - } - - public void GetUserInventory(UUID userID, OpenSim.Services.Interfaces.InventoryReceiptCallback callback) - { - } - - public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) - { - return null; - } - - public InventoryCollection GetFolderContent(UUID userID, UUID folderID) - { - return null; - } - - public List GetFolderItems(UUID userID, UUID folderID) - { - return null; - } - - public bool AddFolder(InventoryFolderBase folder) - { - return false; - } - - public bool UpdateFolder(InventoryFolderBase folder) - { - return false; - } - - public bool MoveFolder(InventoryFolderBase folder) - { - return false; - } - - public bool DeleteFolders(UUID ownerID, List ids) - { - return false; - } - - public bool PurgeFolder(InventoryFolderBase folder) - { - return false; - } - - public bool AddItem(InventoryItemBase item) - { - return false; - } - - public bool UpdateItem(InventoryItemBase item) - { - return false; - } - - public bool MoveItems(UUID owner, List items) - { - return false; - } - - public bool DeleteItems(UUID owner, List items) - { - return false; - } - - public InventoryItemBase GetItem(InventoryItemBase item) - { - return null; - } - - public InventoryFolderBase GetFolder(InventoryFolderBase folder) - { - return null; - } - - public bool HasInventoryForUser(UUID userID) - { - return false; - } - - public InventoryFolderBase GetRootFolder(UUID userID) - { - InventoryFolderBase root = new InventoryFolderBase(); - root.ID = UUID.Random(); - root.Owner = userID; - root.ParentID = UUID.Zero; - return root; - } - - public int GetAssetPermissions(UUID userID, UUID assetID) - { - return 1; - } - } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index 52891f4..dc98550 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs @@ -47,7 +47,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests [SetUp] public void Init() { - m_assetService = new TestAssetService(); + m_assetService = new MockAssetService(); m_uuidGatherer = new UuidGatherer(m_assetService); } diff --git a/OpenSim/Tests/Common/Mock/MockAssetService.cs b/OpenSim/Tests/Common/Mock/MockAssetService.cs new file mode 100644 index 0000000..cb38043 --- /dev/null +++ b/OpenSim/Tests/Common/Mock/MockAssetService.cs @@ -0,0 +1,104 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Reflection; +using log4net; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Data; +using OpenSim.Services.Interfaces; +using Nini.Config; + +namespace OpenSim.Tests.Common.Mock +{ + public class MockAssetService : IAssetService + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private readonly Dictionary Assets = new Dictionary(); + + public MockAssetService() {} + + /// + /// This constructor is required if the asset service is being created reflectively (which is the case in some + /// tests). + /// + /// + public MockAssetService(IConfigSource config) {} + + public AssetBase Get(string id) + { + m_log.DebugFormat("[MOCK ASSET SERVICE]: Getting asset with id {0}", id); + + AssetBase asset; + if (Assets.ContainsKey(id)) + asset = Assets[id]; + else + asset = null; + + return asset; + } + + public AssetMetadata GetMetadata(string id) + { + throw new System.NotImplementedException(); + } + + public byte[] GetData(string id) + { + throw new System.NotImplementedException(); + } + + public bool Get(string id, object sender, AssetRetrieved handler) + { + handler(id, sender, Get(id)); + + return true; + } + + public string Store(AssetBase asset) + { + m_log.DebugFormat("[MOCK ASSET SERVICE]: Storing asset {0}", asset.ID); + + Assets[asset.ID] = asset; + + return asset.ID; + } + + public bool UpdateContent(string id, byte[] data) + { + throw new System.NotImplementedException(); + } + + public bool Delete(string id) + { + throw new System.NotImplementedException(); + } + } +} \ No newline at end of file diff --git a/OpenSim/Tests/Common/Mock/MockInventoryService.cs b/OpenSim/Tests/Common/Mock/MockInventoryService.cs new file mode 100644 index 0000000..1ea4bc1 --- /dev/null +++ b/OpenSim/Tests/Common/Mock/MockInventoryService.cs @@ -0,0 +1,190 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.Framework; +using OpenMetaverse; +using OpenSim.Services.Interfaces; +using Nini.Config; + +namespace OpenSim.Tests.Common.Mock +{ + public class MockInventoryService : IInventoryService + { + public MockInventoryService() + { + } + + public MockInventoryService(IConfigSource config) + { + } + + /// + /// + /// + /// + /// + public bool CreateUserInventory(UUID userId) + { + return false; + } + + /// + /// + /// + /// + /// + public List GetInventorySkeleton(UUID userId) + { + List folders = new List(); + InventoryFolderBase folder = new InventoryFolderBase(); + folder.ID = UUID.Random(); + folder.Owner = userId; + folders.Add(folder); + return folders; + } + + public InventoryFolderBase GetRootFolder(UUID userID) + { + return new InventoryFolderBase(); + } + + public InventoryCollection GetFolderContent(UUID userID, UUID folderID) + { + return null; + } + + public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) + { + return null; + } + + /// + /// Returns a list of all the active gestures in a user's inventory. + /// + /// + /// The of the user + /// + /// + /// A flat list of the gesture items. + /// + public List GetActiveGestures(UUID userId) + { + return null; + } + + public InventoryCollection GetUserInventory(UUID userID) + { + return null; + } + + public void GetUserInventory(UUID userID, OpenSim.Services.Interfaces.InventoryReceiptCallback callback) + { + } + + public List GetFolderItems(UUID userID, UUID folderID) + { + return null; + } + + public bool AddFolder(InventoryFolderBase folder) + { + return false; + } + + public bool UpdateFolder(InventoryFolderBase folder) + { + return false; + } + + public bool MoveFolder(InventoryFolderBase folder) + { + return false; + } + + public bool DeleteFolders(UUID ownerID, List ids) + { + return false; + } + + public bool PurgeFolder(InventoryFolderBase folder) + { + return false; + } + + public bool AddItem(InventoryItemBase item) + { + return false; + } + + public bool UpdateItem(InventoryItemBase item) + { + return false; + } + + public bool MoveItems(UUID ownerID, List items) + { + return false; + } + + public bool DeleteItems(UUID ownerID, List itemIDs) + { + return false; + } + + public InventoryItemBase GetItem(InventoryItemBase item) + { + return null; + } + + public InventoryFolderBase GetFolder(InventoryFolderBase folder) + { + return null; + } + + public bool HasInventoryForUser(UUID userID) + { + return false; + } + + public InventoryFolderBase RequestRootFolder(UUID userID) + { + InventoryFolderBase root = new InventoryFolderBase(); + root.ID = UUID.Random(); + root.Owner = userID; + root.ParentID = UUID.Zero; + return root; + } + + public int GetAssetPermissions(UUID userID, UUID assetID) + { + return 1; + } + } +} diff --git a/OpenSim/Tests/Common/Mock/TestAssetService.cs b/OpenSim/Tests/Common/Mock/TestAssetService.cs deleted file mode 100644 index a537b97..0000000 --- a/OpenSim/Tests/Common/Mock/TestAssetService.cs +++ /dev/null @@ -1,104 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Reflection; -using log4net; -using OpenMetaverse; -using OpenSim.Framework; -using OpenSim.Data; -using OpenSim.Services.Interfaces; -using Nini.Config; - -namespace OpenSim.Tests.Common.Mock -{ - public class TestAssetService : IAssetService - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private readonly Dictionary Assets = new Dictionary(); - - public TestAssetService() {} - - /// - /// This constructor is required if the asset service is being created reflectively (which is the case in some - /// tests). - /// - /// - public TestAssetService(IConfigSource config) {} - - public AssetBase Get(string id) - { - m_log.DebugFormat("[MOCK ASSET SERVICE]: Getting asset with id {0}", id); - - AssetBase asset; - if (Assets.ContainsKey(id)) - asset = Assets[id]; - else - asset = null; - - return asset; - } - - public AssetMetadata GetMetadata(string id) - { - throw new System.NotImplementedException(); - } - - public byte[] GetData(string id) - { - throw new System.NotImplementedException(); - } - - public bool Get(string id, object sender, AssetRetrieved handler) - { - handler(id, sender, Get(id)); - - return true; - } - - public string Store(AssetBase asset) - { - m_log.DebugFormat("[MOCK ASSET SERVICE]: Storing asset {0}", asset.ID); - - Assets[asset.ID] = asset; - - return asset.ID; - } - - public bool UpdateContent(string id, byte[] data) - { - throw new System.NotImplementedException(); - } - - public bool Delete(string id) - { - throw new System.NotImplementedException(); - } - } -} \ No newline at end of file diff --git a/OpenSim/Tests/Common/Mock/TestInventoryService.cs b/OpenSim/Tests/Common/Mock/TestInventoryService.cs deleted file mode 100644 index 5a0ee7c..0000000 --- a/OpenSim/Tests/Common/Mock/TestInventoryService.cs +++ /dev/null @@ -1,190 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Framework; -using OpenMetaverse; -using OpenSim.Services.Interfaces; -using Nini.Config; - -namespace OpenSim.Tests.Common.Mock -{ - public class TestInventoryService : IInventoryService - { - public TestInventoryService() - { - } - - public TestInventoryService(IConfigSource config) - { - } - - /// - /// - /// - /// - /// - public bool CreateUserInventory(UUID userId) - { - return false; - } - - /// - /// - /// - /// - /// - public List GetInventorySkeleton(UUID userId) - { - List folders = new List(); - InventoryFolderBase folder = new InventoryFolderBase(); - folder.ID = UUID.Random(); - folder.Owner = userId; - folders.Add(folder); - return folders; - } - - public InventoryFolderBase GetRootFolder(UUID userID) - { - return new InventoryFolderBase(); - } - - public InventoryCollection GetFolderContent(UUID userID, UUID folderID) - { - return null; - } - - public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) - { - return null; - } - - /// - /// Returns a list of all the active gestures in a user's inventory. - /// - /// - /// The of the user - /// - /// - /// A flat list of the gesture items. - /// - public List GetActiveGestures(UUID userId) - { - return null; - } - - public InventoryCollection GetUserInventory(UUID userID) - { - return null; - } - - public void GetUserInventory(UUID userID, OpenSim.Services.Interfaces.InventoryReceiptCallback callback) - { - } - - public List GetFolderItems(UUID userID, UUID folderID) - { - return null; - } - - public bool AddFolder(InventoryFolderBase folder) - { - return false; - } - - public bool UpdateFolder(InventoryFolderBase folder) - { - return false; - } - - public bool MoveFolder(InventoryFolderBase folder) - { - return false; - } - - public bool DeleteFolders(UUID ownerID, List ids) - { - return false; - } - - public bool PurgeFolder(InventoryFolderBase folder) - { - return false; - } - - public bool AddItem(InventoryItemBase item) - { - return false; - } - - public bool UpdateItem(InventoryItemBase item) - { - return false; - } - - public bool MoveItems(UUID ownerID, List items) - { - return false; - } - - public bool DeleteItems(UUID ownerID, List itemIDs) - { - return false; - } - - public InventoryItemBase GetItem(InventoryItemBase item) - { - return null; - } - - public InventoryFolderBase GetFolder(InventoryFolderBase folder) - { - return null; - } - - public bool HasInventoryForUser(UUID userID) - { - return false; - } - - public InventoryFolderBase RequestRootFolder(UUID userID) - { - InventoryFolderBase root = new InventoryFolderBase(); - root.ID = UUID.Random(); - root.Owner = userID; - root.ParentID = UUID.Zero; - return root; - } - - public int GetAssetPermissions(UUID userID, UUID assetID) - { - return 1; - } - } -} diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index eab5422..8b18d07 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs @@ -219,7 +219,7 @@ namespace OpenSim.Tests.Common.Setup if (real) config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); else - config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:TestAssetService"); + config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockAssetService"); config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); assetService.Initialise(config); assetService.AddRegion(testScene); @@ -238,7 +238,7 @@ namespace OpenSim.Tests.Common.Setup if (real) config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); else - config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:TestInventoryService"); + config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockInventoryService"); config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); inventoryService.Initialise(config); inventoryService.AddRegion(testScene); -- cgit v1.1