From 298870b1777d8e4472fc247bb46accfcd3f08a94 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 25 Apr 2008 19:48:47 +0000 Subject: * Fixes Mantis: 1049. Y Texture repeat not being applied to resulting animation. --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index eb3bf1f..039029f 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -1911,7 +1911,7 @@ namespace OpenSim.Region.Environment.Scenes data[pos] = ConvertScriptUintToByte(pTexAnim.Flags); pos++; data[pos] = (byte)pTexAnim.Face; pos++; data[pos] = (byte)pTexAnim.SizeX; pos++; - data[pos] = (byte)pTexAnim.SizeX; pos++; + data[pos] = (byte)pTexAnim.SizeY; pos++; Helpers.FloatToBytes(pTexAnim.Start).CopyTo(data, pos); Helpers.FloatToBytes(pTexAnim.Length ).CopyTo(data, pos + 4); -- cgit v1.1