From 1468ee9179f71c7dca03969c937cdf782c1594db Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sat, 11 Jun 2016 09:38:19 -0700 Subject: Mantis #7858. This is s shot in the dark, because I cannot reproduce the problem. Removed what seemed to be redundant kill object calls that weren't there in 0.8.2 -- kill object is already being called in DeleteGroupFromScene. --- OpenSim/Region/Framework/Scenes/Scene.cs | 2 -- 1 file changed, 2 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f2dcae0..5a9f88e 100755 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -2809,8 +2809,6 @@ namespace OpenSim.Region.Framework.Scenes } group.DeleteGroupFromScene(silent); - if (!silent) - SendKillObject(new List() { group.LocalId }); // use this to mean also full delete if (removeScripts) -- cgit v1.1