From 0b5cdc539c767b526f14cb7e7d97fd83bea14424 Mon Sep 17 00:00:00 2001
From: Melanie
Date: Tue, 29 Dec 2009 18:35:06 +0000
Subject: Change teleports so the TeleportFlags are sent to the destination
sim. It can now determine if a connection is from login, teleport or
crossing. Needed for a meaningful banlines implementation
---
OpenSim/Client/Linden/LLProxyLoginModule.cs | 2 +-
OpenSim/Client/Linden/LLStandaloneLoginModule.cs | 2 +-
OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs | 2 +-
.../Framework/Communications/Clients/RegionClient.cs | 5 +++--
.../CoreModules/InterGrid/OpenGridProtocolModule.cs | 2 +-
.../Interregion/LocalInterregionComms.cs | 4 ++--
.../Interregion/RESTInterregionComms.cs | 17 +++++++++++------
.../Region/Framework/Interfaces/IInterregionComms.cs | 2 +-
.../Scenes/Hypergrid/HGSceneCommunicationService.cs | 2 +-
OpenSim/Region/Framework/Scenes/Scene.cs | 20 ++++++++++++++++----
.../Framework/Scenes/SceneCommunicationService.cs | 4 ++--
.../Framework/Scenes/Tests/ScenePresenceTests.cs | 6 +++---
OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 2 +-
13 files changed, 44 insertions(+), 26 deletions(-)
(limited to 'OpenSim')
diff --git a/OpenSim/Client/Linden/LLProxyLoginModule.cs b/OpenSim/Client/Linden/LLProxyLoginModule.cs
index efae234..9075f15 100644
--- a/OpenSim/Client/Linden/LLProxyLoginModule.cs
+++ b/OpenSim/Client/Linden/LLProxyLoginModule.cs
@@ -268,7 +268,7 @@ namespace OpenSim.Client.Linden
else
{
string reason;
- if (scene.NewUserConnection(agentData, out reason))
+ if (scene.NewUserConnection(agentData, (uint)TeleportFlags.ViaLogin, out reason))
{
success = true;
}
diff --git a/OpenSim/Client/Linden/LLStandaloneLoginModule.cs b/OpenSim/Client/Linden/LLStandaloneLoginModule.cs
index 8739ce5..8047f74 100644
--- a/OpenSim/Client/Linden/LLStandaloneLoginModule.cs
+++ b/OpenSim/Client/Linden/LLStandaloneLoginModule.cs
@@ -199,7 +199,7 @@ namespace OpenSim.Client.Linden
Scene scene;
if (TryGetRegion(regionHandle, out scene))
{
- return scene.NewUserConnection(agent, out reason);
+ return scene.NewUserConnection(agent, (uint)TeleportFlags.ViaLogin, out reason);
}
reason = "Region not found.";
return false;
diff --git a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs
index 63381a4..7d71f18 100644
--- a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs
+++ b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs
@@ -609,7 +609,7 @@ namespace OpenSim.Client.MXP.PacketHandler
agent.Appearance = new AvatarAppearance();
}
- return scene.NewUserConnection(agent, out reason);
+ return scene.NewUserConnection(agent, 0, out reason);
}
public void PrintDebugInformation()
diff --git a/OpenSim/Framework/Communications/Clients/RegionClient.cs b/OpenSim/Framework/Communications/Clients/RegionClient.cs
index 297b046..5ceaf39 100644
--- a/OpenSim/Framework/Communications/Clients/RegionClient.cs
+++ b/OpenSim/Framework/Communications/Clients/RegionClient.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Framework.Communications.Clients
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- public bool DoCreateChildAgentCall(GridRegion region, AgentCircuitData aCircuit, string authKey, out string reason)
+ public bool DoCreateChildAgentCall(GridRegion region, AgentCircuitData aCircuit, string authKey, uint teleportFlags, out string reason)
{
reason = String.Empty;
@@ -83,7 +83,8 @@ namespace OpenSim.Framework.Communications.Clients
}
// Add the regionhandle of the destination region
ulong regionHandle = GetRegionHandle(region.RegionHandle);
- args["destination_handle"] = OSD.FromString(regionHandle.ToString());
+ args["destination_handle"] = OSD.FromString(regionHandle.ToString());
+ args["teleport_flags"] = OSD.FromString(teleportFlags.ToString());
string strBuffer = "";
byte[] buffer = new byte[1];
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
index c727cec..10a3232 100644
--- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
+++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
@@ -557,7 +557,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
// Call 'new user' event handler
string reason;
- if (!homeScene.NewUserConnection(agentData, out reason))
+ if (!homeScene.NewUserConnection(agentData, (uint)TeleportFlags.ViaLogin, out reason))
{
responseMap["connect"] = OSD.FromBoolean(false);
responseMap["message"] = OSD.FromString(String.Format("Connection refused: {0}", reason));
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/LocalInterregionComms.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/LocalInterregionComms.cs
index bdfe3b1..d68c683 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/LocalInterregionComms.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/LocalInterregionComms.cs
@@ -144,7 +144,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
* Agent-related communications
*/
- public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, out string reason)
+ public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, uint teleportFlags, out string reason)
{
foreach (Scene s in m_sceneList)
@@ -152,7 +152,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
if (s.RegionInfo.RegionHandle == regionHandle)
{
// m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle);
- return s.NewUserConnection(aCircuit, out reason);
+ return s.NewUserConnection(aCircuit, teleportFlags, out reason);
}
}
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs
index 710e3ca..44458d1 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs
@@ -157,10 +157,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
* Agent-related communications
*/
- public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, out string reason)
+ public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, uint teleportFlags, out string reason)
{
// Try local first
- if (m_localBackend.SendCreateChildAgent(regionHandle, aCircuit, out reason))
+ if (m_localBackend.SendCreateChildAgent(regionHandle, aCircuit, teleportFlags, out reason))
return true;
// else do the remote thing
@@ -173,7 +173,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
{
m_regionClient.SendUserInformation(regInfo, aCircuit);
- return m_regionClient.DoCreateChildAgentCall(regInfo, aCircuit, "None", out reason);
+ return m_regionClient.DoCreateChildAgentCall(regInfo, aCircuit, "None", teleportFlags, out reason);
}
//else
// m_log.Warn("[REST COMMS]: Region not found " + regionHandle);
@@ -436,11 +436,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion
}
OSDMap resp = new OSDMap(2);
- string reason = String.Empty;
-
+ string reason = String.Empty;
+ uint teleportFlags = 0;
+ if (args.ContainsKey("teleport_flags"))
+ {
+ teleportFlags = args["teleport_flags"].AsUInteger();
+ }
+
// This is the meaning of POST agent
m_regionClient.AdjustUserInformation(aCircuit);
- bool result = m_localBackend.SendCreateChildAgent(regionhandle, aCircuit, out reason);
+ bool result = m_localBackend.SendCreateChildAgent(regionhandle, aCircuit, teleportFlags, out reason);
resp["reason"] = OSD.FromString(reason);
resp["success"] = OSD.FromBoolean(result);
diff --git a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs b/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs
index 8f4d3d5..2d6287f 100644
--- a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs
+++ b/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Framework.Interfaces
{
#region Agents
- bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, out string reason);
+ bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, uint teleportFlags, out string reason);
///
/// Full child agent update.
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs
index 0f9c190..416826c 100644
--- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs
@@ -203,7 +203,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
string reason = String.Empty;
//if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit))
- if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, out reason))
+ if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, teleportFlags, out reason))
{
avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}",
reason));
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index f79eb5d..0e1e2be 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3316,12 +3316,16 @@ namespace OpenSim.Region.Framework.Scenes
/// Use NewUserConnection() directly if possible so the return type can refuse connections.
/// At the moment nothing actually seems to use this event,
/// as everything is switching to calling the NewUserConnection method directly.
+ ///
+ /// Now obsoleting this because it doesn't handle teleportFlags propertly
+ ///
///
///
+ [Obsolete("Please call NewUserConnection directly.")]
public void HandleNewUserConnection(AgentCircuitData agent)
{
string reason;
- NewUserConnection(agent, out reason);
+ NewUserConnection(agent, 0, out reason);
}
///
@@ -3334,8 +3338,16 @@ namespace OpenSim.Region.Framework.Scenes
/// Outputs the reason for the false response on this string
/// True if the region accepts this agent. False if it does not. False will
/// also return a reason.
- public bool NewUserConnection(AgentCircuitData agent, out string reason)
+ public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason)
{
+ //Teleport flags:
+ //
+ // TeleportFlags.ViaGodlikeLure - Border Crossing
+ // TeleportFlags.ViaLogin - Login
+ // TeleportFlags.TeleportFlags.ViaLure - Teleport request sent by another user
+ // TeleportFlags.ViaLandmark | TeleportFlags.ViaLocation | TeleportFlags.ViaLandmark | TeleportFlags.Default - Regular Teleport
+
+
if (loginsdisabled)
{
reason = "Logins Disabled";
@@ -3343,9 +3355,9 @@ namespace OpenSim.Region.Framework.Scenes
}
// Don't disable this log message - it's too helpful
m_log.InfoFormat(
- "[CONNECTION BEGIN]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5})",
+ "[CONNECTION BEGIN]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, teleportflags {6})",
RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname,
- agent.AgentID, agent.circuitcode);
+ agent.AgentID, agent.circuitcode, teleportFlags);
reason = String.Empty;
if (!AuthenticateUser(agent, out reason))
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index e649139..f49d072 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -286,7 +286,7 @@ namespace OpenSim.Region.Framework.Scenes
string reason = String.Empty;
- bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, out reason);
+ bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, 0, out reason);
if (regionAccepted && newAgent)
{
@@ -810,7 +810,7 @@ namespace OpenSim.Region.Framework.Scenes
// Let's create an agent there if one doesn't exist yet.
//if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit))
- if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, out reason))
+ if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, teleportFlags, out reason))
{
avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}",
reason));
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
index f495022..f00dd66 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
agent.child = true;
string reason;
- scene.NewUserConnection(agent, out reason);
+ scene.NewUserConnection(agent, (uint)TeleportFlags.ViaLogin, out reason);
testclient = new TestClient(agent, scene);
scene.AddNewClient(testclient);
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
if (acd1 == null)
fixNullPresence();
- scene.NewUserConnection(acd1, out reason);
+ scene.NewUserConnection(acd1, 0, out reason);
if (testclient == null)
testclient = new TestClient(acd1, scene);
scene.AddNewClient(testclient);
@@ -242,7 +242,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
// Adding child agent to region 1001
string reason;
- scene2.NewUserConnection(acd1, out reason);
+ scene2.NewUserConnection(acd1,0, out reason);
scene2.AddNewClient(testclient);
ScenePresence presence = scene.GetScenePresence(agent1);
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
index 8b18d07..b13e8dd 100644
--- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
@@ -382,7 +382,7 @@ namespace OpenSim.Tests.Common.Setup
// We emulate the proper login sequence here by doing things in three stages
// Stage 1: simulate login by telling the scene to expect a new user connection
- scene.NewUserConnection(agentData, out reason);
+ scene.NewUserConnection(agentData, (uint)TeleportFlags.ViaLogin, out reason);
// Stage 2: add the new client as a child agent to the scene
TestClient client = new TestClient(agentData, scene);
--
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