From 0b594a072c00c81f68f00920a4acb48e8b9638de Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Sat, 4 Oct 2008 18:46:34 +0000
Subject: * Check in the second part of
http://opensimulator.org/mantis/view.php?id=2334 since enough time has passed
such that servers following head have probably updated * This patch aims to
store look at data when an avatar logs off in grid mode * However, in my
short test it doesn't appear to be working yet - numbers are being stored but
they don't look correct * But this doesn't appear to cause any login problems
* Thanks tyre
---
OpenSim/Grid/UserServer/UserManager.cs | 19 +++++----
OpenSim/Region/Environment/Scenes/Scene.cs | 64 ++++++++++++++----------------
2 files changed, 41 insertions(+), 42 deletions(-)
(limited to 'OpenSim')
diff --git a/OpenSim/Grid/UserServer/UserManager.cs b/OpenSim/Grid/UserServer/UserManager.cs
index ecb806f..f7e4e3c 100644
--- a/OpenSim/Grid/UserServer/UserManager.cs
+++ b/OpenSim/Grid/UserServer/UserManager.cs
@@ -710,18 +710,23 @@ namespace OpenSim.Grid.UserServer
{
try
{
- UUID userUUID = new UUID((string) requestData["avatar_uuid"]);
- UUID RegionID = new UUID((string) requestData["region_uuid"]);
- ulong regionhandle = (ulong) Convert.ToInt64((string) requestData["region_handle"]);
- float posx = (float) Convert.ToDecimal((string) requestData["region_pos_x"]);
- float posy = (float) Convert.ToDecimal((string) requestData["region_pos_y"]);
- float posz = (float) Convert.ToDecimal((string) requestData["region_pos_z"]);
+ UUID userUUID = new UUID((string)requestData["avatar_uuid"]);
+ UUID RegionID = new UUID((string)requestData["region_uuid"]);
+ ulong regionhandle = (ulong)Convert.ToInt64((string)requestData["region_handle"]);
+ Vector3 position = new Vector3(
+ (float)Convert.ToDecimal((string)requestData["region_pos_x"]),
+ (float)Convert.ToDecimal((string)requestData["region_pos_y"]),
+ (float)Convert.ToDecimal((string)requestData["region_pos_z"]));
+ Vector3 lookat = new Vector3(
+ (float)Convert.ToDecimal((string)requestData["lookat_x"]),
+ (float)Convert.ToDecimal((string)requestData["lookat_y"]),
+ (float)Convert.ToDecimal((string)requestData["lookat_z"]));
handlerLogOffUser = OnLogOffUser;
if (handlerLogOffUser != null)
handlerLogOffUser(userUUID);
- LogOffUser(userUUID, RegionID, regionhandle, posx, posy, posz);
+ LogOffUser(userUUID, RegionID, regionhandle, position, lookat);
}
catch (FormatException)
{
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index f90c6fb..7b9183a 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -46,9 +46,10 @@ using OpenSim.Region.Environment.Modules.World.Terrain;
using OpenSim.Region.Environment.Scenes.Scripting;
using OpenSim.Region.Physics.Manager;
using Nini.Config;
-using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
-using Image=System.Drawing.Image;
-using Timer=System.Timers.Timer;
+using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
+using Image = System.Drawing.Image;
+using TPFlags = OpenSim.Framework.Constants.TeleportFlags;
+using Timer = System.Timers.Timer;
namespace OpenSim.Region.Environment.Scenes
{
@@ -2269,38 +2270,33 @@ namespace OpenSim.Region.Environment.Scenes
m_log.DebugFormat("gesture : {0} ", gestureId.ToString());
}
-
+
+ ///
+ /// Teleport an avatar to their home region
+ ///
+ ///
+ ///
public virtual void TeleportClientHome(UUID agentId, IClientAPI client)
{
UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(agentId);
if (UserProfile != null)
{
- UUID homeRegionID = UserProfile.HomeRegionID;
- ulong homeRegionHandle = UserProfile.HomeRegion;
- if (homeRegionID == UUID.Zero)
+ RegionInfo regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegionID);
+ if (regionInfo == null)
{
- RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion);
- if (info == null)
- {
- // can't find the region: Tell viewer and abort
- client.SendTeleportFailed("Your home-region could not be found.");
- return;
- }
- UserProfile.HomeRegionID = info.RegionID;
+ regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion);
+ UserProfile.HomeRegionID = regionInfo.RegionID;
CommsManager.UserService.UpdateUserProfile(UserProfile);
}
- else
+ if (regionInfo == null)
{
- RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(homeRegionID);
- if (info == null)
- {
- // can't find the region: Tell viewer and abort
- client.SendTeleportFailed("Your home-region could not be found.");
- return;
- }
- homeRegionHandle = info.RegionHandle;
+ // can't find the Home region: Tell viewer and abort
+ client.SendTeleportFailed("Your home-region could not be found.");
+ return;
}
- RequestTeleportLocation(client, homeRegionHandle, UserProfile.HomeLocation, UserProfile.HomeLookAt, (uint)0);
+ RequestTeleportLocation(
+ client, regionInfo.RegionHandle, UserProfile.HomeLocation, UserProfile.HomeLookAt,
+ (uint)(TPFlags.SetLastToTarget | TPFlags.ViaHome));
}
}
@@ -2461,9 +2457,7 @@ namespace OpenSim.Region.Environment.Scenes
else
{
m_innerScene.removeUserCount(true);
- m_sceneGridService.LogOffUser(agentID, RegionInfo.RegionID, RegionInfo.RegionHandle,
- avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y,
- avatar.AbsolutePosition.Z);
+ m_sceneGridService.LogOffUser(agentID, RegionInfo.RegionID, RegionInfo.RegionHandle, avatar.AbsolutePosition, avatar.Lookat);
List childknownRegions = new List();
List ckn = avatar.GetKnownRegionList();
for (int i = 0; i < ckn.Count; i++)
@@ -2922,9 +2916,9 @@ namespace OpenSim.Region.Environment.Scenes
///
///
///
- ///
+ ///
public void RequestTeleportLocation(IClientAPI remoteClient, string regionName, Vector3 position,
- Vector3 lookat, uint flags)
+ Vector3 lookat, uint teleportFlags)
{
RegionInfo regionInfo = m_sceneGridService.RequestClosestRegion(regionName);
if (regionInfo == null)
@@ -2933,7 +2927,7 @@ namespace OpenSim.Region.Environment.Scenes
remoteClient.SendTeleportFailed("The region '" + regionName + "' could not be found.");
return;
}
- RequestTeleportLocation(remoteClient, regionInfo.RegionHandle, position, lookat, flags);
+ RequestTeleportLocation(remoteClient, regionInfo.RegionHandle, position, lookat, teleportFlags);
}
///
@@ -2943,16 +2937,16 @@ namespace OpenSim.Region.Environment.Scenes
///
///
///
- ///
+ ///
public void RequestTeleportLocation(IClientAPI remoteClient, ulong regionHandle, Vector3 position,
- Vector3 lookAt, uint flags)
+ Vector3 lookAt, uint teleportFlags)
{
lock (m_scenePresences)
{
if (m_scenePresences.ContainsKey(remoteClient.AgentId))
{
m_sceneGridService.RequestTeleportToLocation(m_scenePresences[remoteClient.AgentId], regionHandle,
- position, lookAt, flags);
+ position, lookAt, teleportFlags);
}
}
}
@@ -2979,7 +2973,7 @@ namespace OpenSim.Region.Environment.Scenes
if (m_scenePresences.ContainsKey(remoteClient.AgentId))
{
m_sceneGridService.RequestTeleportToLocation(m_scenePresences[remoteClient.AgentId], info.RegionHandle,
- position, Vector3.Zero, 0);
+ position, Vector3.Zero, (uint)(TPFlags.SetLastToTarget | TPFlags.ViaLandmark));
}
}
}
--
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