From 0904772a6f14e4f03d199d8def063d6fb16414eb Mon Sep 17 00:00:00 2001 From: Melanie Date: Sun, 5 Feb 2012 20:12:35 +0000 Subject: Revert "Check ban list for a particular parcel only when an avatar moves into it." This reverts commit 8923ad755d97d5ddb4a29cb6f543b53195f0b461. --- .../CoreModules/World/Land/LandManagementModule.cs | 17 ----------------- OpenSim/Region/CoreModules/World/Land/LandObject.cs | 4 ++++ 2 files changed, 4 insertions(+), 17 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 00ac44d..1c503aa 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs @@ -389,8 +389,6 @@ namespace OpenSim.Region.CoreModules.World.Land { if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT) { - ExpireAccessList(parcelAvatarIsEntering); - if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID)) { SendYouAreBannedNotice(avatar); @@ -1713,20 +1711,5 @@ namespace OpenSim.Region.CoreModules.World.Land MainConsole.Instance.Output(report.ToString()); } - - private void ExpireAccessList(ILandObject land) - { - List delete = new List(); - - foreach (LandAccessEntry entry in land.LandData.ParcelAccessList) - { - if (entry.Expires != 0 && entry.Expires < Util.UnixTimeSinceEpoch()) - delete.Add(entry); - } - foreach (LandAccessEntry entry in delete) - land.LandData.ParcelAccessList.Remove(entry); - - m_scene.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); - } } } diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 9aff86c..d86d50e 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs @@ -418,6 +418,8 @@ namespace OpenSim.Region.CoreModules.World.Land public bool IsBannedFromLand(UUID avatar) { +// ExpireAccessList(); +// if (m_scene.Permissions.IsAdministrator(avatar)) return false; @@ -445,6 +447,8 @@ namespace OpenSim.Region.CoreModules.World.Land public bool IsRestrictedFromLand(UUID avatar) { +// ExpireAccessList(); +// if (m_scene.Permissions.IsAdministrator(avatar)) return false; -- cgit v1.1