From 03635aa336f6757e38d8c05cdd805d0e68b66efb Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Tue, 18 Dec 2007 07:57:06 +0000 Subject: * Renamed AgentWearable to AvatarWearable * Made Terrain texture temp (it's re-created on every run) --- OpenSim/Framework/AgentWearable.cs | 71 ------------------------------ OpenSim/Framework/AvatarWearable.cs | 71 ++++++++++++++++++++++++++++++ OpenSim/Region/Environment/Scenes/Scene.cs | 2 +- 3 files changed, 72 insertions(+), 72 deletions(-) delete mode 100644 OpenSim/Framework/AgentWearable.cs create mode 100644 OpenSim/Framework/AvatarWearable.cs (limited to 'OpenSim') diff --git a/OpenSim/Framework/AgentWearable.cs b/OpenSim/Framework/AgentWearable.cs deleted file mode 100644 index d0c68de..0000000 --- a/OpenSim/Framework/AgentWearable.cs +++ /dev/null @@ -1,71 +0,0 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using libsecondlife; - -namespace OpenSim.Framework -{ - public class AvatarWearable - { - public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000"); - public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); - - public AvatarWearable() - { - } - - public AvatarWearable(LLUUID itemId, LLUUID assetId) - { - AssetID = assetId; - ItemID = itemId; - } - - public static AvatarWearable[] DefaultWearables - { - get - { - AvatarWearable[] defaultWearables = new AvatarWearable[13]; //should be 13 of these - for (int i = 0; i < 13; i++) - { - defaultWearables[i] = new AvatarWearable(); - } - defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); - defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); - - defaultWearables[1].ItemID = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); - defaultWearables[1].AssetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); - - defaultWearables[4].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); - defaultWearables[4].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111110"); - - defaultWearables[5].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); - defaultWearables[5].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111120"); - return defaultWearables; - } - } - } -} diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs new file mode 100644 index 0000000..d0c68de --- /dev/null +++ b/OpenSim/Framework/AvatarWearable.cs @@ -0,0 +1,71 @@ +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using libsecondlife; + +namespace OpenSim.Framework +{ + public class AvatarWearable + { + public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000"); + public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); + + public AvatarWearable() + { + } + + public AvatarWearable(LLUUID itemId, LLUUID assetId) + { + AssetID = assetId; + ItemID = itemId; + } + + public static AvatarWearable[] DefaultWearables + { + get + { + AvatarWearable[] defaultWearables = new AvatarWearable[13]; //should be 13 of these + for (int i = 0; i < 13; i++) + { + defaultWearables[i] = new AvatarWearable(); + } + defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); + defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); + + defaultWearables[1].ItemID = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); + defaultWearables[1].AssetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); + + defaultWearables[4].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); + defaultWearables[4].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111110"); + + defaultWearables[5].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); + defaultWearables[5].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111120"); + return defaultWearables; + } + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 81b0919..9ca23d5 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -803,7 +803,7 @@ namespace OpenSim.Region.Environment.Scenes Terrain.SetHeights2D(map); } - CreateTerrainTexture(false); + CreateTerrainTexture(true); //CommsManager.GridService.RegisterRegion(RegionInfo); //hack to update the terrain texture in grid mode so it shows on world map } catch (Exception e) -- cgit v1.1