From 00947cf2ca7a9315ae1d508507db0c95348e25ec Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 8 Feb 2010 19:02:20 +0000 Subject: Add EventManager.OnIncomingSceneObject event which is triggered by an incoming scene object Add a read-only Attachments property to ScenePresence --- OpenSim/Region/Framework/Scenes/EventManager.cs | 29 ++++++++++++++++- OpenSim/Region/Framework/Scenes/Scene.cs | 36 +++++++++++++--------- .../Framework/Scenes/SceneCommunicationService.cs | 1 - OpenSim/Region/Framework/Scenes/ScenePresence.cs | 9 +++++- 4 files changed, 58 insertions(+), 17 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 473920e..9f74b2a 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs @@ -205,6 +205,12 @@ namespace OpenSim.Region.Framework.Scenes public delegate void OnMakeRootAgentDelegate(ScenePresence presence); public event OnMakeRootAgentDelegate OnMakeRootAgent; + /// + /// Triggered when an object or attachment enters a scene + /// + public event OnIncomingSceneObjectDelegate OnIncomingSceneObject; + public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so); + public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete; @@ -407,7 +413,7 @@ namespace OpenSim.Region.Framework.Scenes } } } - } + } public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) { @@ -1206,6 +1212,27 @@ namespace OpenSim.Region.Framework.Scenes } } + public void TriggerOnIncomingSceneObject(SceneObjectGroup so) + { + OnIncomingSceneObjectDelegate handlerIncomingSceneObject = OnIncomingSceneObject; + if (handlerIncomingSceneObject != null) + { + foreach (OnIncomingSceneObjectDelegate d in handlerIncomingSceneObject.GetInvocationList()) + { + try + { + d(so); + } + catch (Exception e) + { + m_log.ErrorFormat( + "[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}", + e.Message, e.StackTrace); + } + } + } + } + public void TriggerOnRegisterCaps(UUID agentID, Caps caps) { RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps; diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 73b0b3e..039d074 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -2406,9 +2406,14 @@ namespace OpenSim.Region.Framework.Scenes return successYN; } + /// + /// Called when objects or attachments cross the border between regions. + /// + /// + /// public bool IncomingCreateObject(ISceneObject sog) { - //m_log.Debug(" >>> IncomingCreateObject <<< " + ((SceneObjectGroup)sog).AbsolutePosition + " deleted? " + ((SceneObjectGroup)sog).IsDeleted); + //m_log.Debug(" >>> IncomingCreateObject(sog) <<< " + ((SceneObjectGroup)sog).AbsolutePosition + " deleted? " + ((SceneObjectGroup)sog).IsDeleted); SceneObjectGroup newObject; try { @@ -2425,7 +2430,12 @@ namespace OpenSim.Region.Framework.Scenes m_log.DebugFormat("[SCENE]: Problem adding scene object {0} in {1} ", sog.UUID, RegionInfo.RegionName); return false; } + newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 1); + + // Do this as late as possible so that listeners have full access to the incoming object + EventManager.TriggerOnIncomingSceneObject(newObject); + return true; } @@ -2437,6 +2447,8 @@ namespace OpenSim.Region.Framework.Scenes /// False public virtual bool IncomingCreateObject(UUID userID, UUID itemID) { + //m_log.DebugFormat(" >>> IncomingCreateObject(userID, itemID) <<< {0} {1}", userID, itemID); + ScenePresence sp = GetScenePresence(userID); if (sp != null) { @@ -2496,29 +2508,25 @@ namespace OpenSim.Region.Framework.Scenes //RootPrim.SetParentLocalId(parentLocalID); - m_log.DebugFormat("[ATTACHMENT]: Received " + - "attachment {0}, inworld asset id {1}", - //grp.RootPart.LastOwnerID.ToString(), - grp.GetFromItemID(), - grp.UUID.ToString()); + m_log.DebugFormat( + "[ATTACHMENT]: Received attachment {0}, inworld asset id {1}", grp.GetFromItemID(), grp.UUID); //grp.SetFromAssetID(grp.RootPart.LastOwnerID); - m_log.DebugFormat("[ATTACHMENT]: Attach " + - "to avatar {0} at position {1}", - sp.UUID.ToString(), grp.AbsolutePosition); - AttachObject(sp.ControllingClient, - grp.LocalId, (uint)0, - grp.GroupRotation, - grp.AbsolutePosition, false); + m_log.DebugFormat( + "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition); + + AttachObject( + sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); RootPrim.RemFlag(PrimFlags.TemporaryOnRez); grp.SendGroupFullUpdate(); + + } else { RootPrim.RemFlag(PrimFlags.TemporaryOnRez); RootPrim.AddFlag(PrimFlags.TemporaryOnRez); } - } else { diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 6164368..2f6a0db 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs @@ -191,7 +191,6 @@ namespace OpenSim.Region.Framework.Scenes if (handlerChildAgentUpdate != null) handlerChildAgentUpdate(cAgentData); - return true; } diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e960d51..6b95624 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -104,6 +104,14 @@ namespace OpenSim.Region.Framework.Scenes } protected ScenePresenceAnimator m_animator; + /// + /// The scene objects attached to this avatar. Do not change this list directly - use methods such as + /// AddAttachment() and RemoveAttachment(). Lock this list when performing any read operations upon it. + /// + public List Attachments + { + get { return m_attachments; } + } protected List m_attachments = new List(); private Dictionary scriptedcontrols = new Dictionary(); @@ -1105,7 +1113,6 @@ namespace OpenSim.Region.Framework.Scenes m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look); SendInitialData(); - } /// -- cgit v1.1