From 9ae0641871418813ad4e9dd4591396e0b023140b Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Wed, 23 Nov 2011 21:33:10 +0000
Subject: Rename Bot.BotManager to Manager
---
OpenSim/Tools/pCampBot/Bot.cs | 25 ++++++++++++++++---------
1 file changed, 16 insertions(+), 9 deletions(-)
(limited to 'OpenSim/Tools')
diff --git a/OpenSim/Tools/pCampBot/Bot.cs b/OpenSim/Tools/pCampBot/Bot.cs
index 7c16bf4..7a73e3f 100644
--- a/OpenSim/Tools/pCampBot/Bot.cs
+++ b/OpenSim/Tools/pCampBot/Bot.cs
@@ -49,8 +49,15 @@ namespace pCampBot
public delegate void AnEvent(Bot callbot, EventType someevent); // event delegate for bot events
- public BotManager BotManager { get; private set; }
- private IConfig startupConfig; // bot config, passed from BotManager
+ ///
+ /// Bot manager.
+ ///
+ public BotManager Manager { get; private set; }
+
+ ///
+ /// Bot config, passed from BotManager.
+ ///
+ private IConfig startupConfig;
///
/// Behaviours implemented by this bot.
@@ -132,7 +139,7 @@ namespace pCampBot
Password = password;
LoginUri = loginUri;
- BotManager = bm;
+ Manager = bm;
startupConfig = bm.Config;
readconfig();
@@ -222,7 +229,7 @@ namespace pCampBot
Client.Self.Jump(true);
// Extract nearby region information.
- Client.Grid.GridRegion += BotManager.Grid_GridRegion;
+ Client.Grid.GridRegion += Manager.Grid_GridRegion;
uint xUint, yUint;
Utils.LongToUInts(Client.Network.CurrentSim.Handle, out xUint, out yUint);
ushort minX, minY, maxX, maxY;
@@ -484,13 +491,13 @@ namespace pCampBot
private void GetTexture(UUID textureID)
{
- lock (BotManager.AssetsReceived)
+ lock (Manager.AssetsReceived)
{
// Don't request assets more than once.
- if (BotManager.AssetsReceived.ContainsKey(textureID))
+ if (Manager.AssetsReceived.ContainsKey(textureID))
return;
- BotManager.AssetsReceived[textureID] = false;
+ Manager.AssetsReceived[textureID] = false;
Client.Assets.RequestImage(textureID, ImageType.Normal, Asset_TextureCallback_Texture);
}
}
@@ -502,8 +509,8 @@ namespace pCampBot
public void Asset_ReceivedCallback(AssetDownload transfer, Asset asset)
{
- lock (BotManager.AssetsReceived)
- BotManager.AssetsReceived[asset.AssetID] = true;
+ lock (Manager.AssetsReceived)
+ Manager.AssetsReceived[asset.AssetID] = true;
// if (wear == "save")
// {
--
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