From b8d9737a47696952bedec33dface8f18df47341f Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 17 Sep 2007 12:52:03 +0000 Subject: fixing me some line endings --- OpenSim/Tools/OpenSim.GUI/InputTextBoxControl.cs | 176 +++++++++++------------ 1 file changed, 88 insertions(+), 88 deletions(-) (limited to 'OpenSim/Tools/OpenSim.GUI/InputTextBoxControl.cs') diff --git a/OpenSim/Tools/OpenSim.GUI/InputTextBoxControl.cs b/OpenSim/Tools/OpenSim.GUI/InputTextBoxControl.cs index 91b3f60..47ff65a 100644 --- a/OpenSim/Tools/OpenSim.GUI/InputTextBoxControl.cs +++ b/OpenSim/Tools/OpenSim.GUI/InputTextBoxControl.cs @@ -1,88 +1,88 @@ -using System; -using System.Collections.Generic; -using System.Text; -using System.Windows.Forms; - -namespace OpenSim.GUI -{ - class InputTextBoxControl:System.Windows.Forms.TextBox - { - public InputTextBoxControl() - { - this.KeyDown += new System.Windows.Forms.KeyEventHandler(TextInputControl_KeyDown); - } - - - private List CommandHistory = new List(); - private bool InHistory = false; - private int HistoryPosition = -1; - - void TextInputControl_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) - { - - - if (e.KeyCode == Keys.Enter && InHistory == false) - { - CommandHistory.Add(this.Text); - } - - - if (e.KeyCode == Keys.Up || e.KeyCode == Keys.Down) - { - // if not inside buffer, enter - // InBuffer = true - //Console.WriteLine("History: Check"); - if (InHistory == false) - { - if (this.Text != "") - { - //Console.WriteLine("History: Add"); - CommandHistory.Add(this.Text); - HistoryPosition = CommandHistory.Count; - } - else - { - //HistoryPosition = CommandHistory.Count + 1; - } - //Console.WriteLine("History: InHistory"); - InHistory = true; - } - - if (e.KeyCode == Keys.Up) - HistoryPosition -= 1; - if (e.KeyCode == Keys.Down) - HistoryPosition += 1; - - if (HistoryPosition > CommandHistory.Count - 1) - HistoryPosition = -1; - if (HistoryPosition < -1) - HistoryPosition = CommandHistory.Count - 1; - - //Console.WriteLine("History: Pos: " + HistoryPosition); - //Console.WriteLine("History: HaveInHistCount: " + CommandHistory.Count); - if (CommandHistory.Count != 0) - { - if (HistoryPosition != -1) - { - //Console.WriteLine("History: Getting"); - //this.Text = CommandHistory.Item(HistoryPosition); - this.Text = CommandHistory[HistoryPosition]; - this.SelectionStart = this.Text.Length; - this.SelectionLength = 0; - } - else - { - //Console.WriteLine("History: Nothing"); - this.Text = ""; - } - } - e.Handled = true; - } else { - InHistory = false; - HistoryPosition = -1; - } - } - - - } -} +using System; +using System.Collections.Generic; +using System.Text; +using System.Windows.Forms; + +namespace OpenSim.GUI +{ + class InputTextBoxControl:System.Windows.Forms.TextBox + { + public InputTextBoxControl() + { + this.KeyDown += new System.Windows.Forms.KeyEventHandler(TextInputControl_KeyDown); + } + + + private List CommandHistory = new List(); + private bool InHistory = false; + private int HistoryPosition = -1; + + void TextInputControl_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) + { + + + if (e.KeyCode == Keys.Enter && InHistory == false) + { + CommandHistory.Add(this.Text); + } + + + if (e.KeyCode == Keys.Up || e.KeyCode == Keys.Down) + { + // if not inside buffer, enter + // InBuffer = true + //Console.WriteLine("History: Check"); + if (InHistory == false) + { + if (this.Text != "") + { + //Console.WriteLine("History: Add"); + CommandHistory.Add(this.Text); + HistoryPosition = CommandHistory.Count; + } + else + { + //HistoryPosition = CommandHistory.Count + 1; + } + //Console.WriteLine("History: InHistory"); + InHistory = true; + } + + if (e.KeyCode == Keys.Up) + HistoryPosition -= 1; + if (e.KeyCode == Keys.Down) + HistoryPosition += 1; + + if (HistoryPosition > CommandHistory.Count - 1) + HistoryPosition = -1; + if (HistoryPosition < -1) + HistoryPosition = CommandHistory.Count - 1; + + //Console.WriteLine("History: Pos: " + HistoryPosition); + //Console.WriteLine("History: HaveInHistCount: " + CommandHistory.Count); + if (CommandHistory.Count != 0) + { + if (HistoryPosition != -1) + { + //Console.WriteLine("History: Getting"); + //this.Text = CommandHistory.Item(HistoryPosition); + this.Text = CommandHistory[HistoryPosition]; + this.SelectionStart = this.Text.Length; + this.SelectionLength = 0; + } + else + { + //Console.WriteLine("History: Nothing"); + this.Text = ""; + } + } + e.Handled = true; + } else { + InHistory = false; + HistoryPosition = -1; + } + } + + + } +} -- cgit v1.1