From d0744f8eca6adc2b6ae257f581792bd8eae16ea2 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Tue, 14 Apr 2009 18:49:45 +0000
Subject: * Make archiver tests pump the asset server manually instead of
starting the normal runtime thread * This may eliminate the occasional
archive test freezes, since they appeared to occur when somehow the asset
server didn't pick up on the presence of a request in the asset quque
---
.../Tests/Common/Mock/TestCommunicationsManager.cs | 11 +++++--
OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 38 ++++++++++++++++++++--
2 files changed, 45 insertions(+), 4 deletions(-)
(limited to 'OpenSim/Tests')
diff --git a/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs b/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs
index 3b39d36..93891c0 100644
--- a/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs
+++ b/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs
@@ -60,8 +60,7 @@ namespace OpenSim.Tests.Common.Mock
m_inventoryDataPlugin = new TestInventoryDataPlugin();
SQLAssetServer assetService = new SQLAssetServer(new TestAssetDataPlugin());
- m_assetCache = new AssetCache(assetService);
- m_assetCache.AssetServer.Start();
+ m_assetCache = new AssetCache(assetService);
LocalInventoryService lis = new LocalInventoryService();
lis.AddPlugin(m_inventoryDataPlugin);
@@ -76,5 +75,13 @@ namespace OpenSim.Tests.Common.Mock
LocalBackEndServices gs = new LocalBackEndServices();
m_gridService = gs;
}
+
+ ///
+ /// Start services that take care of business using their own threads.
+ ///
+ public void StartServices()
+ {
+ m_assetCache.AssetServer.Start();
+ }
}
}
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
index 3bcd949..ea4f0af 100644
--- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
@@ -52,10 +52,39 @@ namespace OpenSim.Tests.Common.Setup
///
/// Set up a test scene
///
+ ///
+ /// Automatically starts service threads, as would the normal runtime.
+ ///
///
public static TestScene SetupScene()
{
- return SetupScene("Unit test region", UUID.Random(), 1000, 1000, new TestCommunicationsManager());
+ return SetupScene(true);
+ }
+
+ ///
+ /// Set up a test scene
+ ///
+ ///
+ /// Start associated service threads for the scene
+ ///
+ public static TestScene SetupScene(bool startServices)
+ {
+ return SetupScene(
+ "Unit test region", UUID.Random(), 1000, 1000, new TestCommunicationsManager(), startServices);
+ }
+
+ ///
+ /// Set up a test scene
+ ///
+ /// Name of the region
+ /// ID of the region
+ /// X co-ordinate of the region
+ /// Y co-ordinate of the region
+ /// This should be the same if simulating two scenes within a standalone
+ ///
+ public static TestScene SetupScene(string name, UUID id, uint x, uint y, TestCommunicationsManager cm)
+ {
+ return SetupScene(name, id, x, y, cm, true);
}
///
@@ -66,8 +95,10 @@ namespace OpenSim.Tests.Common.Setup
/// X co-ordinate of the region
/// Y co-ordinate of the region
/// This should be the same if simulating two scenes within a standalone
+ /// Start associated threads for the services used by the scene
///
- public static TestScene SetupScene(string name, UUID id, uint x, uint y, CommunicationsManager cm)
+ public static TestScene SetupScene(
+ string name, UUID id, uint x, uint y, TestCommunicationsManager cm, bool startServices)
{
Console.WriteLine("Setting up test scene {0}", name);
@@ -102,6 +133,9 @@ namespace OpenSim.Tests.Common.Setup
testScene.PhysicsScene
= physicsPluginManager.GetPhysicsScene("basicphysics", "ZeroMesher", configSource, "test");
+ if (startServices)
+ cm.StartServices();
+
return testScene;
}
--
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