From c34fcae3f32c7154ab93b4974991c959d4ad3955 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Fri, 24 Jun 2016 12:27:45 -0700 Subject: Added a test for checking permissions in inventory items that are transferred. This is a work in progress. All permission assertions are commented for now. Will get back to this later when permissions are fixed by Melanie. --- OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Tests') diff --git a/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs b/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs index 5a36332..e7e145a 100644 --- a/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs @@ -128,6 +128,10 @@ namespace OpenSim.Tests.Common item.Owner = userId; item.AssetType = asset.Type; item.InvType = (int)itemType; + item.BasePermissions = (uint)OpenMetaverse.PermissionMask.All | + (uint)(Framework.PermissionMask.foldedMask | Framework.PermissionMask.foldedCopy | Framework.PermissionMask.foldedModify | Framework.PermissionMask.foldedTransfer); + item.CurrentPermissions = (uint)OpenMetaverse.PermissionMask.All | + (uint)(Framework.PermissionMask.foldedMask | Framework.PermissionMask.foldedCopy | Framework.PermissionMask.foldedModify | Framework.PermissionMask.foldedTransfer); InventoryFolderBase folder = InventoryArchiveUtils.FindFoldersByPath(scene.InventoryService, userId, path)[0]; -- cgit v1.1