From b6f3de5028ab9a288f60b020a0dffda079dc550d Mon Sep 17 00:00:00 2001 From: BlueWall Date: Fri, 20 Jan 2012 23:50:37 -0500 Subject: Telehub Support: Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing. --- OpenSim/Tests/Common/Mock/TestClient.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Tests') diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index 2fc6572..8a71dfd 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs @@ -193,6 +193,7 @@ namespace OpenSim.Tests.Common.Mock public event RegionInfoRequest OnRegionInfoRequest; public event EstateCovenantRequest OnEstateCovenantRequest; public event EstateChangeInfo OnEstateChangeInfo; + public event EstateManageTelehub OnEstateManageTelehub; public event ObjectDuplicateOnRay OnObjectDuplicateOnRay; @@ -945,6 +946,10 @@ namespace OpenSim.Tests.Common.Mock { } + public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List SpawnPoint) + { + } + public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID) { } -- cgit v1.1