From 8d968249ec02808db18b0d96d94383a7e2b05b03 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 21 May 2010 21:38:47 +0100 Subject: extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean improve test to retrieve object by known uuid rather than dynamically assigned local id --- OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 2 -- 1 file changed, 2 deletions(-) (limited to 'OpenSim/Tests') diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index ef8ea50..91cf323 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs @@ -32,7 +32,6 @@ using Nini.Config; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Communications; - using OpenSim.Framework.Console; using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.HttpServer; @@ -115,7 +114,6 @@ namespace OpenSim.Tests.Common.Setup return SetupScene(name, id, x, y,""); } - /// /// Set up a scene. If it's more then one scene, use the same CommunicationsManager to link regions /// or a different, to get a brand new scene with new shared region modules. -- cgit v1.1