From 1a8a77c41e4061b75ff97fcf89e39717550bfa25 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 24 Jun 2017 09:24:56 +0100 Subject: revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc --- OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'OpenSim/Tests') diff --git a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs index 5e6a638..e9767f3 100644 --- a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs +++ b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs @@ -118,8 +118,7 @@ namespace OpenSim.Tests.Stress so.UUID, m_tests.Vrm.GetContentType(), string.Format("PenColour BLACK; MoveTo 40,220; FontSize 32; Text {0};", text), - "", - 0); + ""); Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); -- cgit v1.1