From 0106f967161b2fa0dbf131a56e9c5498d1b16270 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Wed, 16 Jul 2008 14:30:22 +0000 Subject: Mantis#1755. Thank you kindly, Matth for a patch that solves: When using math operators +,-,*,/ in an LSL script with an LSLFloat and an integer literal the wrong result is returned. This patch adds operators to the LSLFloat type to handle this case. --- .../Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLFloat.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Tests') diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLFloat.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLFloat.cs index 29d0e1c..130c0ec 100644 --- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLFloat.cs +++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLFloat.cs @@ -133,7 +133,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests foreach (KeyValuePair number in numberSet) { - testNumber = new LSL_Types.LSLFloat(number.Key); + testNumber = (int)(new LSL_Types.LSLFloat(number.Key)); Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting int " + number.Value); } } @@ -170,7 +170,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests foreach (KeyValuePair number in numberSet) { - testNumber = new LSL_Types.LSLFloat(number.Key); + testNumber = (uint)(new LSL_Types.LSLFloat(number.Key)); Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting uint " + number.Value); } } -- cgit v1.1