From e02aaaf9db6750867fa74f96861a3d3f8d03693f Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Thu, 11 Dec 2008 16:40:22 +0000
Subject: * minor: Move mock test classes into mock namespace
---
.../Tests/Infra/Mock/TestInventoryDataPlugin.cs | 118 +++++++++++++++++++++
1 file changed, 118 insertions(+)
create mode 100644 OpenSim/Tests/Infra/Mock/TestInventoryDataPlugin.cs
(limited to 'OpenSim/Tests/Infra/Mock/TestInventoryDataPlugin.cs')
diff --git a/OpenSim/Tests/Infra/Mock/TestInventoryDataPlugin.cs b/OpenSim/Tests/Infra/Mock/TestInventoryDataPlugin.cs
new file mode 100644
index 0000000..826ce1b
--- /dev/null
+++ b/OpenSim/Tests/Infra/Mock/TestInventoryDataPlugin.cs
@@ -0,0 +1,118 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using OpenMetaverse;
+using OpenSim.Framework;
+
+namespace OpenSim.Tests.Infra.Mock
+{
+ ///
+ /// In memory inventory data plugin for test purposes. Could be another dll when properly filled out and when the
+ /// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit
+ /// tests are single threaded.
+ ///
+ public class TestInventoryDataPlugin : IInventoryDataPlugin
+ {
+ ///
+ /// Known inventory folders
+ ///
+ private Dictionary m_folders = new Dictionary();
+
+ ///
+ /// User root folders
+ ///
+ private Dictionary m_rootFolders = new Dictionary();
+
+ public string Version { get { return "0"; } }
+ public string Name { get { return "TestInventoryDataPlugin"; } }
+
+ public void Initialise() {}
+ public void Initialise(string connect) {}
+ public void Dispose() {}
+
+ public List getFolderHierarchy(UUID parentID)
+ {
+ List folders = new List();
+
+ foreach (InventoryFolderBase folder in m_folders.Values)
+ {
+ if (folder.ParentID == parentID)
+ {
+ folders.AddRange(getFolderHierarchy(folder.ID));
+ folders.Add(folder);
+ }
+ }
+
+ return folders;
+ }
+
+ public List getInventoryInFolder(UUID folderID)
+ {
+ return new List();
+ }
+
+ public List getUserRootFolders(UUID user) { return null; }
+
+ public InventoryFolderBase getUserRootFolder(UUID user)
+ {
+ InventoryFolderBase folder = null;
+ m_rootFolders.TryGetValue(user, out folder);
+
+ return folder;
+ }
+
+ public List getInventoryFolders(UUID parentID) { return null; }
+ public InventoryItemBase getInventoryItem(UUID item) { return null; }
+
+ public InventoryFolderBase getInventoryFolder(UUID folderId)
+ {
+ InventoryFolderBase folder = null;
+ m_folders.TryGetValue(folderId, out folder);
+
+ return folder;
+ }
+
+ public void addInventoryItem(InventoryItemBase item) {}
+ public void updateInventoryItem(InventoryItemBase item) {}
+ public void deleteInventoryItem(UUID item) {}
+
+ public void addInventoryFolder(InventoryFolderBase folder)
+ {
+ m_folders[folder.ID] = folder;
+
+ if (folder.ParentID == UUID.Zero)
+ m_rootFolders[folder.Owner] = folder;
+ }
+
+ public void updateInventoryFolder(InventoryFolderBase folder) {}
+ public void moveInventoryFolder(InventoryFolderBase folder) {}
+ public void deleteInventoryFolder(UUID folder) {}
+ public List fetchActiveGestures(UUID avatarID) { return null; }
+ }
+}
--
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