From d7e5b76d73fe3e6d3a7d5506989bd2c081ab4fc6 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 21 May 2011 00:39:42 +0100 Subject: refactor: rename AddSceneObjectItem to AddSceneObject --- OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Tests/Common') diff --git a/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs b/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs index 4467573..fbf00d6 100644 --- a/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs +++ b/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs @@ -72,7 +72,7 @@ namespace OpenSim.Tests.Common.Setup /// /// /// - public static TaskInventoryItem AddSceneObjectItem(Scene scene, SceneObjectPart sop, string itemName, UUID id) + public static TaskInventoryItem AddSceneObject(Scene scene, SceneObjectPart sop, string itemName, UUID id) { SceneObjectGroup taskSceneObject = SceneSetupHelpers.CreateSceneObject(1, UUID.Zero); AssetBase taskSceneObjectAsset = AssetHelpers.CreateAsset(0x10, taskSceneObject); -- cgit v1.1