From d7e5b76d73fe3e6d3a7d5506989bd2c081ab4fc6 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 21 May 2011 00:39:42 +0100
Subject: refactor: rename AddSceneObjectItem to AddSceneObject
---
OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'OpenSim/Tests/Common')
diff --git a/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs b/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs
index 4467573..fbf00d6 100644
--- a/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Tests.Common.Setup
///
///
///
- public static TaskInventoryItem AddSceneObjectItem(Scene scene, SceneObjectPart sop, string itemName, UUID id)
+ public static TaskInventoryItem AddSceneObject(Scene scene, SceneObjectPart sop, string itemName, UUID id)
{
SceneObjectGroup taskSceneObject = SceneSetupHelpers.CreateSceneObject(1, UUID.Zero);
AssetBase taskSceneObjectAsset = AssetHelpers.CreateAsset(0x10, taskSceneObject);
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