From f8f1e94cf88fe5894366b1b11ebc3c000078cb2a Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 5 Nov 2009 19:32:24 +0000
Subject: add unit test for iar & escaping
---
OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs | 24 ++++++++++++++++++++--
1 file changed, 22 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Tests/Common/Setup')
diff --git a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
index 3ca44a1..1b06a46 100644
--- a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
+++ b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
@@ -85,14 +85,34 @@ namespace OpenSim.Tests.Common.Setup
CommunicationsManager commsManager, string firstName, string lastName,
UUID userId, OnInventoryReceivedDelegate callback)
{
+ return CreateUserWithInventory(commsManager, firstName, lastName, "troll", userId, callback);
+ }
+
+ ///
+ /// Create a test user with a standard inventory
+ ///
+ ///
+ /// First name of user
+ /// Last name of user
+ /// Password
+ /// User ID
+ ///
+ /// Callback to invoke when inventory has been loaded. This is required because
+ /// loading may be asynchronous, even on standalone
+ ///
+ ///
+ public static CachedUserInfo CreateUserWithInventory(
+ CommunicationsManager commsManager, string firstName, string lastName, string password,
+ UUID userId, OnInventoryReceivedDelegate callback)
+ {
LocalUserServices lus = (LocalUserServices)commsManager.UserService;
- lus.AddUser(firstName, lastName, "troll", "bill@bailey.com", 1000, 1000, userId);
+ lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId);
CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId);
userInfo.OnInventoryReceived += callback;
userInfo.FetchInventory();
return userInfo;
- }
+ }
}
}
--
cgit v1.1
From 2f092d271e80dbc7af47671fbb946de75b6110a9 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 12 Nov 2009 18:44:03 +0000
Subject: Rename test services to mock services, since this is a more accurate
description remove duplicate mock inventory service
---
OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Tests/Common/Setup')
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
index eab5422..8b18d07 100644
--- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
@@ -219,7 +219,7 @@ namespace OpenSim.Tests.Common.Setup
if (real)
config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService");
else
- config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:TestAssetService");
+ config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockAssetService");
config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
assetService.Initialise(config);
assetService.AddRegion(testScene);
@@ -238,7 +238,7 @@ namespace OpenSim.Tests.Common.Setup
if (real)
config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService");
else
- config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:TestInventoryService");
+ config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockInventoryService");
config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
inventoryService.Initialise(config);
inventoryService.AddRegion(testScene);
--
cgit v1.1
From ed1089d892d05c732536be2f870217d673b972d6 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 12 Nov 2009 19:08:00 +0000
Subject: refactor some test asset creation into a helper class remove mono
compiler warning
---
OpenSim/Tests/Common/Setup/AssetHelpers.cs | 51 ++++++++++++++++++++++++++++++
1 file changed, 51 insertions(+)
create mode 100644 OpenSim/Tests/Common/Setup/AssetHelpers.cs
(limited to 'OpenSim/Tests/Common/Setup')
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
new file mode 100644
index 0000000..3b3babe
--- /dev/null
+++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
@@ -0,0 +1,51 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Text;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Region.Framework.Scenes.Serialization;
+
+namespace OpenSim.Tests.Common
+{
+ public class AssetHelpers
+ {
+ ///
+ /// Create an asset from the given scene object
+ ///
+ ///
+ ///
+ ///
+ public static AssetBase CreateAsset(UUID assetUuid, SceneObjectGroup sog)
+ {
+ AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object);
+ asset.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog));
+ return asset;
+ }
+ }
+}
--
cgit v1.1
From e2b1fb8ff9242b112232446eee4642a2f090f0e3 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 12 Nov 2009 19:15:08 +0000
Subject: refactor: extract another test asset helper method
---
OpenSim/Tests/Common/Setup/AssetHelpers.cs | 13 +++++++++++++
1 file changed, 13 insertions(+)
(limited to 'OpenSim/Tests/Common/Setup')
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
index 3b3babe..df69cd9 100644
--- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
@@ -36,6 +36,19 @@ namespace OpenSim.Tests.Common
public class AssetHelpers
{
///
+ /// Create an asset from the given data
+ ///
+ ///
+ ///
+ ///
+ public static AssetBase CreateAsset(UUID assetUuid, string data)
+ {
+ AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object);
+ asset.Data = Encoding.ASCII.GetBytes(data);
+ return asset;
+ }
+
+ ///
/// Create an asset from the given scene object
///
///
--
cgit v1.1