From 8088802c218d7eb4a47018b5b3bb70e7463a03b1 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 9 Feb 2009 21:47:55 +0000 Subject: From Alan Webb These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality. --- OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Tests/Common/Setup') diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index 3a0f72a..81fccbb 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs @@ -74,7 +74,7 @@ namespace OpenSim.Tests.Common.Setup SceneCommunicationService scs = new SceneCommunicationService(cm); SQLAssetServer assetService = new SQLAssetServer(new TestAssetDataPlugin()); - AssetCache ac = new AssetCache(assetService); + IAssetCache ac = (IAssetCache) new AssetCache(assetService); StorageManager sm = new StorageManager("OpenSim.Data.Null.dll", "", ""); IConfigSource configSource = new IniConfigSource(); -- cgit v1.1