From 682efe94635943fbfadc19204d77602fd30b3861 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 21 May 2010 19:41:00 +0100 Subject: minor: refactor CreateAsset to eliminate dupe code --- OpenSim/Tests/Common/Setup/AssetHelpers.cs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'OpenSim/Tests/Common/Setup') diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs index 1beafcf..6dc993f 100644 --- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs +++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs @@ -61,9 +61,11 @@ namespace OpenSim.Tests.Common /// public static AssetBase CreateAsset(UUID assetUuid, SceneObjectGroup sog) { - AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object, sog.OwnerID.ToString()); - asset.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog)); - return asset; + return CreateAsset( + assetUuid, + AssetType.Object, + Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog)), + sog.OwnerID); } } } -- cgit v1.1