From db2ad62c9b52baaa7e2b1d8fed481cbd336f4f1b Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 10 Mar 2011 19:52:19 +0000 Subject: in AssetHelpers.CreateAsset(), create objects using the 'original' xml format rather than 'xml2' --- OpenSim/Tests/Common/Setup/AssetHelpers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Tests/Common/Setup/AssetHelpers.cs') diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs index 8647cfe..ff4423f 100644 --- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs +++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs @@ -68,7 +68,7 @@ namespace OpenSim.Tests.Common return CreateAsset( assetUuid, AssetType.Object, - Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog)), + Encoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(sog)), sog.OwnerID); } -- cgit v1.1