From 5648eb7bd1f2345aad1530d90964278fe352faea Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 30 Aug 2015 15:52:26 -0700 Subject: Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. --- OpenSim/Tests/Common/Mock/TestScene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Tests/Common/Mock') diff --git a/OpenSim/Tests/Common/Mock/TestScene.cs b/OpenSim/Tests/Common/Mock/TestScene.cs index 45acf91..bd36097 100644 --- a/OpenSim/Tests/Common/Mock/TestScene.cs +++ b/OpenSim/Tests/Common/Mock/TestScene.cs @@ -42,9 +42,9 @@ namespace OpenSim.Tests.Common { public TestScene( RegionInfo regInfo, AgentCircuitManager authen, PhysicsScene physicsScene, - SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService, + ISimulationDataService simDataService, IEstateDataService estateDataService, IConfigSource config, string simulatorVersion) - : base(regInfo, authen, physicsScene, sceneGridService, simDataService, estateDataService, + : base(regInfo, authen, physicsScene, simDataService, estateDataService, config, simulatorVersion) { } -- cgit v1.1