From 528cc8136e567b5bac583728fbb0235baaba2f02 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 15 Oct 2011 02:54:43 +0100 Subject: fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params --- OpenSim/Tests/Common/Mock/TestScene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Tests/Common/Mock') diff --git a/OpenSim/Tests/Common/Mock/TestScene.cs b/OpenSim/Tests/Common/Mock/TestScene.cs index 0e1433a..f0e65c5 100644 --- a/OpenSim/Tests/Common/Mock/TestScene.cs +++ b/OpenSim/Tests/Common/Mock/TestScene.cs @@ -41,10 +41,10 @@ namespace OpenSim.Tests.Common.Mock public TestScene( RegionInfo regInfo, AgentCircuitManager authen, SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService, - ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, + ModuleLoader moduleLoader, bool dumpAssetsToFile, bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion) : base(regInfo, authen, sceneGridService, simDataService, estateDataService, moduleLoader, - dumpAssetsToFile, physicalPrim, SeeIntoRegionFromNeighbor, config, simulatorVersion) + dumpAssetsToFile, SeeIntoRegionFromNeighbor, config, simulatorVersion) { } -- cgit v1.1