From 9e51c2db95fd43aa18e66d359c15349bdc9ad8f0 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Mon, 6 Apr 2009 07:17:23 +0000 Subject: * Implements World.Parcels[] array for MRM scripting. --- OpenSim/Tests/Common/Mock/TestLandChannel.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Tests/Common/Mock/TestLandChannel.cs') diff --git a/OpenSim/Tests/Common/Mock/TestLandChannel.cs b/OpenSim/Tests/Common/Mock/TestLandChannel.cs index 761ef44..4165641 100644 --- a/OpenSim/Tests/Common/Mock/TestLandChannel.cs +++ b/OpenSim/Tests/Common/Mock/TestLandChannel.cs @@ -39,7 +39,8 @@ namespace OpenSim.Tests.Common.Mock { public List ParcelsNearPoint(Vector3 position) { return null; } public List AllParcels() { return null; } - public ILandObject GetLandObject(int x, int y) { return null; } + public ILandObject GetLandObject(int x, int y) { return null; } + public ILandObject GetLandObject(int localID) { return null; } public ILandObject GetLandObject(float x, float y) { return null; } public bool IsLandPrimCountTainted() { return false; } public bool IsForcefulBansAllowed() { return false; } -- cgit v1.1